GURPS data file (this MUST be the first line!) * * This data file was created for use with the GURPS character creation program * (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by * Steve Jackson Games and is only to be used within the limits of the original * copyright on it. Commercial use of this file or the MAKECHAR program is * prohibited by Bill's intellectual property agreement with his employer (IBM). * * Note that the MAKECHAR program is case sensitive. That means that "Resist * Fire" is different than "Resist fire" and "resist fire". In general if you * captalize the first letter of everything you'll be OK. * * The next line is the "title" of this GURPS data file. It is printed out * as the file is read in. * title GURPS Rules for Martial Arts * type advantage category Martial Arts Special Training Trained in Karate; 0/0 Trained in Judo; 0/0 Trained in Boxing; 0/0 Trained in Wrestling; 0/0 Off Hand Weapon Training (1); 2/2; 4 levels Off Hand Weapon Training (2); 2/2; 4 levels Off Hand Weapon Training (3); 2/2; 4 levels Off Hand Weapon Training (4); 2/2; 4 levels Combination of two maneuvers (1); 4/0; Combination of two maneuvers (2); 4/0; Combination of two maneuvers (3); 4/0; Combination of two maneuvers (4); 4/0; Combination of two maneuvers (5); 4/0; Combination of three maneuvers (1); 6/0; Combination of three maneuvers (2); 6/0; Combination of three maneuvers (3); 6/0; Combination of three maneuvers (4); 6/0; Combination of three maneuvers (5); 6/0; Familiarity With One Style (1); 1/0; Familiarity With One Style (2); 1/0; Familiarity With One Style (3); 1/0; Familiarity With One Style (4); 1/0; Familiarity With One Style (5); 1/0; Familiarity With One Style (6); 1/0; Familiarity With One Style (7); 1/0; Familiarity With One Style (8); 1/0; Familiarity With One Style (9); 1/0; Familiarity With One Style (10); 1/0; Familiarity With All Styles; 20/0; Familiarity With Every Damn Style; 25/0 category Martial Arts Styles Aikido; 5/0; ; ; Trained in Judo, Judo@-2, Judo Art@-2, Arm/Wrist Locks@1, Breakfall@1 An Ch'i; 9/0; ; ; Trained in Karate, Trained in Judo, Fast-Draw (Knife)@0, Fast-Draw (Shuriken)@0, Holdout@-1, Throwing@-2, Traps@-1, Throwing Hit Location@2, Throwing Feint@2 Capoeira; 8/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Acrobatics@-2, Karate Feint@2, Karate Ground Fighting@2, Sweeping Kick@1, Spin Kick@1 Chin Na; 5/0; ; ; Trained in Judo, Trained in Karate, Judo@-2, Arm/Wrist Locks@2, Karate Hit Location@2 Escrima; 11/0; ; ; Trained in Karate, Trained in Judo, Fast-Draw (Balisong)@1,\ Karate@-2, Knife (Main-Gauche)@-1, Off Hand Weapon Training (1)@1, Short Staff@-1, Arm/Wrist Locks@1, Elbow Strike@1, Karate Hit Location@2, Knee Strike@1 Hapkido; 8/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Back Kick@1, Hook Kick@1, Jump Kick@1, Kicking@2, Spin Kick@1 Jeet Kune Do; 14/0; ; ; Trained in Boxing, Trained in Judo, Trained in Karate, Boxing@-1, Karate@-2, Judo@-2, Back Kick@1, Elbow Strike@1, Karate Feint@2, Karate Hit Location@2, Hook Kick@1, Jump Kick@1, Knee Strike@1, Spin Kick@2 Judo (style); 7/0; ; ; Trained in Judo, Judo@-2, Judo Art@-2, Savoir-Faire (Dojo)@0, Arm/Wrist Locks@1, Breakfall@1, Judo Ground Fighting@2 Jujutsu; 7/0; ; ; Trained in Judo, Trained in Karate, Trained in Boxing, Judo@-2, Karate@-2, Arm/Wrist Locks@1, Back Kick@1, Disarming@2, Spin Kick@1 Kalari; 7/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Theology (Hinduism)@-2, Arm/Wrist Locks@1, Elbow Strike@1, Knee Strike@1, Spin Kick@1 Karate (style); 10/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Karate Art@-2, Savoir-Faire (Dojo)@0, Back Kick@1, Elbow Strike@1, Hook Kick@1, Jump Kick@1, Kicking@1, Knee Strike@1, Spin Kick@1 Kempo; 6/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Philosophy (Zen Buddhism)@-2, Arm/Wrist Locks@1, Kicking@1, Spin Kick@1 Kendo; 5/0; ; ; Katana Art@-1, Katana Feint@2, Katana Hit Location@2 Kenjutsu; 7/0; ; ; Katana@-1, Katana Art@-1, Fast-Draw (Katana)@0, Katana Feint@2, Katana Hit Location@2 Kobujutsu; 1/0; ; ; Trained in Karate, Trained in Judo, Staff@-2 Kuk Sool Won; 11/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Katana@-1, Staff@-2, Arm/Wrist Locks@1, Back Kick@1, Karate Hit Location@2, Jump Kick@1, Kicking@1, Spin Kick@1 Kuntao; 10/0; ; ; Trained in Karate, Trained in Judo, Judo@-2, Karate@-2, Arm/Wrist Locks@1, Back Kick@1, Jump Kick@1, Kicking@1, Spin Kick@1 Kyudo; 5/0; ; ; Bow@-1, Fast-Draw (Arrow)@0, Meditation@-3, Philosophy (Zen Buddhism)@-2, Military Hand-to-Hand; 6/0; ; ; Trained in Karate, Trained in Judo, Brawling@0, Judo@-2, Knife@0, Arm/Wrist Locks@1, Disarming@2 Muay Thai; 13/0; ; ; Trained in Karate, Trained in Judo, Trained in Boxing, Karate@-2, Boxing@-1, Back Kick@1, Elbow Strike@1, Hook Kick@1, Jump Kick@1, Kicking@2, Knee Strike@1, Karate Hit Location@2, Shin Kick@1, Spin Kick@1 Ninjutsu; 21/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2,\ Stealth@-1, Aggressive Parry@2, Arm/Wrist Locks@1, Back Kick@1, Ear Clap@1, Elbow Strike@1, Karate Feint@2, Karate Ground Fighting@1, Head Butt@1, Karate Hit Location@1, Jump Kick@1, Knee Strike@1, Spin Kick@1 Pakua; 5/0; ; ; Trained in Judo, Trained in Karate, Judo@-2, Meditation@-3, Philosophy (Taoism), Arm/Wrist Locks@2 Pancratium; 8/0; ; ; Trained in Karate, Trained in Boxing, Trained in Wrestling, Boxing@-1, Karate@-2, Wrestling@-1, Arm/Wrist Locks@1, Boxing Feint@2, Boxing Hit Location@2 Pentjak Silat; 19/0; ; ; Trained in Karate, Trained in Judo, Body Language@-2,\ Karate@-2, Judo@-2, Knife (Main-Gauche)@-2, Arm/Wrist Locks@1, Back Kick@1, Elbow Strike@1, Karate Feint@2, Karate Ground Fighting@2, Jump Kick@1, Spin Kick@1, Sweeping Kick@1 Police Hand-to-Hand; 3/0; ; ; Trained in Judo, Judo@-2, Shortsword@-1, Arm/Wrist Locks@1 Professional Boxing; 5/0; ; ; Trained in Boxing, Boxing@-1, Tournament Law (Boxing)@0, Boxing Feint@2 Professional Kickboxing; 7/0; ; ; Trained in Boxing, Trained in Karate, Boxing@-1, Karate@-2, Back Kick@2, Jump Kick@1, Spin Kick@2 Professional Wrestling; 8/0; ; ; Trained in Wrestling, Wrestling@-1, Wrestling Sport@-1, Brawling@0, Arm/Wrist Locks@1, Drop Kick@2, Ear Clap@1, Head Butt@1 Savate; 9/0; ; ; Trained in Karate, Trained in Boxing, Karate@-2, Boxing@-1, Back Kick@1, Karate Hit Location@2, Jump Kick@1, Kicking@2, Spin Kick@1 Self-Defense Hand-to-Hand (Judo); 1/0; ; ; Trained in Judo, Judo@-2 Self-Defense Hand-to-Hand (Karate); 1/0; ; ; Trained in Karate, Karate@-2 Shaolin Kung Fu; 14/0; ; ; Trained in Judo, Trained in Karate, Philosophy (Buddhism)@-2, Judo@-2, Karate@-2, Meditation@-3, Arm/Wrist Locks@1, Back Kick@1, Karate Feint@2, Hook Kick@1, Jump Kick@2, Kicking@1, Spin Kick@2 Sumo; 5/0; ; ; Trained in Karate, Sumo Wrestling@-1, Tournament Law (Sumo)@-1 Sylvan War Lore; 9/0; ; ; Trained in Wrestling, Brawling@0, Staff@-2, Stealth@-1, Survival (Forest)@-1, Wrestling@-1, Arm/Wrist Locks@1, Disarming@1, Drop Kick@1, Staff Vault@1 Tae Kwon Do; 11/0; ; ; Trained in Karate, Trained in Judo, Karate Art@-2, Karate@-2, Jumping@-1, Savoir-Faire (Dojo)@0, Back Kick@1, Elbow Strike@1, Jump Kick@2, Kicking@2, Spin Kick@1 T'ai Chi Chuan; 5/0; ; ; Trained in Judo, Judo Art@-2, Judo@-2, Meditation@-3, Philiosophy (Taoism)@-2, Arm/Wrist Locks@2 White Crane Kung Fu; 6/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Philosophy (Taoism)@-2, Back Kick@1, Jump Kick@1, Spin Kick@2 Wing Chun Kung Fu; 10/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Shortsword@-1, Arm/Wrist Locks@1, Back Kick@1, Elbow Strike@1, Karate Feint@2, Knee Strike@1, Spin Kick@1 Wushu Kung Fu; 9/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Karate Art@-2, Acrobatics@-2, Jumping@-1, Back Kick@1, Hook Kick@1, Jump Kick@2, Spin Kick@1 type skill category Artistic Skills Dancing (Brazilian); P/A; DX-5, Dancing-5 Music (Strings); M/H Music (Percussion); M/H Calligraphy (Japanese); P/A; Artist-2, DX-5; Literacy Calligraphy (Chinese); P/A; Artist-2, DX-5; Literacy category Combat/Weapon Skills Short Staff; P/H; DX-5, Staff-2; Escrima, |Jeet Kune Do, |Kuk Sool Won, |Pentjak Silat; +Melee Weapon Bonus Fast-Draw (Balisong); P/E; ; Escrima; +Fast Draw Bonus Fast-Draw (Shuriken); P/E; ; An Ch'i; +Fast Draw Bonus Fast-Draw (Katana); P/E; ; Kenjutsu; +Fast Draw Bonus Garrotte; P/E; DX-5; ; +Melee Weapon Bonus Jitte/Sai; P/A; DX-5, Shortsword-2; Jeet Kune Do, |Jujutsu, |Karate (style), |Kobujutsu, |Pentjak Silat; +Melee Weapon Bonus Katana; P/A; DX-5, Broadsword-2, Katana Art-3; Jujutsu, |Kenjutsu, |Kuk Sool Won; +Melee Weapon Bonus Katana Art; P/A; DX-5, Katana-3; Aikido, |Kendo, |Kenjutsu; +Melee Weapon Bonus Kusari; P/H; DX-5, Flail-2; Jeet Kune Do, |Pentjak Silat; +Melee Weapon Bonus Knife (Main-Gauche); P/A; DX-5; Escrima, |Kuk Sool Won, |Pentjak Silat; +Melee Weapon Bonus Shuriken; P/H; DX-6, Throwing-2; Jeet Kune Do; +Ranged Weapon Bonus; Broadsword Art; P/A; DX-5, Broadsword-3; T'ai Chi Chuan; +Melee Weapon Bonus Shortsword Art; P/A; DX-5, Shortsword-3; Aikido, T'ai Chi Chuan; +Melee Weapon Bonus Staff Art; P/A; DX-5, Staff-3; T'ai Chi Chuan; +Melee Weapon Bonus Spear Art; P/A; DX-5, Spear-3; T'ai Chi Chuan; +Melee Weapon Bonus Tonfa; P/H; DX-6, Shortsword-3; Jeet Kune Do, |Jujutsu, |Karate (style), |Kobujutsu, |Military Hand-to-Hand, |Police Hand-to-Hand; +Melee Weapon Bonus category Martial Arts Skills * Karate adds +1/5 of skill to Punching and Kicking damage bonus Karate; P/H; Karate Art-3, Karate Sport-3; Trained in Karate; +Melee Weapon Bonus; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus Karate Art; P/H; Karate-3, Karate Sport-3; Karate (style); +Melee Weapon Bonus; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus Karate Sport; P/H; Karate-3, Karate Art-3; ; +Melee Weapon Bonus; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus Judo; P/H; Judo Art-3, Judo Sport-3; Trained in Judo; +Melee Weapon Bonus Judo Art; P/H; Judo-3, Judo Sport-3; Aikido, |Judo (style); +Melee Weapon Bonus Judo Sport; P/H; Judo Art-3, Judo-3; ; +Melee Weapon Bonus * Boxing adds +1/5 of skill to Punching damage bonus Boxing; P/A; ; Trained in Boxing; +Melee Weapon Bonus; ; +5 Punching Damage Bonus * Brawling adds +1/10 of skill to Punching and Kicking damage bonus Brawling; P/E; ; ; +Melee Weapon Bonus; ; +10 Punching Damage Bonus, +10 Kicking Damage Bonus Wrestling; P/A; DX-5, Wrestling Sport-3; Trained in Wrestling; +Melee Weapon Bonus Wrestling Sport; P/A; DX-5, Wrestling-3; ; +Melee Weapon Bonus Savoir-Faire (Dojo); M/E; IQ-4, Tournament Law-3; Parry Missile Weapons; P/H; Sumo Wrestling; P/A; ; ; +Melee Weapon Bonus Tournament Law; M/E; IQ-6; Tournament Law (Pro Wrestling); M/E; IQ-6; Tournament Law (Kickboxing); M/E; IQ-6; Tournament Law (Tae Kwon Do); M/E; IQ-6; Tournament Law (Karate); M/E; IQ-6; Tournament Law (Boxing); M/E; IQ-6; Tournament Law (Sumo); M/E; IQ-6; Tournament Law (Judo); M/E; IQ-6; Philosophy; M/H; IQ-6; Philosophy (Zen Buddhism); M/H; IQ-6; Philosophy (Taoism); M/H; IQ-6; Philosophy (Buddhism); M/H; IQ-6; Philosophy (Confucianism); M/H; IQ-6; Philosophy (Stoic); M/H; IQ-6; Philosophy (Platonic); M/H; IQ-6; Philosophy (Maoist); M/H; IQ-6; Theology (Buddhism); M/H; IQ-6; Theology (Shinto); M/H; IQ-6; Theology (Hinduism); M/H; IQ-6; Breath Control; M/VH; ; Chin Na, |Kempo, |Kendo, |Kenjutsu, |Kuntao, |Kyudo, |Ninjutsu, |Shaolin Kung Fu, |Wushu Kung Fu Meditation; M/VH; ; Chin Na, |Judo (style), |Kempo, |Kendo, |Kenjutsu, |Ninjutsu, |Pakua, |Shaolin Kung Fu, |Sumo, |T'ai Chi Chuan, |White Crane Kung Fu, |Wing Chun Kung Fu, |Wushu Kung Fu Yin/Yang Healing; M/H; IQ-6; Chin Na, |Kempo, |Kuk Sool Won, |Ninjutsu, |Shaolin Kung Fu, |T'ai Chi Chuan, |Wushu Kung Fu Body Language; M/H; Psychology-3, Detect Lies-3; Jeet Kune Do, |Kendo, |Kenjutsu, |Pentjak Silat Parry Missile Weapons; P/H; ; Kendo, |Kenjutsu category Language Skills French; M/A Portuguese; M/A Japanese; M/A Chinese; M/A Tagalog; M/A Korean; M/A Hindi; M/A Malaysian; M/A Indonesian; M/A Ancient Greek; M/A Latin; M/A category Scientific Skills Literature (Chinese); M/H; IQ-6; History (Chinese); M/H; IQ-6; category Martial Arts Maneuvers (Generic) Aggressive Parry; MA/H; Karate Parry-4; Ninjutsu Back Kick; MA/H; Karate-4, Kicking-2; Hapkido, |Jeet Kune Do, |Jujutsu, |Karate (style),\ |Kuk Sool Won, |Kuntao, |Muay Thai, |Ninjutsu, |Pentjak Silat, |Professional Kickboxing, |Savate, |Shaolin Kung Fu, |Tae Kwon Do, |White Crane Kung Fu, |Wing Chun Kung Fu, |Wushu Kung Fu Breakfall; MA/A; Judo-0, Acrobatics-0; Aikido, |Judo (style) Elbow Strike; MA/A; Karate-2; Escrima, |Jeet Kune Do, |Kalari, |Karate (style), |Muay Thai, |Ninjutsu, |Pentjak Silat, |Tae Kwon Do, |Wing Chun Kung Fu Hook Kick; MA/H; Karate-3, Kicking-1; Hapkido, |Jeet Kune Do, |Karate (style), |Muay Thai, |Shaolin Kung Fu, |Wushu Kung Fu Jump Kick; MA/H; Karate-4, Kicking-2; Hapkido, |Jeet Kune Do, |Karate (style),\ |Kuk Sool Won, |Kuntao, |Muay Thai, |Ninjutsu, |Pentjak Silat, |Professional Kickboxing, |Savate, |Shaolin Kung Fu, |Tae Kwon Do, |White Crane Kung Fu, |Wushu Kung Fu Kicking; MA/A; Karate-2; Hapkido, |Karate (style), |Kempo, |Kuk Sool Won, |Kuntao, |Muay Thai, |Savate, |Shaolin Kung Fu, |Tae Kwon Do Karate Parry; MA/S; Karate*0.667 Judo Parry; MA/S; Judo*0.667 Shin Kick; MA/A; Karate-3, Kicking-1; Muay Thai Spin Kick; MA/H; Karate-3, Kicking-1; Capoeira, |Hapkido, |Jeet Kune Do, |Jujutsu,\ |Kalari, |Karate (style), |Kempo, |Kuk Sool Won, |Kuntao, |Muay Thai, |Ninjutsu, |Pentjak Silat, |Professional Kickboxing, |Savate, |Shaolin Kung Fu, |Tae Kwon Do, |White Crane Kung Fu, |Wing Chun Kung Fu, |Wushu Kung Fu Sweeping Kick; MA/H; Karate-3, Kicking-1; Capoeira, |Pentjak Silat Arm/Wrist Locks; MA/A; Wrestling-0, Judo-0; Aikido, |Chin Na, |Escrima, |Judo (style), |Sylvan War Lore, \ |Jujutsu, |Kalari, |Kempo, |Kuk Sool Won, |Kuntao, |Military Hand-to-Hand, |Ninjutsu, |Pakua, |Pancratium, |Pentjak Silat, |Police Hand-to-Hand, |Professional Wrestling, |Shaolin Kung Fu, |T'ai Chi Chuan, |Wing Chun Kung Fu Disarming; MA/H; DX-0, Judo-0; Jujutsu, |Military Hand-to-Hand, |Sylvan War Lore Disarming w/Short Staff; MA/H; Short Staff-0; Disarming w/Staff; MA/H; Staff-0; Drop Kick; MA/H; Wrestling-3, Karate-4; Professional Wrestling, |Sylvan War Lore Head Butt; MA/A; Brawling-6, Karate-6; Ninjutsu, |Professional Wrestling Knee Strike; MA/A; Brawling-1, Karate-1; Escrima, |Jeet Kune Do, |Kalari, |Karate (style), |Muay Thai, |Ninjutsu, |Wing Chun Kung Fu Ear Clap; MA/A; Karate-6, Brawling-6; Ninjutsu, |Professional Wrestling Staff Vault; MA/H; Kicking-4; Sylvan War Lore category Martial Arts Hit Location Manouvers Boxing Hit Location; MA/H; Boxing-3; Pancratium, |Savate Karate Hit Location; MA/H; Karate-3; Chin Na, |Escrima, |Jeet Kune Do, |Kuk Sool Won, |Muay Thai, |Ninjutsu, |Savate Katana Hit Location; MA/H; Katana-3; Kendo, |Kenjutsu Throwing Hit Location; MA/H; Throwing-3; An Ch'i category Martial Arts Feints Karate Feint; MA/H; Karate-0; Capoeira, |Jeet Kune Do, |Ninjutsu, |Pentjak Silat, |Shaolin Kung Fu, |Wing Chun Kung Fu Boxing Feint; MA/H; Boxing-0; Pancratium, |Professional Boxing Axe/Mace Feint; MA/H; Axe/Mace-0; Axe/Mace@12 Broadsword Feint; MA/H; Broadsword-0; Broadsword@12 Katana Feint; MA/H; Katana-0; Kendo, |Kenjutsu Knife Feint; MA/H; Knife-0; Knife@12 Short Staff Feint; MA/H; Short Staff-0; Short Staff@12 Shortsword Feint; MA/H; Shortsword-0; Shortsword@12 Spear Feint; MA/H; Spear-0; Spear@12 Staff Feint; MA/H; Staff-0; Staff@12 Throwing Feint; MA/H; Throwing-0; An Ch'i Two-handed Sword Feint; MA/H; Two-handed Sword-0; Two-handed Sword@12 category Martial Arts Ground Fighting Judo Ground Fighting; MA/H; Judo-4; Judo (style) Karate Ground Fighting; MA/H; Karate-4; Capoeira, |Ninjutsu, |Pentjak Silat Axe/Mace Ground Fighting; MA/H; Axe/Mace-4; Axe/Mace@12 Brawling Ground Fighting; MA/H; Brawling-4; Brawling@12 Broadsword Ground Fighting; MA/H; Broadsword-4; Broadsword@12 Knife Ground Fighting; MA/H; Knife-4; Knife@12 Short Staff Ground Fighting; MA/H; Short Staff-4; Short Staff@12 Shortsword Ground Fighting; MA/H; Shortsword-4; Shortsword@12 Spear Ground Fighting; MA/H; Spear-4; Spear@12 Staff Ground Fighting; MA/H; Staff-4; Two-handed Axe/Mace Ground Fighting; MA/H; Two-handed Axe/Mace-4; Two-handed Axe/Mace@12 Two-handed Sword Ground Fighting; MA/H; Two-handed Sword-4; Two-handed Sword@12 type equipment category Weapon: Chinese Jiann (long sword) (sword technique);Imp/Thr+1,Cut/Sw; 700,3.0;Broadsword; ;Sword Quality Jiann (long sword) (fencing technique);Imp/Thr+1,Cut/Sw; 0,0.0;Fencing; ;Sword Quality Dau (scimitar);Cut/Sw+2, Imp/Thr; 700,5.0;Broadsword; ;Sword Quality Hook Sword;Cr/Sw+1,Cut/Thr;200,3.0;Broadsword; ;Sword Quality Monk's Spade;Cut/Sw+1, Cr/Sw+1, Cut/Thr+2; 100,6.0;Polearm; Light Horse Cutter (polearm);Cut/Sw+4, Imp/Thr+2; 120,8.0;Polearm; Light Horse Cutter (Staff tehcnique);Cr/Sw+2, Cr/Thr+2;0,0.0;Staff; Heavy Horse Cutter;Cut/Sw+5, Imp/Thr+3; 150,12.0;Polearm; Butterfly Swords;Cut/Sw+1; 400,3.0;Shortsword; Chiang (spear);Imp/Thr+2, Imp/Thr+3; 40,9.0;Spear; Southern Tiger Fork;Imp/Thr+1,Imp/Thr+2; 80,5.0;Spear; Three Part Staff;Cr/Sw+5,Cr/Sw+1; 60,5.0;Staff; Chain Whip (per yard);Cr/Sw+1;50,3.0;Whip: category Weapon: Japanese Nata (hatchet);Cut/Sw;40,2.0;Axe/Mace; Kama (sickle); Cut/Sw+2;70,3.0;Axe/Mace; Masakari (axe); Cut/Sw+2;50,4.0;Axe/Mace; Nunchaku;Cr/Sw+3;20,2.0;Flail; Jitte;Cr/Thr,Cr/Sw;20,1.0;Jitte/Sai; Sai;Imp/Thr,Cr/Sw;30,1.0;Jitte/Sai; Katana; Cut/Sw+2,Imp/Thr+2;650,5.0;Katana; ; Sword Quality, Weapon, Melee Weapon Bokken;Cr/Sw+1,Cr/Thr+1;40,5.0;Katana; Shinai;Cr/Sw-1,Cr/Thr-1;40,3.0;Katana; Hishi;Imp/Thr-1;20,0.25;Knife; Kozuka;Cut/Sw-3,Imp/Thr-1;30,0.5;Knife; Tanto;Cut/Sw-2,Imp/Thr;40,1.0;Knife; Kusari-gama;Cut/Sw+2;80,3.0;Kusari; Kusari;Cut/Sw+2;70,5.0;Kusari; Manrikigusari;Cr/Sw+5; 60,3.0;Kusari; Naginata (polearm);Cut/Sw+4, Imp/Thr+4;100,4.0;Polearm; Naginata (staff);Cr/Sw+2,Cr/Thr+2;0,0.0;Staff; Naginata (2h sword);Cut/Sw+4, Imp/Thr+4;0,0.0;Two-handed Sword; Jo Stick;Cr/Sw+1, Cr/Thr+1;10,2.0;Short Staff; Wakizashi;Cut/Sw, Imp/Thr;400,2.0;Shortsword; ; Sword Quality, Weapon, Melee Weapon Rochin (short spear); Imp/Thr+1;30,2.0;Spear; Yarinage (javelin); Imp/Thr+1;30,2.0;Spear; Yari (spear); Imp/Thr+2, Imp/Thr+3;40,4.0;Spear; Bo Stick; Cr/Sw+2, Cr/Thr+2;10,4.0;Staff; Tetsubo (staff); Cr/Sw+3, Cr/Thr+2;100,10.0;Staff; Tetsubo (2h sword); Cr/Sw+4, Cr/Thr+2;0,0.0;Two-handed Sword; Nodachi; Cut/Sw+4, Cr/Thr+2;800,7.0;Two-handed Sword; category Weapon: Ninja Weapons category Weapon: Ninja Ranged Weapons category Weapon: Philippine Punal (knife);Cut/Sw-2, Imp/Thr, Maximum damage 1d+2;40,1.0;Knife; Punal (main-gauche);Cut/Sw-2, Imp/Thr, Maximum damage 1d+2;0,0.0;Knife (Main-Gauche); Balisong Knife (knife);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1, Holdout bonus +1;30,0.5;Knife; Balisong Knife (main-gauche);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1, Holdout bonus +1;00,0.0;Knife; Escrima Stick (shortsword);Cr/Sw, Cr/Thr;20,1.0;Shortsword; Escrima Stick (short staff);Cr/Sw, Cr/Thr;0,0.0;Short Staff; Bullwhip;Cr/Sw-2, Maximum damage 1d+1, Price and weight per yard;20,2.0;Whip; category Weapon: Indonesian Kris (knife); Cut/Sw-2, Imp/Thr;0,0.5;Knife; Kris (main-gauche); Cut/Sw-2, Imp/Thr;0,0.0;Knife (Main-Gauche); Pisau (knife);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1;0,0.25;Knife; Pisau (main-gauche);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1;0,0.25;Knife (Main-Gauche); Latajang;Cut/Sw+2, Cut/Thr+1;0,7.0;Polearm; category Weapon: Indian Otta;Cr/Sw+1, Cr/Thr+1;60,3.0;Broadsword; Katar;Imp/Thr+1, Cut/Sw-1;400,2.0;Shortsword; Muchan;Cr/Sw, Cr/Thr;10,1.0;Staff; Gada;Cr/Sw+3, Cr/Thr+2;60,9.0;Two-handed Axe/Mace; Urumi;Cr/Sw-1, Maximum damage 1d+2;400,4.0;Whip; category Weapon: Korean Combat Fan; Cut/Thr-2, Maximum damage 1d-1;40,1.0;Karate; Combat Fan (w/o karate); Cut/Thr-2, Maximum damage 1d-1;40,1.0;DX-2; Gum;Cut/Sw+2, Cut/Sw+3, Imp/Thr+2;650,5.0;Katana; Dan Bong;Cr/Sw, Cr/Thr;10,1.0;Short Staff; Dan Sang Gum;Cut/Sw+1;400,3.0;Shortsword;