Copyright (c) 1996 by Sebastien Andrivet Of course, SHADOWRUN is (c) FASA Corp, GURPS is (c) Steve Jackson Games, and I suppose the symbol "(c)" must be (c) somebody. This article was written without knowledge or consent of anybody, including myself, and does not infringe whatever rights anybody might have about the material I cited. ---------------------------------------------------------------------------- Metahumanity The main metahuman races, described under the Fantasy Folks format ; refer to Chapter 5, SRII, for a more complete description. At the very least, this part will show those who never noticed that the Shadowrun metahumans are mean. Their stats boni and penalties have nevertheless been watered down from Shadowrun Dwarves (70 pts) Attributes: ST +4 (-5% doesn't improve jumping abilities, +43) DX -2 (-15) HT +2 (+20) Advantages: Strong Will +2 (+8), Infravision (+15), DR +1 (+3), Increased Life Expectancy 1 (+5), Manual Dextrerity +2 (6), Resist Disease +4 (8). Disadvantages: Social Stigma (2nd class citizen, -5) in most places, and Real Short (new disad worth 12 points ; apply all game effects of Dwarfism, but can have an average appearance, and does not stand out since his size his standard for his race). Size : Substract 65cm to a Dwarf's height as calculated with his ST, and substract 60 lbs to his weight. Elves (61 pts for males, 60 pts for females) Attributes: DX +2 (+20) Advantages: Handsome/Beautiful appearance (+15), Charisma +1 (+5), Night vision (+10), Do Not Age (+15), +2 bonus to any Savoir-faire skill (+1) Disadvantages: Social Stigma (2nd class citizen, -5) in most places. A female elf receive a 1-point racial disadvantage : Pregnancy Lasts 12 Months. An Odious Personal Habit (Arrogance) at -5 or -10, or perhaps some kind of Intolerance, is a strong possibility, but is not mandatory. Size : Add +6 to an elf's ST when determining his height, and +2 when determining his weight Orks (107 pts) Attributes: ST +5 (+60) IQ -2 (-15) HT +5 (+60) Advantages: +4 hit points (+20), Night Vision (+10), High Pain Threshold (+10). Short pregnancies are not an advantage for female orks, as the number of babies they have to take care of is often pretty high. Disadvantages: -2 reputation (80% of people see them as coarse, violent fraggers : -8 pts),Social Stigma in most places (2nd class citizen, -5), Low Life Expectancy 2 (-20), Unattractive appearance (-5). Many orks suffer from various degrees of poverty, and some are Uneducated. Size : Add +1 to an ork's ST when determining his height, and add 30lbs to his weight. Trolls (182 pts. Tough life, chummer). Attributes: Increased Strenght 20/15 (+84, Natural) DX -2 (-15) IQ -3 (-20) HT +8 (+125) Advantages: DR 3 (+9), High Pain Threshold (+10), +6 hit points (+30), Infravision (+15), Longer Arms 1 (+10), Hard to Kill 2 (+10). Since trolls have a wide phenotypal variety, you may also choose to have Butting Horns, Cast-Iron stomach... (not figured in racial package). Disadvantages: Inconvenient Size (-15), Short Life Expectancy 1 (-10), reduced Move -1 (-5), Reduced Manual Dexterity -3 (-9), a -3 reputation (80% of people see them as coarse, violent fraggers : -12 pts), a Social Stigma in most places (2nd class citizen, -5), Ugly fraggers (-10), Short Attention Span (-10). Many trolls suffer from various degrees of poverty, and some are Uneducated or have Bad Temper. Size : Trolls are BIG. Add 85cm to their height as determined with their ST, and multiply their ST-calculated weight by 2,25.