GURPS data file (this MUST be the first line!) * * This data file was created for use with the GURPS character creation program * (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by * Steve Jackson Games and is only to be used within the limits of the original * copyright on it. Commercial use of this file or the MAKECHAR program is * prohibited by Bill's intellectual property agreement with his employer (IBM). * * Note that the MAKECHAR program is case sensitive. That means that "Resist * Fire" is different than "Resist fire" and "resist fire". In general if you * captalize the first letter of everything you'll be OK. * * The next line is the "title" of this GURPS data file. It is printed out * as the file is read in. * title Cyberwear as Advantages * type modifier category Cyber Modifiers Detachable; *1.1 Point Cost Unreliable (15+); *.9 Point Cost Unreliable (13+); *.8 Point Cost Breakdown Prone (16+); *.9 Point Cost Breakdown Prone (14+); *.8 Point Cost Rejected; *.8 Point Cost Rejected (subtle); *.6 Point Cost Unnatural; /2 Point Cost Unnatural (obvious); /5 Point Cost type advantage category Cyberlimbs Hand (Left); 3/20; 2 levels; ; ;Cyber Modifiers Hand (Right); 3/20; 2 levels; ; ; Cyber Modifiers Arm (Left); 5/45; 2 levels; ; ; Cyber Modifiers Arm (Right); 5/45; 2 levels; ; ; Cyber Modifiers Leg (Left); 10/10; 10 levels; ; ; Cyber Modifiers Leg (Right); 10/10; 10 levels; ; ; Cyber Modifiers Full Cyborg Body; 120/0; ; ; ; Cyber Modifiers Cyberlimb Armor; 1/1; 6 levels Hidden Compartments; 1/1; 10 levels category Cyber Weapons & Gadgets Claws (short); 7/8; 2 levels; ; ; Cyber Modifiers Claws (long); 20/20; 2 levels; ; ; Cyber Modifiers Poison Reservior; 5/5; 2 levels; ; ; Cyber Modifiers Stinger; 15/15; 2 levels; ; ; Cyber Modifiers Weapon Implant; 5/5; 4 levels; ; ; Cyber Modifiers Weapon Mount; 5/5; 4 levels; ; ; Cyber Modifiers Weapon Link; 15/15; 4 levels; ; ; Cyber Modifiers category Cyber Body Modifications Airtight Seal; 20/40; 2 levels; ; ; Cyber Modifiers Audio Damping; 5/5; 10 levels; ; ; Cyber Modifiers Biomonitor; 3/0; ; ; ; Cyber Modifiers Bionic Reconstruction; 25/0; ; ; ; Cyber Modifiers Elastic Face; 15/0; ; ; ; Cyber Modifiers Extra Hit Points; 5/5; 5 levels; ; ; Cyber Modifiers Full Metal Jacket; 10/10; 18 levels; ; ; Cyber Modifiers Gills; 0/20; 2 levels; ; ; Cyber Modifiers Gyrobalance; 20/0; ; ; ; Cyber Modifiers Internal Oxygen Supply; 2/2; 10 levels; ; ; Cyber Modifiers Laser Reflective Exterior; 5/5; 6 levels; ; ; Cyber Modifiers Flesh Holster (Arm); 5/5; 3 levels; ; ; Cyber Modifiers Flesh Holster (Torso); 2/2; 5 levels; ; ; Cyber Modifiers Flesh Holster (Head); 1/1; 4 levels; ; ; Cyber Modifiers category CyberEyes Acute Vision; 2/2; 5 levels; +1 Vision Bonus; ; Cyber Modifiers Bug Detector; 10/0; ; ; ; Cyber Modifiers Optic Readout; 5/0; ; ; ; Cyber Modifiers Polarization; 5/0; ; ; ; Cyber Modifiers Light Intensification; 10/0; ; ; ; Cyber Modifiers Independently Focusable Eyes; 10/0; ; ; ; Cyber Modifiers Infravision; 15/0; ; ; ; Cyber Modifiers Microscopic Vision; 4/4; 20 levels; ; ; Cyber Modifiers Night Sight; 20/0; ; ; ; Cyber Modifiers Retinaprint; 5/0; ; ; ; Cyber Modifiers Telescopic Vision; 6/6; 20 levels; ; ; Cyber Modifiers 360-Degree Vision; 25/0; ; ; ; Cyber Modifiers Video Reception; 5/0; ; ; ; Cyber Modifiers category CyberEars Acute Hearing; 2/2; 5 levels; +1 Hearing Bonus; ; Cyber Modifiers Parabolic Hearing; 4/4; 20 levels; ; ; Cyber Modifiers Radio Reception; 10/0; ; ; ; Cyber Modifiers Radio Descrambler; 5/0; ; ; ; Cyber Modifiers Subsonics; 5/0; ; ; ; Cyber Modifiers Ultrasonics; 5/0; ; ; ; Cyber Modifiers Volume Cutout; 5/0; ; ; ; Cyber Modifiers category CyberSenses Radar; 50/1; 100 levels; ; ; Cyber Modifiers Sensitive Touch; 10/0; ; ; ; Cyber Modifiers category Cyber Communications Broadcast; 5/0; ; ; ; Cyber Modifiers Cellular Link; 5/0; ; ; ; Cyber Modifiers Remote Datalink; 20/0; ; ; ; Cyber Modifiers Silver Tongue; 15/0; ; +2 Reaction Bonus; Cyber Modifiers Speakers; 3/0; ; ; ; Cyber Modifiers category Cyber Mental Implants Chip Slot; 5/5; 10 levels; ; ; Cyber Modifiers Berserker Chip; 0/0; ; ; ; Cyber Modifiers Dummy Chip; 0/0; ; ; ; Cyber Modifiers Personality Implant; 20/0; ; ; ; Cyber Modifiers Amp Chip; 10/0; ; ; ; Cyber Modifiers Incapacity Override; 10/0; ; ; ; Cyber Modifiers Macho Chip; 5/0; ; ; ; Cyber Modifiers Clock Chip; 5/0; ; ; ; Cyber Modifiers Eidetic Chip; 1/1; 50 levels; ; ; Cyber Modifiers Math Chip; 10/0; ; ; ; Cyber Modifiers Skill Chip; 1/1; 50 levels; ; ; Cyber Modifiers Reflex Chip; 1/1; 50 levels; ; ; Cyber Modifiers Interface Jack; 10/0; ; ; ; Cyber Modifiers type disadvantage category Cyber Disadvantages Cortex Bomb; -15/0; ; ; ; Cyber Modifiers