GURPS Inverse Spell Prerequisite List by Andy Skinner This list gives the spells with simple or no prerequisites for the beginning character to choose. It also lists every spell made available when the character learns a new spell. Any additional requirements are listed. Legend: ':' means a prerequisite-- A:B means A is a prerequisite of B '+' means an additional requirement: A+B:C means C needs both A and B '(' and ')' associate items, A + (B or C): need A and either B or C 'M': Magical Aptitude 1, 'M2': Magical Aptitude 2 .number: page number spell is found on; ex: Climbing.24 is on page 24 Suggested use: Copy the first page for the player to use when building the character. As spells are chosen, add the spells made available to this page. No prerequisites or simple requirements: Climbing.24 Keen_Nose.60 Seek_Water.35 Fatigue.25 Light.49 Sense_Foes.25 Find_Direction.47 Measurement.47 Sense_Life.25 Haste.60 Purify_Air.30 Sound.69 Ignite_Fire.32 Scryguard.52 Tell_Time.47 Itch.23 Seek_Earth.28 Test_Food.42 Keen_Ears.60 Seek_Food.42 Keen_Eyes.60 Seek_Plant.66 IQ 12+: Foolishness.57 Not blind + IQ 11+: Simple_Illusion.45 Acute_Hearing adv: Sound_Vision.70 Animal_Empathy adv: Beast_Soother.21 Danger_Sense adv: Sense_Danger.67 Empathy adv: Lend_Strength.44 Magery + simple requirements: Apportation.60 Detect_Magic.47 Ward.53 Counterspell.53 Lend_Strength.44 Death_Vision.63 Magelock.68 Literacy adv: Scroll.38 Rune_Lore skill 12+: Activate_Runes.52 Magery 2: Shield.67 ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ 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________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ ________________________ Page 1 _Colleges_ 8 Body_Control + (Shapeshifting or Perfect_Illusion): Alter_Visage.25 4 Body_Control spells + Pain + M: Paralyze_Limb.24 4 Mind_Control spells + Bravery: Loyalty.59 6 Mind_Control spells: Wisdom.59 7 Mind_Control + M + Loyalty: Charm.59 6 Mind_Control spells + Forgetfulness: False_Memory.58 10 Mind_Control spells + M2: Lesser_Geas.59 14 Mind_Control spells + Lesser_Geas: Great_Geas.59 6 Necromantic spells: Age.65 4 Necromantic spells: Skull-Spirit.64 5 Necromantic spells + Steal_Health: Soul_Jar.64 2 Weapon_Enchantment spells + M2: Cornucopia.40 7 Plant spells: Animate_Plant.67 4 Plant spells: Forest_Warning.66 6 Plant spells + M: Plant_Form.67 6 Movement spells: Ethereal_Body.63 2 Sound spells + Spasm: Strike_Deaf.24 4 Sound spells + not deaf + M: Far-Hearing.70 5 Knowledge spells: Glass_Wall.49 4 Healing spells + Sleep: Suspended_Animation.44 6 Healing spells + M2: Halt_Aging.45 2 Light spells + Spasm: Strike_Blind.24 5 Light spells + not blind + not bad sight: Hawk_Vision.50 5 Light spells: Infravision.50, Night_Vision.50 5 Light spells + Blur: Invisibility.50 _Elements_ 4 Water + Destroy_Water: Dehydrate.35 4 Water + 4 Air: Clouds.31 3 Water spells + Freeze + Frost: Frostbite.37 6 Water spells: Essential_Water.35 6 Water spells + 4 (Earth or Fire) Spells: Geyser.37 4 Earth spells: Stone_to_Earth.28 5 Earth spells: Puissance.39 5 Earth spells + M2: Entombment.29 5 Earth spells + Earth_Vision + M2: Earthquake.29 6 Fire spells: Essential_Flame.34 6 Fire spells + Earthquake: Volcano.29 4 Air spells: Predict_Weather.31 6 Air spells: Lightning.32 8 spells of one Element: Summon_Elemental.30 4 Spells of one Element+other Summon_Elemental: Summon_Elemental.30 1 spell from each of 4 elements: Find_Weakness.51 2 spells each from 4 elements: Weather_Dome.68 Various elemental spells + History: Divination.48 _Combinations_ 1 spell from 7 Colleges + M: Magic_Resistance.53 1 spell from 10 Colleges + M: Banish.65, Lesser_Wish.39, Planar_Summons.65, Summon_Demon.65 1 spell from 10 Colleges + M2: Enchant.38 1 spell from 10 Colleges + Dispel_Magic: Drain_Mana.54, Restore_Mana.54 2 spells from 10 Colleges + M2: Bless.54, Curse.54 1 spell from 15 Colleges + M2: Remove_Curse.54 1 spell from 15 Colleges + IQ 15+: Teleport.62 1 spell from 15 Colleges + Lesser_Wish + M2: Wish.39 6 spells + M: Shapeshifting.22 12 spells + Counterspell: Dispel_Magic.53 15 spells + M3: Delay.55 Page 2 _Spells_ Age + Steal_Health + Youth: Steal_Youth.65 Air-Golem: Dancing_Weapon.40 Air-Golem + Voices + Literacy advantage: Scribe.70 Alertness: Rear_Vision.60 Alter_Visage: Alter_Body.25 Animation + Shape_Earth: Golem.39 Apportation: Levitation.61, Lighten_Burden.60, Locksmith.61, Loyal_Sword.40, Missile_Shield.68, Poltergeist.61, Quick_Draw.40, Slow_Fall.60, Wallwalker.61 Apportation + M2: Air-Golem.61, Lockmaster.61 Apportation + Weather_Dome + M: Force_Dome.68 Apportation + Far_Hearing + Sound_Vision: Wizard_Ear.70 Apportation + Keen_Eyes + M: Wizard_Eye.48 Aura + Seeker: See_Secrets.48 Banquet + Resist_Pain: Monk's_Banquet.43 Beast_Possession + M: Possession.27 Beast_Soother: Beast_Summoning.21, Bird_Control.22, Fish_Control.21, Insect_Control.21, Mammal Control.22, Master.21, Mollusk_Control.22, Reptile_Control.22 Beast_Summoning: Beast_Link.21, Beast_Speech.22 Beast_Summoning + 2 Seek spells: Beast_Seeker.21 Bird_Control: Rider(Bird).22 Bird_Control + 1 Animal_Control spell: Rider_Within(Bird).22 Blur: Hide.50 Blur + 5 Light spells: Invisibility.50 Body_of_Air + M3: Ethereal_Body.63 Borrow_Language + 3 languages at 10+: Gift_of_Letters.27, Gift_of_Tongues.27 Bravery: Berserker.57 Bravery + 4 Mind_Control spells: Loyalty.59 Charm: Mammal_Control.22 Charm + Telepathy: Enslave.59 Clouds: Rain.31 Clouds + Frost: Snow.37 Clumsiness: Dexterity.23, Hinder.25, Tanglefoot.25 Clumsiness + M2: Curse_Missile(Clumsiness).24 Clumsiness + Foolishness: Drunkenness.57 Cold: Frost.36 Cold + Extinguish_Fire: Resist_Fire.33 Colors + Restore: Dye.51 Complex_Illusion + M: Perfect_Illusion.46 Continual_Light: Darkness.50, Flash.49, Light_Jet.49 Control_Creation: Dispel_Creation.47 Control_Elemental + M2: Create_Elemental.30 Control_Illusion: Dispel_Illusion.46 Control_Person + M: Possession.27 Cook + M + Foolishness: Banquet.43 Cook + Seek_Food: Create_Food.43 Counterspell + 12 spells: Dispel_Magic.53 Create_Air: Shape_Air.30, Destroy_Air.31 Create_Air + Destroy_Water: Breathe_Water.31 Create_Air + Shape_Earth: Earth_to_Air.29 Create_Animal: Control_Creation.46 Create_Earth: Stone_Missile.29 Create_Earth + Perfect_Illusion + M2: Create_Object.46 Create_Earth + Shape_Earth: Sand_Jet.28 Create_Fire + Test_Food: Cook.43 Create_Fire + Shape_Fire: Flame_Jet.34, Heat.33 Create_Fire + Shape_Fire + M: Fireball.34 Create_Fire + Heat: Resist_Cold.33 Create_Object + Lighten: Hideaway.39 Create_Object + Create_Water + IQ 13+: Create_Animal.46 Create_Object + M3 + IQ 13+: Create_Servant.46 Create_Servant: Control_Creation.46, Create_Warrior.46 Create_Water: Destroy_Water.35, Frost.36, Icy_Weapon.36, Shape_Water.35 Page 3 Create_Water + Destroy_Air: Breathe_Air.35 Create_Water + Create_Object + IQ 13+: Create_Animal.46 Cure_Disease: Neutralize_Poison.45 Curse + M2: Curse-Missile(Curse).24 Darkness: Blur.50, Shape_Darkness.50 Dark_Vision + Infravision: See_Invisible.50 Daze: Mental_Stun.57, Sleep.57 Daze + IQ 13+: Mass_Daze.57 Death_Vision: Sense_Spirit.63 Death_Vision + M2: Summon_Spirit.63 Death_Vision + Fear + Sleep + M2: Nightmare.58 Decay: Ferment.43, Purify_Food.42, Sterilize.44 Decay + Steal_Health + M: Pestilence.65 Decay + Purify_Food: Poison_Food.42 Decay + Weaken + M: Ruin.51 Delay: Link.55 Delay + Ward: Reflex.56 Destroy_Air + Create_Water: Breathe_Air.35 Destroy_Air + Shatter + Ruin + Destroy_Water + Earth_To_Air + M2: Disintegrate.51 Destroy_Water + 4 other Water spells: Dehydrate.35 Destroy_Water + Create_Air: Breathe_Water.31 Destroy_Water + Ferment: Distill.43 Destroy_Water + Shatter + Ruin + Destroy_Air + Earth_To_Air + M2: Disintegrate.51 Detect_Magic: Aura.47, Conceal_Magic.52, Identify_Spell.49, Mage_Sense.49, Mage_Sight.49 Dexterity: Accuracy.39 Dispel_Magic + 1 spell from 10 Colleges: Drain_Mana.54, Restore_Mana.54 Divination(crystal-gazing): Crystal_Ball.42 Drunkenness: Madness.58, Sickness.57 Dye + Literacy advantage: Copy.52 Earthquake + 6 Fire spells: Volcano.29 Earth_to_Air + Shatter + Ruin + Destroy_Water + Destroy_Air + M2: Disintegrate.51 Earth_to_Stone: Create_Earth.29, Flesh_to_Stone.29, Stone_to_Earth.28 Earth_Vision: Glass_Wall.49 Emotion_Control + Forgetfulness: Suggestion.59 Enchant: Bane.40, Deflect.41, Fortify.40, Hex.38, Lighten.41, Limit.41, Name.41, Password.41, Powerstone.41, Remove_Enchantment.38, Staff.41, Suspend_Enchantment.38 Extinguish_Fire: Fireproof.33 Extinguish_Fire + Cold: Resist_Fire.33 Far_Hearing + Apportation + Sound_Vision: Wizard_Ear.70 Fear: Panic.56, Terror.56, Bravery.56 Fear + Forgetfulness + Hide: Avoid.58 Fear + Death_Vision + Sleep + M2: Nightmare.58 Ferment + Destroy_Water: Distill.43 Ferment + Purify_Water: Water_to_Wine.43 Find_Weakness: Weaken.51 Fireball: Explosive_Fireball.34 Fish_Control: Rider(Fish).22 Fish_Control + 1 Animal_Control spell: Rider_Within(Fish).22 Flame_Jet + Resist_Fire + M: Breathe_Fire.34 Flaming_Weapon: Flaming_Missiles.34 Flesh_to_Stone + Stone_to_Earth + M2: Stone_to_Flesh.29 Flight: Hawk_Flight.62 Foolishness: Daze.57 Foolishness + M: Forgetfulness..57 Foolishness + M + Cook: Banquet.43 Foolishness + Clumsiness: Drunkenness.57 Force_Dome: Reverse_Missiles.68 Force_Dome + Spell_Shield + M2: Utter_Dome.69 Forest_Warning + Hide_Path: Plant_Sense.67 Forgetfulness: Hide.50, Madness.58 Page 4 Forgetfulness +M2: Mindlessness.58 Forgetfulness + Fear + Hide: Avoid.58 Forgetfulness + 6 Mind_Control spells: False_Memory.58 Forgetfulness + Emotion_Control: Suggestion.59 Forgetfulness + M2 + IQ 13+: Permanent_Forgetfulness.57 Freeze: Melt_Ice.37 Frost: Ice_Slick.37 Frost + Clouds: Snow.37 Great_Voice: Sound_Jet.69 Halt_Aging + M3: Youth.45 Haste: Glue.60, Hinder.25, Speed.38 Haste + M: Quick_March.60 Haste + M + IQ 12+: Great_Haste.60 Hawk_Flight: Teleport.62 Heal_Plant: Bless_Plant.66, Hide_Path.67, Plant_Growth.66 Heat: Cold.33, Melt_Ice.37 Heat + M2: Flaming_Weapon.34 Heat + Create_Fire: Resist_Cold.33 Hide + Fear + Forgetfulness: Avoid.58 Hide_Path + Forest_Warning: Plant_Sense.67 Hinder: Rooted_Feet..25 History: Ancient_History.48 History + element spells: Divination.48 Hush: Mage_Stealth.70 Ice_Sphere: Ice_Dagger.36 Identify_Plant: Heal_Plant.66, Shape_Plant.66 Identify_Spell: Analyze_Magic.49 Ignite_Fire: Create_Fire.33, Extinguish_Fire.33, Shape_Fire.33 Infravision: Dark_Vision.50 Infravision + Dark_Vision: See_Invisible.50 Insect_Control: Rider(Insect).22, Sterilize.44 Insect_Control + 1 Animal_Control spell: Rider_Within(Insect).22 Instant_Regeneration + Summon_Spirit: Resurrection.45 Invisibility: See_Invisible.50 Invisibility + Wizard_Ear: Invisible_Wizard_Ear.70 Invisibility + Wizard_Eye: Invisible_Wizard_Eye.48 Itch: Spasm.23 Itch + M2: Curse-Missile(Itch).24 Keen_Ears: Sound_Vision.70 Keen_Ears + (Keen_Eyes or Keen_Nose): Alertness.60 Keen_Eyes: Infravision.50, Night_Vision.50 Keen_Eyes + not blind + not bad sight: Hawk_Vision.50 Keen_Eyes + (Keen_Ears or Keen_Nose): Alertness.60 Keen_Eyes + Apportation + M: Wizard_Eye.48 Keen_Nose + (Keen_Eyes or Keen_Ears): Alertness.60 Lend_Health: Awaken.44, Minor_Healing.44, Vigor.24 Lend_Health + Summon_Spirit: Zombie.64 Lend_Language: Borrow_Language.27 Lend_Skill: Borrow_Skill.27 Lend_Strength: Lend_Health.44, Might.23, Share_Strength.44 Lend_Strength + M: Recover_Strength.44 Lesser_Geas + 14 Mind_Control spells: Great_Geas.59 Lesser_Wish + 1 spell from 15 colleges + M2: Wish.39 Levitation + M2: Flight.62 Levitation + Shape_Water: Swim.62 Light: Colors.49, Continual_Light.49 Lighten + Create_Object: Hideaway.39 Locksmith: Lockmaster.61, Manipulate.61, Undo.61 Loyalty: Emotion_Control.59 Loyalty + 7 Mind_Control spells + M: Charm.59 Madness + M2 + IQ 13+: Permanent_Madness.58 Magic_Resistance + Scryguard + M2: Spell_Shield.53 Major_Healing: Restoration.45 Major_Healing + Sterilize: Cure_Disease.45 Mammal_Control: Rider(Mammal).22 Page 5 Mammal_Control + 1 Animal_Control spell: Rider_Within(Mammal).22 Mind_Reading: Mind_Search.26, Mind_Sending.26, Soul_Rider.26 Mind_Sending: Lend_Language.27, Telepathy.26 Mind_Sending + IQ 12+: Lend_Skill.27 Minor_Healing: Steal_Strength.64 Minor_Healing + M: Major_Healing.44 Missile_Shield: Reverse_Missiles.68 Mollusk_Control: Rider(Mollusk).22 Mollusk_Control + 1 Animal_Control spell: Rider_Within(Mollusk).22 Night_Vision: Dark_Vision.50 No_Smell: Odor.32 Pain: Stun.23 Pain + M2: Curse_Missile(Pain).24, Resist_Pain.25 Pain + 4 Body_Control spells + M: Paralyze_Limb.24 Paralyze_Limb: Total_Paralysis.24 Paralyze_Limb + M2: Wither_Limb.24 Perfect_Illusion: Control_Illusion.46 Perfect_Illusion + 8 Body_Control Spells: Alter_Visage.25 Perfect_Illusion + Create_Earth + M2: Create_Object.46 Permanent_Possession + Soul_Jar: Exchange_Bodies.27 Persuasion: Beast_Soother.21 Pestilence: Sickness.57 Plant_Growth: Tangle_Growth.66, Wither_Plant.66 Plant_Growth + M: Create_Plant.66 Poltergeist: Winged_Knife.63 Possession: Beast_Possession.22, Exorcism.27 Possession + M3: Permanent_Possession.27 Preserve_Food: Purify_Food.42 Purify_Air: Create_Air.30, No_Smell.31, Stench.32 Purify_Food + Decay: Poison_Food.42 Purify_Water: Create_Water.35 Purify_Water + Ferment: Water_to_Wine.43 Recover_Strength: Power.38 Regeneration + M3: Instant_Regeneration.45 Rejoin: Repair_Arrow.52, Stiffen.51 Rejoin + M2: Repair.52 Repair: Armor.67, Sharpen.52 Repair + Shatter: Shatterproof.52 Reptile_Control: Rider(Reptile).22 Reptile_Control + 1 Animal_Control spell: Rider_Within(Reptile).22 Resist_Fire + Flame_Jet + M: Breathe_Fire.34 Resist_Pain + DX 12+: Iron_Arm.68 Resist_Pain + Banquet: Monk's_Banquet.43 Restoration + M2: Instant_Restoration.45, Regeneration.45 Restore: Clean.51 Restore + Colors: Dye.51 Restore + Weaken: Rejoin.51 Rider_Within: Beast_Possession.22 Ruin + Shatter + Earth_To_Air + Destroy_Water + Destroy_Air + M2: Disintegrate.51 Scryguard: Scrywall.53 Scryguard + Magic_Resistance + M2: Spell_Shield.53 Seek_Earth: Shape_Earth.28 Seek_Earth + another Seek spell + Beast_Summoning: Beast_Seeker.21 Seek_Earth + another Seek spell + M + IQ 12+: Pathfinder.47, Seeker.47 Seek_Food + another Seek spell + Beast_Summoning: Beast_Seeker.21 Seek_Food + Cook: Create_Food.43 Seek_Food + another Seek spell + M + IQ 12+: Pathfinder.47, Seeker.47 Seek_Plant: Identify_Plant.66 Seek_Plant + another Seek spell + M + IQ 12+: Pathfinder.47, Seeker.47 Seek_Plant + another Seek spell + Beast_Summoning: Beast_Seeker.21 Seek_Water: Purify_Water.35 Seek_Water + another Seek spell + Beast Summoning: Beast_Seeker.21 Seek_Water + Seek spell + M + IQ 12+: Pathfinder.47, Seeker.47 Seeker: Beast_Seeker.21, Trace.47 Page 6 Seeker + Aura: See_Secrets.48 Sense_Danger: Nightingale.67, Watchdog.67 Sense_Emotion: Fear.56, Persuasion.26, Truthsayer.25 Sense_Foes: Sense_Danger.67, Sense_Emotion.25 Sense_Life + Voices + M: Delayed_Message.70 Sense_Life + M: Sense_Spirit.63 Shape_Air: Air Jet.31, Body_of_Air.31, Walk_on_Air.31, Windstorm.32 Shape_Earth: Earth_Vision.29 Shape_Earth + M: Earth_to_Stone.28 Shape_Earth + Animation: Golem.39 Shape_Earth + Create_Air: Earth_to_Air.29 Shape_Earth + Create_Earth: Sand_Jet.28 Shape_Earth + Weaken + M: Reshape.51 Shape_Earth + 3 Earth spells: Shape_Stone.28 Shape_Fire: Phantom_Flame.34 Shape_Fire + Create_Fire: Flame_Jet.34, Heat.33 Shape_Fire + Create_Fire + M: Fireball.34 Shape_Plant + Weaken + M: Reshape.51 Shape_Stone: Walk_Through_Earth.28 Shape_Water: Body_of_Water.36, Fog.35, Freeze.37, Ice_Sphere.36, Ice_Vision.37, Snow_Shoes.37, Umbrella.36, Walk_on_Water.35, Water_Jet.36, Water_Vision.36 Shape_Water + Levitation: Swim.62 Shapeshifting + 8 Body_Control spells: Alter_Visage.25 Shapeshifting + M2: Shapeshift_Others(for same form).23 Shatter + Repair: Shatterproof.52 Shatter + Ruin + Earth_To_Air + Destroy_Water + Destroy_Air + M2: Disintegrate.51 Shield: Missile_Shield.68, Umbrella.36 Shield + M: Mystic_Mist.68 Silence: Hush.70, Wall_of_Silence.69 Silence + Sleep: Peaceful_Sleep.58 Simple_Illusion: Illusion_Disguise.46, Illusion_Shell.46, Independence.47, Know_Illusion.47, Phantom_Flame.34, Restore.51 Simple_Illusion + Sound: Complex_Illusion.45 Sleep + IQ 13+: Mass_Sleep.57 Sleep + Death_Vision + Fear + M2: Nightmare.58 Sleep + Silence: Peaceful_Sleep.58 Sleep + 4 Healing spells: Suspended_Animation.44 Snow: Hail.37 Soul_Jar + Permanent_Possession: Exchange_Bodies.27 Soul_Rider: Control_Person.26, Exorcism.27 Sound: Silence.69, Thunderclap.69, Voices.69 Sound + Simple_Illusion: Complex_Illusion.45 Sound_Vision + Apportation + Far_Hearing: Wizard_Ear.70 Spasm: Clumsiness.23, Pain.23, Strike_Dumb.24 Spasm + M2: Curse_Missile(Spasm).24 Spasm + 2 Light spells: Strike_Blind.24 Spasm + 2 Sound spells: Strike_Deaf.24 Spell_Shield: Pentagram.53 Spell_Shield + Watchdog: Teleport_Shield.68 Spell_Shield + Force_Dome + M2: Utter_Dome.69 Steal_Health + Decay + M: Pestilence.65 Steal_Health + 5 Necromantic spells: Soul_Jar.64 Steal_Health + Youth + Age: Steal_Youth.65 Steal_Strength: Steal_Health.64 Sterilize + Major_Healing: Cure_Disease.45 Sterilize + Test_Food: Preserve_Food.42 Stiffen: Knots.52 Stone_to_Earth + Flesh_to_Stone + M2: Stone_to_Flesh.29 Stone_to_Flesh: Body_of_Stone.29 Strike_Blind + M2: Curse-Missile(Strike_Blind).24 Strike_Deaf + M2: Curse-Missile(Strike_Deaf).24 Strike_Dumb + M2: Curse-Missile(Strike_Dumb).24 Stun: Mental_Stun.57 Page 7 Suggestion: Mass_Suggestion.59 Summon_Elemental: appropriate Control_Elemental.30 Summon_Spirit: Animation.64, Summon_Shade.63 Summon_Spirit + Instant_Regeneration: Resurrection.45 Summon_Spirit + Lend_Health: Zombie.64 Tanglefoot: Roundabout.25 Telepathy: Control_Person.26 Telepathy + Charm: Enslave.59 Teleport: Blink.62 Teleport + M3: Teleport_Other.62 Teleport + Watchdog: Teleport_Shield.68 Tell_Time: Alarm.47 Test_Food + Create_Fire: Cook.43, Decay.42 Test_Food + M3: Neutralize_Poison.45 Test_Food + Sterilize: Preserve_Food.42 Thunderclap + Voices: Great_Voice.69 Trace: History.48 Truthsayer: Hide_Thoughts.26, Mind_Reading.26 Truthsayer + M2: Compel_Truth.26 Voices + Sense_Life + M: Delayed_Message.70 Voices + Thunderclap: Great_Voice.69 Voices + Air-Golem + Literacy advantage: Scribe.70 Wall_of_Silence: Noise.69 Watchdog + M: Mystic_Mist.68 Ward: Reflect.53 Ward + M2: Great_Ward.53 Ward + Delay: Reflex.56 Water_Jet: Ice_Dagger.36 Weaken: Restore.51 Weaken + M: Shatter.51 Weaken + Restore: Rejoin.51 Weaken + Decay + M: Ruin.51 Weaken + (Shape_Earth or Shape_Plant) + M: Reshape.51 Weather_Dome + Apportation + M: Force_Dome.68 Windstorm: Whirlwind.32 Wish + M3 + ((DX+IQ) = 30+): Great_Wish.39 Wither_Limb: Deathtouch.24 Wizard_Ear + Invisibility: Invisible_Wizard_Ear.70 Wizard_Eye + Invisibility: Invisible_Wizard_Eye.48 Youth: Age.65 Youth + Steal_Health + Age: Steal_Youth.65 Zombie: Control_Zombie.64, Turn_Zombie.64 Page 8