GURPS Mystic
Source:Jonathan Lang
Note: Every page in this document includes a mention of
the primary source for that page. Unless otherwise stated, assume that
everything on that page comes straight from the source in question.
Warning: Ritual Magic Paths is incomplete; efforts have been made to present a consistent and detailed system, but I haven't always been successful.
--Construction Zone--
Note: Any section with an appearance similar to this
paragraph is "under construction", and hasn't been checked out to its
creator's satisfaction; use it with caution.
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- Ritual Magic
- the Path of Cunning
- the Path of the Dead (Death)
- the Path of Dreams
- the Path of the Elements
- the Path of Health (Life)
- the Path of Journeys
- the Path of Knowledge
- the Path of Luck (Fate)
- the Path of Nature
- the Path of Passions (Emotions)
- the Path of Protection (Warding)
- the Path of Spirits (Sorcery)
- the Path of Transformation (Shapeshift)
- other Paths and Rituals
- Index of Paths by Category
- Index of Paths by Alphabet
- Spiritual Magic
- Spiritual Powers
- Shamanism
- Possession
- Spiritual Allies
- Blessings and Pacts
- Psychic Magic
- Physical Disciplines
- Meditative Disciplines
- Charismatic Magic
- Trickery, Deceit, and Special Effects
- Seers and Oracles
- Divination, Predestination, and the Future
- Mystical Senses
- Advantages, Disadvantages, and Skills
- Deconstructing Initiation
- Language, Writing and Symbols
- Life and Death