Scout Shuttle v1.0 (TL 11) Copyright 1996 by Onno Meyer Unlike a scoutship, the scout shuttle operates from a nearby basecraft (like a more clumsy freighter). At the cost of crew comforts and endurance, the performance is increased to survive strange new worlds. It has two miniguns (ver|cr|8d(3)|4|15|1,000|3 mi.|100|16,000|0.1 KWh), a xaser (ver|imp|6d*7(2)|0|20|4 mi.|10 mi.|4*|10 KWh) and second-rate ECM for self-defense. Sensors are 4.5-mile gravscanners, 72-mile thermographs, 240-mile xadars, 20-mile multiscanners and ALLTVs, usually augmented with probe robots on hardpoints. The shuttle can operate on worlds up to 3 G. The shuttle uses TL11 tech [Oct. 95 errata sheet] with the hyperdrive from Space. Structure: 2,000 cf expensive heavy body (HT 2,000), maximum load 60 tons, superior streamlining, sealed body, four retractable skids (DR 40, HT 167), vertol lift and advanced controls. Two 10 cf full-traverse pop miniturrets (DR 100). Propulsion: Twin 60t reactionless drives (DR 5, HT 300) and a hyperdrive generator (DR 5, HT 75). Power: Two 7 MW small fusion plants (DR 5, HT 60) and 6 MWh rechargeable power cells (DR 5, HT 20). Excess power 1,806 KW. Accomodations: Eight roomy seats, no significant windows. Crew Requirements: Pilot and navigator, usually three maintenance robots. Armor: 1,200 points adv. armor, F6/200 B6/200 R6/200 L6/200 T6/200 U6/200. Cargo: 200 cf (and 38.3 cf access space). Accessories: 13 dischargers, compact fire extinguisher, G-seats, basic IR cloaking, laser sensors, 14-person full life support, rad shielding, partial stealth, two medium gravscanners with rangefinder (scan 22, DR 3, HT 20, electronics), two long-range thermographs (scan 26, DR 3, HT 10, electronics), two long-range xadars with rangefinder (scan 28, DR 3, HT 20, electronics), two medium multiscanners (scan 20, DR 3, HT 6, electronics), four ALLTV (+8), two HUDWAC with virtual panorama & pupil scanner, three forcelocks, ramp, four opt. minicomps (C6, DR 3, HT 4, electronics), dual controls, galley, two INS (DR 3, HT 6, electronics), two neural interface jacks, four secure long-distance radios (DR 3, HT 4, electronics), two IFF, two terrain-following radars, four EM coms, four neutrino coms. Programs: Computer navigation, database (81.4 GB recognition guides and maps), datalink, sensor operation (C6, skill 20 or +9), 3*gunner (C5, skill 16 or +6), tactical vehicle operation (C6, skill 19), 3*targeting (C5, +9). Weaponry: Two autostabilized lt. gauss miniguns (DR 5, HT 15) with 16,000 darts each in universal turret mounts, a concealed, autostabilized med. gatling xaser (DR 5, HT 20) in a front cyberslave and four hardpoints. Statistics: Cost $6,400,000, design mass 18t, maximum payload 42t, max. cargo 6t, current load 2t, loaded mass 20t, size modifier +5, radar signature -2, IR signature +1, acoustic signature +2. Ground and Water Performance: None. Air Performance: Speed factor 90, top speed 1,530 mph, acceleration 34 mph/s, deceleration 5 mph/s, MR 4.75, SR 3, ceiling unlimited. Space Performance: Acceleration 6 G, hyperdrive recharge time 65 min.