GURPS data file (this MUST be the first line!) * * This data file was created for use with the GURPS character creation program * (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by * Steve Jackson Games and is only to be used within the limits of the original * copyright on it. Commercial use of this file or the MAKECHAR program is * prohibited by Bill's intellectual property agreement with his employer. * * Note that the MAKECHAR program is case sensitive. That means that "Resist * Fire" is different than "Resist fire" and "resist fire". * * The next line is the "title" of this GURPS data file. It is printed out * as the file is read in. * title Equipment for tech level 10 worlds * * Data item format: * name;description;cost;weight*10;PD;DR;Armor coverage; * type equipment category Weapons: Melee Neurolash I; ; 650, 2.0; Neurolash II; ; 2000, 2.0; category Weapons: Blasters Blaster (TL10); Oth/2d6+8, SS 10, Acc+6, Max 300, Rcl-1, RoF 3; 2000, 2.0; Blast Rifle (TL10); Oth/4d+7, SS 14, Acc+13, 1/2 300, Max 800, Rcl-1, RoF 3; 3000, 10.0; category Weapons: Flamers Flamer (TL10); Fire/2d6+1, SS 4, Acc+12, 1/2 70, Max 150, RoF 1; 1300, 2.0; Flamer/Tripod (TL10); Fire/14d6, SS 6, Acc+20, 1/2 100, Max 300, RoF 1; 10000, 40.0; category Weapons: Lasers Laser Pistol (TL10); Imp/d6+2, SS 9, Acc+7, 1/2 200, Max 500, RoF 3; 1000, 2.0; Heavy Laser Pistol (TL10); Imp/2d6+2, SS 9, Acc+8, 1/2 300, Max 800, RoF 3; 1500, 3.0; Laser Rifle (TL10); Imp/2d6+2, SS 15, Acc+13, 1/2 400, Max 1200, RoF 1; 2000, 7.0; Military Laser Rifle (TL10); Imp/2d6+2, SS 15, Acc+15, 1/2 500, Max 2000, RoF 8; 4000, 9.0; Gatling Laser (TL10); Imp/21d6, SS 10, Acc+20, 1/2 4000, Max 12000, RoF 4; 20000, 75.0; Holdout Laser (TL10); Imp/d6, SS 10, Acc+4, 1/2 50, Max 100, RoF 1; 500, 0; Civ. Dinosaur Laser (TL10); Imp/20d6+2, SS 16, Acc +12, 1/2 4000, Max 12000, RoF 1/2; 4000, 9.0; Mil. Dinosaur Laser (TL10); Imp/20d6+2, SS 16, Acc +12, 1/2 4000, Max 12000, RoF 1/2; 6000, 10.0; category Weapons: X-Ray Lasers X-Ray Laser Pistol (TL10); Imp/d6, SS 9, Acc+7, 1/2 200, Max 500, RoF 3; 2000, 2.0; Heavy X-Ray Laser Pistol (TL10); Imp/2d6, SS 9, Acc+8, 1/2 300, Max 800, RoF 3; 3000, 3.0; X-Ray Laser Rifle (TL10); Imp/2d6, SS 15, Acc+13, 1/2 400, Max 1200, RoF 1; 4000, 7.0; Military X-Ray Laser Rifle (TL10); Imp/2d6, SS 15, Acc+15, 1/2 500, Max 2000, RoF 8; 8000, 9.0; Gatling X-Ray Laser (TL10); Imp/20d6, SS 10, Acc+20, 1/2 4000, Max 12000, RoF 4; 40000, 75.0; Holdout X-Ray Laser (TL10); Imp/d6-1, SS 10, Acc+4, 1/2 50, Max 100, RoF 1; 1000, 0; Civ. Dinosaur X-Ray Laser (TL10); Imp/20d6, SS 16, Acc +12, 1/2 4000, Max 24000, RoF 1/2; 4000, 9.0; Mil. Dinosaur X-Ray Laser (TL10); Imp/20d6, SS 16, Acc +12, 1/2 4000, Max 24000, RoF 1/2; 6000, 10.0; category Weapons: Nerve Nerve Pistol I; SS 8, Acc+6, 1/2 15, Max 30, RoF 3; 1000, 2.0; Nerve Pistol II; SS 8, Acc+6, 1/2 15, Max 30, RoF 3; 1000, 2.0; category Weapons: Paralysis Paralysis Gun; SS 6, Acc+4, Max 25, RoF 1; 1500, 5.0; Paralysis Rifle; SS 7, Acc+10, Max 50, RoF 1; 1500, 8.0; category Armor Light Body Armor (TL10); PD 4, DR 30, -1 DX skills; 250, 20.0 Medium Body Armor (TL10); PD 6, DR 45, -2 DX skills; 1500, 30.0 Heavy Body Armor (TL10); PD 6, DR 65, -2 DX skills; 2500, 50.0 Superheavy Body Armor (TL10); PD 6, DR 80, -2 DX skills; 5000, 80.0 category Survival Gear Biphase Rope (3/8"); 2000 lbs, 10 yards; 5, 0.5; Biphase Rope (3/4"); 8000 lbs, 10 yards; 30, 2.0; category Tools Basic Tool Kit (Mechanic TL10); ; 800, 300.0 Basic Tool Kit (Engineer TL10); ; 800, 300.0 Basic Tool Kit (Armoury TL10); ; 1200, 100.0 Basic Tool Kit (Electronics TL10); ; 1200, 100.0 Mini Tool Kit (Mechanic TL10); ; 400, 20.0 Mini Tool Kit (Engineer TL10); ; 400, 20.0 Mini Tool Kit (Armoury TL10); ; 400, 20.0 Mini Tool Kit (Electronics TL10); ; 400, 20.0 Portable Shop (Mechanic TL10); ; 4000, 3000.0 Portable Shop (Engineer TL10); ; 4000, 3000.0 Portable Shop (Armoury TL10); ; 4000, 3000.0 Portable Shop (Electronics TL10); ; 7000, 1500.0 category Thief/Spy Tools Lockpicks (TL10); +1 to skill; 200, 0; Electronic Lockpick (TL10); +3 to skill; 1500, 3.0; Chameleon Suit; -3 to spot/attack, DR+1; 1850, 10.0; Holobelt; -1 to attacks; 1100, 4.0; Distort Belt; -5 to sensors; 2200, 3.0; Holodistort Belt; ; 4000, 5.0; category Sensor Equipment Scanner (Rad TL10); 1000/2500 yard range; 1000, 1.0; Scanner (Chem TL10); 1000/2500 yard range; 1000, 1.0; Scanner (Bio TL10); 1000/2500 yard range; 1000, 1.0; Scanner (Multi TL10); 1000/2500 yard range; 5000, 5.0; category Communications/Information Equipment Implant Communicator (TL10); 500 mile range; 1000, 0; Master Implant Communicator (TL10); 500 mile range; 1000, 5.0; Short-Range Communicator (TL10); 500+ mile range; 50, 0; Medium-Range Communicator (TL10); 5000+ mile range; 200, 1.0; Medium-Range Video Communicator (TL10); 5000+ mile range; 400, 1.0; Long-Range Communicator (TL10); 50000+ mile range; 600, 10.0; Long-Range Video Communicator (TL10); 50000+ mile range; 700, 10.0; category Life Support Equipment Endoskeleton: ST 46-50; +2 ST; 100000000, 0