Billy Joe Wilson Attributes: ST 288 (304pts) DX 11 (10pts) IQ 8 (-15pts) HT 10/30 (100pts) Advantages: DR 50 (150pts) Disadvantages: Absent-mindedness (-15) Alcoholism (-15) Illiteracy (-10) Kleptomania (-15) OPH: Garbage Picker (-10) Overweight (-5) Poor (-15) Status: Redneck (-5) Unluckiness (-10) Quirks: Only drives pick ups (-1) Thinks dog's fleas are lucky(-1) Collects beer cans and caps (-1) Believes tabloids (-1) Talks to dog (-1) Skills: Brawling-16 (24pts) Driving:Truck-12 (4pts) Guns/TL7:Shotgun-13 (4pts) Throwing-14 (24pts) Comments: If you couldn't figure it out, Billy Joe is just a massive Tank. In most cases this kind of guy just pounds the crud out of everything, but with Billy Joe it's different than that. He's just too dumb to give orders to. The fight has to come to him or he has to see it to really get involved. He's fun as anything to roleplay though. One time, and I will now add the only time, poor Billy Joe was assigned to guard duty outside a warehouse while his team mates searched the inside. The GM ruled that Billy Joe got bored ala Absent-Mindedness. He didn't have to take control of me. I just started searching through dumpsters and stuff on my own. It's kinda like role-playing a little kid, except for the fact that he can easily pick up and throw most automobiles and that he can generally shrug off the most of direct hits from an assault rifle.....