Copyright (c) 1995 Michael Ray CVT-B/0.10 TL10 Corvette, NO FTL This vehicle is expensive & big. It was conveived as a ground to space platform with decent weapons for it's crew size. This is a basic prototype of a TL10 Aerospace Corvette/Patrol Boat. It is strictly STL. It was built to get a feel of what TL10 spacecraft would be like. This was built around a few basic assumptions. A small Corvette would not be built with lot's of redundant hardware to survive long battles. They either die fast or run. A small crew and an automated ship work best, and are necessary to minimize size (it's huge already). Version 1.0 (when I get there) will have FTL ability, probably the BOB drive being worked in the SSUS group. See endnotes for construction variations. This is a light spacecraft built for military duty. It is built around a crew of eight. It is provisioned for 1 year, but will rarely see duty for that long at a time. The `B' model is built with Reactionless Thrusters for 1g. Due to it's size, it carries a great deal of firepower & point defense for it's small crew. Structure: 35,000 cf Advanced Heavy body (triple mass)[HT 12840], Max. load 2,100,000 Lbs, Designed load 1,750,000 Lbs; Excellent Streamlining; Unpowered retractable wheeled motive system with 4 wheels [PD2, HT 535/1070 per wheel]; Waverider wing [PD6, DR2000A, HT6420]; Vertol flight system, sealed body, Total Compartmentalization; 4 24.6 cf universal full traverse mini-turrets (type 1 PDT)[PD6, DR1000A, HT52]; 4 21 cf universal full traverse mini- turrets (type 2 PDT)[PD6, DR1000A, HT46]; 4 21 cf universal full traverse mini-turrets (type 3 PDT)[PD6, DR1000A, HT46]; 4 205 cf universal full traverse turrets (main)[PD6, DR2000A, HT210]; Three engine pods (each pod is PD6, DR2000A, HT3892, 16,518 cf, excellent streamlining) with one 441,875 Lb. Reactionless Thruster and one 177,750 kW large Fusion Power plant each. Propulsion: Four 441,875 Lb. TL10 Reactionless Thrusters for a total of 1,767,500 Lbs, one in the main body, three in engine pods on right, left & top side of fuselage (see above) Power: Five TL10 177,750Kw Large Fusion power plant [DR5, HT580], two in main body, one in each engine pod (see above); 40 Mwh TL10 powercell array [DR5, HT75]. Accommodation: Eight standard quarters in body. Vision: No windows. Crew Requirements: Eight positions; Commander, pilot/XO, co-pilot/nav/comm, defense/EWO, 4 gunner/sensor. Assessories: Radiation shielding [TL10, PF1000], Automatic Fire suppression system, Advanced controls, two 8-man full life support, 8 neural interface sockets, 8 womb seats, 8 GP crew position minicomputers [comp-5, optical, DR2, HT4], provisions for 8 man-years, airlock, mini- airlock-membrane, Improved IR cloaking, Radical Stealth, Ghost Surface, Heavy radar jammer [deceptive, DR2, HT25], 4 chaff dischargers with 15 reloads each, 4 flare dischargers with 15 reloads each, 4 prism dischargers with 15 reloads each, radar detector/locater, laser sensors, 2 extreme range radar [TL10, scan32, range 1600mi, DR2, HT60], 2 extreme range ladar [TL10, scan30, range 600mi, DR2, HT60], 2 long range multiscaner [TL10, scan20, range 20mi, DR2, HT30], 4 advanced low-light TV, 8 virtual panorama, 2 mainframe computers [comp-7, optical, DR2, HT60], 2 INS, GPS, 8 tactical radio (secure), 8 long-distance radio (secure), 2 IFF, 8 EM-communicator, 8 neutrino communicator. Armor: 2000 points TL10 advanced ablative armor on all faces of main body, wings & engine pod's [PD6, DR2000A] Weaponry: Heavy Xaser cannon [ver.|imp.|6dx30(3)|25|20|40mi.|80mi.|4|200kwh] (forward cyberslave mount with auto-stabilizer)[DR5, HT150, 200Kwh/shot]; Heavy N-PAWS [crit.|imp.|6dx100(2)|25|20|15mi.|30mi.|3|400kwh](forward cyberslave mount with auto-stabilizer)[DR5, HT150, 200Kwh/shot]; four Medium Missile Launchers [DR5, HT20] with forty HVGM(tacnuke); two X-heavy Missile Launchers [DR5, HT75] with 20 LRGM(tacnuke); four type 1 Point Defense Turret(PDT) with Hv Gauss minigun [ver.|cr.|6dx3(3)|14|16|1mi.|4.5mi.|60|5000|0.2kwh] [DR5, HT25, 0.2Kwh/shot, 7500 shots/turret] & Lt Gatling Xaser [ver.|imp.|6dx5(2)|10|20|4500|13500|4|2] [DR5, HT15, 2Kwh/shot] ((top, bottom, left, right) full traverse universal turret, autostabilized); four type 2 PDT with Vl N-PAWS [crit.|imp.|6dx30(2)|25|20|3mi.|6mi.|3|40kwh] [DR5, HT20, 40Kwh/shot] ((top, bottom, left, right) full traverse universal turret, autostabilized); four type 3 PDT with Hv. Gatling Xaser [ver.|imp.|6dx10(2)|25|20|6mi.|15mi.|4|20kwh] [DR5, HT30, 10Kwh/shot] ((top, bottom, left, right) full traverse universal turret, autostabilized); four Main weapon turrets with one Medium Xaser Cannon [ver.|imp.|6dx20(3)|25|20|20mi.|50mi.|4|100kwh] [DR5, HT100, 100Kwh/shot] and two Md. N-PAWS [ver.|imp.|6dx70(2)|25|20|10mi.|20mi.|3|200kwh] [DR5, HT100, 200Kwh/shot]((top, bottom, left, right) full traverse universal turret, autostabilized). Cargo: 272.8 cf, 22.9 tons. Statistics: $ 1,955,956,602.80; design mass: 1,702,596 Lbs; Max payload: 397,403 Lbs; Max designed payload: 47,403(23.7 tons); max cargo load: 395,803 Lbs; Max designed cargo load: 45,803 Lbs(22.9 tons); current payload: 1600 Lbs (8 crew); loaded mass: 1,704,196 Lbs (852.3 tons); Size modifier: +9; Radar signature: -3; IR Signature: +5; Acoustic signature: +3(+7 moving on land) Ground performance: Ground speed factor: 26; top speed: 260; acceleration: 10; deceleration: 10; MR: 0.25; SR:7 Water performance: None. Air Performance: Air speed factor: 162; Top speed: 1625 mph; MR: 7.75; SR: 6; acceleration: 20; deceleration: 15; stall speed: 0(vertol); ceiling N/A. Space Performance: 1.01g acceleration ENDNOTES: I have taken a few liberties with the construction rules to make construction easier. The first and biggest is that I use a formula [armorfactor=(((Volume)^(2/3))*6)] to determine the armor factor instead of using the table. Aside from being a lot easier to work with in a spreadsheet, it gives a better feel, eliminating the step effect of the table (I suspect the table was created to reduce the math for those without the mathematical inclinations). I also assume that engine pods can be up to 80% of the main body size (if the main body is streamlined, then the pod must also be similarly streamlined, or limited to 10% of body size). I have also interpolated the superstructure table to create an advanced material (for advanced superstructures on advanced bodies). I also provide extra g-stressing for the ship, by multiplying the body and superstructure by the g-stress factor (in this case three, basically the body & superstructure material are tripled). This provides a factor of two protection on the ship's maximum thrust. Everything else is pretty much stock Vehicles TL10. While this vehicle has a heavy body, I designed it to only use a max of 50 Lbs/cf. In space, it will have a reduced acceleration if the payload goes higher than this, but it will work. In an atmosphere, it will have much more effect, the vertol thrust only slightly exxceeds the 50lbs/cf range. Dropping below the 350mph stall speed is BAD. One last note, as this craft is now, it's ground speed cannot reach stall speed, it will have to use the vertol function to assist (or take off pure VTOL). I may need to add a variable-sweep function on future versions. I choose not to increase the already high complexity on this version.