Name: Mistress Agatha Jones (NPC) Points: 150.0 Appearance: 5'1", 145 lbs., Steely grey hair, Tightly curled hair, Dark blue eyes, Tanned skin, Dumpy Background: Agatha Jones is a witch. A traditional, (mostly) white witch. When she was younger, she wanted to explore the world and fight evil, but she soon discovered that the wandering life was not for her. Furthermore, her talents did not lie in the direction of combat - she was not particularly dextrous, and had trouble with the less subtle magics. Her talent was for the making of potions, and the tending of plants and animals. Agatha settled down early, and developed more realistic expectations of the good she could accomplish. She soon became a well-respected member of the local community, though her piercing intellect, uncompromising manner, and witch nature has prevented her from being particularly well-liked. Uses: If the PCs are in need of succour in the area, and are of good character, Agatha may give them some subtle help. Alternatively, the PCs may come upon Agatha when she has been found by a party of witch-hunters - helping her will earn them a good friend, and they will be popular with the locals. ATTRIBUTES Will: 14 Basic damage -10 ST 9 Vision: 14 Thrust: 1-2 Speed: 5.00 -- DX 10 Hearing: 14 Swing: 1-1 Move: 4 (5.00) +45 IQ 14 Smell: 14 Punch: 1-4 Swim: 1 (1.2) -- HT 10 Kick: 1-2 Weapon Damage Sk Acc Small knife 1-4 Cut,1-3 Imp 12 +0 Broom (Quarterstaff) 1+1 Cru,1+0 Cru 10 --- ENCUMBRANCE: > Combat < ) Travel ( REACTION: None (-0) 2xST 18 lbs. -1 General reaction bonus >) Light (-1) 4xST 36 lbs. (< Medium (-2) 6xST 54 lbs. Heavy (-3) 12xST 108 lbs. Extra Heavy (-4) 20xST 180 lbs. cost Advantages +3 ( +3) Cat Familiar (can draw ST, sees through eyes, mental speech, suffers wounds) +5 Collected --- Human +15 Intuition +25 ( +2) Magical Aptitude +3 Reputation +2: small group: Always (local people) cost Disadvantages -15 ( +5) Age Over 50 Years -10 Enemy: 6-20 25 pts <=6 (witch-haters) -5 Fat: Overweight -10 ( +2) Sense of Duty (to local people) cost Quirks -1 Annoyed by thoughtless cruelty. -1 Careless about where she parks her broom. -1 Pretends to be somewhat dotty. -1 Talks about her garden to everyone. -1 Wishes she could fly better. Skills level cost diff base Animal Skills------------------------------------- Animal Handling 13 2.0 M/H IQ-1 Veterinary 14 4.0 M/H IQ+0 Artistic Skills----------------------------------- Gardening 13 0.5 M/E IQ-1 Athletic Skills----------------------------------- Flying (Broomstick) 9 1.0 P/A DX-1 Swimming 12 1.0 P/E DX+2 Combat/Weapon Skills------------------------------ Knife 12 4.0 P/E DX+2 Staff (for Broom) 10 4.0 P/H DX+0 Craft Skills-------------------------------------- Cooking 16 4.0 M/E IQ+2 Distilling 14 2.0 M/A IQ+0 Needlecraft 11 4.0 P/A DX+1 Medical Skills------------------------------------ Diagnosis/TL 14 4.0 M/H IQ+0 Physician/TL 13 2.0 M/H IQ-1 Outdoors Skills----------------------------------- Naturalist 14 4.0 M/H IQ+0 Survival: Woodlands 13 1.0 M/A IQ-1 Scientific Skills--------------------------------- Alchemy 14 8.0 M/VH IQ+0 Body Language 14 4.0 M/H IQ+0 Botany/TL 14 4.0 M/H IQ+0 Herbary 15 6.0 M/H IQ+1 Meteorology (Weather Sense)/TL 14 2.0 M/A IQ+0 Psychology 17 10.0 M/H IQ+3 Social Skills------------------------------------- Acting 14 2.0 M/A IQ+0 Area Knowledge (local area) 13 0.5 M/E IQ-1 Fast-Talk 14 2.0 M/A IQ+0 Thief/Spy Skills---------------------------------- Detect Lies 15 6.0 M/H IQ+1 Intimidation 14 2.0 M/A IQ+0 Alchemical Elixirs-------------------------------- Aesculapius (Cure Disease) 17 4.0 MA/H IQ+3 Athena (Calming) 14 --- MA/H IQ+0 Aurora (Awakening) 14 --- MA/H IQ+0 Ceres (Fertility) 16 2.0 MA/H IQ+2 Chiron (Heal Wounds) 15 1.0 MA/H IQ+1 Daedalus (Flight) 14 --- MA/H IQ+0 Eros (Love Potion) 14 --- MA/H IQ+0 Janus (Protection) 14 --- MA/H IQ+0 Melampus (Beast Speech) 14 --- MA/H IQ+0 Morpheus (Sleep) 14 --- MA/H IQ+0 Philemon (Friendship) 14 --- MA/H IQ+0 Phoebus (Truthfulness) 14 --- MA/H IQ+0 Pirithous (Forgetfulness) 14 --- MA/H IQ+0 Tyche (Luck) 14 --- MA/H IQ+0 Spells level cost diff base Animal Spells------------------------------------- Beast-Soother 14 1.0 M/H IQ+0 Bird Control 14 1.0 M/H IQ+0 Mammal Control 14 1.0 M/H IQ+0 Rider Within 14 1.0 M/H IQ+0 Communication/Empathy Spells---------------------- Persuasion 14 1.0 M/H IQ+0 Sense Emotion 14 1.0 M/H IQ+0 Sense Foes 14 1.0 M/H IQ+0 Sense Life 14 1.0 M/H IQ+0 Truthsayer 14 1.0 M/H IQ+0 Knowledge Spells---------------------------------- Aura 14 1.0 M/H IQ+0 Detect Magic 14 1.0 M/H IQ+0 Find Direction 14 1.0 M/H IQ+0 Seeker 14 1.0 M/H IQ+0 Plant Spells-------------------------------------- Heal Plant 14 1.0 M/H IQ+0 Hide Path 14 1.0 M/H IQ+0 Identify Plant 14 1.0 M/H IQ+0 Seek Plant 14 1.0 M/H IQ+0 Water Spells-------------------------------------- Seek Water 14 1.0 M/H IQ+0 Summary of character points spent Points in attributes: 35.0 Points in advantages: 51.0 Points in disadvantages: -40.0 Points in quirks: -5.0 Points in skills: 91.0 Points in spells: 18.0 TOTAL POINTS: 150.0