The City of Bramhill The City of Bramhill is located on the western shore of Durrin, at the mouth of the Steinly river. Bramhill is a shining example of modern living, there are even sewers to keep the city clean. The wealth of Bramhill comes not only from it's being the nations capitol, but also from the fact that it sits on two major trade arteries. Ships traveling between the northern and southern continents find Bramhill an excellent port of call, as it has an excellent harbor. In addition, since Bramhill sits on the bank of the Steinly river, which drains much of the Maracaran Rainforest basin, it is the main route by which forest products reach other markets. One of the tributaries also drains part of The Ironrocks Range, and the local Ironrocks use this river as a trade route, instead of hauling products across the range to Isthmus City. In addition, another of Steinly's' many tributaries drains part of the Illhillians territory. If the Illhillians want any products delivered, and don't want to depend on caravans, the Steinly is the only way they can receive goods. A very profitable situation for Bramhill, indeed. Bramhill is situated on the northern bank of the Steinly River, but near enough to the coast to gain the benefits of a changing tide. Bramhill itself is a walled city, with tall square garrison towers a strategic points along the wall. There are even watch towers along the river front, as most attacks would likely come from here, to avoid the walls. Common fields and parade grounds surround the city to a distance of at least one bowshot, and the actual parade grounds are two bowshots wide. The parade grounds are kept clear of buildings, not only for defense, but also to provide a location for yearly festivals and jousts. Downstream from the city (to the west) are the stockyards. This area is used to pen livestock which cannot be safely stored in the city. These yards are rarely full, and then only during festivals, when farmers and herdsmen bring their herds to market. Exotic creatures like War Unicorns from the Eastern Savanalands are kept here, as these creatures are not comfortable among so many unwashed people. One of the stockyard barns has been reconditioned, and has now become The Cock and Bull Gaming Club. Across the river from Bramhill is the town of Crossways, which is really little more than a collection of warehouses, inns and ferrymen's homes. Crossways benefits from much of the traffic from the Ironrock Range, but little else crosses the river here. The city itself is divided roughly in half diagonally by High Street, which is a continuation of the main road in Bramhillian, The High Road. The High Road presently bypasses the city on the opposite side of the festival and parade grounds, although it once ran through the city. To the north of High Street is much of the wealth which can be found in the city, and to the south are most of the people. The entire northern wall of the city is also the southern wall of the Citadel. The Citadel contains the Kings inner sanctum, as well as most of the administrative offices involved in running the country. This position means that anyone attacking the Citadel must traverse the entire breadth of the city. In the northeast corner of the city is the Queens Garden, a public garden supported by Queen Ariana, and the one cent charge levied against all users. Anyone may enter the garden, and they may stay as long as they wish, excepting of course that the gardens close at dusk. The Royal Family has a private garden within the Citadel, but can sometimes be found here as well. The northwest quadrant of the city is the Noble Section. The nine Noble families who hold permanent residences in the city reside here. Each of their estates says something about the family, from the virtual fortress of the Rowe family, to the Knowles open and airy estate. Next to the Noble section are the local churches. Each of the major religions have a church here, even Fulcindare, although his church (of course) is also a working blacksmith shop. The entire waterfront is devoted to shipping. The communal docks are located along the upstream half of the waterfront, while the Royal Docks and the Shipyards are located downstream. Any ship may dock at the communal docks, for a fee, but only ships needing repairs may dock on the Royal Docks. Behind the communal docks are several small warehouses, as well as The Mariners Fellowship House, The Fish Market, and The Customs House. All ship captains must immediately supply a shipping manifest to the Customs House after docking. Most of the people who make their living on the sea and the river live between the communal docks and High Street. The Crown has two huge warehouses located next to the Royal Docks, and these warehouses are used for storehouses, and as safe storage for contraband items. The shipyards are an impressive sight, and the launching of a new ship invariably brings a crowd. Beyond the Shipyards (behind a tall stone wall) is the poorer section of town. Many of the servants and low laborers live in this section of town, and the area is infested with thieves, cutthroats and beggars. King Street divides the town in half from the Citadel to the Royal Docks, dividing the communal docks from the Royal Docks. Where King Street meets High Street is THE MARKETPLACE. The Marketplace is a large open courtyard which is invariable crowded with people, stalls, tents, hawkers and hustlers. The only continuity to The Marketplace are the permanent stalls set against the surrounding buildings, and The Pinnacle. The Pinnacle is a tall thin obelisk set atop a number of low platforms, the effect of which is to surround The Pinnacle with a number of steps. Anyone seeking workers comes here and shouts their needs, people interested approach, and are given more information. The permanent stalls are rented by the day, or week, and the price varies depending on demand. These stalls are abandoned during the night, as they cannot be locked. Almost anything can be found in The Marketplace. The northwest section of the city is mostly small merchants, and the occasional lesser nobles home. Many of the merchants have strong shipping interests, but beyond that they may be from any profession. The center of the city is devoted to craftsmen and their shops. In general, like the rest of the city, those living nearest the Citadel have the most money, and those living nearer the docks have the least. Important People in Bramhill King Gillian-Right and Just ruler of Bramhill. Passable ruler, seems competent. King Gill-Gillian's father, abdicated to son on death of wife, so that he could devote his live to grandkids and enjoying himself. Still active at state functions. Queen Ariana-Daughter of Tashnian noble family, married of convenience, now loves Gillian, and he returns that love. Prince Gregorian-Spent several years serving in/leading the royal navy. Presently wooing the younger daughter of a minor noble house. Mage Johnathan- Second son, a member of L'Acadamie de Sorceries, Johnathan is no longer in line for the throne, but family loyalty brought him back to court to serve as court wizard. Sister Sarbah- When Princess Sarbah and her lover, Morgaine Rowe realized that their families would not let them wed, they both married Papincolae, and left their noble lives. They are now devoted to one another, and to their god. Princess Daissa- Eligible princess who plays the noble dandies off against one another. Was serious about one suitor, but dumped him and has spent much of her time in study, and in her garden. Princess Pauli-Youngest daughter of Gillian and Ariana, recently married, and will soon be leaving the city to travel to their new home. Prince Jalin- Training to become a knight, presently squired in his uncles keep in Tashnais. Has not been home for several years. Lord Avione and Lady Bianche Clairmont Have open courtyard, with highly stylized, but very defensible home. Their oldest son Bernard is a blacksheep, and has even been adventuring! Bernard, Robert and Robin, Dorothy and Stephen. Lord Jas and Lady Karen Dumville Lord Jas loves puzzles, and the backyard is a huge maze. Yearly parties to unveil a new maze. Youngest daughter looking for a suitor. Susan and Carl, Richard and Laurette, Laurie. Lord Arthur and Lady Catherine Forsythe Their home is constantly under construction for some reason or other. Nancy seems to be inclined toward Tiedeman already. Children all in teens. William, Nancy, Kathryn. Lord Francis and Lady Sibilee Knowles Have a large open yard, with a fountain of a nude nymph pouring water. The family owns the nearby stables. Judith, Brett, Leonard and Colleen. Lady Joyce Livak and Lord Lael Lindsay Lord Livak died in a jousting accident a decade ago. Lord Lael has since married the fair lady, but not for money since all inheritance will go to children or to Papincolae. Roman, Bonne, Sharon. Lord Bernard and Lady Judith Newton Often have garden parties, and sometimes invite better off of the merchant class. Lord Newton has many shipping concerns. Douglas and Michelle, Scott and Viola. Lord Charles and Lady Florence Rowe Lord Rowe dislikes the king, but stays nearby to keep track of him. Morgain wanted t marry princess, but Charles refused. There are still hard feelings between Charles and Morgain. The other children are looking for their own way to escape their father. Katrina, Gerald and Persis, Kenneth, Morgain, Theresa. Lord Harrison and Lady Donna Thorpe The Thorpes own a lot of property in the poor quarter, and are bleeding it dry. Michael doesn't approve. Beverly, Michael and Lyn, Darlene and Maurice. Lord Albert and Lady Diane Williams Simple unpretentious mansion, the most liked of all the nobles, treat everyone with respect, even if they do avoid the riffraff. Andrew, Blare and Linnette. NOBLES WITH NEARBY ESTATES Kebradian, Grams, Blach, Albee, Beuchler, Petrusich, Hyde, Whitcomb, Tuthill, Racusen, Jaffe, Powell, Ashenbach, Vogelmann, Webster, Pacy, Gobin, Halpern, Bologoni, Ellsworth