GURPS data file (this MUST be the first line!) * * This data file was created for use with the GURPS character creation program * (MAKECHAR) written by Bill Seurer. The material herein is Copyrighted by * Steve Jackson Games and is only to be used within the limits of the original * copyright on it. Commercial use of this file or the MAKECHAR program is * prohibited by Bill's intellectual property agreement with his employer. * * Note that the MAKECHAR program is case sensitive. That means that "Resist * Fire" is different than "Resist fire" and "resist fire". * * The next line is the "title" of this GURPS data file. It is printed out * as the file is read in. * title Equipment for tech level 7 worlds * * Data item format: * name;description;cost;weight*10;PD;DR;Armor coverage; * type equipment category Weapons: Grenades Grenade/Fragmentation (TL7); Cr/3d6+Imp/2d6, 30 yard burst; 25, 1.0 Grenade/Concussion (TL7); Cr/3d6+Imp/1d6-4, 30 yard burst; 25, 1.0 category Weapon Accessories Laser Targetting Scope; +2 to skill; 500, 3.0 category Armor Light Kevlar Vest; PD2,DR4,Covers:3-18; 200, 3.0 Medium Kevlar Vest; PD2,DR8,Covers:3-18; 300, 5.0 Heavy Kevlar Vest; PD2,DR12,Covers:3-18; 400, 7.0 Light Kevlar Suit; PD2,DR4,Covers:3-18; 400, 6.0 Medium Kevlar Suit; PD2,DR8,Covers:3-18; 600, 10.0 Heavy Kevlar Suit; PD2,DR12,Covers:3-18; 800, 14.0 Ablative Vest (TL7); PD4,DR6,Covers:3-18; 100, 15.0 Ablative Suit (TL7); PD4,DR6,Covers:3-18; 200, 30.0 Light Body Armor (TL7); PD4,DR15,Covers:3-18, -1 DX skills; 250, 20.0 category Survival Gear Survival Knife; Cut/Sw-3, Imp/Thr; 100, 1.5 Concentrated Rations; 1 weeks food; 50, 2.0 Filtration Canteen; 1 quart; 175, 1.0 Filtration Canteen Filter; 100 quarts; 25, 1.0 Magnetic Compass; ; 5, 0 Thermo Suit; DR+1; 150, 5.0 Envirobag; ; 75, 6.0 Envirobag Heating Unit; ; 50, 1.0 Pressure Tent (1 man); DR2; 500, 15.0 Pressure Tent (2 man); DR2; 1500, 30.0 Pressure Tent (8 man); DR4; 5000, 150.0 category Thief/Spy Tools Lockpicks (TL7); +1 to skill; 200, 0 Thermal Lockpick; Burns off locks; 500, 1.0 Contact Mike Set; +2 to pick mech. locks; 300, 0 Disguise Kit; +2 disguise skill; 300, 10.0 category Sensor Equipment Light-intensifier Goggles (TL7); ; 200, 1.0 Infared Goggles; ; 1200, 1.0 Anti-glare Goggles; ; 150, 0.5 category Life Support Equipment Air Mask; ; 100, 2.0 Air Tank (TL7); 1 hour; 100, 30.0 Scrubber; 2x tank life; 200, 1.0 Filter attachment; ; 100, 1.0 NBC suit; PD0,DR1,Covers:3-18; 600, 10.0 NBC suit air mask; ; 100, 0 NBC suit anti-corrosive; ; 200, 0 NBC suit PF2 anti-radiation; ; 200, 0 NBC suit PF5 anti-radiation; ; 1000, 0 Vacc Suit; PD 0,DR 1; 1000, 10.0 Vacc Suit Helmet Light; ; 30, 0 Vacc Suit H20/Food System; ; 500, 0 Vacc Suit Waste Relief System; ; 500, 0 Vacc Suit Reflective Coating; Reflec armor, PF2 vs. rad.; 300, 0 Vacc Suit Extra Repair Patches; ; 10, 0 Vacc Suit PF2 anti-radiation; ; 200, 0 Vacc Suit PF5 anti-radiation; ; 1000, 20.0 Vacc Suit PF10 anti-radiation; ; 2000, 40.0 Magnetized Boot Plates; ; 100, 2.0 Hand Thruster; ; 50, 4.0 Thruster Pack; ; 2000, 45.0 Wet Suit; PD0,DR1; 500, 20.0 category Weapons: Automatic pistols AMT Backup 9mmS; Cr/2+0, Acc+0, 1976, US; 180,1.0 Beretta 92 9mmP; Cr/2+2, Acc+3, 1976, IT; 400,2.5 Glock 17 9mmP; Cr/2+2, Acc+3, 1982, AU; 450,2.0 IMI Eagle .44M; Cr/3+0, Acc+3, 1984, IS; 750,4.5 category Weapons: Revolvers (pistols) Colt Python .357M; Cr/3-1, Acc+3, 1955, US; 100,3.0 S&W M29 .44M; Cr/3+0, Acc+2, 1956, US; 100,3.25 Charter Arms Undercover .38Sp; Cr/2-1, Acc+2, 1976, US; 145,1.5 category Weapons: Shotguns category Weapons: Rifles category Weapons: Submachine Guns