BATTLESUIT will be rewritten as follows: Battlesuit (Physical/Average) Defaults to IQ-5, DX-5, Exoskeleton-2, or Vacc Suit-3 This is the ability to use a suit of powered armor. Designed for use under great stress, most battlesuits are very user-friendly. A suit in good shape can actually be operated by a novce, if the novice is smart and lucky. A damaged battlesuit is another matter; the details are up to the GM. The battlesuit's computerized displays constantly present information to the user's eyes, ears and even sense of touch. The smarter you are, the better you can use it. Add 1 to your skill for an IQ of 10 or 11, and 2 for an IQ of 12 or better. Most battlesuits have built-in weapons; operating them requires separate skills. Repairing battlesuits will require Armoury (Battlesuit) and Electronics (Battlesuit) at the appropriate TL. VACC SUIT remains a mental skill. It's really nothing but a very long checklist of technical instructions and safety precautions. You roll vs. Vacc Suit to see if a mistake kills you.