GURPS data file (this MUST be the first line!) * * This data file was created for use with the GURPS character creation program * (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by * Steve Jackson Games and is only to be used within the limits of the original * copyright on it. Commercial use of this file or the MAKECHAR program is * prohibited by Bill's intellectual property agreement with his employer (IBM). * * Note that the MAKECHAR program is case sensitive. That means that "Resist * Fire" is different than "Resist fire" and "resist fire". In general if you * captalize the first letter of everything you'll be OK. * * The next line is the "title" of this GURPS data file. It is printed out * as the file is read in. * title GURPS stuff for Jeff Narucki's All Plugged in and Nowhere to GO.... worldbook * type bonus Stealth Skill Bonus Acrobatics Skill Bonus type advantage category Cyber Attachment Advantages Audio Damping; 5/5; 10 levels; +2 Stealth Skill Bonus Bug Detector; 10/0; Gyrobalance; 20/0; ; +1 Acrobatics skill Bonus category Social Advantages One month's income as starting cash; 1/1; 10 levels category Physical Advantages Extra Fatigue; 5/5; 10 levels; +1 Fatigue Points Bonus Extra Hit Points; 8/8; 10 levels; +1 Hit Points Bonus category Gender Advantages Male; 0/0; Female; 0/0; category Social Advantages category Patron Advantages Patron: MegaCorp: Morgan International; 10/0 Patron: MegaCorp:FarView Electronics; 5/0 Patron: MegaCorp:HaagenDorf International; 5/0 category GM/Racial Special Advantages Medical Contract; 10/10 type disadvantage category Medical Disadvantages Experiment Contract; -5/0 Terminally Ill; -50/-25; 3 levels category Physical Disadvantages Cyber Rejection; -25/0 Social Disease; -5/0 category Mental Disadvantages Amnesia: Partial; -10/0 Amnesia: Total; -25/0 Manic-Depressive; -20/0 No Physical Body; -100/0 No Sense of Humor; -10/0 On The Edge; -15/0 Compulsive Carousing; -5/0 Cortex Bomb; -15/0 category GM/Racial Special Disadvantages Suspicious; -5/0; ; -1 Reaction Bonus Sense of Duty: Family; -10/0; Sense of Duty: Yakuza; -10/0; Sense of Duty: Mafia; -10/0; Sense of Duty: MegaCorp; -10/0; Sense of Duty: Organized Crime; -10/0; Haughty; -5/0; ; -1 Reaction Bonus Lust for Knowledge; -5/0; Deliberate; -5/0; Compulsive Arguing; -10/0 Reputation -4: Idiot; -20/0 Inconvenient Large Size; -10/0 Inconvenient Small Size; -15/0 Fragile; -20/0 Code of Honor: Elegance; -10/0 Code of Honor: Stays Bought; -5/0 Code of Honor: Business Ethics; -10/0 Sense of Duty: Nature; -15/0 Reputation -3: Thief & Trickster; -15/0 Reputation -2: Know it All; -5/0 Compulsive Joker; -10/0 Secret: Causes Serious Embarrassment; -5/0 Secret: Causes Utter Rejection;-10/0 Secret: Causes Imprisonment or Exile;-20/0 Secret: Causes Possible Death;-30/0 Trademark; -5/-5; 3 levels category Enemy Disadvantages Enemy: MegaCorp; -10/0 type quirk category Racial Quirks Never Shave Beards; -1/0 Never Forget a Favor or an Injury; -1/0 Dislikes Travel by Water; -1/0 Dislikes Travel by Air; -1/0 Dislikes Space Travel; -1/0 type skill category Professional Skills Video Production; M/A Computer Hacking; M/VH;Computer Programming-4;; * Computer Operation; M/VH; category Vehicle Skills * Shiphandling; M/H; IQ-4; Meteorology (Weather Sense)@12, Navigation@12, Seamanship@12 SmartCar;M/H;IQ-3; category Artistic Skills SynthUnit; M/VH; ; ;+Music Bonus Small harp; M/H; Full harp-2; ; +Music Bonus Full harp; M/H; Small harp-2; ; +Music Bonus Lyre; M/H; Small harp-2, Full harp-3, Zither-3; ; +Music Bonus Zither; M/H; Lyre-3; ; +Music Bonus Lute; M/H; ; ; +Music Bonus Bowed Psalter; M/H; ; ; +Music Bonus Drum; M/H; ; ; +Music Bonus Flute; M/H; ; ; +Music Bonus Pan pipes; M/H; ; ; +Music Bonus Horn; M/H; ; ; +Music Bonus Bagpipes; M/VH; ; ; +Music Bonus Reed Instrument; M/H; Bagpipes-4; ; +Music Bonus