v01.n355 1: Re: Copyright Issues 2: Re: Copyright Issues 3: Re: Medicine & Hypnosis 4: Re: GURPS: 911, Part 2 5: Medicine and anethetic 6: Re: FTP help! Evil tabs! 7: Vehicles Force Screens power supply 8: Vehicle of the week 49 9: Re: Vehicles Force Screens power supply 10: Re: Hypnotic Anesthesia 11: Re: Increasing Attributes during play 12: Re: Hypnotic Anesthesia 13: Re: Medicine and anethetic v01.n356 1: Re: FTP help! Evil tabs! 2: Basic armor 3: FW: Murphy's Law of Combat Operations (I) 4: War in the Sky 5: Re: another combat question 6: Re: Basic armor 7: Re: Instantaneous Spells 8: Re: War in the Sky 9: Re: another combat question 10: Re: another combat question 11: Re: Extra HP and Dmg 12: Re: War in the Sky 13: Looking for GURPS Gaming Groups - weekly posting v01.n357 1: House rules 2: Defenses House Rules 3: Nanotech recharging 4: Uncontrolled Hyper-Jumps 5: Re: Basic armor 6: Re: Uncontrolled Hyper-Jumps 7: Re: Basic armor 8: Re: Uncontrolled Hyper-Jumps 9: Re: Uncontrolled Hyper-Jumps 10: Re: Basic armor 11: Re: another combat question 12: Re: War in the Sky 13: Re: Nanotech recharging 14: Beam Weapons & Guns 15: Re: Vehicles Force Screens power supply. 16: Spells on Large Creatures 17: Re: Basic armor 18: Re: Vehicles Force Screens power supply. v01.n358 1: Re: War in the Sky (fwd) 2: Javelins 3: Re: Spells on Large Creatures 4: Hyper 5: Uncontrolled Hyper-Jumps 6: Re: Spells on Large Creatures 7: Re: Javelins 8: We Rescued WHAT?!? 9: Re: Spells on Large Creatures 10: Javelins 11: Re: We Rescued WHAT?!? 12: Re: We Rescued WHAT?!? 13: GURPS Price List 14: Re: gurpsnet-digest V1 #357 15: Re: We Rescued WHAT?!? 16: Re: We Rescued WHAT?!? v01.n359 1: Re: Javelins 2: Batman 3: Address For mailing list commnands 4: Re: Uncontrolled Hyper-Jumps 5: GURPS: Earth 2 ? 6: Re: gurpsnet-digest V1 #357 7: Re: Beam Weapons & Guns -Reply 8: Re: Beam Weapons & Guns 9: re: Batman 10: Re: Beam Weapons & Guns 11: Re: Address For mailing list commnands 12: Re: We Rescued WHAT?!? 13: re: Batman 14: Re: Spells on Large Creatures 15: Re: gurpsnet-digest V1 #357 16: Re: Uncontrolled Hyper-Jumps v01.n360 1: Re: Extra Hit Points and Damage 2: War In the Sky 3: re: Batman 4: Re: GURPS Price List 5: New on the list 6: [FAQ] GURPSnet FAQ 7: Re: Spells on Large Creatures 8: Re: Uncontrolled Hyper-Jumps 9: Re: Spells on Large Creatures 10: Re: Instantaneous Spells 11: Re: War In the Sky v01.n361 1: Re: Extra HP and Dmg 2: Uncontrolled Hyper-Jumps 3: Re: GURPS Price List 4: How long!? ;) 5: Life support 6: Cryptography 7: Re: gurpsnet-digest V1 #357 8: Re: War In the Sky (fwd) 9: Re: How long!? ;) 10: Re: Life support 11: Re: War In the Sky 12: Re: War In the Sky (fwd) 13: Re: Beam Weapons & Guns -Reply -Reply 14: Re: Life support 15: RE: War in the Sky 16: Re: How long!? ;) v01.n362 1: Re: another combat question 2: Re: War in the Sky 3: Re: Beam Weapons & Guns 4: Re: Another Supers Questions - enhancement balancing 5: Do it yourself Hyperspace 6: Falling Objects 7: Re: War In the Sky 8: Re: How long!? ;) 9: Re: Life support 10: Re: Beam Weapons & Guns -Reply -Reply 11: RE: We Rescued WHAT?!? 12: Re: Javelins 13: Re: GURPS Batman (fwd) 14: Re: How long!? ;) 15: RE: We Rescued WHAT?!? 16: Re: Falling Objects 17: War in the Sky v01.n363 1: Re: How long!? ;) 2: Re[2]: GURPS Price List 3: Re: War in the Sky 4: Archangels 5: test - is this still alive, or am i removed ?! 6: Re: Archangels 7: Re: War in the Sky 8: Re: Archangels 9: Re: How long!? ;) 10: Re: Archangels 11: Re: Another Supers Questions - enhancement balancing 12: FW: Murphy's Combat Operations (2) 13: Re: Falling Objects 14: Re: Life support 15: Astrogation and Speed 16: Re: Life support 17: Re: Do it yourself Hyperspace 18: Re: How long!? ;) 19: Re: Cryptography v01.n364 1: Re: War In the Sky 2: message about religion 3: Re: Astrogation and Speed 4: Re: Cryptography 5: Re: Another Supers Questions - enhancement balancing 6: Astrogators Guild 7: Re: War In the Sky 8: Re: How long!? ;) 9: It really is up to the GM 10: Re: Cryptography 11: Re: Cryptography 12: Re: How long!? ;) 13: FW: Murphy's 3 14: Re: Life support v01.n365 1: Re: How long!? ;) 2: Re: Life support 3: Re: Archangels 4: Re: War In the Sky 5: FWD>RE>Cryptography 6: Re: Cryptography 7: Re: Life support 8: Re: Another Supers Questions - enhancement balancing 9: Re: Cryptography 10: Newbie and the Force 11: Re: Javelins 12: Re: War in the Sky 13: Re: Life support 14: Re: Archangels 15: Re: Archangels 16: Enlarge and HPs v01.n366 1: Re: Cryptography 2: Re: Cryptography 3: Re: your mail 4: Re: GURPS Batman (fwd) 5: Re: GURPS Batman (fwd) 6: CD-ROM Vote 7: Re: Cryptography 8: Re: your mail 9: Angels Dancing on a Pinhead... 10: Re: Life support (longish) 11: Re: GURPS Batman (fwd) 12: Re: Astrogation and Speed 13: Heaven/Hell v01.n367 1: Re: GURPS Batman (fwd) 2: Re: How long!? ;) 3: Re: It really is up to the GM 4: Re: It really is up to the GM 5: Re: supers and enhancement balancing 6: Re: Enlarge and HPs 7: Re: Enlarge and HPs 8: Re: Beam Weapons & Guns 9: Re: Life support 10: Re: Newbie and the Force 11: Re: Archangels 12: Re: your mail (was Re: How long!? ;) ) 13: FW: Murphy 4 v01.n368 1: Net list of events.... (Please add your own...) 2: Astronomical question.... 3: Re: Life support 4: Re: Life support 5: Re: GURPS Batman (fwd) 6: Re: your mail 7: Re: Cryptography 8: Re: Astrogation and Speed 9: Re: Life support (longish) 10: Re: Astrogation and Speed 11: Re: Astrogation and Speed 12: Re: GURPS Batman (fwd) 13: Re: Life support 14: Re: Life support (longish) v01.n369 1: Re: Astrogation and Speed 2: Re: Astrogation and Speed 3: Re: gurpsnet-digest V1 #367 4: Angels and Archangels 5: Question 6: Angels and Archangels 7: Re: GURPS Price List 8: Re: Expansion of the Universe 9: Re: GURPS Price List 10: Re: Astrogation and Speed 11: Re: Astrogation and Speed 12: Re: Angels and Archangels 13: GURPS Folk Songs? (A little long) 14: Re: Astrogation and Speed v01.n370 1: [none] 2: Re: Astrogation and Speed 3: Looking for GURPS Gaming Groups - weekly posting 4: babylon 5 camera 5: Re: Cryptography 6: Re: Cryptography 7: Re: Astrogators Guild 8: Vehicle of the week 50 9: Re: Cryptography 10: Re: Astrogation and Speed 11: Re: Life support (longish) 12: Re: babylon 5 camera 13: Re: Cryptography v01.n371 1: Re: your mail 2: Re: Cryptography 3: Re: Cryptography 4: Re: Cryptography 5: Re: your mail 6: Fantasy Folk 2E 7: Re: your mail (fwd) 8: Re: Astrogation and Speed 9: Re: Astronomical question.... 10: Re: your mail (fwd) 11: Re: babylon 5 camera 12: Re: star/galaxy formation 13: Re: Fantasy Folk 2E 14: [none] 15: 100 million years 16: Re: your mail (fwd) v01.n372 1: Re: Astrogation and Speed 2: Re: Astrogation and Speed 3: Re: 100 million years 4: Re: Life support (longish) 5: Re: babylon 5 camera 6: [none] 7: Re: Astrogation and Speed 8: Re: your mail 9: Re: your mail 10: Re: 11: Re: Astrogation and Speed 12: Re: Astrogation and Speed 13: Re: Astrogation and Speed 14: Re: GURPS Batman (fwd) 15: Mage: The Ascension campaigns 16: Re[2]: GURPS Batman (fwd) v01.n373 1: Re: Cryptography 2: Re: Astrogation and Speed 3: GURPS Shadowrun--any suggestions? 4: Re: Cryptography 5: Re: Cryptography 6: Re: GURPS Shadowrun--any suggestions? 7: Re: Life support (longish) 8: Re: GURPS Batman (fwd) 9: Re: Life support (longish) 10: Re: Archangels 11: Re: Angels and Archangels (fwd) 12: Re: Life support (longish) 13: Martial Arts 14: GURPS Illuminati 15: Re: GURPS Shadowrun--any suggestions? 16: Re: Martial Arts 17: GURPS Shadowrun--any suggestions? v01.n374 1: Re: Compartmentalized Minds and Evil Split Personalities... 2: Re: GURPS Shadowrun--any suggestions? -Reply 3: mastery 4: Re: Compartmentalized Minds and Evil Split Personalities... 5: Re: mastery 6: Re: Astrogation and Speed 7: Re: Cryptography 8: GURPS Shadowrun--any suggestions? 9: Vampire - skills 10: Re: Cryptography 11: Re: GURPS Shadowrun--any suggestions? 12: Food (lifesupport) for SPACE campaign 13: Re: Food (lifesupport) for SPACE campaign 14: Re: mastery 15: Re: GURPS Batman (fwd) 16: Re: Archangels 17: Re: Cryptography 18: Comments on Fantasy Folk v01.n375 1: Re: GURPS Batman (fwd) 2: Re: Comments on Fantasy Folk 3: program Character generation 4: Re: GURPS Shadowrun--any suggestions? 5: Re: Comments on Fantasy Folk 6: Re: Vampire - skills 7: Re: Vampire - skills 8: Re: Comments on Fantasy Folk ("Official Reply") 9: http://www.fryingpan.kit 10: Re: Food (lifesupport) for SPACE campaign v01.n376 1: HT and hits in GURPS 2: Re: program Character generation 3: Re: GURPS Shadowrun--any suggestions? 4: Re: GURPS Shadowrun--any suggestions? 5: Re: gurpsnet-digest V1 #375 6: Re: GURPS Batman (fwd) 7: Re: Comments on Fantasy Folk ("Official Reply") 8: Re: Comments on Fantasy Folk ("Official Reply") 9: Re: Comments on Fantasy Folk ("Official Reply") 10: Re: program Character generation 11: Food 12: Re: Comments on Fantasy Folk ("Official Reply") 13: program Character generation 14: Re: GURPS Shadowrun--any suggestions? 15: Re: Cryptography 16: Re: Comments on Fantasy Folk ("Official Reply") v01.n377 1: Re: GURPS Shadowrun--any suggestions? 2: Re: Food (lifesupport) for SPACE campaign 3: Re: GURPS Shadowrun--any suggestions? 4: Re: Vampire - skills 5: GURPS Batman 6: Re: Autofire missiles 7: Re: program Character generation 8: Re: Cryptography 9: Re: Comments on Fantasy Folk 10: Re: HT and hits in GURPS 11: Re: Comments on Fantasy Folk ("Official Reply") 12: Re: GURPS Batman 13: Re: Comments on Fantasy Folk ("Official Reply") v01.n378 1: Re: Martial Arts 2: Capoeira 3: 4zRe: Comments on Fantasy Folk 4: Re: Comments on Fantasy Folk ("Official Reply") 5: Re: Martial Arts 6: Re: GURPS Shadowrun--any suggestions? 7: Re: Comments on Fantasy Folk 8: Re: Comments on Fantasy Folk ("Official Reply") 9: Re: Comments on Fantasy Folk ("Official Reply") 10: Re: Martial Arts 11: Fantasy Folk 2E Comments 12: Re: Fantasy Folk 2E Comments 13: Re: Cryptography 14: Re: Cryptography 15: Racial illiteracy v01.n379 1: Re: program Character generation 2: Re: Capoeira 3: Skill Groups 4: Re: Skill Groups 5: Re: Skill Groups 6: Flying in FF2 7: Re: Cryptography 8: DeutscheMark 9: Re: Cryptography 10: Re: Cryptography 11: Re: Comments on Fantasy Folk ("Official Reply") 12: Re: Comments on Fantasy Folk ("Official Reply") 13: DeutscheMark -Reply 14: Re: Skill Groups 15: Re: Comments on Fantasy Folk ("Official Reply") v01.n380 1: Re: Skill Groups 2: Re: 4zRe: Comments on Fantasy Folk 3: Re: Comments on Fantasy Folk ("Official Reply") 4: Re: Skill Groups 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Re: Comments on Fantasy Folk ("Official Reply") 7: Re: Skill Groups 8: Re: Skill Groups 9: Re: Comments on Fantasy Folk ("Official Reply") 10: Re: Cryptography 11: [none] 12: Re: Comments on Fantasy Folk ("Official Reply") 13: Re: Flying in FF2 v01.n381 1: Re: Comments on Fantasy Folk ("Official Reply") 2: Re: Comments on Fantasy Folk ("Official Reply") 3: Re: HT and hits in GURPS 4: Re: Fantasy Folk 2E Comments 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Re: Comments on Fantasy Folk 7: Re: Comments on Fantasy Folk 8: Re: Comments on Fantasy Folk ("Official Reply") 9: Re: Comments on Fantasy Folk ("Official Reply") 10: Re: Comments on Fantasy Folk ("Official Reply") 11: Re: Comments on Fantasy Folk ("Official Reply") 12: Re: Comments on Fantasy Folk 13: Re: Comments on Fantasy Folk ("Official Reply") 14: Re: Food v01.n382 1: Re: Comments on Fantasy Folk 2: Re: Comments on Fantasy Folk ("Official Reply") 3: Re: Comments on Fantasy Folk ("Official Reply") 4: Makechar - Character Generator Utility 5: Re: Racial illiteracy 6: Creating written languages (tace) 7: troubles with ftp files 8: Problems with Program 9: GURPS on computer 10: Re: HT and hits in GURPS 11: Re: Comments on Fantasy Folk 12: Lot's of mistakes in post 13: Re: Flying in FF2 14: Re: Comments on Fantasy Folk 15: Re: Comments on Fantasy Folk ("Official Reply") v01.n383 1: Re: Comments on Fantasy Folk 2: Re: Comments on Fantasy Folk ("Official Reply") 3: Re: HT and hits in GURPS 4: Re: Comments on Fantasy Folk ("Official Reply") 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Cost of Fatigue 7: Kromm's Undead Races 8: Re: GURPS Batman 9: Fearlessness? 10: No more fucking e-mail! 11: Re: Comments on Fantasy Folk ("Silly Reply") 12: Re: GURPS and Shadowrun 13: Question: Multiple Forms 14: Re: HT and hits in GURPS 15: Hit points vs DR 16: Re: Comments on Fantasy Folk ("Official Reply") 17: Re: DeutscheMark -Reply 18: Re: Comments on Fantasy Folk ("Official Reply") v01.n384 1: A simple question... 2: Re: Kromm's Undead Races 3: Re: Comments on Fantasy Folk ("Official Reply") 4: Re: Skill Groups -Reply 5: Re: Cost of Fatigue 6: Re: Hit points vs DR 7: Re: Comments on Fantasy Folk ("Official Reply") 8: Re: Racial Skill Groups (was Comments to FF) 9: Re: GURPS and Shadowrun 10: Re: Flying in FF2 11: Re: Comments on Fantasy Folk ("Official Reply") 12: Re: A simple question... 13: Re: Cost of Fatigue 14: Re: Hit points vs DR 15: Re: Comments on Fantasy Folk ("Official Reply") 16: Re: Comments on Fantasy Folk ("Official Reply") v01.n385 1: Re: A simple question... 2: Vehicle of the week 51 3: Re: Racial Skill Groups (was Comments to FF) 4: Re: Flying in FF2 5: Re: Flying in FF2 6: Re: Martial Arts 7: Re: A simple question... 8: Re: http://www.fryingpan.kit 9: Re: Flying in FF2 10: Sorry, no FTP! 11: Re: Racial Skill Groups (was Comments to FF) 12: [none] v01.n386 1: Re: Flying in FF2 2: Correction on Regen message. 3: Re: LCs and hardened electronics 4: Drinking Rules 5: Re: Racial Skill Groups (was Comments to FF) 6: Re: Sorry, no FTP! 7: Re: Racial Skill Groups (was Comments to FF) 8: Re: Flying in FF2 9: Re: GURPS Shadowrun--any suggestions? 10: Re: GURPS Shadowrun--any suggestions? 11: C. J. Cherry's universe, Cyteen. 12: Re: Regeneration 13: Re: A simple question... 14: Re: Flying in FF2 15: Some inconsistencies and errata 16: Re: Comments on Fantasy Folk ("Official Reply") v01.n387 1: Re: Regeneration 2: Re: Hit points vs DR 3: Re: Drinking Rules 4: Re: Cost of Fatigue 5: Re: Regeneration 6: Re: Some inconsistencies and errata 7: Re: Comments on Fantasy Folk 8: Re: Drinking Rules 9: Re: Comments on Fantasy Folk ("Silly Reply") 10: Re: Sorry, no FTP! 11: Re: Comments on Fantasy Folk ("Official Reply") -Reply 12: Re: GURPS Shadowrun--any suggestions? 13: Re: Comments on Fantasy Folk ("Official Reply") 14: Re: GURPS Shadowrun--any suggestions? 15: Re: Comments on Fantasy Folk ("Official Reply") 16: Re: Question: Multiple Forms 17: Re: Comments on Fantasy Folk ("Official Reply") v01.n388 1: Re: A simple question... 2: Re: HT and hits in GURPS 3: Re: Comments on Fantasy Folk ("Official Reply") 4: Re: Some inconsistencies and errata 5: Re: Hit points vs DR 6: Re: Some inconsistencies and errata 7: Re: GURPS Shadowrun--any suggestions? 8: Re: A simple question... 9: Re: Flying in FF2 10: Re: Cost of Fatigue 11: Re: Cost of Fatigue 12: Drinking rules. 13: Fill me in on the upcoming compendium. 14: Re: Capoeira 15: Re: Flying in FF2 v01.n389 1: Re: A simple question... (fwd) 2: Re: Regeneration 3: Re: Hit points vs DR 4: Re: Comments on Fantasy Folk 5: Kromm's Undead Races 6: Re: Cost of Fatigue 7: Re: Callahans (was FF2) 8: Re: Cost of Fatigue 9: Re: A simple question... 10: Re: Sorry, no FTP! 11: Re: Question: Multiple Forms 12: Re: Callahans (was FF2) 13: Re: GURPS Shadowrun--any suggestions? 14: Re: Drinking Rules v01.n390 1: Re: GURPS Shadowrun--any suggestions? 2: Re: GURPS Shadowrun--any suggestions? 3: Re: Sorry, no FTP! 4: Re: 5: Native American Alphabets 6: Re: A simple question... 7: Re: Regeneration 8: Re: Flying in FF2 9: Re: Racial Skill Groups (was Comments to FF) 10: Re: Flying in FF2 11: Re: Regeneration 12: Re: http://www.fryingpan.kit 13: Re: Comments on Fantasy Folk 14: Re: Some inconsistencies and errata v01.n391 1: Re: Hit points vs DR 2: Re: Question: Multiple Forms 3: Food Processing 4: [none] 5: Re: A simple question... 6: Re: Comments on Fantasy Folk 7: Re: Regeneration 8: Re: Cost of Fatigue 9: Re: C. J. Cherry's universe, Cyteen. 10: Re: gurpsnet-digest V1 #390 11: Re: A simple question... 12: Re: A simple question... (fwd) 13: Re: Regeneration 14: Re: Regeneration 15: Re: Flying in FF2 v01.n392 1: COMPENDIUM (was Re: Drinking Rules) 2: Re: Cost of Fatigue 3: Re: Comments on Fantasy Folk 4: Re: Regeneration 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Attribute Based Costs 7: Re: A simple question... 8: Re: Regeneration 9: Re: Vampire - skills 10: Re: COMPENDIUM (was Re: Drinking Rules) 11: Shadowrun 12: Re: Racial Skill Groups (was Comments to FF) 13: Armor (was Re: Regeneration) 14: Re: Shadowrun 15: Re: Armor (was Re: Regeneration) 16: Re: C. J. Cherry's universe, Cyteen. v01.n393 1: Re: Regeneration 2: Creating Moral Heroes 3: Re: Question: Multiple Forms -Reply 4: Re: Flying in FF2 5: GURPS Psionics 6: Re: COMPENDIUM (was Re: Drinking Rules) 7: Re: Regeneration 8: Re: Armor (was Re: Regeneration) 9: Re: Cost of Fatigue 10: Re: Cost of Fatigue 11: Re: GURPS Psionics v01.n394 1: Re: COMPENDIUM (was Re: Drinking Rules) (fwd) 2: Re: Creating Moral Heroes 3: Re: COMPENDIUM (was Re: Drinking Rules) 4: First Time GM Help 5: Re: Armor (was Re: Regeneration) 6: Re: First Time GM Help 7: Re: COMPENDIUM (was Re: Drinking Rules) 8: Re: Cost of Fatigue 9: RE: First Time GM Help 10: Re: Regeneration 11: Re: Question: Multiple Forms -Reply 12: Re: Question: Multiple Forms -Reply 13: Re: GURPS Psionics 14: Re: Regeneration 15: Re: Attribute Based Costs 16: Re: Regeneration v01.n395 1: Re: Regeneration 2: Re: Cost of Fatigue 3: Re: COMPENDIUM (was Re: Drinking Rules) 4: Re: Regeneration 5: Re: First Time GM Help 6: Holes. 7: Re: First Time GM Help 8: Cyteen; space combat. 9: Initiative in gurps combat. 10: Re: Regeneration 11: Re: First Time GM Help 12: Re: Regeneration 13: Deutsche Mark 14: Re: Regeneration 15: Re: Callahans (was FF2) 16: Re: How long!? ;) 17: Re: Life support 18: Re: GURPS Psionics 19: Eliminating the Defense Roll v01.n396 1: Re: Regeneration 2: Re: Initiative in gurps combat. 3: Re: First Time GM Help -Reply 4: Re: First Time GM Help 5: Re: Life support 6: Re: Initiative in gurps combat. 7: Re: Initiative in gurps combat. 8: Re: Attribute Based Costs 9: Re: Comments on Fantasy Folk ("Official Reply") 10: Re: Deutsche Mark 11: Re: First Time GM Help 12: Re: Initiative in gurps combat. 13: Re: Initiative in gurps combat. v01.n397 1: Re: Initiative in gurps combat. 2: Re: Initiative in gurps combat. 3: Timing in GURPS Combat 4: Re: Cost of Fatigue 5: Re: Initiative in gurps combat. 6: Re: Deutsche Mark 7: Looking for GURPS Gaming Groups - weekly posting 8: Re: Initiative in gurps combat. 9: All-out-defense 10: All-Out Defense 11: Re: Comments on Fantasy Folk ("Official Reply") 12: Re: GURPS Psionics 13: Re: Initiative in gurps combat. 14: Re: Initiative in gurps combat. 15: Re: Eliminating the Defense Roll 16: FF/2E Question on DR/ Toughness 17: FF/2E Question on DR/ Toughness v01.n398 1: Re: Timing in GURPS Combat 2: Re: All-out-defense 3: Re: Comments on Fantasy Folk ("Official Reply") 4: Re: Initiative in gurps combat. 5: Re: Initiative in gurps combat. 6: Re: Comments on Fantasy Folk ("Official Reply") 7: Thanks, and Help 8: Fright Check 9: All-Out Defense 10: Re: Eliminating the Defense Roll 11: Re: Initiative in gurps combat. 12: Re: Cost of Fatigue 13: Initiative in gurps combat. 14: Eliminating the Defense roll. 15: Re: Initiative in gurps combat. 16: Re: First Time GM Help 17: Re: Cost of Fatigue 18: Re: Creating Moral Heroes v01.n399 1: Re: Cost of Fatigue 2: Re: First Time GM Help 3: Re: Initiative in gurps combat. 4: Re: Initiative in gurps combat. 5: Re: Cost of Fatigue 6: Magery vs IQ (was Re: Cost of Fatigue) 7: Re: Initiative in gurps combat. 8: Re: A simple question... (fwd) 9: Re: First Time GM Help 10: Re: First Time GM Help 11: Re: A simple question... (fwd) 12: Another Astro-problem 13: Snatcher advantage 14: Re: A simple question... (fwd) 15: Re: A simple question... (fwd) 16: Re: Another Astro-problem v01.n400 1: Re: Creating Moral Heroes 2: Re: Another Astro-problem 3: Re: First Time GM Help 4: Re: Snatcher advantage 5: Re: Another Astro-Problem 6: Re: Eliminating the Defense roll. 7: Re: Regeneration 8: Re: Question Multiple Forms 9: Re: Question: Multiple Forms -Reply 10: Re: Creating Moral Heroes 11: Re: Initiative in gurps combat. 12: Re: Another Astro-problem 13: Re: Initiative in gurps combat. 14: Re: Initiative in gurps combat. v01.n401 1: Re: Initiative in gurps combat. 2: Re: Initiative in gurps combat. 3: Re: Initiative in gurps combat. 4: Re: Initiative in gurps combat. 5: Re: Regeneration 6: Re: Question Multiple Forms 7: Re: gurpsnet-digest V1 #400 8: Re: Initiative in gurps combat. 9: Cyteen; space combat. 10: Re: Initiative in gurps combat. 11: Initiative in gurps combat. 12: Re: Initiative in gurps combat. 13: Variable encumberance, and aim. v01.n402 1: Re: Regeneration 2: Re: Initiative in gurps combat. 3: Undead Races 1: Skelos 4: Re: Creating Moral Heroes 5: re: Cost of Fatigue 6: Re: Initiative in gurps combat. 7: Re: Initiative in gurps combat. 8: Re: Initiative 9: Re: Regeneration 10: Re: Creating Moral Heroes 11: RE: Another Astro-problem 12: Temporary Loss of Administrator 13: Re: Exploring Space 14: Re: Creating Moral Heroes v01.n403 1: Re: Initiative in gurps combat. 2: Re: Initiative in gurps combat. 3: Re: Undead Races 1: Skelos 4: Re: First Time GM Help 5: Re: Initiative in gurps combat 6: Re: Initiative in gurps combat. 7: Skills list 8: Re: Initiative in gurps combat. 9: Re: First Time GM Help 10: Re: Creating Moral Heroes 11: Re: Skills list 12: Re: All-out-defense 13: New gamer question!!!!! 14: Re: Comments on Fantasy Folk ("Official Reply") 15: Re: All-out-defense 16: New gamer question!!!!! 17: Re: Initiative in gurps combat. 18: Re: Comments on Fantasy Folk ("Official Reply") v01.n404 1: Re: Initiative in gurps combat. 2: re: Cost of Fatigue 3: Re: All-out-defense 4: New gamer question!!!!! 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Re: Initiative in gurps combat. 7: Re: New gamer question!!!!! 8: Re: Creating Moral Heroes 9: Re: All-out-defense 10: Translation Program 11: New gamer question!!!!! 12: Re: Comments on Fantasy Folk ("Official Reply") 13: Re: Initiative in gurps combat. 14: Re: Initiative in gurps combat. 15: Re: Cyteen; space combat. 16: Re: New gamer question!!!!! v01.n405 1: Re: Creating Moral Heroes 2: Re: No more fucking e-mail! VERY SILLY POST! 3: Re: First Time GM Help 4: Re: Comments on Fantasy Folk ("Official Reply") 5: Malfunctioning guns question 6: Re: All-out-defense 7: Re: Initiative in gurps combat. 8: Re: Initiative in gurps combat. 9: Re: Regeneration 10: Initiative - oops! 11: Re: Initiative in gurps combat. 12: Re: Comments on Fantasy Folk ("Official Reply") 13: Re: First Time GM Help 14: Re: Initiative in gurps combat. 15: Invulnerability (was Re: Regeneration) 16: Re: All-Out Defense 17: Re: FF/2E Question on DR/ Toughness 18: Re: Initiative in gurps combat. v01.n406 1: Re: Cyteen; space combat. 2: Re: New gamer question!!!!! 3: Re: No more fucking e-mail! VERY SILLY POST! 4: Re: First Time GM Help 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Malfunctioning guns question 7: Re: All-out-defense 8: Re: Initiative in gurps combat. 9: Re: Initiative in gurps combat. 10: Re: Regeneration 11: Initiative - oops! 12: Re: Initiative in gurps combat. 13: Re: Comments on Fantasy Folk ("Official Reply") 14: Re: First Time GM Help 15: Re: Initiative in gurps combat. 16: Invulnerability (was Re: Regeneration) 17: Re: All-Out Defense 18: Re: FF/2E Question on DR/ Toughness v01.n407 1: space vs. Vehicles 2: Re: Another Astro-problem 3: Re: Initiative in gurps combat 4: Re: New gamer question!!!!! 5: Re: All-Out Defense 6: Re: Initiative in gurps combat. 7: Re: Creating Moral Heroes 8: Re: Initiative in gurps combat. 9: GCA Templates 10: Re: Initiative in gurps combat. 11: Re: Initiative in gurps combat. 12: Re: Skills list 13: Re: Skills list 14: Re: Malfunctioning guns question 15: Re: Malfunctioning guns question 16: [none] 17: Re: Creating Moral Heroes v01.n408 1: Re: Initiative in gurps combat. 2: Re: Creating Moral Heroes 3: Re: Initiative 4: Re: Initiative in gurps combat 5: Re: Comments on Fantasy Folk ("Official Reply") 6: Re: Invulnerability (was Re: Regeneration) 7: Re: Initiative, etc. 8: Regrowth v. Wealth 9: Re: Temporary Loss of Administrator 10: Re: Initiative in gurps combat 11: Re: Initiative in gurps combat. 12: Re: Creating Moral Heroes 13: Re: Creating Moral Heroes 14: Re: Initiative in gurps combat 15: Re: Initiative in gurps combat. v01.n409 1: Re: Initiative in gurps combat. 2: Re: Creating Moral Heroes 3: Re: Creating Moral Heroes 4: Re: Initiative in gurps combat 5: Re: Initiative in gurps combat. 6: Re: Initiative in gurps combat. 7: Re: Initiative in gurps combat 8: Re: Creating Moral Heroes 9: DR & Toughness 10: Re: Initiative in gurps combat. 11: Initiative For posterity. 12: Defense rules. 13: Re: Creating Moral Heroes 14: Re: Cyteen; space combat. 15: Re: Initiative in gurps combat. 16: Re: Creating Moral Heroes v01.n410 1: Re: DR & Toughness 2: Re: Creating Moral Heroes 3: Re: space vs. Vehicles 4: Re: Creating Moral Heroes 5: Downloading the digest of gurpsnet archive. 6: Initiative/Great Haste 7: Re: Skills list 8: Skills list -Reply 9: Re: Skills list -Reply -Reply 10: [none] 11: Re: Initiative/Great Haste 12: Re: Initiative/Great Haste 13: Re: Downloading the digest of gurpsnet archive 14: Re: Downloading the digest of gurpsnet archive. 15: Vehicle of the week 52 v01.n411 1: Re: space vs. Vehicles 2: Re: Creating Moral Heroes 3: Re: DR & Toughness 4: Re: Translation Program 5: Natural Weaponry: Costs 6: Re: Another Astro-problem 7: Introduction: 8: Supers question: 9: Initiative as a concept. 10: Re: Creating Moral Heroes 11: Creating More Moral Heroes 12: Re: Supers question: 13: Re: Exploring Space 14: Re: Creating Moral Heroes 15: Re: Creating Moral Heroes 16: RE: Temporary Loss of Administrator 17: Re: Natural Weaponry: Costs v01.n412 1: Re: Supers question 2: Re: Initiative as a concept. 3: Re: Initiative/Great Haste 4: Re: Initiative/Great Haste 5: Re: Initiative/Great Haste 6: Re: Initiative/Great Haste 7: Who game is it? 8: Horns v Cash 9: Re: Regeneration 10: Re: Temporary Loss of Administrator 11: Emotions... 12: Re: Creating Moral Heroes 13: Re: Creating More Moral Heroes 14: Re: Initiative in gurps combat. 15: Re: Regeneration v01.n413 1: Re: Creating Moral Heroes 2: RE: Supers question: 3: Re: Who game is it? 4: Re: Creating Moral Heroes 5: More Supers 6: Re: Initiative/Great Haste 7: Re: Emotions... 8: Re: gurpsnet-digest V1 #411 9: Railroading 10: Re: Initiative in gurps combat. 11: Re: Creating Moral Heroes 12: Re: More Supers 13: GURPS ROBOTS! 14: Re: Creating Moral Heroes 15: greeting to Ken 16: Disney Gargoyles v01.n414 1: Re: Creating Moral Heroes 2: RE: Horns v Cash 3: Re: More Supers 4: Re: More Supers 5: Re: Creating Moral Heroes 6: Re: Hypersapce Astrogation 7: Disney Gargoyles (fwd) 8: Re: Natural Weaponry: Costs 9: Re: Initiative/Great Haste 10: Re: Disney Gargoyles 11: Re: Who game is it? 12: Re: Creating Moral Heroes v01.n415 1: Re: Natural Weaponry: Costs 2: Re: Another Astro-problem 3: Re: Hypersapce Astrogation 4: Gurpsnet archive. 5: Re: Initiative/Great Haste 6: GM vs player rights 7: Re: COMPENDIUM 8: Re: GURPS ROBOTS! 9: Supers 10: Re: GURPS ROBOTS! 11: Re: Natural Weaponry: Costs 12: Re: Supers question 13: Re: Initiative in gurps combat. 14: Re: Horns v Cash 15: Re: Creating Moral Heroes v01.n416 1: Re: Regeneration 2: Re: Disney Gargoyles 3: Re: Natural Weaponry: Costs 4: Re: Emotions... 5: Supers Question II 6: Re: COMPENDIUM 7: Re: Creating Moral Heroes 8: Re: Gurpsnet archive. 9: Re: COMPENDIUM 10: Re: COMPENDIUM 11: Re: Emotions... 12: Re: Emotions... 13: Re: Supers Question II 14: Re: Hypersapce Astrogation 15: Weapons descryed (was Re: Horns v Cash) 16: Increased Density Cost? 17: GM vs player rights v01.n417 1: Re: Emotions... 2: Re: Natural Weaponry: Costs 3: Re: Natural Weaponry: Costs 4: Re: Natural Weaponry: Costs 5: Re: COMPENDIUM 6: Re: COMPENDIUM 7: Horns vs cash or natural weapons. 8: Re: GURPS ROBOTS! 9: Re: Regeneration 10: Re: Initiative/Great Haste 11: Re: COMPENDIUM 12: RE: Horns v Cash 13: Re: Horns v Cash 14: RE: Horns v Cash 15: The initiative thing. v01.n418 1: Re: RE: Horns v Cash 2: Re: COMPENDIUM 3: SpiderMan in GURPS 4: Re: Horns v Cash (fwd) 5: My web pages 6: Re: Creating Moral Heroes 7: Gurps Spelljammer (was spiderman.) 8: Re: Natural Weaponry: Costs 9: SpiderMan in GURPS 10: Re: Creating Moral Heroes 11: Re: SpiderMan in GURPS 12: Re: SpiderMan in GURPS 13: Variable Power Pool 14: Fur 15: Re: Horns v Cash 16: Re: Emotions... 17: Re: Horns v Cash 18: Re: GURPS ROBOTS! v01.n419 1: Re: The initiative thing. 2: Re: Creating Moral Heroes 3: Re: Creating More Moral Heroes 4: Re: Natural Weaponry: Costs 5: Re: Weapons descryed (was Re: Horns v Cash) 6: Re: Increased Density Cost? 7: Re: Horns v Cash 8: Re: Natural Weaponry: Costs 9: Re: Regeneration 10: Re: Creating More Moral Heroes 11: Re: SpiderMan in GURPS 12: Re: Fur 13: GM/Player Rights & Responsibilities 14: Re: Horns v Cash (fwd) 15: Re: SpiderMan in GURPS 16: Another Initiative Argument To Stew Over!! v01.n420 1: GURPS Voodoo 2: Re: Creating Moral Heroes 3: Re: Fur 4: FF2E 5: Re: Natural Weaponry: Costs 6: Re: Creating Moral Heroes 7: Re: Natural Weaponry: Costs 8: Re: GURPS ROBOTS! 9: Re: GURPS Voodoo 10: Point Cost/Horns/IQ 11: Skills list 12: Robots question 13: Re: COMPENDIUM 14: Re: Another Initiative Argument To Stew Over!! 15: Re: SpiderMan in GURPS 16: Re: COMPENDIUM v01.n421 1: Spelljammer. 2: Re: Fur 3: Re: Fur -Reply 4: Re: Robots question 5: Re: Emotions... 6: Re: Emotions... 7: Re: Skills list 8: Re: The initiative thing. 9: Re: Creating Moral Heroes 10: Re: Creating Moral Heroes 11: Re: The initiative thing. 12: Re: First Time GM Help 13: Re: Comments on Fantasy Folk ("Official Reply") 14: Re: More Supers v01.n422 1: Re: Supers question: 2: Re: Emotions... 3: Re: Emotions... 4: Re: SpiderMan in GURPS 5: Re: FF2E 6: Re: Natural Weaponry: Costs 7: Re: Natural Weaponry: Costs 8: Re: Point Cost/Horns/IQ 9: Re: COMPENDIUM 10: Re: FF2E 11: Re: GURPS Voodoo 12: Re: SpiderMan in GURPS 13: Re: Emotions... 14: Death Powers? 15: Re: Emotions... v01.n423 1: Re: Comments on Fantasy Folk ("Official Reply") 2: New power under construction: 3: Re: GURPS Voodoo 4: Re: Another Initiative Argument To Stew Over!! 5: Re: Creating Moral Heroes 6: Compendium and Space 7: Will, Fright Checks and Maxima (was Re: Comments on...) 8: Re: Death Powers? 9: Re: COMPENDIUM 10: Re: FF2E 11: Re: Natural Weaponry: Costs 12: Re: Skills list 13: Re: Supers question: 14: Re: GURPS Voodoo 15: Re: Natural Weaponry: Costs 16: Re: Natural Weaponry: Costs 17: Re: COMPENDIUM v01.n424 1: Re: First Time GM Help 2: Re: COMPENDIUM 3: Re: COMPENDIUM 4: Horn Removal 5: Re: Another Initiative Argument To Stew Over!! 6: Re: VEHICLES 7: Re: GURPS Voodoo 8: Re: GURPS Voodoo 9: Re: Creating Moral Heroes 10: Re: Creating Moral Heroes 11: Re[2]: GURPS Voodoo 12: GURPS Vehicles broken? 13: ?? 14: Vampires (was Re:Moral Heroes, blah-blah...) 15: Re: GURPS Vehicles broken? v01.n425 1: Layering Armor/Natural DR 2: Disney Illuminati!!! 3: Re: Layering Armor/Natural DR 4: Re: Disney Illuminati!!! 5: Re: Disney Illuminati!!! 6: Re: Disney Illuminati!!! 7: Re: Layering Armor/Natural DR 8: Re: Robots question 9: Fixed Pricing 10: V1 Credits 11: A General Observation 12: Re: Layering Armor/Natural DR 13: Re: Layering Armor/Natural DR 14: Re: Robots question 15: Re: Layering Armor/Natural DR 16: Re: Emotions... 17: Re: Comments on Fantasy Folk ("Official Reply") 18: Re: VEHICLES v01.n426 1: Re: Supers question: 2: Re: First Time GM Help 3: Gift of Tongues Question. 4: Re: Creating Moral Heroes 5: Re: GURPS Voodoo 6: Re: Natural Weaponry: Costs 7: Re: COMPENDIUM 8: Re: Layering Armor/Natural DR 9: Re: Layering Armor/Natural DR 10: Re: Vampires (was Re:Moral Heroes, blah-blah...) 11: Re: Creating Moral Heroes 12: Re: Vampires (was Re:Moral Heroes, blah-blah...) 13: Re: Robots question 14: Claws, Horns, ... 15: Re: Fixed Pricing v01.n427 1: Re: Creating Moral Heroes 2: Re: Another Initiative Argument To Stew Over!! 3: Re: Vampires (was Re:Moral Heroes, blah-blah...) 4: Re: Vampires (was Re:Moral Heroes) 5: Re: GURPS Vehicles broken? 6: Re: Creating Moral Heroes 7: Re: Another Initiative Argument To Stew Over!! 8: JUST-FOR-TEST-BECAUSE-OF-PROBLEMS-SORRY-TO-ALL 9: Re: Claws, Horns, ... 10: Re: Will & Fright Check Limits 11: Re: Another Initiative Argument To Stew Over!! 12: Re: GURPS Vehicles broken? 13: Re: Natural Weaponry: Costs 14: Re: Claws, Horns, ... 15: Re: Claws, Horns, ... 16: Re: COMPENDIUM v01.n428 1: Re: Gift of Tongues Question. 2: Re: GURPS Voodoo information... 3: Re: Natural Weaponry: Costs 4: Re: V1 Credits 5: Re: Layering Armor/Natural DR 6: Re: Disney Illuminati!!! 7: Re: ?? 8: Re: Layering Armor/Natural DR 9: Layering Armor/Natural DR 10: Unbreakability 11: Re: Creating Moral Heroes 12: Chinese werewolves and vampires 13: Re: Layering Armor/Natural DR 14: Re: Layering Armor/Natural DR v01.n429 1: Layering Armor/Natural DR 2: Re: Layering Armor/Natural DR 3: Regarding Dr. Kromm... 4: Reflec Armor/Lasers 5: Re: A General Observation 6: Re: Layering Armor/Natural DR 7: Re: VEHICLES 8: ...no subject... 9: Re: VEHICLES 10: Vehicles, Second Ed. 11: Re: Layering Armor/Natural DR 12: Re: Vehicles, Second Ed. 13: Re: Layering Armor/Natural DR 14: Re: Gift of Tongues Question. -Reply 15: Re: Reflec Armor/Lasers 16: Excuse Me v01.n430 1: Creating Moral Heroes 2: Re: Chinese werewolves and vampires 3: Re: Reflec Armor/Lasers 4: Re: Chinese werewolves and vampires 5: Re: Creating Moral Heroes 6: Re: Will & Fright Check Limits 7: Re: Creating Moral Heroes 8: Re: Layering Armor/Natural DR 9: Re: Natural Weaponry: Costs 10: Re: Layering Armor/Natural DR 11: Re: Regarding Dr. Kromm... 12: Re: Excuse Me 13: Re: Creating Moral Heroes 14: Re: Layering Armor/Natural DR v01.n431 1: Re: Layering Armor/Natural DR 2: Re: Layering Armor/Natural DR 3: Re: Layering Armor/Natural DR 4: Re: Natural Weaponry: Costs 5: Re: GURPS Vehicles broken? 6: Re: Chinese werewolves and vampires 7: Re: Chinese werewolves and vampires 8: Re: Layering Armor/Natural DR 9: Re: Gift of Tongues Question. -Reply 10: Re: Layering Armor/Natural DR 11: Re: Gift of Tongues Question. -Reply 12: Re: ...no subject... 13: Re: Natural Weaponry: Costs v01.n432 1: New Spell: Magic Missile 2: Re: Layering Armor/Natural DR 3: Re: Vampires (was Re:Moral Heroes, blah-blah...) 4: Re: New Spell: Magic Missile 5: Re: VEHICLES 6: Re: New Spell: Magic Missile 7: Re: Chinese werewolves and vampires 8: Re: Gift of Tongues Question. -Reply 9: Re: Layering Armor/Natural DR 10: Fusion, Fire & Steel 11: Re: New Spell: Magic Missile 12: Re: Excuse Me 13: White Wolf (was Re: Creating Moral Heroes) 14: Re: GURPS Voodoo v01.n433 1: Re: New Spell: Magic Missile 2: Re: Creating Moral Heroes 3: Re: Creating Moral Heroes 4: Other Races (was Natural Weaponry: Costs) 5: FF&S v Vehicles 6: Re: Other Races (was Natural Weaponry: Costs) 7: Re: New Spell: Magic Missile 8: Re: Chinese werwolves and vampires 9: New GURPS book: 10: Re: New Book: 11: Re: White Wolf (was Re: Creating Moral Heroes) 12: Re: Creating Moral Heroes 13: Re: New GURPS book: 14: Re: Creating Moral Heroes 15: Re[2]: GURPS Voodoo 16: Contributions Wanted for GURPS: Trek! 17: Re: White Wolf (was Re: Creating Moral Heroes) v01.n434 1: Re: Layering Armor/Natural DR 2: Re: FF&S v Vehicles 3: Fire, Fusion & Steel -- Errata 4: Phoenix Gate (was Re: Disney Illuminati!!!) 5: Re: Fire, Fusion & Steel -- Errata 6: Re: Phoenix Gate (was Re: Disney Illuminati!!!) 7: Re: Phoenix Gate (was Re: Disney Illuminati!!!) 8: Re: Phoenix Gate (was Re: Disney Illuminati!!!) 9: Re: Vampires (was Re:Moral Heroes) 10: Re: Claws, Horns, ... 11: Re: New Spell: Magic Missile 12: Re: New GURPS book: 13: Re: White Wolf (was Re: Creating Moral Heroes) 14: Congrats to SJG 15: Re: New GURPS book: 16: Re: Congrats to SJG v01.n435 1: [none] 2: Re: Congrats to SJG 3: Alignmentless Alignment System, as promised.I think enough people expressed an interest to warrant a general posting... Sorry if it annoys anyone. 4: Re: Congrats to SJG 5: Re: New Spell: Magic Missile 6: I'm Ba-a-ack.... 7: Re: White Wolf (was Re: Creating Moral Heroes) 8: Vehicle of the week 53 9: Re: Congrats to SJG v01.n436 1: Another spell. 2: Re: Another spell. 3: Re: Re[2]: GURPS Voodoo 4: (Fwd) NEW errata web page set up. 5: Another spell. -Reply 6: Re: New Spell: Magic Missile 7: Re[3]: GURPS Voodoo 8: Re: Congrats to SJG 9: Drug glands 10: Re: Congrats to SJG 11: Changing facing in Advanced Combat 12: Re: Layering Armor/Natural DR 13: Re: Drug glands 14: Re: White Wolf (was Re: Creating Moral Heroes) 15: Re: Layering Armor/Natural DR 16: Re: I'm Ba-a-ack.... 17: Re: Layering Armor/Natural DR 18: Looking for GURPS Gaming Groups - weekly posting v01.n437 1: Re: Changing facing in Advanced Combat 2: Re: Changing facing in Advanced Combat 3: Book bindings 4: Re: Reflec Armor/Lasers 5: RE: Drug glands 6: Re: A Gramarye a day keeps boredom away... 7: Re: Somebody mentioned Pensic 8: Re: GURPS Voodoo 9: Black people on Yrth 10: Re: Black people on Yrth 11: RE: Changing facing in Advanced Combat 12: Re: Layering Armor/Natural DR 13: Re: A Gramarye a day keeps boredom away... 14: Re: Layering Armor/Natural DR 15: Re: A Gramarye a day keeps boredom away... v01.n438 1: Re: Reflec Armor/Lasers 2: Re: Other Races (was Natural Weaponry: Costs) 3: Re: Layering Armor/Natural DR 4: The Olympian Enquirer 5: Re: A Gramarye a day keeps boredom away... v01.n439 1: Re: Another spell. 2: Re: Black people on Yrth 3: Re: Another spell. 4: Re: Another spell. 5: Re: New Spell: Magic Missile 6: Re: White Wolf (was Re: Creating Moral Heroes) 7: Re: A Gramarye a day keeps boredom away... 8: Re: Black people on Yrth 9: Gurpchar 10: Re: Congrats to SJG 11: About Extra-Fatique and balance in magic 12: Re: Other Races (was Natural Weaponry: Costs) 13: Swahbucklers (was Re: Congrats to SJG) 14: Re: Black people on Yrth 15: Re: New Spell: Magic Missile 16: Re: Black people on Yrth v01.n440 1: Re: New Spell: Magic Missile 2: Re: A Gramarye a day keeps boredom away... 3: Re: A Gramarye a day keeps boredom away... 4: Re: A Gramarye a day keeps boredom away... 5: Re: Black people on Yrth 6: Re: White Wolf (was Re: Creating Moral Heroes) 7: Cyborgs 8: Re: Layering Armor/Natural DR 9: Character potential revisited 10: Re: Creating Moral Heroes 11: Re: Black people on Yrth v01.n441 1: Re: Creating Moral Heroes 2: Re: A Gramarye a day keeps boredom away... 3: Compendium Revisited (was Re: A Gramarye...) 4: Re: New Spell: Magic Missile 5: Re: Cyborgs 6: Re: Creating Moral Heroes 7: Re: Character potential revisited 8: Re: Creating Moral Heroes 9: Re: A Gramarye a day keeps boredom away... 10: Re: Black people on Yrth 11: Re: A Gramarye a day keeps boredom away... 12: Re: Other Races (was Natural Weaponry: Costs) -Reply 13: Re: Other Races (was Natural Weaponry: Costs) -Reply 14: Character potential revisited -Reply 15: Re: Black people on Yrth