And now...yet another addition! This was actually inspired by Curious, when it hit me that there should be a difference between someone who SOMETIMES lights fires and one who can NOT help lighting one...maybe you don't have all-around Weak Will, but you just can't help that ONE disadvantage... Hard to Resist: -2 points/level This special "add-on" disadvantage can be bought for any disadvantage that can be resisted by making a Will roll. Every level of Hard to Resist, up to a maximum of five levels, subtracts one from every Will roll you make to resist the disadvantage. It also lowers the "any roll of 14 or more always fails" limit by the same amount. A maximum total limit of -10 points worth of Hard to Resist (-20 for supers) is suggested; after that, buy Weak Will. Example: John has Pyromania with three levels of Hard to Resist, for a total value of -11 points. Any time he has a chance to set a fire and tries to resist, he must roll against his Will-3, and any roll of 11 or more automatically fails. Since most people play Weak Will is -4 points/level (I have yet to find anyone who, when they stop and think about it, feels that -8 p/l makes ANY sort of sense), this is a pretty good point break, but the "Lowers the 14+ limit" is a very big deal, and helps balance this out.