Date: Wed, 27 Apr 1994 19:36:50 -0700 (PDT) From: Orion Halloran Subject: Re: Other Lists To: JP LaFond In-Reply-To: <9404271132.AA07773@raven.think.com> Here are the Advantages and Disadvantages. Everything (pages and costs) should be correct. If you spot a bug, please drop me an e-line, so I can change it and tell the others. Due to preference, I split the disadvantages into two groups. The first is disads that are a function of the rules, such as One Eye, or Magic Susceptibility. The other group is those disads that require roleplaying. Sorry if this is a hassle for anyone. Also, Magic classifies the different aspected mageries (moon, star, etc) as disads. This is goofy, so I put them in advantages. Book Abreviations... Ch = War Against the Chtorr CP = Cyberpunk Grim = Grimoire Ma = Magic, Second Edition MA = Martial Arts Psi = Psionics Su = Supers Va = Vampire WW = Werewolf Advantages Cost Page Absolute Direction 5 19 Absolute Timing 5 19 Acute Hearing 2 per +1 19 Acute Smell/Taste 2 per +1 19 Acute Vision 2 per +1 19 Alertness 5 per +1 19 Allies Variable 23 Alternate Identity 15 19 CP Ambidexterity 10 19 Animal Empathy 5 19 Appearance Attractive 5 15 Handsome/Beautiful 15 15 Very Handsome/ Very Beautiful 25 15 Charisma 5 per +1 19 Clerical Investment 5 or more 19 Combat Reflexes 15 20 Common Sense 10 20 Contacts Variable 20 CP Danger Sense 15 20 Divination Talent 5 105 Ma Double-Jointed 5 20 Eidetic Memory 30/60 20 Empathy 15 20 Fashion Sense 5 59 Va Fearlessness 2 per +1 14 Su High Pain Threshold 10 20 Immunity to Disease 10 20 Intuition 15 20 Language Talent 2 per +1 20 Legal Enforcement Powers 5/10/15 21 Lightning Calculator 5 21 Literacy 0/10 21 Longevity 40 21 Luck 15/30 21 Magical Aptitude Magery 15/25/35 21 One College Magery 10/16/22 104 Ma Solitary Magery 10/16/22 104 Ma Sun Magery 8/13/18 105 Ma Star Magery 8/13/18 105 Ma Moon Magery 8/13/18 105 Ma Magical Resistance 2 per +1 21 Mathematical Ability 10 22 Military Rank 5 per rank 22 Multi-Limbed Armour Training 3 per level N/A Musical Ability 1 per +1 22 Night Vision 10 22 Patrons Variable 24 Peripheral Vision 15 22 Psionic Resistance 2 per level 97 Psi Rapid Healing 5 22 Reputation Variable 17 Status 5 per Level 18 Strong Will 4 per +1 23 Toughness 10/25(DR1/2) 23 Trained by Martial Arts Master 40 25 MA Unfazeable 15 60 Va Unusual Background Variable 23 Voice 10 23 Wealth Comfortable (x2) 10 16 Wealthy (x5) 20 16 Very Wealthy (x20) 30 16 Filthy Rich (x100) 50 16 Weapon Master 25/40 25 MA Zeroed 10 21 CP Rules Disadvantags Disadvantage Point Cost Page Addiction Variable 30 Age -3 per year over 30 27 Albinism -10 27 Alcoholism -15/-20 30 Amnesia -10/-25 23 CP Appearance Unattractive -5 15 Ugly -10 15 Hideous -20 15 Unusual Variable N/A Bad Sight -10/-20 27 Blindness -50 27 Clift Lip -15 61 WW Color Blindness -10 28 Combat Paralysis -15 32 Cursed -75 18 Su Cyber-Rejection -10/-25 23 CP Deafness -20 28 Dependents Variable 38 Duties Variable 39 Dwarfism -15 28 Dyslexia -15 28 Enemies Variable 39 Epilepsy -30 28 Eunuch -5 28 Fat -10/-20 28 Flashbacks Variable 18 Su Gigantism -10 28 Hard of Hearing -10 28 Hemophilia -30 28 Hunchback -15 61 WW Illiteracy -10/0 33 Jinxed -20/-40/-60 19 Su Lame Crippled Leg -15 29 One leg -25 29 Legless -35 29 Low Pain Threshold -10 29 Magic Susceptibility -3 per level 5 Grim Mute -25 29 No Physical Body -100 24 CP No Sense of Smell/Taste -5 29 One Arm -20 29 One Eye -15 29 One Hand -15 29 Overweight -5 29 Poverty Struggling (1/2) -10 16 Poor (1/5) -15 16 Dead Broke(0) -25 16 Primitive -5 per TL 26 Quadriplegic -50 25 CP Reputation Variable 17 Secret Variable 25 CP Secret Identity Variable 25 CP Skinny -5 29 Social Disease -5 25 CP Social Stigma Variable 27 Status -5 per level 18 Stuttering -10 29 Terminally Ill -50/-75/-100 23 CP Unluckiness -10 37 Weak Will -8 per -1 37 Weirdness Magnet -15 22 Su Youth -2 per year (max -6) 29 Role-Playing Disadvantages Disadvantage Cost Page Absent Mindedness -15 30 Bad Temper -10 31 Berserk -15 31 Bloodlust -10 31 Bully -10 31 Code of Honor -5 to -15 31 Compulsive Behavior -5 to -15 32 Compulsive Carousing -5 24 CP Compulsive Lying -15 32 Cowardice -10 32 Curious -5, -10 or -15 18 Su Delusions Variable 32 Fanaticism -15 33 Glory Hound -15 18 Su Gluttony -5 33 Greed -15 33 Guilt Complex -5 58 Ch Gullibility -10 33 Honesty -10 33 Impulsiveness -10 33 Intolerance -5/-10 34 Jealousy -10 34 Kleptomania -15 34 Laziness -10 34 Lecherousness -15 34 Manic-Depressive -20 24 CP Megalomania -10 34 Miserliness -10 34 No Sense of Humor -10 24 CP Obsession -5 to -15 26 MA Odious Personal Habit Variable 26 On the Edge -15 24 CP Overconfidence -10 34 Pacifism -15/-30 35 Paranoia -10 35 Phobias Variable 35 Pyromania -5 36 Quirk -1 41 Sadism -15 36 Sense of Duty Variable 39 Short Attention Span -10 59 Ch Shyness -5/-10/-15 37 Split Personality -10/-15 37 Stubbornness -5 37 Trademark Varies 26 CP Truthfulness -5 37 Vow Variable 37 Workaholic -5 59 Ch