GURPS data file (this MUST be the first line!) * title Optional (non-standard) GURPS Basic rules for all tech levels * type advantage category Physical Advantages Strong Digestion; 10/0 category Mental Advantages Deep Sleeper; 5/0 Less Sleep; 3/3; 5 levels Stoicism; 10/0 category Social Advantages Gadgeteer; 25/5; 5 levels type disadvantage category Physical Disadvantages Night Blindness; -10/0 category Mental Disadvantages Compulsive Lying; -15/0 Compulsive Carousing; -5/0 Compulsive Gambling; -5/-5; 2 levels Extra Sleep; -3/-3; 4 levels Insomniac; -10/0 Insomniac: severe; -15/0 Light Sleeper; -5/0 No Sense of Humor; -10/0 Obsession; -5/-5; 3 levels Pacifism: Total; -30/0 Pacifism: Self-defense; -15/0 Pacifism: Cannot Kill; -15/0 Sense of Duty (Employer); -10/0 Sense of Duty (Companions); -5/0 Sense of Duty (Nation); -10/0 Sense of Duty (Everyone You Know); -10/0 Sense of Duty (All Humanity); -15/0 Sense of Duty (All Life); -20/0 Split Personality (Partially Same); -12/0; Vengeful; -10/0 category Social Disadvantages Extremely Hazardous Duty; -20/0 Secret: Serious Embarrassment; -5/0 Secret: Utter Rejection; -10/0 Secret: Imprisonment or Exile; -20/0 Secret: Possible Death; -30/0 Social Stigma: 2nd Class Citizen; -5/0; ; -1 Reaction Bonus Social Stigma: Valuable Property; -10/0; ; -1 Reaction Bonus Social Stigma: Minority Group; -10/0; ; -1 Reaction Bonus Social Stigma: Outsider/Barbarian; -15/0; ; -1 Reaction Bonus Social Stigma: Expendable Property; -20/0; ; -1 Reaction Bonus Trademark: Simple; -5/0 Trademark: Traceable; -10/0 Trademark: Elaborate; -15/0 Wealth (temporary): Struggling; -5/0 Wealth (temporary): Poor; -7/0 Wealth (temporary): Dead Broke; -12/0 category Phobia Disadvantages Pyrophobia (Fire); -10/0 Pyrophobia: severe (Fire); -20/0 Musophobia (rodents); -5/0 Musophobia: severe (rodents); -10/0 Ailurophobia (cats); -5/0 Ailurophobia: severe (cats); -10/0 Cynophobia (dogs); -5/0 Cynophobia: severe (dogs); -10/0 Arachnophobia (spiders); -5/0 Arachnophobia: severe (spiders); -10/0 Autophobia (being alone); -15/0 Autophobia: severe (being alone); -30/0 Hemophobia (blood); -10/0 Hemophobia: severe (blood); -20/0 type skill category Animal Skills Riding: Horse; P/A; Animal Handling-3, DX-5, Riding: Camel-3, Riding: Elephant-6 Riding: Camel; P/A; Animal Handling-3, DX-5, Riding: Horse-3, Riding: Elephant-6 Riding: Elephant; P/A; Animal Handling-3, DX-5, Riding: Horse-4, Riding: Camel-4 Riding: Other; P/A; Animal Handling-3, DX-5, Riding: Horse-3, Riding: Camel-3, Riding: Elephant-6 Teamster; M/A; Animal Handling-4, Riding: Horse-2; Animal Handling@12 category Outdoors Skills Mimicry: Animal Sounds; P/H; IQ-6 Mimicry: Bird Calls; P/H; IQ-6 category Combat/Weapon Skills Lance; P/A; DX-6, Spear-3; Riding: Horse@12; +Melee Weapon Bonus category Artistic Skills Performance; M/A; IQ-5, Bard-2; ; +Artistic Bonus, +Voice Bonus Juggling; P/A; DX-5 category Acrobatics Maneuvers Roll with Blow; MA/H; DX-6, Acrobatics-2 Tumbling; MA/S; Acrobatics-0 Aerial Acrobatics; MA/H; Acrobatics-2; Acrobatics@12 Stilt Walking; MA/A; Acrobatics-0; Acrobatics@12 Team Acrobatics; MA/H; Acrobatics-0; Acrobatics@12 Tightrope Walking; MA/H; Acrobatics-2; Acrobatics@12 Gymnastics; MA/H; Acrobatics-0; Acrobatics@12 category Martial Arts Feints Boxing Feint; MA/H; Boxing-0 Brawling Feint; MA/H; Brawling-0 category Language Skills Mimicry: Human Speech; P/H; IQ-6 category Scientific Skills Body Language; M/H; Psychology-3, Detect Lies-3 Politics; M/A; IQ-5, Political Science-3, Diplomacy-5 Prospecting; M/A; IQ-5, Geology-4; ; +Mining Bonus