Nuclear-Powered Tunneler v1.0 (TL 9) Copyright (c) 1996 by Onno Meyer Besides obvious uses in mining and underground construction, this craft can travel underground, leaving a cavity filled with rubble behind. The nose of the tunneler is a laser-assisted bore. Without sensors or windows, the vehicle has to rely on prepared maps and precision navigation equipment (pairs of INS and laser rangefinders). The tunneler could operate on worlds up to 1.5 G - and obviously it has a sealed environment. The tunneler is a TL09 vehicle [Oct. 95 errata sheet]. Structure: 500 cf expensive heavy body (HT 800), max. load 15 tons, sealed body, four tracks (DR 40, HT 200). Propulsion: 700 KW tracked drivetrain. Power: 750 KW fission power plant (DR 5, HT 60). Excess power 20 KW. Accomodations: Two roomy seats, no windows. Crew Requirements: Driver. Armor: 1,800 points adv. armor, F6/300 B6/300 R6/300 L6/300 T6/300 U6/300. Cargo: None, but 77.125 cf waste space. Accessories: Crashwebs, automatic fire suppression, three-person full lifesystem, two laser rangefinders, mini-airlock, bore (DR 5, HT 400, equipment), two minicomps (C4, DR 3, HT 4, electronics), two INS (DR 3, HT 6, electronics), tactical radio, cellular phone, transponder. Programs: Computer navigation, database (44.7 GB detailed maps), datalink, routine vehicle operation (C2, skill 13). Statistics: Cost $500,000, design mass 9t, maximum payload 6t, current load 1t, loaded mass 10t, size modifier +4, radar signature +4, IR signature +6, acoustic signature +6. Ground Performance: Speed factor 18, top speed 72 mph, acceleration 6 mph/s, deceleration 20 mph/s, MR 0.25, SR 8. Underground Performance: Top speed 6 mph in solid rock, 12 mph in sand, maximum safe depth 1,500 yards. Water and Air Performance: None.