Skydiving (Physical/Average) Defaults DX-5, Parachuting-5, Free Fall -3, Acrobatics -2 This is the ability to manuever while falling. This incorperates moving your body in such a fashon so as to fall more or less quickly or to change position horizontally. At higher levels this allows a character to do aerial combat manuevers and acrobatics. Preferrably this skill would be used to position yourself prior to opening your parachute (assuming you have one!) =) Bonuses and Penalties: -1 per level of encumbrance due to the awkwardness of equipment. Usual penalties for restricted movement, platemail, arms/legs tied, etc. Unusally strong or erratic winds at -1 to -3, or up to -5 for really severe (near a tornado). Special equipment suited for skydiving manuevers +1 to +5 such as makeshift wings or skyboards. Possible specializations include aerial acrobatics (for performers) or skyboarding or combat skyboarding (as a possible passtime for space marine and the like). Examples of this skill in use: Drop Zone, Operation Dumbo Drop, Goldeneye (Cinematic).