Copyright (c) 1996 by David Pidcock <s156209@bunyip.cc.uq.oz.au>

Jettero Heller  (yes he really was named after a character in an 
L Ron Hubbard book...)
 Points: 500
ST	17	50	Basic Damage
DX	14	45	Thr: 1d +2 
IQ	17	100	Sw:3d - 1
HT	12	20
                                        Basic Speed=  6.5
   Sprint at 11 yd/s            	MOVE 8
   500+ yd dash at 5 yd/s	
   High jump 32 inches           	Active Defense
   Running High Jump  62.5 inches	Dodge 9
   Broad Jump 11.25 feet. (+1 foot 	Block X
      per yard run up.)	

MELEE	 Damage	       Type	Skill	Parry	Reach
Karate	1d+3 (+4 kick)	cr	15      11	C, 1
Judo			        15	11	C
Bsword	     3d	        cut	13	7	1
             1d+4	imp	
Riflebutt     3d	cr	13	7	1


MISSILE	       Damage	Type	Skill	SS	Acc	1/2D	MAX	RoF	Shots	St	Rcl
Harpoon/Grapple  1d+3	imp/cr	16	8	2	50	100	1	1	10	-3 StreetHawk.303	
6d+1	cr	19	14	10	1000	3800	1	10	12	-2 Cobra.45	
2d	cr	17	10	2	175	1700	3~	8	9	-1 Pinshot.02	
1d+2	imp	17	10	4	100	300	12	100/B		-1 MachinePistol	
3d	cr	17	10	8	180	2000	10	30	9	-2 AK91	        
6d	cr	19	12	11	1000	4500	10	30/30	9	-1


Advantages (119)	Disadvantages	
Ambidexterity	        Status -2 (Urban Nomad)
Eidetic Memory (30)	Overconfidence
Fearlessness + 5	Enemy (Meta-Lich)
Lightning Calculator
Mathematical Ability
Strong Will +2	
Combat Reflexes
High Pain Threshold
DR 2 (Leather inbuilt armour)
Allies : 'the Bear' (trucker), Cyrus (political agitator) (15)



Cybernetics... (129)
2 Cyborg Legs: 20 pts (+25% to Move, Jump and Dodge)
Environmental Cyberdeck Interface (30)
Concealed Hard-disk in back of head with retractable interface cord in
right occipital. (5pts) Concealed spring loaded Harpoon in right
forearm. + Auto-reel high tensile cable. Cable and harpoon are
detachable. Able to support a grapple attachment. Tension point is
1700 lb, auto-reels 300 lb - neurone linked for complete control (inc.
range limiter). Total cable length 100m     (5 pts) Cellular Link (5),
Radio Broadcast (5), and Reception (10) Concealed adjustable cold
light lantern in left index finger. Beam is adjustable in brightness
and width. Neurone linked. (With Red light adjustment - avoids
stimulation of cones in eye so as to prevent loss of night vision.) (3
pts) Concealed Holster in each Thigh (2 Handgun capacity each) (10
pts) Concealed compartment in Lt Thigh for MediKit. (1 pt) Concealed
compartment in Rt side of Torso for PortaNet Deck (2 pts) Concealed
compartment in Lt forearm for small objects. (eg money, computer
chips, ionic light bender etc) (5 pts) Biomonitor (3 pts) Bionic Eyes
with Bug Detector (10), Optic Readout (5), Polarisation (5), and
Retinaprint (5)


Quirks (-5) (Have to remember these one day)

SKILLS 	Cost	Level	Notes
 ARTISTIC
Bard	0.5	16
 ATHLETIC
Acrobatics	1	12
Running	2	11
Swimming	1	14
 COMBAT/WEAPON
Karate	8	15
Judo	8	15
Broadsword	1	13
Fast-Draw(pistol)	0.5	14
Fast-Draw(B'sword)	0.5	14
Guns(harpoon)	1	16
Guns (pistol)	2	17
Guns(rifle)	8	18
 CRAFT
Mechanic (Bionic)	0.5	16
Mechanic	1	17
 LANGUAGE
English	0.5	16
Vietnamese	0.5	16
Computer Jargon	0.5	16
Gang Slang	0.5	16
General Science Jargon	0.5	16
 MEDICAL
First Aid	0.5	17
 OUTDOOR
Survival (Urban)	1	17
 PROFESSIONAL
Computer Operation	1	18
 SCIENTIFIC
Computer Hacking	8	22
Computer Programming	4	22
Cyberdeck Operation	8	22
Electronics (bionic)	0.5	17
Electronics (security)	1	18
Electronics (Computers)	2	19
Engineering(Computer)	1	18
Engineering (Bionic)	0.5	17
Mathematics	0.5	18
Research	0.5	16

 SOCIAL
Area Knowledge (Cyberspace)	1	18
 THIEF/Spy
Holdout	0.5	16
Lockpicking	1	17
Pick Pocket	0.5	11
Scrounging	0.5	17
Stealth	0.5	12
Streetwise	1	17
 VEHICLE
Driving (Auto)	0.5	12
Motorcycle	0.5	13


