GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
*  (MAKECHAR) written by Bill Seurer.  The material herein is Copyrighted by
*  Steve Jackson Games and is only to be used within the limits of the original
*  copyright on it.  Commercial use of this file or the MAKECHAR program is
*  prohibited by Bill's intellectual property agreement with his employer (IBM).
*
* Note that the MAKECHAR program is case sensitive.  That means that "Resist
*  Fire" is different than "Resist fire" and "resist fire".  In general if you
*  captalize the first letter of everything you'll be OK.
*
* The next line is the "title" of this GURPS data file.  It is printed out
*  as the file is read in.
*
title GURPS Rules for Martial Arts
*
type advantage
 category Martial Arts Special Training
  Trained in Karate; 0/0
  Trained in Judo; 0/0
  Trained in Boxing; 0/0
  Trained in Wrestling; 0/0
  Off Hand Weapon Training (1); 2/2; 4 levels
  Off Hand Weapon Training (2); 2/2; 4 levels
  Off Hand Weapon Training (3); 2/2; 4 levels
  Off Hand Weapon Training (4); 2/2; 4 levels
  Combination of two maneuvers (1); 4/0;
  Combination of two maneuvers (2); 4/0;
  Combination of two maneuvers (3); 4/0;
  Combination of two maneuvers (4); 4/0;
  Combination of two maneuvers (5); 4/0;
  Combination of three maneuvers (1); 6/0;
  Combination of three maneuvers (2); 6/0;
  Combination of three maneuvers (3); 6/0;
  Combination of three maneuvers (4); 6/0;
  Combination of three maneuvers (5); 6/0;
  Familiarity With One Style (1); 1/0;
  Familiarity With One Style (2); 1/0;
  Familiarity With One Style (3); 1/0;
  Familiarity With One Style (4); 1/0;
  Familiarity With One Style (5); 1/0;
  Familiarity With One Style (6); 1/0;
  Familiarity With One Style (7); 1/0;
  Familiarity With One Style (8); 1/0;
  Familiarity With One Style (9); 1/0;
  Familiarity With One Style (10); 1/0;
  Familiarity With All Styles; 20/0;
  Familiarity With Every Damn Style; 25/0
 category Martial Arts Styles
  Aikido; 5/0; ; ; Trained in Judo, Judo@-2, Judo Art@-2, Arm/Wrist Locks@1, Breakfall@1
  An Ch'i; 9/0; ; ; Trained in Karate, Trained in Judo, Fast-Draw (Knife)@0, Fast-Draw (Shuriken)@0, Holdout@-1, Throwing@-2, Traps@-1, Throwing Hit Location@2, Throwing Feint@2
  Capoeira; 8/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Acrobatics@-2, Karate Feint@2, Karate Ground Fighting@2, Sweeping Kick@1, Spin Kick@1
  Chin Na; 5/0; ; ; Trained in Judo, Trained in Karate, Judo@-2, Arm/Wrist Locks@2, Karate Hit Location@2
  Escrima; 11/0; ; ; Trained in Karate, Trained in Judo, Fast-Draw (Balisong)@1,\
    Karate@-2, Knife (Main-Gauche)@-1, Off Hand Weapon Training (1)@1, Short Staff@-1, Arm/Wrist Locks@1, Elbow Strike@1, Karate Hit Location@2, Knee Strike@1
  Hapkido; 8/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Back Kick@1, Hook Kick@1, Jump Kick@1, Kicking@2, Spin Kick@1
  Jeet Kune Do; 14/0; ; ; Trained in Boxing, Trained in Judo, Trained in Karate, Boxing@-1, Karate@-2, Judo@-2, Back Kick@1, Elbow Strike@1, Karate Feint@2, Karate Hit Location@2, Hook Kick@1, Jump Kick@1, Knee Strike@1, Spin Kick@2
  Judo (style); 7/0; ; ; Trained in Judo, Judo@-2, Judo Art@-2, Savoir-Faire (Dojo)@0, Arm/Wrist Locks@1, Breakfall@1, Judo Ground Fighting@2
  Jujutsu; 7/0; ; ; Trained in Judo, Trained in Karate, Trained in Boxing, Judo@-2, Karate@-2, Arm/Wrist Locks@1, Back Kick@1, Disarming@2, Spin Kick@1
  Kalari; 7/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Theology (Hinduism)@-2, Arm/Wrist Locks@1, Elbow Strike@1, Knee Strike@1, Spin Kick@1
  Karate (style); 10/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Karate Art@-2, Savoir-Faire (Dojo)@0, Back Kick@1, Elbow Strike@1, Hook Kick@1, Jump Kick@1, Kicking@1, Knee Strike@1, Spin Kick@1
  Kempo; 6/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Philosophy (Zen Buddhism)@-2, Arm/Wrist Locks@1, Kicking@1, Spin Kick@1
  Kendo; 5/0; ; ; Katana Art@-1, Katana Feint@2, Katana Hit Location@2
  Kenjutsu; 7/0; ; ; Katana@-1, Katana Art@-1, Fast-Draw (Katana)@0, Katana Feint@2, Katana Hit Location@2
  Kobujutsu; 1/0; ; ; Trained in Karate, Trained in Judo, Staff@-2
  Kuk Sool Won; 11/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Katana@-1, Staff@-2, Arm/Wrist Locks@1, Back Kick@1, Karate Hit Location@2, Jump Kick@1, Kicking@1, Spin Kick@1
  Kuntao; 10/0; ; ; Trained in Karate, Trained in Judo, Judo@-2, Karate@-2, Arm/Wrist Locks@1, Back Kick@1, Jump Kick@1, Kicking@1, Spin Kick@1
  Kyudo; 5/0; ; ; Bow@-1, Fast-Draw (Arrow)@0, Meditation@-3, Philosophy (Zen Buddhism)@-2,
  Military Hand-to-Hand; 6/0; ; ; Trained in Karate, Trained in Judo, Brawling@0, Judo@-2, Knife@0, Arm/Wrist Locks@1, Disarming@2
  Muay Thai; 13/0; ; ; Trained in Karate, Trained in Judo, Trained in Boxing, Karate@-2, Boxing@-1, Back Kick@1, Elbow Strike@1, Hook Kick@1, Jump Kick@1, Kicking@2, Knee Strike@1, Karate Hit Location@2, Shin Kick@1, Spin Kick@1
  Ninjutsu; 21/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2,\
    Stealth@-1, Aggressive Parry@2, Arm/Wrist Locks@1, Back Kick@1, Ear Clap@1, Elbow Strike@1, Karate Feint@2, Karate Ground Fighting@1, Head Butt@1, Karate Hit Location@1, Jump Kick@1, Knee Strike@1, Spin Kick@1
  Pakua; 5/0; ; ; Trained in Judo, Trained in Karate, Judo@-2, Meditation@-3, Philosophy (Taoism), Arm/Wrist Locks@2
  Pancratium; 8/0; ; ; Trained in Karate, Trained in Boxing, Trained in Wrestling, Boxing@-1, Karate@-2, Wrestling@-1, Arm/Wrist Locks@1, Boxing Feint@2, Boxing Hit Location@2
  Pentjak Silat; 19/0; ; ; Trained in Karate, Trained in Judo, Body Language@-2,\
    Karate@-2, Judo@-2, Knife (Main-Gauche)@-2, Arm/Wrist Locks@1, Back Kick@1, Elbow Strike@1, Karate Feint@2, Karate Ground Fighting@2, Jump Kick@1, Spin Kick@1, Sweeping Kick@1
  Police Hand-to-Hand; 3/0; ; ; Trained in Judo, Judo@-2, Shortsword@-1, Arm/Wrist Locks@1
  Professional Boxing; 5/0; ; ; Trained in Boxing, Boxing@-1, Tournament Law (Boxing)@0, Boxing Feint@2
  Professional Kickboxing; 7/0; ; ; Trained in Boxing, Trained in Karate, Boxing@-1, Karate@-2, Back Kick@2, Jump Kick@1, Spin Kick@2
  Professional Wrestling; 8/0; ; ; Trained in Wrestling, Wrestling@-1, Wrestling Sport@-1, Brawling@0, Arm/Wrist Locks@1, Drop Kick@2, Ear Clap@1, Head Butt@1
  Savate; 9/0; ; ; Trained in Karate, Trained in Boxing, Karate@-2, Boxing@-1, Back Kick@1, Karate Hit Location@2, Jump Kick@1, Kicking@2, Spin Kick@1
  Self-Defense Hand-to-Hand (Judo); 1/0; ; ; Trained in Judo, Judo@-2
  Self-Defense Hand-to-Hand (Karate); 1/0; ; ; Trained in Karate, Karate@-2
  Shaolin Kung Fu; 14/0; ; ; Trained in Judo, Trained in Karate, Philosophy (Buddhism)@-2, Judo@-2, Karate@-2, Meditation@-3, Arm/Wrist Locks@1, Back Kick@1, Karate Feint@2, Hook Kick@1, Jump Kick@2, Kicking@1, Spin Kick@2
  Sumo; 5/0; ; ; Trained in Karate, Sumo Wrestling@-1, Tournament Law (Sumo)@-1
  Sylvan War Lore; 9/0; ; ; Trained in Wrestling, Brawling@0, Staff@-2, Stealth@-1, Survival (Forest)@-1, Wrestling@-1, Arm/Wrist Locks@1, Disarming@1, Drop Kick@1, Staff Vault@1
  Tae Kwon Do; 11/0; ; ; Trained in Karate, Trained in Judo, Karate Art@-2, Karate@-2, Jumping@-1, Savoir-Faire (Dojo)@0, Back Kick@1, Elbow Strike@1, Jump Kick@2, Kicking@2, Spin Kick@1
  T'ai Chi Chuan; 5/0; ; ; Trained in Judo, Judo Art@-2, Judo@-2, Meditation@-3, Philiosophy (Taoism)@-2, Arm/Wrist Locks@2
  White Crane Kung Fu; 6/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Philosophy (Taoism)@-2, Back Kick@1, Jump Kick@1, Spin Kick@2
  Wing Chun Kung Fu; 10/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Judo@-2, Shortsword@-1, Arm/Wrist Locks@1, Back Kick@1, Elbow Strike@1, Karate Feint@2, Knee Strike@1, Spin Kick@1
  Wushu Kung Fu; 9/0; ; ; Trained in Karate, Trained in Judo, Karate@-2, Karate Art@-2, Acrobatics@-2, Jumping@-1, Back Kick@1, Hook Kick@1, Jump Kick@2, Spin Kick@1

type skill
 category Artistic Skills
  Dancing (Brazilian); P/A; DX-5, Dancing-5
  Music (Strings); M/H
  Music (Percussion); M/H
  Calligraphy (Japanese); P/A; Artist-2, DX-5; Literacy
  Calligraphy (Chinese); P/A; Artist-2, DX-5; Literacy

 category Combat/Weapon Skills
  Short Staff; P/H; DX-5, Staff-2; Escrima, |Jeet Kune Do, |Kuk Sool Won, |Pentjak Silat; +Melee Weapon Bonus
  Fast-Draw (Balisong); P/E; ; Escrima; +Fast Draw Bonus
  Fast-Draw (Shuriken); P/E; ; An Ch'i; +Fast Draw Bonus
  Fast-Draw (Katana); P/E; ; Kenjutsu; +Fast Draw Bonus
  Garrotte; P/E; DX-5; ; +Melee Weapon Bonus
  Jitte/Sai; P/A; DX-5, Shortsword-2; Jeet Kune Do, |Jujutsu, |Karate (style), |Kobujutsu, |Pentjak Silat; +Melee Weapon Bonus
  Katana; P/A; DX-5, Broadsword-2, Katana Art-3; Jujutsu, |Kenjutsu, |Kuk Sool Won; +Melee Weapon Bonus
  Katana Art; P/A; DX-5, Katana-3; Aikido, |Kendo, |Kenjutsu; +Melee Weapon Bonus
  Kusari; P/H; DX-5, Flail-2; Jeet Kune Do, |Pentjak Silat; +Melee Weapon Bonus
  Knife (Main-Gauche); P/A; DX-5; Escrima, |Kuk Sool Won, |Pentjak Silat; +Melee Weapon Bonus
  Shuriken; P/H; DX-6, Throwing-2; Jeet Kune Do; +Ranged Weapon Bonus;
  Broadsword Art; P/A; DX-5, Broadsword-3; T'ai Chi Chuan; +Melee Weapon Bonus
  Shortsword Art; P/A; DX-5, Shortsword-3; Aikido, T'ai Chi Chuan; +Melee Weapon Bonus
  Staff Art; P/A; DX-5, Staff-3; T'ai Chi Chuan; +Melee Weapon Bonus
  Spear Art; P/A; DX-5, Spear-3; T'ai Chi Chuan; +Melee Weapon Bonus
  Tonfa; P/H; DX-6, Shortsword-3; Jeet Kune Do, |Jujutsu, |Karate (style), |Kobujutsu, |Military Hand-to-Hand, |Police Hand-to-Hand; +Melee Weapon Bonus

 category Martial Arts Skills
* Karate adds +1/5 of skill to Punching and Kicking damage bonus
  Karate; P/H; Karate Art-3, Karate Sport-3; Trained in Karate; +Melee Weapon Bonus; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus
  Karate Art; P/H; Karate-3, Karate Sport-3; Karate (style); +Melee Weapon Bonus; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus
  Karate Sport; P/H; Karate-3, Karate Art-3; ; +Melee Weapon Bonus; ; +5 Punching Damage Bonus, +5 Kicking Damage Bonus
  Judo; P/H; Judo Art-3, Judo Sport-3; Trained in Judo; +Melee Weapon Bonus
  Judo Art; P/H; Judo-3, Judo Sport-3; Aikido, |Judo (style); +Melee Weapon Bonus
  Judo Sport; P/H; Judo Art-3, Judo-3; ; +Melee Weapon Bonus
* Boxing adds +1/5 of skill to Punching damage bonus
  Boxing; P/A; ; Trained in Boxing; +Melee Weapon Bonus; ; +5 Punching Damage Bonus
* Brawling adds +1/10 of skill to Punching and Kicking damage bonus
  Brawling; P/E; ; ; +Melee Weapon Bonus; ; +10 Punching Damage Bonus, +10 Kicking Damage Bonus
  Wrestling; P/A; DX-5, Wrestling Sport-3; Trained in Wrestling; +Melee Weapon Bonus
  Wrestling Sport; P/A; DX-5, Wrestling-3; ; +Melee Weapon Bonus
  Savoir-Faire (Dojo); M/E; IQ-4, Tournament Law-3;
  Parry Missile Weapons; P/H;
  Sumo Wrestling; P/A; ; ; +Melee Weapon Bonus
  Tournament Law; M/E; IQ-6;
  Tournament Law (Pro Wrestling); M/E; IQ-6;
  Tournament Law (Kickboxing); M/E; IQ-6;
  Tournament Law (Tae Kwon Do); M/E; IQ-6;
  Tournament Law (Karate); M/E; IQ-6;
  Tournament Law (Boxing); M/E; IQ-6;
  Tournament Law (Sumo); M/E; IQ-6;
  Tournament Law (Judo); M/E; IQ-6;
  Philosophy; M/H; IQ-6;
  Philosophy (Zen Buddhism); M/H; IQ-6;
  Philosophy (Taoism); M/H; IQ-6;
  Philosophy (Buddhism); M/H; IQ-6;
  Philosophy (Confucianism); M/H; IQ-6;
  Philosophy (Stoic); M/H; IQ-6;
  Philosophy (Platonic); M/H; IQ-6;
  Philosophy (Maoist); M/H; IQ-6;
  Theology (Buddhism); M/H; IQ-6;
  Theology (Shinto); M/H; IQ-6;
  Theology (Hinduism); M/H; IQ-6;
  Breath Control; M/VH; ; Chin Na, |Kempo, |Kendo, |Kenjutsu, |Kuntao, |Kyudo, |Ninjutsu, |Shaolin Kung Fu, |Wushu Kung Fu
  Meditation; M/VH; ; Chin Na, |Judo (style), |Kempo, |Kendo, |Kenjutsu, |Ninjutsu, |Pakua, |Shaolin Kung Fu, |Sumo, |T'ai Chi Chuan, |White Crane Kung Fu, |Wing Chun Kung Fu, |Wushu Kung Fu
  Yin/Yang Healing; M/H; IQ-6; Chin Na, |Kempo, |Kuk Sool Won, |Ninjutsu, |Shaolin Kung Fu, |T'ai Chi Chuan, |Wushu Kung Fu
  Body Language; M/H; Psychology-3, Detect Lies-3; Jeet Kune Do, |Kendo, |Kenjutsu, |Pentjak Silat
  Parry Missile Weapons; P/H; ; Kendo, |Kenjutsu

 category Language Skills
  French; M/A
  Portuguese; M/A
  Japanese; M/A
  Chinese; M/A
  Tagalog; M/A
  Korean; M/A
  Hindi; M/A
  Malaysian; M/A
  Indonesian; M/A
  Ancient Greek; M/A
  Latin; M/A

 category Scientific Skills
  Literature (Chinese); M/H; IQ-6;
  History (Chinese); M/H; IQ-6;

 category Martial Arts Maneuvers (Generic)
  Aggressive Parry; MA/H; Karate Parry-4; Ninjutsu
  Back Kick; MA/H; Karate-4, Kicking-2; Hapkido, |Jeet Kune Do, |Jujutsu, |Karate (style),\
    |Kuk Sool Won, |Kuntao, |Muay Thai, |Ninjutsu, |Pentjak Silat, |Professional Kickboxing, |Savate, |Shaolin Kung Fu, |Tae Kwon Do, |White Crane Kung Fu, |Wing Chun Kung Fu, |Wushu Kung Fu
  Breakfall; MA/A; Judo-0, Acrobatics-0; Aikido, |Judo (style)
  Elbow Strike; MA/A; Karate-2; Escrima, |Jeet Kune Do, |Kalari, |Karate (style), |Muay Thai, |Ninjutsu, |Pentjak Silat, |Tae Kwon Do, |Wing Chun Kung Fu
  Hook Kick; MA/H; Karate-3, Kicking-1; Hapkido, |Jeet Kune Do, |Karate (style), |Muay Thai, |Shaolin Kung Fu, |Wushu Kung Fu
  Jump Kick; MA/H; Karate-4, Kicking-2; Hapkido, |Jeet Kune Do, |Karate (style),\
    |Kuk Sool Won, |Kuntao, |Muay Thai, |Ninjutsu, |Pentjak Silat, |Professional Kickboxing, |Savate, |Shaolin Kung Fu, |Tae Kwon Do, |White Crane Kung Fu, |Wushu Kung Fu
  Kicking; MA/A; Karate-2; Hapkido, |Karate (style), |Kempo, |Kuk Sool Won, |Kuntao, |Muay Thai, |Savate, |Shaolin Kung Fu, |Tae Kwon Do
  Karate Parry; MA/S; Karate*0.667
  Judo Parry; MA/S; Judo*0.667
  Shin Kick; MA/A; Karate-3, Kicking-1; Muay Thai
  Spin Kick; MA/H; Karate-3, Kicking-1; Capoeira, |Hapkido, |Jeet Kune Do, |Jujutsu,\
    |Kalari, |Karate (style), |Kempo, |Kuk Sool Won, |Kuntao, |Muay Thai, |Ninjutsu, |Pentjak Silat, |Professional Kickboxing, |Savate, |Shaolin Kung Fu, |Tae Kwon Do, |White Crane Kung Fu, |Wing Chun Kung Fu, |Wushu Kung Fu
  Sweeping Kick; MA/H; Karate-3, Kicking-1; Capoeira, |Pentjak Silat
  Arm/Wrist Locks; MA/A; Wrestling-0, Judo-0; Aikido, |Chin Na, |Escrima, |Judo (style), |Sylvan War Lore, \
    |Jujutsu, |Kalari, |Kempo, |Kuk Sool Won, |Kuntao, |Military Hand-to-Hand, |Ninjutsu, |Pakua, |Pancratium, |Pentjak Silat, |Police Hand-to-Hand, |Professional Wrestling, |Shaolin Kung Fu, |T'ai Chi Chuan, |Wing Chun Kung Fu
  Disarming; MA/H; DX-0, Judo-0; Jujutsu, |Military Hand-to-Hand, |Sylvan War Lore
  Disarming w/Short Staff; MA/H; Short Staff-0;
  Disarming w/Staff; MA/H; Staff-0;
  Drop Kick; MA/H; Wrestling-3, Karate-4; Professional Wrestling, |Sylvan War Lore
  Head Butt; MA/A; Brawling-6, Karate-6; Ninjutsu, |Professional Wrestling
  Knee Strike; MA/A; Brawling-1, Karate-1; Escrima, |Jeet Kune Do, |Kalari, |Karate (style), |Muay Thai, |Ninjutsu, |Wing Chun Kung Fu
  Ear Clap; MA/A; Karate-6, Brawling-6; Ninjutsu, |Professional Wrestling
  Staff Vault; MA/H; Kicking-4; Sylvan War Lore

 category Martial Arts Hit Location Manouvers
  Boxing Hit Location; MA/H; Boxing-3; Pancratium, |Savate
  Karate Hit Location; MA/H; Karate-3; Chin Na, |Escrima, |Jeet Kune Do, |Kuk Sool Won, |Muay Thai, |Ninjutsu, |Savate
  Katana Hit Location; MA/H; Katana-3; Kendo, |Kenjutsu
  Throwing Hit Location; MA/H; Throwing-3; An Ch'i

 category Martial Arts Feints
  Karate Feint; MA/H; Karate-0; Capoeira, |Jeet Kune Do, |Ninjutsu, |Pentjak Silat, |Shaolin Kung Fu, |Wing Chun Kung Fu
  Boxing Feint; MA/H; Boxing-0; Pancratium, |Professional Boxing
  Axe/Mace Feint; MA/H; Axe/Mace-0; Axe/Mace@12
  Broadsword Feint; MA/H; Broadsword-0; Broadsword@12
  Katana Feint; MA/H; Katana-0; Kendo, |Kenjutsu
  Knife Feint; MA/H; Knife-0; Knife@12
  Short Staff Feint; MA/H; Short Staff-0; Short Staff@12
  Shortsword Feint; MA/H; Shortsword-0; Shortsword@12
  Spear Feint; MA/H; Spear-0; Spear@12
  Staff Feint; MA/H; Staff-0; Staff@12
  Throwing Feint; MA/H; Throwing-0; An Ch'i
  Two-handed Sword Feint; MA/H; Two-handed Sword-0; Two-handed Sword@12

 category Martial Arts Ground Fighting
  Judo Ground Fighting; MA/H; Judo-4; Judo (style)
  Karate Ground Fighting; MA/H; Karate-4; Capoeira, |Ninjutsu, |Pentjak Silat
  Axe/Mace Ground Fighting; MA/H; Axe/Mace-4; Axe/Mace@12
  Brawling Ground Fighting; MA/H; Brawling-4; Brawling@12
  Broadsword Ground Fighting; MA/H; Broadsword-4; Broadsword@12
  Knife Ground Fighting; MA/H; Knife-4; Knife@12
  Short Staff Ground Fighting; MA/H; Short Staff-4; Short Staff@12
  Shortsword Ground Fighting; MA/H; Shortsword-4; Shortsword@12
  Spear Ground Fighting; MA/H; Spear-4; Spear@12
  Staff Ground Fighting; MA/H; Staff-4;
  Two-handed Axe/Mace Ground Fighting; MA/H; Two-handed Axe/Mace-4; Two-handed Axe/Mace@12
  Two-handed Sword Ground Fighting; MA/H; Two-handed Sword-4; Two-handed Sword@12

type equipment
 category Weapon: Chinese
  Jiann (long sword) (sword technique);Imp/Thr+1,Cut/Sw; 700,3.0;Broadsword; ;Sword Quality
  Jiann (long sword) (fencing technique);Imp/Thr+1,Cut/Sw; 0,0.0;Fencing; ;Sword Quality
  Dau (scimitar);Cut/Sw+2, Imp/Thr; 700,5.0;Broadsword; ;Sword Quality
  Hook Sword;Cr/Sw+1,Cut/Thr;200,3.0;Broadsword; ;Sword Quality
  Monk's Spade;Cut/Sw+1, Cr/Sw+1, Cut/Thr+2; 100,6.0;Polearm;
  Light Horse Cutter (polearm);Cut/Sw+4, Imp/Thr+2; 120,8.0;Polearm;
  Light Horse Cutter (Staff tehcnique);Cr/Sw+2, Cr/Thr+2;0,0.0;Staff;
  Heavy Horse Cutter;Cut/Sw+5, Imp/Thr+3; 150,12.0;Polearm;
  Butterfly Swords;Cut/Sw+1; 400,3.0;Shortsword;
  Chiang (spear);Imp/Thr+2, Imp/Thr+3; 40,9.0;Spear;
  Southern Tiger Fork;Imp/Thr+1,Imp/Thr+2; 80,5.0;Spear;
  Three Part Staff;Cr/Sw+5,Cr/Sw+1; 60,5.0;Staff;
  Chain Whip (per yard);Cr/Sw+1;50,3.0;Whip:
 category Weapon: Japanese
  Nata (hatchet);Cut/Sw;40,2.0;Axe/Mace;
  Kama (sickle); Cut/Sw+2;70,3.0;Axe/Mace;
  Masakari (axe); Cut/Sw+2;50,4.0;Axe/Mace;
  Nunchaku;Cr/Sw+3;20,2.0;Flail;
  Jitte;Cr/Thr,Cr/Sw;20,1.0;Jitte/Sai;
  Sai;Imp/Thr,Cr/Sw;30,1.0;Jitte/Sai;
  Katana; Cut/Sw+2,Imp/Thr+2;650,5.0;Katana; ; Sword Quality, Weapon, Melee Weapon
  Bokken;Cr/Sw+1,Cr/Thr+1;40,5.0;Katana;
  Shinai;Cr/Sw-1,Cr/Thr-1;40,3.0;Katana;
  Hishi;Imp/Thr-1;20,0.25;Knife;
  Kozuka;Cut/Sw-3,Imp/Thr-1;30,0.5;Knife;
  Tanto;Cut/Sw-2,Imp/Thr;40,1.0;Knife;
  Kusari-gama;Cut/Sw+2;80,3.0;Kusari;
  Kusari;Cut/Sw+2;70,5.0;Kusari;
  Manrikigusari;Cr/Sw+5; 60,3.0;Kusari;
  Naginata (polearm);Cut/Sw+4, Imp/Thr+4;100,4.0;Polearm;
  Naginata (staff);Cr/Sw+2,Cr/Thr+2;0,0.0;Staff;
  Naginata (2h sword);Cut/Sw+4, Imp/Thr+4;0,0.0;Two-handed Sword;
  Jo Stick;Cr/Sw+1, Cr/Thr+1;10,2.0;Short Staff;
  Wakizashi;Cut/Sw, Imp/Thr;400,2.0;Shortsword; ; Sword Quality, Weapon, Melee Weapon
  Rochin (short spear); Imp/Thr+1;30,2.0;Spear;
  Yarinage (javelin); Imp/Thr+1;30,2.0;Spear;
  Yari (spear); Imp/Thr+2, Imp/Thr+3;40,4.0;Spear;
  Bo Stick; Cr/Sw+2, Cr/Thr+2;10,4.0;Staff;
  Tetsubo (staff); Cr/Sw+3, Cr/Thr+2;100,10.0;Staff;
  Tetsubo (2h sword); Cr/Sw+4, Cr/Thr+2;0,0.0;Two-handed Sword;
  Nodachi; Cut/Sw+4, Cr/Thr+2;800,7.0;Two-handed Sword;
 category Weapon: Ninja Weapons
 category Weapon: Ninja Ranged Weapons
 category Weapon: Philippine
  Punal (knife);Cut/Sw-2, Imp/Thr, Maximum damage 1d+2;40,1.0;Knife;
  Punal (main-gauche);Cut/Sw-2, Imp/Thr, Maximum damage 1d+2;0,0.0;Knife (Main-Gauche);
  Balisong Knife (knife);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1, Holdout bonus +1;30,0.5;Knife;
  Balisong Knife (main-gauche);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1, Holdout bonus +1;00,0.0;Knife;
  Escrima Stick (shortsword);Cr/Sw, Cr/Thr;20,1.0;Shortsword;
  Escrima Stick (short staff);Cr/Sw, Cr/Thr;0,0.0;Short Staff;
  Bullwhip;Cr/Sw-2, Maximum damage 1d+1, Price and weight per yard;20,2.0;Whip;
 category Weapon: Indonesian
  Kris (knife); Cut/Sw-2, Imp/Thr;0,0.5;Knife;
  Kris (main-gauche); Cut/Sw-2, Imp/Thr;0,0.0;Knife (Main-Gauche);
  Pisau (knife);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1;0,0.25;Knife;
  Pisau (main-gauche);Cut/Sw-3, Imp/Thr-1, Maximum damage 1d+1;0,0.25;Knife (Main-Gauche);
  Latajang;Cut/Sw+2, Cut/Thr+1;0,7.0;Polearm;
 category Weapon: Indian
  Otta;Cr/Sw+1, Cr/Thr+1;60,3.0;Broadsword;
  Katar;Imp/Thr+1, Cut/Sw-1;400,2.0;Shortsword;
  Muchan;Cr/Sw, Cr/Thr;10,1.0;Staff;
  Gada;Cr/Sw+3, Cr/Thr+2;60,9.0;Two-handed Axe/Mace;
  Urumi;Cr/Sw-1, Maximum damage 1d+2;400,4.0;Whip;
 category Weapon: Korean
  Combat Fan; Cut/Thr-2, Maximum damage 1d-1;40,1.0;Karate;
  Combat Fan (w/o karate); Cut/Thr-2, Maximum damage 1d-1;40,1.0;DX-2;
  Gum;Cut/Sw+2, Cut/Sw+3, Imp/Thr+2;650,5.0;Katana;
  Dan Bong;Cr/Sw, Cr/Thr;10,1.0;Short Staff;
  Dan Sang Gum;Cut/Sw+1;400,3.0;Shortsword;