GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
*  (MAKECHAR) written by Bill Seurer.  The material herein is Copyrighted by
*  Steve Jackson Games and is only to be used within the limits of the original
*  copyright on it.  Commercial use of this file or the MAKECHAR program is
*  prohibited by Bill's intellectual property agreement with his employer (IBM).
*
* Note that the MAKECHAR program is case sensitive.  That means that "Resist
*  Fire" is different than "Resist fire" and "resist fire".  In general if you
*  captalize the first letter of everything you'll be OK.
*
* The next line is the "title" of this GURPS data file.  It is printed out
*  as the file is read in.
*
title GURPS Magic (Brad Prentice) normal spells & associated stuff
*
type skill
 category Magical Skills
  Alchemy; M/VH
  Magic Theory; M/H
  Body Sense; P/H; DX-6, Acrobatics-3
  Magic Breath; P/E; DX-2
  Magic Jet; P/E; DX-4
  Spell Throwing: Fireball; P/E; DX-3, Throwing-2, Spell Throwing: Ice Dagger-2, Spell Throwing: Ice/Stone Sphere-2, \
    Spell Throwing: Curse Missile-2, Spell Throwing: Lightning-2, Spell Throwing: Poltergeist-2, Spell Throwing: Winged Knife-2
  Spell Throwing: Ice Dagger; P/E; DX-3, Throwing-2, Spell Throwing: Fireball-2, Spell Throwing: Ice/Stone Sphere-2, \
    Spell Throwing: Curse Missile-2, Spell Throwing: Lightning-2, Spell Throwing: Poltergeist-2, Spell Throwing: Winged Knife-2
  Spell Throwing: Ice/Stone Sphere; P/E; DX-3, Throwing-2, Spell Throwing: Fireball-2, Spell Throwing: Ice Dagger-2, \
    Spell Throwing: Curse Missile-2, Spell Throwing: Lightning-2, Spell Throwing: Poltergeist-2, Spell Throwing: Winged Knife-2
  Spell Throwing: Curse Missile; P/E; DX-3, Throwing-2, Spell Throwing: Fireball-2, Spell Throwing: Ice Dagger-2, \
    Spell Throwing: Ice/Stone Sphere-2, Spell Throwing: Lightning-2, Spell Throwing: Poltergeist-2, Spell Throwing: Winged Knife-2
  Spell Throwing: Lightning; P/E; DX-3, Throwing-2, Spell Throwing: Fireball-2, Spell Throwing: Ice Dagger-2, \
    Spell Throwing: Ice/Stone Sphere-2, Spell Throwing: Curse Missile-2, Spell Throwing: Poltergeist-2, Spell Throwing: Winged Knife-2
  Spell Throwing: Poltergeist; P/E; DX-3, Throwing-2, Spell Throwing: Fireball-2, Spell Throwing: Ice Dagger-2, \
    Spell Throwing: Ice/Stone Sphere-2, Spell Throwing: Curse Missile-2, Spell Throwing: Lightning-2, Spell Throwing: Winged Knife-2
  Spell Throwing: Winged Knife; P/E; DX-3, Throwing-2, Spell Throwing: Fireball-2, Spell Throwing: Ice Dagger-2,\
    Spell Throwing: Ice/Stone Sphere-2, Spell Throwing: Curse Missile-2, Spell Throwing: Lightning-2, Spell Throwing: Poltergeist-2
 category Athletic Skills
  Flying; P/A; DX-4

type bonus
 Magery;

type advantage
 category Magical Advantages
  Magical Aptitude; 15/10; 3 levels; +1 Spell Bonus, +1 Magery
 category Specialized Magical Aptitude
  Solitary Magery; 10/6; 3 levels; +1 Spell Bonus, +1 Magery
  Sun-Aspected Magery; 8/5; 3 levels; +1 Spell Bonus, +1 Magery
  Star-Aspected Magery; 8/5; 3 levels; +1 Spell Bonus, +1 Magery
  Moon-Aspected Magery; 8/5; 3 levels; +1 Spell Bonus, +1 Magery
  Meta-Spells Magical Aptitude; 10/6; 3 levels; +1 Meta-Spells Bonus, +1 Magery
  Enchantment Spells Magical Aptitude; 10/6; 3 levels; +1 Enchantment Spells Bonus, +1 Magery
  Water Spells Magical Aptitude; 10/6; 3 levels; +1 Water Spells Bonus, +1 Magery
  Sound Spells Magical Aptitude; 10/6; 3 levels; +1 Sound Spells Bonus, +1 Magery
  Protection/Warning Spells Magical Aptitude; 10/6; 3 levels; +1 Protection/Warning Spells Bonus, +1 Magery
  Plant Spells Magical Aptitude; 10/6; 3 levels; +1 Plant Spells Bonus, +1 Magery
  Necromantic Spells Magical Aptitude; 10/6; 3 levels; +1 Necromantic Spells Bonus, +1 Magery
  Movement Spells Magical Aptitude; 10/6; 3 levels; +1 Movement Spells Bonus, +1 Magery
  Mind Control Spells Magical Aptitude; 10/6; 3 levels; +1 Mind Control Spells Bonus, +1 Magery
  Making/Breaking Spells Magical Aptitude; 10/6; 3 levels; +1 Making/Breaking Spells Bonus, +1 Magery
  Light/Dark Spells Magical Aptitude; 10/6; 3 levels; +1 Light/Dark Spells Bonus, +1 Magery
  Knowledge Spells Magical Aptitude; 10/6; 3 levels; +1 Knowledge Spells Bonus, +1 Magery
  Illusion/Creation Spells Magical Aptitude; 10/6; 3 levels; +1 Illusion/Creation Spells Bonus, +1 Magery
  Healing Spells Magical Aptitude; 10/6; 3 levels; +1 Healing Spells Bonus, +1 Magery
  Food Spells Magical Aptitude; 10/6; 3 levels; +1 Food Spells Bonus, +1 Magery
  Fire Spells Magical Aptitude; 10/6; 3 levels; +1 Fire Spells Bonus, +1 Magery
  Earth Spells Magical Aptitude; 10/6; 3 levels; +1 Earth Spells Bonus, +1 Magery
  Communication/Empathy Spells Magical Aptitude; 10/6; 3 levels; +1 Communication/Empathy Spells Bonus, +1 Magery
  Body Control Spells Magical Aptitude; 10/6; 3 levels; +1 Body Control Spells Bonus, +1 Magery
  Animal Spells Magical Aptitude; 10/6; 3 levels; +1 Animal Spells Bonus, +1 Magery
  Air Spells Magical Aptitude; 10/6; 3 levels; +1 Air Spells Bonus, +1 Magery

type disadvantage
 category Phobia Disadvantages
  Manophobia (Magic); -15/0; 1 complex
  Manophobia: severe (Magic); -30/0; 2 complex

* Counters are used for spell prerequisites though they could be used for skills
*  too.
type counter
 Spell Count;
 Spell Colleges Count;
* Counters for the individual colleges.  Note that the captialization *MUST*
*  match that of the college (category)
 Meta-Spells Count;
 Enchantment Spells Count;
 Water Spells Count;
 Sound Spells Count;
 Protection/Warning Spells Count;
 Plant Spells Count;
 Necromantic Spells Count;
 Movement Spells Count;
 Mind Control Spells Count;
 Making/Breaking Spells Count;
 Light/Dark Spells Count;
 Knowledge Spells Count;
 Illusion/Creation Spells Count;
 Healing Spells Count;
 Food Spells Count;
 Fire Spells Count;
 Earth Spells Count;
 Communication/Empathy Spells Count;
 Body Control Spells Count;
 Animal Spells Count;
 Air Spells Count;
* Other counters used for spells with weird prereqs
 Seek Spells Count;
 Animal Control Spells Count;
 Shapeshift Spells Count;
 Summon Elemental Spells Count;
 Weapon-Enchantment Spells Count;
 Keen Senses Spells Count;

* The format of a spell is exactly as that of a skill
*  name; difficulty(based-on); default1, ..., defaultn; prereq1, ..., prereqn; bonus1, ..., bonusn; count1, ..., countn
* By default spells increment Spell Count and the count for their college.
*
type spell
 category Body Control Spells
  Itch; M/H;
  Spasm; M/H; ; Itch@12
  Pain; M/H; ; Spasm@12
  Stun; M/H; ; Pain@12
  Clumsiness; M/H; ; Spasm@12
  Dexterity; M/H; ; Clumsiness@12
  Might; M/H; ; Lend Strength@12
  Vigor; M/H;
  Jump; M/H; ; Might@12
  Climbing (Spell); M/H;
  Strike Blind; M/H; ; Spasm@12, Light/Dark Spells Count@2
  Strike Deaf; M/H; ; Spasm@12, Sound Spells Count@2
  Strike Dumb; M/H; ; Spasm@12
  Curse-Missile; M/H; ; Magery@2
  Paralyze Limb; M/H; ; Magery@1, Pain@12, Body Control Spells Count@5
  Total Paralysis; M/H; ; Paralyze Limb@12
  Wither Limb; M/H; ; Magery@2, Paralyze Limb@12
  Deathtouch; M/H; ; Wither Limb@12
  Fatigue; M/H;
  Hinder; M/H; ; Haste@12,| Clumsiness@12
  Rooted Feet; M/H; ; Hinder@12
  Tanglefoot; M/H; ; Clumsiness@12
  Roundabout; M/H; ; Tanglefoot@12
  Resist Pain; M/H; ; Magery@2, Pain@12
  Alter Visage; M/H; ; Body Control Spells Count@8, Shapeshift Spells Count@1,| Body Control Spells Count@8, Perfect Illusion@12
  Alter Body; M/H; ; Alter Visage@12
 category Communication/Empathy Spells
  Sense Life; M/H;
  Sense Foes; M/H;
  Sense Emotion; M/H; ; Sense Foes@12
  Truthsayer; M/H; ; Sense Emotion@12
  Compel Truth; M/H; ; Magery@2, Truthsayer@12
  Mind-Reading; M/H; ; Truthsayer@12
  Hide Thoughts; M/H; ; Truthsayer@12
  Soul Rider; M/H; ; Mind-Reading@12
  Mind-Search; M/VH; ; Mind-Reading@12
  Mind-Sending; M/H; ; Mind-Reading@12
  Telepathy; M/VH; ; Mind-Sending@12
  Persuasion; M/H; ; Sense Emotion@12
  Control Person; M/H; ; Soul Rider@12,| Telepathy@12
  Possession; M/VH; ; Magery@1, Control Person@12,| Magery@1, Beast Possession@12
  Permanent Possession; M/VH; ; Magery@3, Possession@12
  Exchange Bodies; M/VH; ; Permanent Possession@12, Soul Jar@12
  Exorcism; M/H; ; Soul Rider@12,| Possession@12,| Holy Religious Status
  Lend Language; M/H; ; Mind-Sending@12
  Borrow Language; M/H; ; Lend Language@12
  Lend Skill; M/H; ; Mind-Sending@12, IQ@12
  Borrow Skill; M/H; ; Lend Skill@12
  Gift of Tongues; M/VH; ; Borrow Language@12
  Gift of Letters; M/VH; ; Borrow Language@12
 category Earth Spells
  Seek Earth; M/H; ; ; ; Seek Spells Count
  Shape Earth; M/H; ; Seek Earth@12
  Sand Jet; M/H; ; Shape Earth@12, Create Earth@12
  Shape Stone; M/H; ; Shape Earth@12, Earth Spells Count@3
  Walk Through Earth; M/H; ; Shape Stone@12
  Earth to Stone; M/H; ; Magery@1, Shape Earth@12
  Stone to Earth; M/H; ; Earth to Stone@12,| Earth Spells Count@4
  Create Earth; M/H; ; Earth to Stone@12
  Flesh to Stone; M/H; ; Earth to Stone@12
  Stone to Flesh; M/H; ; Magery@2, Stone to Earth@12, Flesh to Stone@12
  Body of Stone; M/VH; ; Stone to Flesh@12
  Stone Missile; M/H; ; Create Earth@12
  Earth to Air; M/H; ; Create Air@12, Shape Earth@12; ; Air Spells Count
  Earth Vision; M/H; ; Shape Earth@12; ; Knowledge Spells Count
  Entombment; M/H; ; Magery@2, Earth Spells Count@5
  Earthquake; M/H; ; Magery@2, Earth Vision@12, Earth Spells Count@6
  Volcano; M/H; ; Earthquake@12, Fire Spells Count@8
  Summon Earth Elemental; M/H; ; Magery@1, Earth Spells Count@8,| Earth Spells Count@4, Summon Elemental Spells Count@1; ; Summon Elemental Spells Count
  Control Earth Elemental; M/H; ; Summon Earth Elemental@12
  Create Earth Elemental; M/H; ; Magery@2, Control Earth Elemental@12
 category Air Spells
  Purify Air; M/H;
  Create Air; M/H; ; Purify Air@12
  Shape Air; M/H; ; Create Air@12
  Air Jet; M/H; ; Shape Air@12
  No-Smell; M/H; ; Purify Air@12
  Body of Air; M/H; ; Shape Air@12
  Predict Weather; M/H; ; Air Spells Count@4
  Destroy Air; M/H; ; Create Air@12
  Walk on Air; M/H; ; Shape Air@12
  Breathe Water; M/H; ; Create Air@12, Destroy Water@12
  Clouds; M/H; ; Water Spells Count@4, Air Spells Count@4
  Rain; M/H; ; Clouds@12
  Stench; M/H; ; Purify Air@12
  Odor; M/H; ; No-Smell@12
  Windstorm; M/H; ; Shape Air@12
  Whirlwind; M/H; ; Windstorm@12
  Shocking Grasp; M/H; ; Air Spells Count@5
  Lightning; M/H; ; Shocking Grasp@12
  Lightning Bolt; M/H; ; Lightning@12
  Summon Air Elemental; M/H; ; Magery@1, Air Spells Count@8,| Air Spells Count@4, Summon Elemental Spells Count@1; ; Summon Elemental Spells Count
  Control Air Elemental; M/H; ; Summon Air Elemental@12
  Create Air Elemental; M/H; ; Magery@2, Control Air Elemental@12
 category Fire Spells
  Ignite Fire; M/H;
  Create Fire; M/H; ; Ignite Fire@12
  Shape Fire; M/H; ; Ignite Fire@12
  Extinguish Fire; M/H; ; Ignite Fire@12
  Fireproof; M/H; ; Extinguish Fire@12
  Heat; M/H; ; Create Fire@12, Shape Fire@12
  Cold; M/H; ; Heat@12
  Resist Cold; M/H; ; Create Fire@12, Heat@12
  Resist Fire; M/H; ; Extinguish Fire@12, Cold@12
  Fireball; M/H; ; Magery@1, Create Fire@12, Shape Fire@12
  Explosive Fireball; M/H; ; Fireball@12
  Flame Jet; M/H; ; Create Fire@12, Shape Fire@12
  Breathe Fire; M/VH; ; Flame Jet@12, Resist Fire@12
  Phantom Flame; M/H; ; Shape Fire@12,| Simple Illusion@12
  Flaming Weapon; M/H; ; Magery@2, Heat@12
  Essential Flame; M/H; ; Fire Spells Count@6
  Flaming Missile; M/H; ; Flaming Weapon@12
  Summon Fire Elemental; M/H; ; Magery@1, Fire Spells Count@8,| Fire Spells Count@4, Summon Elemental Spells Count@1; ; Summon Elemental Spells Count
  Control Fire Elemental; M/H; ; Summon Fire Elemental@12
  Create Fire Elemental; M/H; ; Magery@2, Control Fire Elemental@12
 category Water Spells
  Seek Water; M/H; ; ; ; Seek Spells Count
  Purify Water; M/H; ; Seek Water@12
  Create Water; M/H; ; Purify Water@12
  Destroy Water; M/H; ; Create Water@12
  Dehydrate; M/H; ; Destroy Water@12, Water Spells Count@5
  Breathe Air; M/H; ; Create Water@12, Destroy Air@12
  Shape Water; M/H; ; Create Water@12
  Essential Water; M/H; ; Water Spells Count@6
  Walk on Water; M/H; ; Shape Water@12
  Fog; M/H; ; Shape Water@12
  Water Vision; M/H; ; Shape Water@12; ; Knowledge Spells Count
  Umbrella; M/H; ; Shape Water@12,| Shield (Spell)@12; ; Protection/Warning Spells Count
  Body of Water; M/H; ; Shape Water@12
  Water Jet; M/H; ; Shape Water@12
  Icy Weapon; M/H; ; Create Water@12
  Ice Sphere; M/H; ; Shape Water@12
  Ice Dagger; M/H; ; Ice Sphere@12,| Water Jet@12
  Frost; M/H; ; Create Water@12,| Cold@12
  Ice Slick; M/H; ; Frost@12
  Freeze; M/H; ; Shape Water@12
  Melt Ice; M/H; ; Heat@12,| Freeze@12
  Ice Vision; M/H; ; Shape Water@12; ; Knowledge Spells Count
  Snow Shoes; M/H; ; Shape Water@12
  Snow; M/H; ; Clouds@12, Frost@12
  Hail; M/H; ; Snow@12
  Frostbite; M/H; ; Frost@12, Freeze@12, Water Spells Count@5
  Geyser; M/VH; ; Water Spells Count@6, Earth Spells Count@4,| Water Spells Count@6, Fire Spells Count@4
  Summon Water Elemental; M/H; ; Magery@1, Water Spells Count@8,| Water Spells Count@4, Summon Elemental Spells Count@1; ; Summon Elemental Spells Count
  Control Water Elemental; M/H; ; Summon Water Elemental@12
  Create Water Elemental; M/H; ; Magery@2, Control Water Elemental@12
category Enchantment Spells
  Enchant; M/VH; ; Magery@2, Spell Colleges Count@10
  Scroll; M/H; ; Magery@1, Literacy
  Remove Enchantment; M/H; ; Enchant@12
  Suspend Enchantment; M/H; ; Enchant@12
  Power; M/H; ; Recover Strength@12
  Speed; M/H; ; Haste@12
  Hex; M/H; ; Enchant@12
  Lesser Wish; M/VH; ; Magery@1, Spell Colleges Count@10
  Wish; M/VH; ; Magery@2, Lesser Wish@12, Spell Colleges Count@15
  Great Wish; M/VH; ; Magery@3, Wish@12
  Golem; M/VH; ; Shape Earth@12, Animation@12
  Hideaway; M/H; ; Create Object@12, Lighten@12
*category weapon spells
  Accuracy; M/H; ; Dexterity@12; ; Weapon-Enchantment Spells Count
  Puissance; M/H; ; Earth Spells Count@5; ; Weapon-Enchantment Spells Count
  Quick-Draw; M/H; ; Apportation@12; ; Weapon-Enchantment Spells Count
  Dancing Weapon; M/H; ; Air-Golem@12; ; Weapon-Enchantment Spells Count
  Loyal Sword; M/H; ; Apportation@12; ; Weapon-Enchantment Spells Count
  Cornucopia; M/H; ; Magery@2, Weapon-Enchantment Spells Count@2; ; Weapon-Enchantment Spells Count
  Bane; M/H; ; Enchant@12; ; Weapon-Enchantment Spells Count
*category armor spells
  Fortify; M/H; ; Enchant@12
  Deflect; M/H; ; Enchant@12
  Lighten; M/H; ; Enchant@12
*category limits spells
  Name; M/H; ; Enchant@12
  Password; M/H; ; Enchant@12
  Limit; M/H; ; Enchant@12
*category tools spells
  Staff (Spell); M/H; ; Enchant@12
  Powerstone; M/H; ; Enchant@12
  Crystal Ball; M/H; ; Divination: Crystal-Gazing@12
 category Food Spells
  Test Food; M/H;
  Preserve Food; M/H; ; Sterilize@12, Test Food@12
  Seek Food; M/H; ; ; ; Seek Spells Count
  Decay; M/H; ; Test Food@12
  Purify Food; M/H; ; Preserve Food@12,| Decay@12
  Poison Food; M/H; ; Purify Food@12, Decay@12
  Cook; M/H; ; Test Food@12, Create Fire@12
  Create Food; M/H; ; Cook@12, Seek Food@12
  Ferment; M/H; ; Decay@12
  Water to Wine; M/H; ; Purify Water@12, Ferment@12
  Distill; M/H; ; Ferment@12, Destroy Water@12
  Banquet; M/H; ; Magery@1, Cook@12, Foolishness@12
  Monk's Banquet; M/H; ; Banquet@12, Resist Pain@12
 category Healing Spells
  Lend Strength; M/H; ; Magery@1,| Empathy
  Recover Strength; M/H; ; Magery@1, Lend Strength@12
 category Illusion/Creation Spells
  Simple Illusion; M/H;
  Complex Illusion; M/H; ; Simple Illusion@12, Sound@12
  Perfect Illusion; M/H; ; Magery@1, Complex Illusion@12
  Illusion Shell; M/H; ; Simple Illusion@12
  Illusion Disguise; M/H; ; Simple Illusion@12
  Mirror Image; M/H; ; Complex Illusion@12, Independence@12
  Control Illusion; M/H; ; Perfect Illusion@12
  Dispel Illusion; M/H; ; Control Illusion@12
  Create Object; M/VH; ; Magery@2, Create Earth@12, Perfect Illusion@12
  Create Animal; M/H; ; Create Water@12, Create Object@12, IQ@13
  Create Servant; M/H; ; Magery@3, Create Object@12, IQ@13
  Create Warrior; M/H; ; Create Servant@12
  Control Creation; M/H; ; Create Servant@12,| Create Animal@12
  Dispel Creation; M/H; ; Control Creation@12
  Know Illusion; M/H; ; Simple Illusion@12
  Independence; M/H; ; Simple Illusion@12
 category Knowledge Spells
  Tell Time; M/H
  Alarm; M/H; ; Tell Time@12
  Find Direction; M/H; ; Magery@1
  Detect Magic; M/H; ; Magery@1
  Aura; M/H; ; Detect Magic@12
  Measurement; M/H
  Seeker; M/H; ; Magery@1, IQ@12, Seek Spells Count@2
  Trace; M/H; ; Seeker@12
  Pathfinder; M/H; ; Magery@1, IQ@12, Seek Spells Count@2
  History (Spell); M/H; ; Trace@12
  Ancient History; M/H; ; History (Spell)@12
  Divination: Astrology; M/H; ; History (Spell)@12, Air Spells Count@10
  Divination: Cartomancy; M/H; ; History (Spell)@12, Earth Spells Count@3, Air Spells Count@3, Fire Spells Count@3, Water Spells Count@3
  Divination: Crystal-Gazing; M/H; ; History (Spell)@12, Earth Spells Count@5, Water Spells Count@5
  Divination: Haruspication; M/H; ; History (Spell)@12, Earth Spells Count@10
  Divination: Molybdomancy; M/H; ; History (Spell)@12, Earth Spells Count@5, Water Spells Count@5
  Divination: Oneiromancy; M/H; ; History (Spell)@12, Air Spells Count@5, Water Spells Count@5
  Divination: Ouija Boards; M/H; ; History (Spell)@12, Earth Spells Count@3, Air Spells Count@3, Fire Spells Count@3, Water Spells Count@3
  Divination: Pyromancy; M/H; ; History (Spell)@12, Fire Spells Count@10
  See Secrets; M/H; ; Seeker@12, Aura@12
  Wizard Eye; M/H; ; Magery@1, Apportation@12, Keen Eyes@12
  Invisible Wizard Eye; M/H; ; Wizard Eye@12, Invisibility@12
  Mage Sight; M/H; ; Detect Magic@12
  Mage Sense; M/H; ; Detect Magic@12
  Identify Spell; M/H; ; Detect Magic@12
  Analyze Magic; M/H; ; Identify Spell@12
  Glass Wall; M/H; ; Earth Vision@12,| Knowledge Spells Count@5
 category Light/Dark Spells
  Light; M/H;
  Continual Light; M/H; ; Light@12
  Light Jet; M/H; ; Continual Light@12
  Colors; M/H; ; Light@12
  Flash; M/H; ; Continual Light@12
  Darkness; M/H; ; Continual Light@12
  Shape Darkness; M/H; ; Darkness@12
  Blur; M/H; ; Darkness@12
  Hide; M/H; ; Blur@12,| Forgetfulness@12
  Invisibility; M/H; ; Blur@12, Light/Dark Spells Count@6
  Infravision; M/H; ; Keen Eyes@12,| Light/Dark Spells Count@5
  Night Vision; M/H; ; Keen Eyes@12,| Light/Dark Spells Count@5
  Dark Vision; M/H; ; Night Vision@12,| Infravision@12
  Hawk Vision; M/H; ; Keen Eyes@12,| Light/Dark Spells Count@5
  See Invisible; M/H; ; Invisibility@12
 category Making/Breaking Spells
  Find Weakness; M/H; ; Earth Spells Count@1, Fire Spells Count@1, Water Spells Count@1, Air Spells Count@1
  Weaken; M/H; ; Find Weakness@12
  Reshape; M/H; ; Magery@1, Weaken@12, Shape Earth@12,| Magery@1, Weaken@12, Shape Plant@12
  Shatter; M/VH; ; Magery@1, Weaken@12
  Ruin; M/H; ; Magery@1, Weaken@12, Decay@12
  Disintegrate; M/VH; ; Magery@2, Shatter@12, Ruin@12, Earth to Air@12, Destroy Air@12, Destroy Water@12
  Restore; M/H; ; Weaken@12,| Simple Illusion@12
  Dye; M/H; ; Restore@12, Colors@12
  Clean; M/H; ; Restore@12
  Rejoin; M/H; ; Weaken@12, Restore@12
  Stiffen; M/H; ; Rejoin@12
  Repair; M/H; ; Magery@2, Rejoin@12
  Repair Arrow; M/H; ; Rejoin@12
  Shatterproof; M/H; ; Repair@12, Shatter@12
  Copy; M/H; ; Literacy, Dye@12
  Sharpen; M/H; ; Repair@12
  Knots; M/H; ; Stiffen@12
 category Meta-Spells
  Conceal Magic; M/H; ; Detect Magic@12
  Scryguard; M/H; ; Magery@1
  Scrywall; M/H; ; Scryguard@12
  Magic Resistance; M/H; ; Magery@1, Spell Colleges Count@7
  Spell Shield; M/H; ; Magery@2, Scryguard@12, Magic Resistance@12
  Counterspell; M/H; ; Magery@1
  Dispel Magic; M/H; ; Counterspell, Spell Count@13
  Ward; M/H; ; Magery@1
  Reflect; M/H; ; Ward@12
  Great Ward; M/H; ; Magery@2, Ward@12
  Pentagram; M/H; ; Spell Shield@12
  Remove Curse; M/VH; ; Magery@2, Spell Colleges Count@15
  Drain Mana; M/VH; ; Dispel Magic@12, Spell Colleges Count@10
  Restore Mana; M/VH; ; Dispel Magic@12, Spell Colleges Count@10
  Delay; M/H; ; Magery@3, Spell Count@15
  Link; M/H; ; Delay@12
  Reflex; M/H; ; Delay@12, Ward@12
 category Mind Control Spells
  Fear; M/H; ; Sense Emotion@12
  Panic; M/H; ; Fear@12
  Terror; M/H; ; Fear@12
  Bravery; M/H; ; Fear@12
  Berserker; M/H; ; Bravery@12
  Foolishness; M/H; ; IQ@12
  Drunkenness; M/H; ; Foolishness@12, Clumsiness@12
  Sickness; M/H; ; Drunkenness@12,| Pestilence@12
  Forgetfulness; M/H; ; Magery@1, Foolishness@12, IQ@12
  Permanent Forgetfulness; M/VH; ; Magery@2, Forgetfulness@12, IQ@13
  Daze; M/H; ; Foolishness@12
  Mass Daze; M/H; ; Daze@12, IQ@13
  Mental Stun; M/H; ; Daze@12,| Stun@12
  Sleep; M/H; ; Daze@12
  Mass Sleep; M/H; ; Sleep@12, IQ@13
  Peaceful Sleep; M/H; ; Sleep@12,| Silence@12
  Madness; M/H; ; Forgetfulness@12,| Drunkenness@12
  Permanent Madness; M/VH; ; Magery@2, Madness@12, IQ@13
  Mindlessness; M/VH; ; Magery@2, Forgetfulness@12
  False Memory; M/H; ; Forgetfulness@12, Mind Control Spells Count@7
  Nightmare; M/H; ;Death Vision@12, Fear@12, Sleep@12, Magery@2
  Avoid; M/H; ; Hide@12, Fear@12, Forgetfulness@12
  Loyalty; M/H; ; Bravery@12, Mind Control Spells Count@5
  Charm; M/H; ; Magery@1, Loyalty@12, Mind Control Spells Count@8
  Enslave; M/VH; ; Charm@12, Telepathy@12
  Wisdom; M/H; ; Mind Control Spells Count@6
  Emotion Control; M/H; ; Loyalty@12
  Suggestion; M/H; ; Emotion Control@12, Forgetfulness@12
  Mass Suggestion; M/H; ; Suggestion@12
  Lesser Geas; M/VH; ; Magery@2, Mind Control Spells Count@10
  Great Geas; M/VH; ; Magery@2, Lesser Geas@12, Mind Control Spells Count@15
  Keen Eyes; M/H; ; ; ; Keen Senses Spells Count
  Keen Ears; M/H; ; ; ; Keen Senses Spells Count
  Keen Nose; M/H; ; ; ; Keen Senses Spells Count
  Alertness; M/VH; ; Keen Senses Spells Count@2
  Rear Vision; M/H; ; Alertness@12
 category Movement Spells
  Haste; M/H;
  Quick March; M/H; ; Magery@1, Haste@12
  Great Haste; M/VH; ; Magery@1, Haste@12, IQ@12
  Glue; M/H; ; Haste@12
  Apportation; M/H; ; Magery@1
  Lighten Burden; M/H; ; Apportation@12
  Slow Fall; M/H; ; Apportation@12
  Wallwalker; M/H; ; Apportation@12
  Poltergeist; M/H; ; Apportation@12
  Locksmith; M/H; ; Apportation@12
  Lockmaster; M/H; ; Locksmith@12,| Magery@2, Apportation@12
  Manipulate; M/H; ; Locksmith@12
  Undo; M/H; ; Locksmith@12
  Air-Golem; M/H; ; Magery@2, Apportation@12
  Levitation; M/H; ; Apportation@12
  Floating Disk; M/H; ; Apportation@12
  Swim; M/H; ; Shape Water@12, Levitation@12; ; Water Spells Count
  Flight (Spell); M/H; ; Magery@2, Levitation@12
  Hawk Flight; M/VH; ; Flight (Spell)@12
  Teleport; M/VH; ; Hawk Flight@12,| Spell Colleges Count@10, IQ@15
  Blink; M/H; ; Teleport@12
  Teleport Other; M/H; ; Magery@3, Teleport@12
  Winged Knife; M/H; ; Poltergeist@12
  Ethereal Body; M/VH; ; Magery@3, Body of Air@12,| Movement Spells Count@6
 category Necromantic Spells
  Death Vision; M/H; ; Magery@1
  Sense Spirit; M/H; ; Death Vision@12,| Sense Life@12, Magery@1
  Summon Spirit; M/H; ; Magery@2, Death Vision@12
  Summon Shade; M/VH; ;Summon Spirit@12
  Zombie; M/H; ; Summon Spirit@12
  Animation; M/VH; ; Summon Spirit@12
  Skull-Spirit; M/H; ; Necromantic Spells Count@4
  Soul Jar; M/VH; ; Magery@1, Steal Health@12, Necromantic Spells Count@6
  Steal Strength; M/H; ; Minor Healing@12
  Steal Health; M/H; ; Steal Strength@12
  Age; M/VH; ; Steal Health@12,| Necromantic Spells Count@6
  Steal Youth; M/VH; ; Age@12, Steal Health@12
  Pestilence; M/H; ; Magery@1, Steal Health@12, Decay@12
  Summon Demon; M/H; ; Magery@1, Spell Colleges Count@10
  Planar Summons; M/H; ; Magery@1, Spell Colleges Count@10
  Banish; M/H; ; Magery@1, Spell Colleges Count@10
 category Plant Spells
  Seek Plant; M/H; ; ; ; Seek Spells Count
  Identify Plant; M/H; ; Seek Plant@12
 category Protection/Warning Spells
  Shield (Spell); M/H; ; Magery@2
  Armor; M/H; ; Repair@12
  Sense Danger; M/H; ; Sense Foes@12,| Danger Sense
  Watchdog; M/H; ; Sense Danger@12
  Nightingale; M/H; ; Sense Danger@12
  Mystic Mist; M/H; ; Magery@1, Watchdog@12,| Magery@1, Shield (Spell)@12
  Missile Shield; M/H; ; Apportation@12,| Shield (Spell)@12
  Reverse Missiles; M/H; ; Missile Shield@12,| Force Dome@12
  Iron Arm; M/H; ; Resist Pain@12, DX@12
  Magelock; M/H; ; Magery@1
  Teleport Shield; M/H; ; Watchdog@12, Spell Shield@12,| Watchdog@12, Teleport@12
  Weather Dome; M/H; ; Air Spells Count@2, Water Spells Count@2, Earth Spells Count@2, Fire Spells Count@2
  Force Dome; M/H; ; Magery@1, Weather Dome@12, Apportation@12
  Utter Dome; M/VH; ; Magery@2, Force Dome@12, Spell Shield@12
 category Sound Spells
  Sound; M/H;
  Voices; M/H; ; Sound@12
  Thunderclap; M/H; ; Sound@12
  Great Voice; M/H; ; Voices@12, Thunderclap@12
  Sound Jet; M/H; ; Great Voice@12
  Silence; M/H; ; Sound@12
  Wall of Silence; M/H; ; Silence@12
  Noise; M/H; ; Wall of Silence@12
  Hush; M/H; ; Silence@12
  Mage-Stealth; M/H; ; Hush@12
  Far-Hearing; M/H; ; Magery@1, Sound Spells Count@4; ; Knowledge Spells Count
  Sound Vision; M/H; ; Acute Hearing
  Scribe; M/H; ; Voices@12, Literacy, Air-Golem@12
  Wizard Ear; M/H; ; Apportation@12, Far-Hearing@12, Sound Vision@12
  Invisible Wizard Ear; M/H; ; Wizard Ear@12, Invisibility@12
  Delayed Message; M/H; ; Magery@1, Voices@12, Sense Life@12