v01.n074 1: Re: GURPS Predestination 2: Windows mapper 3: Unsub 4: Re: About the passive defense..... 5: Re: miniatures 6: Re: Morality of robots 7: Re: Magic 8: marlin's rules modifications 9: Re: Defense rolls 10: Re: marlin's rules modifications 11: Re: GURPS Predestination 12: Re: GURPS Predestination 13: Windows mapper / mail problem 14: Re: Figs/Maps 15: Re: marlin's rules modifications 16: Re: marlin's rules modifications 17: Re: Question about Ancient/Medieval Hand Weapons 18: Re: Fluff Vote 19: Re: More GURPS Starships - TL 11 20: Space command & control, Re: Nukes 21: Marlin's parry varient 22: Re: marlin's rules modifications 23: Re: Use of Feinting, Quick-Contest ... v01.n075 1: Re: GURPS Predestination 2: Re: Magic 3: Re: marlin's rules modifications 4: Re: Stealth Spacecraft 5: Re: Use of Feinting, Quick-Contest ... 6: Re: Magic 7: Re: Fluff? (fwd) 8: Re: Magic 9: Re: About the passive defense..... 10: Re: Fluff Vote 11: Fluff vote 12: Re: GURPS Predestination 13: Military Robots/RPVs (no morality!!!!!!!!!!!!) 14: Re: More GURPS Starships - TL 11 15: Re: Space command & control, Re: Nukes 16: Re: Magic -Reply 17: Re: marlin's rules modifications 18: GURPS Marvel PBEM still open... 19: Yes, this list has no lint trap 20: Re: GURPS Predestination (fwd) v01.n076 1: Re: About Star Wars.. 2: About the full combat system (Re: Kromm) 3: Re: Use of Feinting, Quick-Contest ... 4: Re: Magic 5: Re: More GURPS Starships - TL 11 6: Re: More GURPS Starships - TL 11 7: Re: About the passive defense..... 8: Re: Star Wars banking (was VEHICLES Question - Stars...) 9: Re: Forwarding Message 10: Re: Sorry to flame...... 11: Re: marlin's rules modifications 12: A Tolkein Elf 13: Re: marlin's rules modifications 14: Re: miniatures 15: Re: Magic -Reply 16: ST -> HP, HT -> Fatigue 17: Re: About the full combat system (Re: Kromm) 18: Re: About the full combat system (Re: Kromm) 19: Retreating and turn sequence 20: Magic 21: Magic -Reply 22: Re: marlin's rules modifications 23: Comment on message... v01.n077 1: Re: About the full combat system (Re: Kromm) 2: Re- Use of Feinting, Quick-Cont 3: Re: About the full combat system (Re: Kromm) 4: Re: Retreating and turn sequence 5: Re: About the full combat system 6: Retreating and turn sequence 7: Re: Stealth Spacecraft 8: Re: Use of Feinting, Quick-Contest ... 9: Retreating 10: Re: Retreating and turn sequence 11: Re: Stealth Spacecraft 12: Guns and Aim 13: Re: A Tolkein Elf 14: Re: marlin's rules modifications 15: Re: Marlin's parry varient 16: Immortal combat 17: Re: miniatures 18: Re: marlin's rules modifications 19: Re: miniatures 20: Re: GURPS: Skill Costs 21: Re: vehicles design 22: Re: More GURPS Starships - TL 11 23: Re: GURPS: Skill Costs v01.n078 1: ST -> HP, HT -> Fatigue 2: About the passive defense 3: Re: miniatures 4: Re: Figs/Maps 5: Figs/Maps 6: Figures/maps (was Windows Map..) 7: Re: Question about Ancient/Me... 8: Invulnerability?? 9: Re: Magic 10: Re: Magic-reply 11: Re: A Tolkein Elf 12: Re: Figs/Maps 13: Meta Magic System (Draft) 14: Re: miniatures 15: Re: A Tolkein Elf 16: Re: More GURPS Starships - TL 11 17: Re: Magic -Reply -Reply 18: Re: Magic 19: Re: Retreating v01.n079 1: Re[2]: miniatures 2: Re: Immortal combat 3: Re: A Tolkein Elf 4: Re: marlin's rules modifications 5: Re: Morality of robots 6: Re: More GURPS Starships - TL 11 7: Re: Magic -reply 8: Re: vehicles design 9: Re: More GURPS Starships - TL 11 10: Magic a slightly different twist 11: Re: Forwarding Message 12: Re: Space command & control, Re: Nukes 13: Cardboard Heroes 14: Re: Military Robots ( CHTORR ! ! ! ) 15: Re: Magic 16: Re: Re- Use of Feinting, Quick-Cont 17: Re: Magic 18: Re: Magic (Mastery) 19: Re: More GURPS Starships - TL 11 20: Re: Immortal combat 21: Re: Cardboard Heroes 22: I loved Cardboard heroes. 23: Re: Magic v01.n080 1: Re: Cardboard Heroes 2: Re: Re- Use of Feinting, Quick-Cont 3: Re: Retreating and turn sequence 4: Re: Retreating and turn sequence 5: Re: Guns and Aim 6: Re: Forwarding Message 7: Re: Stealth Spacecraft 8: Re: Invulnerability?? 9: Re: Cardboard Heroes 10: Re: Guns and Aim 11: Re: Figs/Maps 12: Re: More GURPS Starships - TL 11 13: Re: Invulnerability?? 14: Re: Immortal combat 15: Re: Guns and Aim 16: Marlin's parry varient 17: Re: Cardboard Heroes 18: Re: Retreating and turn sequence 19: Re: miniatures 20: Re: Magic -Reply -Reply 21: Re: Morality of robots 22: Re: Cardboard Heroes 23: Re: Stealth Spacecraft 24: Re: miniatures 25: Re: Invulnerability?? 26: Re: Invulnerability?? v01.n081 1: Re:cardboard heroes 2: Re: Magic (Mastery) 3: Re: Cardboard Heroes (fwd) 4: Re: Invulnerability?? 5: Re: Cardboard Heroes 6: Magic a slightly different twist -Reply 7: Re: Cardboard Heroes 8: Re: Magic -Reply -Reply 9: Re: Re- Use of Feinting, Quick-Cont 10: Guns and Aim 11: Re: Stealth Spacecraft 12: Re: More GURPS Starships - TL 11 13: Re: Cardboard Heroes 14: Re: More GURPS Starships - TL 11 15: Re: miniatures 16: Re: Space command & control, Re: Nukes 17: Re: More GURPS Starships - TL 11 18: Re: More GURPS Starships - TL 11 19: Re: Space command & control, Re: Nukes 20: Re: Magic 21: Re: Invulnerability?? 22: Packaging Cardboard Heroes 23: Re: Space command & control, Re: Nukes v01.n082 1: Re: Magic a slightly different twist -Reply 2: Re: vehicles design 3: Re: Cardboard Heroes 4: Re: Stealth Spacecraft 5: Re: More GURPS Starships - TL 11 6: Cardboard Heroes (fwd) 7: Re: Guns and Aim 8: Re: Re- Use of Feinting, Quick-Cont 9: Re: Cardboard Heroes 10: Re: Invulnerability?? 11: Re: Invulnerability?? 12: Re: A Tolkein Elf 13: Re: Immortal combat 14: Guns and Aim 15: Re: Packaging Cardboard Heroes 16: Re: More GURPS Starships - TL 11 17: Re: Immortal combat 18: Re: Guns and Aim 19: Re: Invulnerability?? 20: Re: About the passive defense..... 21: Re: Immortal combat 22: Re: Military Robots ( CHTORR ! ! ! ) 23: Re: More GURPS Starships - TL 11 24: Cardboard hereos.... 25: Re: More GURPS Starships - TL 11 v01.n083 1: Re: Stealth Spacecraft 2: Re: More GURPS Starships - TL 11 3: Re: Cardboard Heroes 4: Re: Guns and Aim 5: Test_if_it_comes_through 6: FACS: list of rules ... 7: GURPS: scale, rules, inconsistancies **LONG!** 8: Re: Magic 9: Re: Space command & control, Re: Nukes 10: Re: Magic a slightly different twist 11: Re: Guns and Aim 12: Re: About the passive defense..... 13: IR detection in space. 14: Re: More GURPS Starships - TL 11 15: Re: Packaging Cardboard Heroes 16: Re: Cardboard Heroes 17: Re: More GURPS Starships - TL 11 18: Re: Re- Use of Feinting, Quick-Cont 19: Re: More GURPS Starships - TL 11 20: Re: Retreating and turn sequence 21: Re: IR detection in space. v01.n084 1: Retreating and turn sequence 2: Re: GURPS: scale, rules, inconsistancies **LONG!** 3: Re: GURPS: scale, rules, inconsistancies **LONG!** 4: Re: IR detection in space 5: IR detection in space. 6: Cost of being a mage 7: Re- Use of Feinting 8: Re: More GURPS Starships - TL 11 9: Re: More GURPS Starships - TL 11 10: Re: Cardboard Hero's 11: Re: IR detection in space. 12: Re: Packaging Cardboard Heroes 13: Re: Stealth Spacecraft 14: Re: Fluff Vote 15: Re: magic 16: Re: More GURPS Starships - TL 11 17: Re: Guns and Aim 18: Re: More GURPS Starships - TL 11 19: Re: Stealth Spacecraft v01.n085 1: Re: Stealth Spacecraft 2: Re: Packaging Cardboard Heroes 3: Re: Stealth Spacecraft 4: Re: Stealth Spacecraft 5: Guns and Aim 6: Re: Morality of robots 7: GURPS: scale, rules, etc. 8: Re: marlin's rules modifications 9: Re: Retreating and turn sequence 10: Martial Arts Maneuver & CyberPunk netrunning quick references 11: Re: marlin's rules modifications 12: Re: More GURPS Starships - TL 11 13: Re: Packaging Cardboard Heroes 14: Re: Packaging Cardboard Heroes 15: Re: Magic a slightly different twist 16: Alarums-L: a place to get off topic 17: Re: marlin's rules modifications 18: Re: marlin's rules modifications 19: Re: Cardboard Heroes 20: [none] 21: Re: Magic a slightly different twist 22: Re: Cardboard Heroes 23: Re: IR detection in space. 24: Re: More GURPS Starships - TL 11 25: Re: marlin's rules modifications 26: Re: More GURPS Starships - TL 11 27: Re: More GURPS Starships - TL 11 28: Re: Re- Use of Feinting v01.n086 1: Re: Re- Use of Feinting 2: Re: Stealth Spacecraft 3: Re: Morality of robots 4: Re: More GURPS Starships - TL 11 5: Re: marlin's rules modifications 6: Re: Stealth Spacecraft 7: Re: Re- Use of Feinting 8: Re: GURPS: scale, rules, inconsistancies **LONG!** 9: Re: Re- Use of Feinting 10: GURPS Robots? 11: Re: Guns and Aim 12: Re: More GURPS Starships - TL 11 13: Re: Packaging Cardboard Heroes 14: Re: IR detection in space. 15: Re: More GURPS Starships - TL 11 16: Re: GURPS Robots? 17: Battleships and nukes 18: Re: More GURPS Starships - TL 11 19: Re: More GURPS Starships - TL 11 20: Nukes? 21: Re: More GURPS Starships - TL 11 22: Re: More GURPS Starships - TL 11 23: Test -- no need to read 24: Re: Space command & control, Re: Nukes 25: Vehicle of the Week 19 - Tramp Trader 26: Re: Nukes? v01.n087 1: Re: Packaging Cardboard Heroes 2: Re: Guns and Aim 3: Re: Martial Arts Maneuver & CyberPunk netrunning quick references 4: Re: More GURPS Starships - TL 11 5: Re: Nukes? 6: Re: Magic a slightly different twist 7: Re: More GURPS Starships - TL 11 8: RE: Martial Arts Maneuver & CyberPunk netrunning quick references 9: Re: More GURPS Starships - TL 11 10: Re: Cardboard Heroes 11: Re: Guns and Aim 12: Re: Stealth Spacecraft 13: Re: More GURPS Starships - TL 11 14: Re: Packaging Cardboard Heroes 15: Re: More GURPS Starships - TL 11 16: Re: More GURPS Starships - TL 11 17: Printing Cardboard Heroes 18: Re: Cardboard Heroes 19: GUPRS Compendium 20: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 21: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 22: Tach auch 23: Re: More GURPS Starships - TL 11 24: SPACESPAM: Basic building questions 25: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 26: Re: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 27: [Vehicle] TL6/7 space shuttle v01.n088 1: Re: More GURPS Starships - TL 11 2: Re: More GURPS Starships - TL 11 3: Re: More GURPS Starships - TL 11 4: Nuclear weapons vs sensors 5: Re: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 6: Grimoire, Russia, Warehouse 23 7: after the bomb (not tmnt!) 8: Grimoire, Russia, Warehouse 23 9: Re: [Vehicle] TL6/7 space shuttle 10: Re: Nuclear weapons vs sensors 11: Re: Martial Arts Maneuver & CyberPunk netrunning.... 12: Makechar files 13: Re: Guns and Aim 14: Re: More GURPS Starships - TL 11 15: Re: Grimoire, Russia, Warehouse 23 16: Re: IR detection in space. 17: Re: More GURPS Starships - TL 11 18: Re: Cardboard Heroes 19: Re: More GURPS Starships - TL 11 20: Re: Makechar files 21: Gurps Horror Campaign Recommendations Wanted 22: Re: Space command & control, Re: Nukes 23: Sound question (was Re: [Vehicle] TL6/7 space shuttle) 24: Space Shared Universe Survey 25: Re: Tach auch 26: Re: Nuclear weapons vs sensors 27: Re: More GURPS Starships - TL 11 28: Re: More GURPS Starships - TL 11 29: Re: Guns and Aim 30: RE: Printing Cardboard Heroes v01.n089 1: Re: Makechar files 2: Re: Printing Cardboard Heroes 3: Re: Nuclear weapons vs sensors 4: Combat scale 5: Re: Makechar files 6: Re: Nuclear weapons vs sensors 7: Re: Nuclear weapons vs sensors 8: MakeChar Information 9: Re: Nuclear weapons vs sensors 10: Re: Nuclear weapons vs sensors 11: Re: Grimoire, Russia, Warehouse 23 12: Re: Grimoire, Russia, Warehouse 23 13: GURPS Star Trek 14: Overloading Sensors 15: Re: More GURPS Starships - TL 11 16: Re: Nuclear weapons vs sensors 17: Re: IR detection in space. 18: Re: More GURPS Starships - TL 11 19: Re: Makechar files 20: Re: IR detection in space 21: GURPS Compendium 22: dan frohlich's web page 23: Re: Nuclear weapons vs sensors 24: Re: Space Shared Universe Survey 25: Re: GURPS Star Trek 26: bioweapons 27: Re [Vehicle] TL6/7 space shuttle 28: Re: Grimoire, Russia, Warehouse 23 29: Re: Nuclear weapons vs sensors 30: Re: Grimoire, Russia, Warehouse 23 31: Re: Grimoire, Russia, Warehouse 23 32: Martial Arts combat "turns" v01.n090 1: GURPS Star Trek 2: CD-ROM Heroes 3: Re: More GURPS Starships - TL 11 4: TL 11 missles. 5: Re: Nuclear weapons vs sensors 6: Re: TL 11 missles. 7: Re: Space command & control, Re: Nukes 8: Re: Gurps Horror Campaign Recommendations Wanted 9: Re: More GURPS Starships - TL 11 10: FW: Re: Grimoire, Russia, Warehouse 23 11: FW: Re: Stealth Spacecraft 12: SPACESPAM - Space Universes 13: Re: Martial Arts combat "turns" 14: Re: Grimoire, Russia, Warehouse 23 15: Re: Printing Cardboard Heroes 16: Re: Nuclear weapons vs sensors 17: Re: Grimoire, Russia, Warehouse 23 18: Re: Nuclear weapons vs sensors 19: Re: Gurps Horror Campaign Recommendations Wanted 20: Even More TL11 Spacecraft (long) v01.n091 1: CD-ROM Heroes 2: Re: Question about Ancient/Medieval Weapons 3: Re: CD-ROM Heroes 4: Sensor Cutouts 5: Smart Missiles 6: Airfields/Modern Day Nukes 7: IR Detection/Sensors 8: Re: bioweapons 9: SPACESPAM:My Universe 10: Re: Nuclear weapons vs sensors 11: Re: Martial Arts combat "turns" 12: Re: Nuclear weapons vs sensors 13: Re: Even More TL11 Spacecraft (long) 14: Re: CD-ROM Heroes 15: Re: Question about Ancient/Medieval Weapons 16: Re: bioweapons 17: Re: Nuclear weapons vs sensors 18: Re: Nuclear weapons vs sensors 19: Guns and Aim 20: Re: Nuclear weapons vs sensors 21: Gurps Horror Campaign Recommendations Wanted 22: Re: Nuclear weapons vs sensors v01.n092 1: Re: Question about Ancient/Medieval Weapons 2: Re: Space battles (was Sensor Cutouts) 3: Re: Nuclear weapons vs sensors 4: Babylon 5 5: Re: More GURPS Starships - TL 11 6: IR Detection in space. 7: Re: CD-ROM Heroes 8: Martial Arts combat: Thanks! 9: Re: Smart Missiles 10: Re: Space Shared Universe Survey 11: Re: CD-ROM Heroes 12: Warehouse 23!!!! Sloot!!! Russia!!!! 13: Re: Grimoire, Russia, Warehouse 23 14: Re: Space Shared Universe Survey 15: Secret Contents Of a Certain Government Warehouse 16: Re: Nuclear weapons vs sensors 17: Re: Even More TL11 Spacecraft (long) 18: Re: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 19: Re: Nuclear weapons vs sensors 20: Re: Nuclear weapons vs sensors 21: Re: Smart Missiles 22: Re: More GURPS Starships - TL 11 23: Re: Babylon 5 24: Re: Nuclear weapons vs sensors 25: Re: Space Shared Universe Survey v01.n093 1: Re: Nuclear weapons vs sensors 2: Re: Futur electronics, and sensors 3: Re: Nuclear weapons vs sensors 4: Terradyne 5: Re: Futur electronics, and sensors 6: Fantasy Calenders 7: Re: Fantasy Calenders 8: Re: Space Shared Universe Survey 9: Re: Futur electronics, and sensors 10: Re: Fantasy Calenders 11: Re: Fantasy Calenders 12: Re: IR detection in space. 13: Re: SPACESPAM: (WAS Re: More GURPS Starships - TL 11) 14: Re: Nuclear weapons vs sensors 15: Re: Terradyne 16: Re: Fantasy Calenders 17: Fantasy Calendars 18: Re: More GURPS Starships - TL 11 19: Nuclear weapons vs sensors 20: Re: Space Shared Universe Survey 21: Re: Nuclear weapons vs sensors 22: Re: Space Shared Universe Survey 23: Re: Makechar files 24: Re: Space command & control, Re: Nukes 25: Re: Nuclear weapons vs sensors v01.n094 1: Re: Even More TL11 Spacecraft (long) 2: Re: IR detection in space. 3: Re: Space Shared Universe Survey 4: Net Heroes 5: Re: Fantasy Calendars 6: RE: Net Heroes 7: SPACESPAM: Conilization. 8: Cyberworlds? 9: Teleportation?!? 10: Re: Space Shared Universe Survey 11: Re: Space Shared Universe Survey 12: Space Shared Universe 13: martial arts quick reference (raw ASCII) 14: Re: Futur electronics, and sensors 15: Re: Teleportation?!? 16: Re: Futur electronics, and sensors 17: Re: Futur electronics, and sensors 18: Nuclear weapons vs sensors 19: Killer Rocks 20: Re: Nuclear weapons vs sensors 21: Terradyne GM Needs Ideas 22: Re: Terradyne GM Needs Ideas v01.n095 1: Re: Makechar files 2: Re: Makechar 3: help - missing posts .... 4: Re: Call for characters! 5: Re: Nuclear weapons vs sensors 6: Re: Nuclear weapons vs sensors 7: Re: Call for characters! 8: Re: Fantasy Calendars 9: Makechar Program 10: Re: Makechar files 11: Re: Terradyne GM Needs Ideas 12: Re: GURPS Star Trek 13: Re: Terradyne GM Needs Ideas 14: Traveller 2300/2300AD? 15: Re: Space Shared Universe Survey 16: Re: Nuclear weapons vs sensors 17: Re: Makechar files 18: Re: More GURPS Starships - TL 11 19: Re: Space Shared Universe Survey v01.n096 1: Re: GURPS Predestination 2: Re: Makechar files 3: The Crow 4: Re: Call for characters! 5: Re: Fantasy Calendars 6: Re: Futur electronics, and sensors 7: Re: Traveller 2300/2300AD? 8: Net Heroes 9: Net Heroes 10: Re: Terradyne 11: Testing 12: Re: Fantasy Calendars 13: Re: Makechar files 14: Quality of postings 15: Matter of taste? (Was: Fantasy Calendars) 16: Re: Nuclear weapons vs sensors 17: Re: Space Shared Universe Survey 18: Re: Matter of taste? (Was: Fantasy Calendars) 19: GURPS Excel character spreadsheet 20: Re: Traveller 2300/2300AD? 21: Re: Fantasy Calendars 22: Re: GURPS Excel character spreadsheet 23: Re: Terradyne GM Needs Ideas 24: Re: Space Shared Universe Survey 25: Re: Nuclear weapons vs sensors 26: Re: Net Heroes 27: Powerstones - Critical Successes 28: Interstellar Travel v01.n097 1: Re: Space Shared Universe Survey 2: Re: Terradyne GM Needs Ideas 3: Re: Nuclear weapons vs sensors 4: RuleQuestion 5: Re: Space Shared Universe Survey 6: Re: Space Shared Universe Survey 7: Re: Makechar files 8: Re: IR detection in space. 9: Re: Space Shared Universe Survey 10: Re: IR detection in space. 11: Vehicle of the Week 20 12: Re: SPACESPAM: Conilization. 13: Re: Nuclear weapons vs sensors v01.n098 1: Re: Net Heroes 2: Re: Space Shared Universe Survey 3: Re: Space Shared Universe Survey 4: Re: Space Shared Universe Survey 5: Re: Nuclear weapons vs sensors 6: Re: Powerstones - Critical Successes 7: Re: RuleQuestion 8: Re: Space Shared Universe Survey 9: Re: Nuclear weapons vs sensors 10: Space: Command & Control 11: Space:Killer Rocks & Comets 12: Space:Fighters vs Capital ships 13: Space: Fighters & Capital Ships 14: Nuclearpumped X-ray Lasers 15: Re: The Crow 16: Re: Net Heroes 17: Re: Space Shared Universe Survey v01.n099 1: Re: Space: Fighters & Capital Ships 2: Re: Nuclear weapons vs sensors 3: just what rules we're using here 4: Re: Space: Fighters & Capital Ships 5: Re: Space: Fighters & Capital Ships 6: Re: Terradyne GM Needs Ideas 7: Campaign Ideas 8: Re: Space Shared Universe Survey 9: Re: Space:Killer Rocks & Comets 10: Re: Nuclear weapons vs sensors 11: SPACESPAM: My Space Setting 12: Re: just what rules we're using heret 13: Space:Killer Rocks & Comets 14: Re: Space: Fighters & Capital Ships 15: Re: RuleQuestion 16: Re: Nuclear weapons vs sensors 17: Re: Space: Fighters & Capital Ships 18: Re: IR detection in space. 19: Re: Space:Killer Rocks & Comets 20: Re: Space: Fighters & Capital Ships 21: Matter of taste? (Was: Fantasy Calendars) v01.n100 1: Re: Space Shared Universe Survey 2: Re: Space:Killer Rocks & Comets 3: Shared Space: FTL Travel summary (LONG) 4: Re: Campaign Ideas 5: Re: Space:Killer Rocks & Comets 6: Re: Space Shared Universe Survey 7: Re: Space Shared Universe Survey 8: Re: Space Shared Universe Survey 9: Re: Space Shared Universe Survey 10: Rules for the S S U S ( Space Shared Universe Survey ) 11: Dead Advantage..... 12: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 13: Re: Nuclear weapons vs sensors v01.n101 1: Re: Nuclear weapons vs sensors 2: Re: Dead Advantage..... 3: DC-X, X-33, and SSTO 4: Re: Space: Fighters & Capital Ships 5: no subject (file transmission) 6: Re: Space: Fighters & Capital Ships 7: SpaceSpam:Jumpgates 8: SpaceSpam:Colonization 9: Re: Space: Fighters & Capital Ships 10: SpaceSpam:High G's/Battle 11: Sender: owner-gurpsnet-l@pentagon.io.com 12: Re: Dead Advantage..... 13: Re: Dead Advantage..... 14: Re: Space Shared Universe Survey 15: Re: Space:Killer Rocks & Comets 16: Re: just what rules we're using heret 17: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) v01.n102 1: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 2: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 3: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 4: SPACESPAM: Star close to Earth 5: Re: just what rules we're using heret 6: various random bits 7: Re: Dead Advantage..... -Reply 8: SPACESPAM -- the other reason not to use nuclear weapons 9: Re: various random bits 10: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) v01.n103 1: Re: just what rules we're using heret 2: Re: SpaceSpam:Colonization 3: Re: Nuclear weapons vs sensors 4: Re: Nuclear weapons vs sensors 5: Re: SpaceSpam:High G's/Battle 6: SpaceSpam:Jumpgates 7: Re: Space Shared Universe Survey 8: Re: various random bits 9: Re: Space: Fighters & Capital Ships 10: RE: Space:Fighters vs Capital ships 11: Makechar files 12: More commends on Stargates/Jump Drives 13: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 14: comments on SS FTL communications 15: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 16: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) v01.n104 1: Re: Space Shared Universe Survey 2: Re: Space: Fighters & Capital Ships 3: Re: Space Shared Universe Survey 4: Re: Shared Space: FTL Travel summary (LONG) 5: Re: More commends on Stargates/Jump Drives 6: Re: various random bits 7: Re: Space: Fighters & Capital Ships 8: Re: SpaceSpam:High G's/Battle 9: Re: Space Shared Universe Survey 10: Re: Space: Fighters & Capital Ships 11: SPACE: jump gates and drives 12: Re: Shared Space: FTL Travel summary (LONG) 13: Re: Space Shared Universe Survey 14: Re: Shared Space: FTL Travel summary (LONG) 15: double messages v01.n105 1: Re: Shared Space: FTL Travel summary (LONG) 2: Conversions 3: Re: Conversions 4: Re: Space Shared Universe Survey 5: Shared Universe List 6: Star Wars Notes. 7: Re: Shared Universe List 8: Re: just what rules we're using heret 9: Re: Nuclear weapons vs sensors 10: RE: Space:Fighters vs Capital ships 11: Re: Conversions 12: Re: SpaceSpam:Jumpgates 13: Terradyne Drive 14: Terradyne Personality Expert System 15: Re: Shared Universe List 16: Re: Space Shared Universe Survey (TL-HELP) 17: Re: no subject (file transmission) 18: Re: Space Shared Universe Survey 19: Sender: owner-gurpsnet-l@pentagon.io.com 20: Sender: owner-gurpsnet-l@pentagon.io.com 21: Space: Nuclear Weapons 22: Space: Re: Various Bits 23: Space: So far 24: Re: Space Shared Universe Survey (TL-HELP) v01.n106 1: Resolving high defense vs high skill 2: Re: Magic Expansion 3: VEHICLE: TL8 powered scout suit 4: Re: Conversions 5: Re: Space: Re: Various Bits 6: G:Vehicles comments 7: Re: Dead Advantage..... 8: Re:Terradyne Ships 9: Hit Points, ST, HT, etc. 10: Re: Space Shared Universe Survey (TL-HELP) 11: Powerstones - Critical Successes 12: Re: just what rules we're using heret 13: Re: SpaceSpam:Jumpgates 14: Re: Space Shared Universe Survey (TL-HELP) 15: Re: Powerstones - Critical Successes 16: RE: Space:Fighters vs Capital ships 17: Re: Space Shared Universe Survey 18: Re: Space Shared Universe Survey (TL-HELP) 19: Conversions 20: Re: Space Shared Universe Survey (TL-HELP) 21: Re: Shared Space: FTL Travel summary (LONG) 22: Re: your mail 23: Re: Space Shared Universe Survey (TL-HELP) v01.n107 1: Re: Space Shared Universe Survey 2: Re: Space: So far 3: Re: Space: Combat 4: Re: Hit Points, ST, HT, etc. 5: Pseudo Reactionless Drives and light mass 6: Star Maps 7: Re: Space: So far 8: Re: Space Shared Universe Survey (TL-HELP) 9: Space Shared Universe 10: Re: SSUS: FTL (was Re: Shared Space: FTL Travel summary (LONG)) 11: Re: Space Shared Universe Survey 12: Re: Shared Space: FTL Travel summary (LONG) 13: Re: Space Shared Universe Survey (TL-HELP) 14: Re: Space Shared Universe 15: Re: Space Shared Universe Survey 16: Re:Terradyne Ships 17: Re: Space Shared Universe Survey (TL-HELP) 18: Re: Space Shared Universe Survey (TL-HELP) 19: SSUS: StarGates v01.n108 1: Re: SpaceSpam:Colonization 2: Re: Space:Fighters vs Capital ships 3: Re: Nuclear weapons vs sensors 4: Space:Essays on Combat1 5: Space:EssaysonCombat2 6: Space:Suggestion 7: Space:ArmoredvsUnarmoredShips 8: Summary Comments on Space Stuff 9: Re: Space: So far 10: GURPS MOO Mailing List 11: Summary Comments on Space Stuff -Reply 12: Re: Space:Suggestion 13: Re: Summary Comments on Space Stuff -Reply 14: Space combat: level of play 15: Re: Space: Fighters & Capital Ships v01.n109 1: Re: Space Shared Universe 2: Re: SSUS: StarGates 3: Re: Space:Suggestion 4: Re: SSUS: StarGates 5: Space:Suggestion 6: Hit Points, ST, HT, etc. 7: Re: Space:Suggestion 8: Re: Space Shared Universe Survey 9: Re: Space Shared Universe Survey (TL-HELP) 10: Re: SpaceSpam:High G's/Battle 11: Re: stargates 12: Re: SPACESPAM -- the other reason not to use nuclear weapons 13: Dune Background? 14: BIG Guns (WAS: Re: Nuclear weapons vs sensors) 15: Re: More commends on Stargates/Jump Drives 16: Re: SSUS: StarGates 17: Re: Hit Points, ST, HT, 18: Re: Rukbat-Alta 19: Re: Space: So far 20: Re: More commends on Stargates/Jump Drives 21: Re: Summary Comments on Space Stuff 22: Re: More commends on Stargates/Jump Drives v01.n110 1: io.com 2: Re: Summary Comments on Space Stuff -Reply 3: Re: Space:Suggestion 4: Re: Summary Comments on Space Stuff 5: Re: io.com 6: Re: SSUS: StarGates 7: Re: Terradyne Drive 8: Space Combat 9: Re: Space:ArmoredvsUnarmoredShips 10: Re: Space Shared Universe Survey (TL-HELP) 11: Re: Space:ArmoredvsUnarmoredShips 12: What happened? 13: Re: Nuclear weapons vs sensors 14: Re: Space:Fighters vs Capital ships 15: Re: Space:Suggestion 16: Re: Summary Comments on Space Stuff 17: Re: Space: So far 18: Re: What happened? 19: Re: Summary Comments on Space Stuff 20: Re: Space: So far 21: Re: Space: So far v01.n111 1: Re: io.com 2: Re: Space Shared Universe Survey (TL-HELP) 3: Re: Hit Points, ST, HT, etc. 4: Re: Hit Points, ST, HT, 5: Re: Hit Points, ST, HT, etc. 6: Re: Space Shared Universe Survey (TL-HELP) 7: Re: Star Maps 8: Re: Space: Re: Various Bits 9: Re: 10: Re: Space: Fighters & Capital Ships 11: Re: Space Shared Universe Survey 12: Re: Space Shared Universe Survey (TL-HELP) 13: Hit Points, ST, HT, etc. 14: Re: Guns and Aim 15: Re: Space:ArmoredvsUnarmoredShips 16: Re: Space: So far 17: Re: Hit Points, ST, HT, etc. 18: GURPS Special Ops 19: Re: Space: Fighters & Capital Ships 20: Re: GURPS Special Ops 21: Re: Hit Points, ST, HT, etc. 22: Re: io.com 23: Gamers wanted... 24: Re: GURPS Special Ops 25: Re: Hit Points, ST, HT, etc. 26: Star Maps 27: Yrth timeline. 28: Re: Hit Points, ST, HT, etc. 29: Re: Space: Fighters & Capital Ships v01.n112 1: Re: SPACE: jump gates and drives 2: Re: Space:ArmoredvsUnarmoredShips 3: RE: Space:Fighters vs Capital ships 4: Re: Space: So far 5: Re: Space:ArmoredvsUnarmoredShips 6: Re: Hit Points, ST, HT, etc. 7: Re: Planetary Defense (Was: Re: Nuclear weapons vs sensors) 8: Re: Space:ArmoredvsUnarmoredShips 9: Hit Points, ST, HT, etc. 10: Re: Summary Comments on Space Stuff 11: Re: Hit Points, ST, HT, etc. 12: Re: Space: Fighters & Capital Ships 13: Aim & stuff 14: RE: Space:Fighters vs Capital ships 15: Re: Space:ArmoredvsUnarmoredShips 16: ST->Fatigue vs. HT->Fatigue 17: [none] 18: Re: Space:ArmoredvsUnarmoredShips 19: RFD: rec.games.frp.gurps 20: Martial Arts available? 21: Re: Star Maps 22: Re: Summary Comments on Space Stuff 23: Re: Guns and Aim v01.n113 1: GURPS Books 2: unscribe gurpsnet-l 3: supers gadgets 4: Why snapshot? 5: Re: Hit Points, ST, HT, etc. 6: Re: Cardboard Heroes 7: Vehicle of the Week 21 8: RE: Space:Fighters vs Capital ships 9: Re: io.com 10: notSSUS: planetary defenses, Re: Nuclear ... 11: Re: io.com 12: RE: Space:Fighters vs Capital ships 13: Play by E-mail 14: Re: Space:Fighters vs Capital ships 15: Re: Space: Re: Various Bits 16: Re: Summary Comments on Space Stuff 17: Re: Summary Comments on Space Stuff 18: Re: Space: So far 19: Re: Space:ArmoredvsUnarmoredShips 20: Re: Hit Points, ST, HT, etc. 21: Re: supers gadgets 22: Re: Yrth timeline. 23: Re: Space Shared Universe Survey (TL-HELP) 24: Re: Hit Points, ST, HT, etc. 25: E-Mail Time Travel... 26: Re: supers gadgets 27: Teleport/World Jumping 28: Re: Space:ArmoredvsUnarmoredShips 29: Re: Space Shared Universe Survey (TL-HELP) v01.n114 1: Re: Martial Arts available? 2: Re: Space Shared Universe Survey (TL-HELP) 3: Time Trav Char 4: Re: Space Shared Universe Survey (TL-HELP) 5: TIME TRAV STUFF 6: Re: Hit Points, ST, HT, etc. 7: Re: Summary Comments on Space Stuff 8: Re: Hit Points, ST, HT, etc. 9: Re: E-Mail Time Travel... 10: Re: Hit Points, ST, HT, etc. 11: RE: Space:Fighters vs Capital ships 12: Re: Space: So far 13: RE: Space:Fighters vs Capital ships 14: Re: Summary Comments on Space Stuff 15: Re: Guns and Aim 16: Re: Space:ArmoredvsUnarmoredShips 17: RE: Space:Fighters vs Capital ships 18: Re: Summary Comments on Space Stuff 19: GURPS: Star Trek - Part Seven A - Crossovers Part 1 v01.n115 1: Re: Hit Points, ST, HT, 2: Re: Hit Points, ST, HT, 3: Re: Hit Points, ST, HT, etc. 4: Hit Points, ST, HT, etc. 5: Re: Hit Points, ST, HT, 6: Re: Summary Comments on Space Stuff 7: Re: Space: So far 8: Time Trav info 9: Meta-SpaceSpam 10: Re: Hit Points, ST, HT, etc. 11: Space -- Genetic Engineering 12: Space -- Planetary Defenses 13: Re: Summary Comments on Space Stuff 14: Battleships, subs & configurable ships 15: Space -- Counter-counter-missiles 16: Space -- Planetary Def-Stealthy Subs 17: Re: supers gadgets v01.n116 1: Re: Space -- Planetary Def-Stealthy Subs 2: Re: Star Maps 3: Re: Hit Points, ST, HT, etc. 4: Re: Space Shared Universe Survey (TL-HELP) 5: Hit Points, HT, ST, etc 6: Scale, Hit Points, ST, DR 7: Re: Hit Points, ST, HT, etc. 8: SSUS Alien Race 9: Do a way with racial mods? 10: Re: Summary Comments on Space Stuff 11: Re: Space:ArmoredvsUnarmoredShips 12: Simplifying combat (specifically ranged) 13: Scale, Hit Points, ST, DR 14: Re: Scale, Hit Points, ST, DR 15: Re: Do a way with racial mods? 16: Re: Hit Points, ST, HT, etc. 17: Re: Space:ArmoredvsUnarmoredShips 18: Re: Hit Points, ST, HT, etc. 19: Re: Space -- Genetic Engineering 20: Re: Do a way with racial mods? 21: Re: Space:ArmoredvsUnarmoredShips 22: Re: Space:ArmoredvsUnarmoredShips 23: Re: Do a way with racial mods? v01.n117 1: Re: Star Maps 2: Re: Space:ArmoredvsUnarmoredShips 3: Re: Do a way with racial mods? 4: Re: Do a way with racial mods? 5: Re: Do a way with racial mods? 6: Re: Summary Comments on Space Stuff 7: Re: Do away with racial mods? 8: Re: Do a way with racial mods? 9: Re: Do a way with racial mods? 10: Re: Hit Points, ST, HT, etc. 11: GURPS 4th edition 12: Re: Simplifying combat (specifically ranged) 13: Re: Star Maps 14: Re: Do a way with racial mods? 15: Basing costs on rarity or usefulness (WAS: Re: GURPS 4th edition 16: HT/ST Debate... supplemental 17: Re: Summary Comments on Space Stuff 18: Re: Do a way with racial mods? v01.n118 1: Stats and Skills 2: Scale, Hit Points, ST, DR 3: Re: Hit Points, ST, HT, etc 4: Re: Hit Points, ST, HT, 5: Re: Do a way with racial mods? 6: Re: GURPS 4th edition 7: Re: Basing costs on rarit 8: HT/ST Debate... suppleme 9: Re: Scale, Hit Points, S 10: Re: Do a way with racial 11: Re: Scale, Hit Points, ST, DR 12: Re: Hit Points, ST, HT, etc. 13: Re: Space:ArmoredvsUnarmoredShips 14: "Magic Adv."-Copyright 15: Re: Hit Points, ST, HT, 16: test 17: Re: Do a way with racial mods? 18: TIMETRAVEL 19: Space:Comments 20: Racial Modifiers 21: Racial Stereotypes (packages) v01.n119 1: Space Nukes 2: Space: Combat Maneuvers & Weapons 3: [none] 4: Martial Arts redux 5: Re: GURPS 4th edition 6: MAKECHAR Files 7: ST and HT costs 8: Re: Hit Points, ST, HT, etc 9: MAKECHAR Files 10: Drills again?!? 11: Re: Basing costs on rarity or usefulness (WAS: Re: GURPS 4th edition 12: Re: Hit Points, ST, HT, etc. 13: Re: Space:ArmoredvsUnarmoredShips 14: Scale, Hit Points, ST, DR 15: Jumpgates, fastest way to destroy a solar system? 16: Re: Space -- Counter-counter-missiles 17: Re: SSUS Alien Race 18: Re: Space:ArmoredvsUnarmoredShips 19: Re: Space -- Genetic Engineering 20: Re: Stats and Skills 21: Re: Jumpgates, fastest way to destroy a solar system? v01.n120 1: Re: Scale, Hit Points, ST, DR 2: Re: Space -- Counter-counter-missiles 3: Re: your mail 4: Re: io.com 5: Re: Magery 3 6: Re: Makechar files 7: Re: martial arts quick reference (raw ASCII) 8: Re: Scale, Hit Points, ST, DR 9: Palladium Compendium to GURPS conversion (was: Re: Medieval weapons...) 10: Meta Magic System (Draft) v2 v01.n121 1: Vehicle: TL10 offroad vehicle and variants 2: Hey SPARKY!!!!!! 3: Re: martial arts quick reference (raw ASCII) 4: Re: Scale, Hit Points, ST, DR 5: Re: martial arts quick reference (raw ASCII) 6: Re: martial arts quick reference (raw ASCII) 7: Archives? 8: re:Welcome to gurpsnet-l (fwd) 9: Re: martial arts quick reference (raw ASCII) 10: Re: Makechar files 11: Subject: Re: Scale, Hit Points, ST, DR 12: Re: Jumpgates, fastest way to destroy a solar system? 13: Subject: Re: Scale, Hit Points, ST 14: Re: Jumpgates, fastest way to destroy a solar system? 15: Re: Jumpgates, fastest way to destroy a solar system? 16: Re: Space -- Counter-counter-missiles 17: Re: Subject: Re: Scale, Hit Points, ST 18: Re: Jumpgates, fastest way to destroy a solar system? v01.n122 1: Scale, Hit Points, ST, DR 2: Re: HT/ST Debate... supplemental 3: More Summary Comments on Shared Space 4: Re>MAKECHAR Files 5: Re: Makechar files 6: Re: io.com 7: Re: More Summary Comments on Shared Space 8: io.com 9: [none] 10: [none] 11: [none] 12: [none] 13: [none] 14: [none] 15: [none] 16: [none] 17: [none] 18: [none] 19: [none] 20: [none] 21: [none] 22: [none] 23: [none] 24: [none] 25: [none] 26: Re: Space: Combat Maneuvers & Weapons 27: Historical/Space Battleships 28: io.com 29: Opt Rule:Improved Missle Combat (2 pgs) 30: Werewolf 31: Re: Hit Points, ST, HT, etc. 32: Re: Werewolf 33: Re: Werewolf 34: Re: Plasmas suck! 35: Re: Hit Points, fatigue, ST, HT, etc. 36: Oops... was Re: Plasmas Suck! 37: Re: Werewolf 38: Werewolf: The Apocalypse 39: SSUS Tech Level 40: Hit Points, ST, HT, etc. v01.n123 1: Re: SSUS Tech Level 2: A comment on HT/ST discussion 3: Re: SSUS Tech Level 4: SSUS: new race 5: Increased/Decreased Fatigue 6: ST and mages 7: Re: ST and mages 8: TL8+ subs 9: Re: Werewolf 10: Re: Hit Points, ST, HT, etc. 11: Re: Space -- Counter-counter-missiles 12: Re: Vehicle: TL10 offroad vehicle and variants 13: Religion, Voodoo (Voodun?), and Psionics 14: Re: ST and mages 15: Re: Scale, Hit Points, ST, DR 16: Re: Space Combat 17: Re: Do a way with racial mods? 18: Mage question 19: Vehicle of the week 23 20: ST and mages 21: Re: SSUS Tech Level 22: Re: A comment on HT/ST discussion 23: Re: A comment on HT/ST discussion v01.n124 1: Re: Religion, Voodoo (Voodun?), and Psionics 2: Voodoo, Psionics, Religion comments 3: Re: Space:ArmoredvsUnarmoredShips 4: How I Got Gigged a G for GURPS 5: Re: Hit Points, fatigue, ST, HT, etc. 6: Re: SSUS: new race 7: Re: Mage question 8: Re:ST and mages 9: Re: SSUS: new race 10: Re: Why snapshot? 11: Re: TL8+ subs 12: Magery and disad. 13: Ref:SSUS:new race 14: Re:ST and mages 15: Re: SSUS Tech Level 16: learning new spells 17: Re: ST and mages 18: Re: Magery and disad. 19: Re: Drills again?!? 20: re: ST and Mages 21: werewolf template - help needed 22: Magic Advantages v01.n125 1: Magic Disadvantages 2: Re: Why snapshot? 3: Re: SSUS Tech Level 4: Re: Werewolf 5: re: ST and Mages 6: SSUS Tech - TL10 reactionless 7: Increased/Decreased Fatigue 8: Re: werewolf template - help needed 9: Re: Space:Comments 10: GenCon? 11: Re: Magery and disad. 12: Re: learning new spells 13: Re: werewolf template - help needed v01.n126 1: Re: Space:ArmoredvsUnarmoredShips 2: Re: Space:ArmoredvsUnarmoredShips 3: Aim & stuff 4: Re: Werewolf 5: StarJump Gates, Inc. 6: Re: Werewolf 7: Re: Religion, Voodoo (Voodun?), and Psionics 8: Re: Magery and disad. 9: SSUS: limiting tech advances 10: Re: Space:ArmoredvsUnarmoredShips 11: Re: Werewolf 12: GURPS Vehicles 13: SSUS: What's happening? 14: Re: Space:ArmoredvsUnarmoredShips 15: GURPS Vehicles 16: A comment on HT/ST discussion 17: Re: werewolf template - help needed 18: Re: Space:ArmoredvsUnarmoredShips 19: Re: A comment on HT/ST discussion 20: Re: A comment on HT/ST discussion 21: Re: SSUS: What's happening? 22: Re: GURPS Vehicles 23: RE: Space:Fighters vs Capital ships v01.n127 1: Re: SSUS Tech Level 2: Re: GURPS Vehicles 3: Re: GURPS Vehicles 4: Re: SSUS: What's happening? 5: Re: Space:ArmoredvsUnarmoredShips 6: Re: Space:ArmoredvsUnarmoredShips 7: Equipment Prices 8: RE: Space:Fighters vs Capital ships 9: GURPS Vehicles weapons to large for ... 10: Re: SSUS: What's happening? 11: Re: GURPS Vehicles weapons to large for ... 12: SSUS -- some interesting calculations 13: Re: SSUS: What's happening? 14: The "mailing list" for SSUS 15: Re: Religion, Voodoo (Voodun?), and Psionics 16: Re: Religion, Voodoo (Voodun?), and Psionics 17: Re: GURPS Vehicles weapons to large for ... 18: Re: The "mailing list" for SSUS 19: Re: Religion, Voodoo (Voodun?), and Psionics 20: Re: Equipment Prices 21: re: ST and Mages 22: Re: Space:ArmoredvsUnarmoredShips 23: Re: Space:ArmoredvsUnarmoredShips 24: learning spells 25: A comment on HT/ST discussion 26: Re: A comment on HT/ST discussion