Mind Flayer Copyright (c) 1996 by Grant E. Nygren A B C D E ST 6/17 7/16 8/15 10/12 14 DX 10 10 10 10 13 IQ 17 16 15 14 13 HT 8 9 10 10 14 PD 4* 3* 2* 2 3 *PD=1 if attack is a DR 1 2 3 4 5 surprise or telerecive fails Claws cr+2 cr+2 cr+2 ct ct/imp Powerlevel skill at IQ Telesend 10 10 10 10 10 Telerecive 10 10 10 10 10 Telekinesis 4 3 2 2 2 Levitation 5 4 - - - Clairaudience 10 5 - - - Calirvoiance 10 5 - - - Psi Sence 14 10 10 10 10 Telcontrol 8 4 4 4 Mindwipe 2 2 2 Mental blow 10 10 10 Mental Shield 10 10 Sleep 10 10 Alertness 2 Darkvision/Dayblindness full sun -10 Ok these guys were created as an NPC "evil" invader type race and no real effort went into making them via the race rules...my discription follows the appearance from the original source. Pale skin, large violet pupiless eyes, small poited teath, clawed hands, younger specimens have longer claws and weaker mental powers, human shape but have tenticals(sp) over their mouths and no nose is apearant. Any disadvantages that didnt inpact on combat or negitiations where not bothered with.