GURPS data file (this MUST be the first line!)
*
* This data file was created for use with the GURPS character creation program
*  (MAKECHAR) written by Bill Seurer.  The material herein is Copyrighted by
*  Steve Jackson Games and is only to be used within the limits of the original
*  copyright on it.  Commercial use of this file or the MAKECHAR program is
*  prohibited by Bill's intellectual property agreement with his employer.
*
* Note that the MAKECHAR program is case sensitive.  That means that "Resist
*  Fire" is different than "Resist fire" and "resist fire".
*
* The next line is the "title" of this GURPS data file.  It is printed out
*  as the file is read in.
*
title Equipment for tech level 10 worlds
*
* Data item format:
*   name;description;cost;weight*10;PD;DR;Armor coverage;
*
type equipment
 category Weapons: Melee
  Neurolash I; ; 650, 2.0;
  Neurolash II; ; 2000, 2.0;
 category Weapons: Blasters
  Blaster (TL10); Oth/2d6+8, SS 10, Acc+6, Max 300, Rcl-1, RoF 3; 2000, 2.0;
  Blast Rifle (TL10); Oth/4d+7, SS 14, Acc+13, 1/2 300, Max 800, Rcl-1, RoF 3; 3000, 10.0;
 category Weapons: Flamers
  Flamer (TL10); Fire/2d6+1, SS 4, Acc+12, 1/2 70, Max 150, RoF 1; 1300, 2.0;
  Flamer/Tripod (TL10); Fire/14d6, SS 6, Acc+20, 1/2 100, Max 300, RoF 1; 10000, 40.0;
 category Weapons: Lasers
  Laser Pistol (TL10); Imp/d6+2, SS 9, Acc+7, 1/2 200, Max 500, RoF 3; 1000, 2.0;
  Heavy Laser Pistol (TL10); Imp/2d6+2, SS 9, Acc+8, 1/2 300, Max 800, RoF 3; 1500, 3.0;
  Laser Rifle (TL10); Imp/2d6+2, SS 15, Acc+13, 1/2 400, Max 1200, RoF 1; 2000, 7.0;
  Military Laser Rifle (TL10); Imp/2d6+2, SS 15, Acc+15, 1/2 500, Max 2000, RoF 8; 4000, 9.0;
  Gatling Laser (TL10); Imp/21d6, SS 10, Acc+20, 1/2 4000, Max 12000, RoF 4; 20000, 75.0;
  Holdout Laser (TL10); Imp/d6, SS 10, Acc+4, 1/2 50, Max 100, RoF 1; 500, 0;
  Civ. Dinosaur Laser (TL10); Imp/20d6+2, SS 16, Acc +12, 1/2 4000, Max 12000, RoF 1/2; 4000, 9.0;
  Mil. Dinosaur Laser (TL10); Imp/20d6+2, SS 16, Acc +12, 1/2 4000, Max 12000, RoF 1/2; 6000, 10.0;
 category Weapons: X-Ray Lasers
  X-Ray Laser Pistol (TL10); Imp/d6, SS 9, Acc+7, 1/2 200, Max 500, RoF 3; 2000, 2.0;
  Heavy X-Ray Laser Pistol (TL10); Imp/2d6, SS 9, Acc+8, 1/2 300, Max 800, RoF 3; 3000, 3.0;
  X-Ray Laser Rifle (TL10); Imp/2d6, SS 15, Acc+13, 1/2 400, Max 1200, RoF 1; 4000, 7.0;
  Military X-Ray Laser Rifle (TL10); Imp/2d6, SS 15, Acc+15, 1/2 500, Max 2000, RoF 8; 8000, 9.0;
  Gatling X-Ray Laser (TL10); Imp/20d6, SS 10, Acc+20, 1/2 4000, Max 12000, RoF 4; 40000, 75.0;
  Holdout X-Ray Laser (TL10); Imp/d6-1, SS 10, Acc+4, 1/2 50, Max 100, RoF 1; 1000, 0;
  Civ. Dinosaur X-Ray Laser (TL10); Imp/20d6, SS 16, Acc +12, 1/2 4000, Max 24000, RoF 1/2; 4000, 9.0;
  Mil. Dinosaur X-Ray Laser (TL10); Imp/20d6, SS 16, Acc +12, 1/2 4000, Max 24000, RoF 1/2; 6000, 10.0;
 category Weapons: Nerve
  Nerve Pistol I; SS 8, Acc+6, 1/2 15, Max 30, RoF 3; 1000, 2.0;
  Nerve Pistol II; SS 8, Acc+6, 1/2 15, Max 30, RoF 3; 1000, 2.0;
 category Weapons: Paralysis
  Paralysis Gun; SS 6, Acc+4, Max 25, RoF 1; 1500, 5.0;
  Paralysis Rifle; SS 7, Acc+10, Max 50, RoF 1; 1500, 8.0;
 category Armor
  Light Body Armor (TL10); PD 4, DR 30, -1 DX skills; 250, 20.0
  Medium Body Armor (TL10); PD 6, DR 45, -2 DX skills; 1500, 30.0
  Heavy Body Armor (TL10); PD 6, DR 65, -2 DX skills; 2500, 50.0
  Superheavy Body Armor (TL10); PD 6, DR 80, -2 DX skills; 5000, 80.0
 category Survival Gear
  Biphase Rope (3/8"); 2000 lbs, 10 yards; 5, 0.5;
  Biphase Rope (3/4"); 8000 lbs, 10 yards; 30, 2.0;
 category Tools
  Basic Tool Kit (Mechanic TL10); ; 800, 300.0
  Basic Tool Kit (Engineer TL10); ; 800, 300.0
  Basic Tool Kit (Armoury TL10); ; 1200, 100.0
  Basic Tool Kit (Electronics TL10); ; 1200, 100.0
  Mini Tool Kit (Mechanic TL10); ; 400, 20.0
  Mini Tool Kit (Engineer TL10); ; 400, 20.0
  Mini Tool Kit (Armoury TL10); ; 400, 20.0
  Mini Tool Kit (Electronics TL10); ; 400, 20.0
  Portable Shop (Mechanic TL10); ; 4000, 3000.0
  Portable Shop (Engineer TL10); ; 4000, 3000.0
  Portable Shop (Armoury TL10); ; 4000, 3000.0
  Portable Shop (Electronics TL10); ; 7000, 1500.0
 category Thief/Spy Tools
  Lockpicks (TL10); +1 to skill; 200, 0;
  Electronic Lockpick (TL10); +3 to skill; 1500, 3.0;
  Chameleon Suit; -3 to spot/attack, DR+1; 1850, 10.0;
  Holobelt; -1 to attacks; 1100, 4.0;
  Distort Belt; -5 to sensors; 2200, 3.0;
  Holodistort Belt; ; 4000, 5.0;
 category Sensor Equipment
  Scanner (Rad TL10); 1000/2500 yard range; 1000, 1.0;
  Scanner (Chem TL10); 1000/2500 yard range; 1000, 1.0;
  Scanner (Bio TL10); 1000/2500 yard range; 1000, 1.0;
  Scanner (Multi TL10); 1000/2500 yard range; 5000, 5.0;
 category Communications/Information Equipment
  Implant Communicator (TL10); 500 mile range; 1000, 0;
  Master Implant Communicator (TL10); 500 mile range; 1000, 5.0;
  Short-Range Communicator (TL10); 500+ mile range; 50, 0;
  Medium-Range Communicator (TL10); 5000+ mile range; 200, 1.0;
  Medium-Range Video Communicator (TL10); 5000+ mile range; 400, 1.0;
  Long-Range Communicator (TL10); 50000+ mile range; 600, 10.0;
  Long-Range Video Communicator (TL10); 50000+ mile range; 700, 10.0;
 category Life Support Equipment
  Endoskeleton: ST 46-50; +2 ST; 100000000, 0