TL12-Bender-Unit Note: Yes, I am well aware that SJGames makes a game called Toon. Now excuse me while I wounder about the scan rating of the smelloscope. Bender units are made for bending things so they have above human strength. Futurama lacks power cells or portable nuclear power plants, so robots are powered by turbines. In order not to stink too badly they burn alcohol rather than diesel fuel. The sound and IR masking allow indoor use and are not intended to stealth the robot. Mom's robot company apparently has a little quality control problem in the manufacture of robot brains so Mom's robots tend to have lots of mental disadvantages. (But at least it helps balance out the character point costs.) A generic Bender Unit (as detailed below) would have the following character write up. ST 20, DX 14, IQ 11, HT 12/2, SP 7 CPs: Stats 140, Brain 100, Senses 34, Comm 16, Armor 120, Ugly -10, Reputation: unreliable(-1) -5 for a grand total of 395. Bender himself has at least the following disadvantages: Status(Servant) -5, OPH("Kill all humans", etc) -10, Poor -15, Valuable Property -10, Smokes -5, Bad Temper -10, Bully -10, Cowardice -10, Gluttony (Alcohol) -5, Greed -15, Gullibility -10, Impulsulsiveness -10, Intolerance of humans who date robot babes -5, Kleptomania -15, Laziness -10, Lecherousness -15, Evil Twin (Flexo, rare) -5, Extremely Hazardous Duty -20, and Callous -6 for a total of 191 so his net cost is 204 plus skills and possibly a patron/owner. Design notes: The head detaches and can bounce around on its neck motor. Crew: Robot brain. Subassemblies: Vehicle +0, Body +0, Head -4, 2xArm -4, 2xLeg -1. P&P: two 10,000-kWs rechargeable advanced batterys, 0.5-kW standard gas turbine (short term access), 2,000-kWs rechargeable advanced battery [Head], 0.3-kW legged drivetrain (no access space) [2xLeg]. Fuel: 1.5 gal standard fuel tank (fire modifier -2), 1.5 gal alcohol fuel (fire 10). Occ: Cargo: 4-cf cargo hold Armor F RL B T U Body 3/15 3/15 3/15 3/15 3/15 Head 3/15 3/15 3/15 3/15 3/15 Arm 3/15 3/15 3/15 3/15 3/15 Leg 3/15 3/15 3/15 3/15 3/15 Equipment Head: basic communicator (standard voice, bull horn); medium range radio communicator (5,000-mile range; scrambler); two auditory sensors; olfactory sensor; two visual sensors (acute vision +0, telescopic zoom +4, night vision); small robot brain (complexity 6, +3 DX; sentient); neck motor (ST:3, extendable, striker). Arm: arm motor (ST:20, cheap, extendable). Statistics Size: [LxWxH] 0.5’x1.7’x6’ Payload: 88.7 lbs. Lwt.: 205 lbs. Volume: 7.89 cf Maint.: 152 hours (0.631 mh/day) Price: $17,297 HT: 12 HP: 28 [Body], 2 [Head], 4 each [2xArm], 9 each [2xLeg]. Ground Performance: Motive Power 0.3-kW, Top Speed 14 mph, gAcc 5 mph/s, gDec 20 mph/s, gMR 2.75, gSR 1, Ground Pressure 214 lbs./sf, Off Road Speed 15 mph. Design Notes: TL12 Robotic Medium Frame Standard Materials [Vehicle]. TL12 DR 15 Advanced Metal [Vehicle]. Operating Duration: 2 D 6 H 32 M 44 S. Payload Cost: $0.75 Vehicle Features: computerized controls, sealed, no streamlining. Body: total compartmentalization. Head: full rotation, total compartmentalization. Volume: 5.49 cf [Body], 0.047 cf [Head], 0.08 cf [2xArm], 1.1 cf [2xLeg]. Area: 19 sf [Body], 1 sf [Head], 1.5 sf [2xArm], 6 sf [2xLeg]. Empty Space: 1.05 cf [2xLeg]. Book Options: Vehicles Lite ground speed, Vehicles Expansion crush depth.