v03.n639 1: Re: Out of print books 2: Re: Character points and Player Rewards(was: MVP Awards) 3: Re: Rapture and In Nomine 4: Re: Grendel Gun MkI 5: Re: Soul Jar & NMZ (Kromm?) 6: Re: Unique . . . Weapons (was Re: Boomerang) 7: Re: Gen13 for GURPS? (fwd) 8: Re: GURPS Supers & suitability to the genre 9: Re: Character points and Player Rewards(was: MVP Awards) 10: Re: GURPS books I'd like to see 11: Re: Why no protection from evil in GURPS? 12: Re: "Crash Kit" 13: Re: GURPS Supers & suitability to the genre 14: Re: Baaaddest Alien Enemy Contest 15: Re: Conversion ?'s 16: Re: Protection vs those da... headshots 17: Re: What books do I need 18: Re: What books do I need 19: Re: (Fwd) Re: GURPS Supers & suitability to the genre 20: Re: What books do I need 21: Re: "Crash Kit" 22: Re: Air Golem capabilities? 23: Re: Gas Giants, Moons and Binary Systems 24: Re: Baaaddest Alien Enemy Contest 25: GURPS:Traveller Questions 26: Re: hawkvision & sniping thoughts (fwd) v03.n640 1: Re: Baaaddest Alien Enemy Contest 2: Re: Unique . . . Weapons (was Re: Boomerang) 3: Re: DOES ANYONE HERE KNOW LATIN? 4: Re: GURPS:Traveller Questions 5: Re: GURPs Character Creation Program GCA2 6: Re: Gas Giants, Moons and Binary Systems 7: Re: Unique . . . Weapons (was Re: Boomerang) 8: Re: (Fwd) Re: GURPS Supers & suitability to the genre 9: Gurps-Macross 10: Re: Unique . . . Weapons (was Re: Boomerang) 11: Re: "Crash Kit" 12: Re: The GURPS Line [3 ed.] 13: Re: Chakram 14: Re: The GURPS Line [3 ed.] 15: Re: Out of print books 16: Re: Gurps-Macross 17: Re: Baaaddest Alien Enemy Contest 18: A Note in Excuse of Absence 19: Re: Character points and Player Rewards(was: MVP Awards) 20: Re: The GURPS Line [3 ed.] 21: Re: Creative uses for Force Fields 22: Re: A question about SUNLIGHT 23: Re: One, two, one, two 24: Re: Protection vs those da... headshots 25: Re: DOES ANYONE HERE KNOW LATIN? 26: Re: Gas Giants, Moons and Binary Systems 27: Re: Nuclear Aggression on a Budget 28: Re: GURPs Character Creation Program GCA2 29: Re: Gurps-Macross 30: Re: Gas Giants, Moons and Binary Systems 31: Re: Unique . . . Weapons (was Re: Boomerang) 32: Re: Creative uses for Force Fields 33: Does anyone have a V2 design spreadsheet? 34: Re: Multicomponent Skills (sort of) v03.n641 1: Re: Gas Giants, Moons and Binary Systems 2: Re: Gas Giants, Moons and Binary Systems 3: Re: Air Golem capabilities? 4: Re: Conversion ?'s 5: Re: Info for PCs 6: The Martial Artist vs. Fighter challenge! 7: Re: The Martial Artist vs. Fighter challenge! 8: Re: Chakram 9: Character of the **** CHAR002.txt 10: New spell, Burst of Lightning 11: (Fwd) Re: GURPS Character Creation Program GCA2 12: [FAQ] GURPSnet FAQ v03.n642 1: MA:Knee strike 2: Being parried bare-handed. 3: Re: GURPS:Traveller Questions 4: Re: Air Golem capabilities? 5: Re: Chakram 6: Re: GURPS books I'd like to see 7: Re: MA:Knee strike 8: Re: New spell, Burst of Lightning 9: Re: (Fwd) Re: Space 1999 10: Re: Chakram 11: Dragons and Dragon Lords (was re: GURPS books I'd like to see) 12: Re: MA:Knee strike 13: Re: GURPS:Traveller Questions 14: Re: Unique . . . Weapons (was Re: Boomerang) 15: Black Holes 16: Re: MA:Knee strike 17: A Machine Race 18: Re: Why no protection from evil in GURPS? 19: Re: Black Holes 20: Re: New GURPS books, and Musical Instrument skill 21: Re: The GURPS Line [3 ed.] 22: Re: Chakram 23: Re: Baaaddest Alien Enemy Contest 24: Re: (Fwd) Re: GURPS Supers & suitability to the genre 25: Re: (Fwd) Re: GURPS Supers & suitability to the genre 26: Re: DOES ANYONE HERE KNOW LATIN? 27: Re: gurps books we would like to see 28: Re: Protection vs those da... headshots 29: Re: Conversion ?'s 30: Re: MA:Knee strike v03.n643 1: Re: Protection vs those da... headshots 2: Re: Info for PCs 3: Re: The Mage vs. Fighter challenge 4: Re: MA:Knee strike [and Kromm Q.] 5: Re: Protection vs those da... headshots 6: Re: Protection vs those da... headshots 7: Re: Being parried bare-handed. 8: Re: A Machine Race 9: Re: MA:Knee strike 10: Re: Chakram 11: GURPS Magic Systems and Ars Magica 12: Re: MA:Knee strike 13: Re: A Machine Race 14: Submission to Pyramid 15: Re: Black Holes 16: Re: New spell, Burst of Lightning 17: Re: Desperately Seeking OGRE Miniatures 18: Re: gurps books we would like to see 19: Re: Space: 1999 20: Re: Unique . . . Weapons (was Re: Boomerang) 21: Re: GURPS Magic Systems and Ars Magica 22: GURPs Character Creation Program GCA2 23: DOES ANYONE HERE KNOW LATIN: Thanks! 24: Re: Space 1999 25: Re: Spell prereg. house rule 26: Unique . . . Weapons 27: Re: Gas Giants, Moons and Binary Systems v03.n644 1: Re: Air Golem capabilities? 2: Re: The Martial Artist vs. Fighter challenge! 3: Re: Air Golem capabilities? 4: PC opponents 5: KROMM: Does Guns(Aerosol) Exist? 6: Re: Chakram 7: Re: Spell prereg. house rule 8: Re: Gas Giants, Moons and Binary Systems 9: GURPS Character Generator 1.4 10: Re: TUAF 40mm grenade launcher 11: PC opponents 12: Re: TUAF 40mm grenade launcher 13: Re: PC opponents 14: Re: Unique . . . Weapons (was Re: Boomerang) 15: Re: PC opponents 16: (Fwd) Out-of-print GURPS books 17: campaign ideas 18: Re: A Machine Race 19: (Fwd) BOUNCE gurpsnet-l@lists.io.com: Non-member submission 20: Re: DOES ANYONE HERE KNOW LATIN? 21: Re: Submission to Pyramid 22: (Fwd) Re: (Fwd) Re: GURPS Character Creation Program GCA2 23: IMF: Fantasy Mission Impossible 24: Re: Conversion ?'s v03.n645 1: Re: Desperately Seeking O 2: Re: cyberpunk guns part 2 3: Re: A Machine Race 4: Re: Black Holes 5: Re: Submission to Pyramid 6: Re: The Martial Artist vs. Fighter challenge! 7: Chakram/Katana 8: Re: Yet another Vehicles question 9: Re: campaign ideas 10: Baaaddest Alien Challenge: Comeon! 11: Re: TUAF 40mm grenade launcher 12: Re: TUAF 40mm grenade launcher 13: Vehicles of the week 119 - BV-206 and deep space ship 14: Re: Chakram 15: Re: Yet another Vehicles question 16: Re: (Fwd) Re: GURPS Character Creation Program GCA2 17: Re: (Fwd) Re: GURPS Character Creation Program GCA2 18: Re: (Fwd) Re: GURPS Character Creation Program GCA2 19: Sorry! 20: Re: IMF: Fantasy Mission Impossible 21: Re: Protection vs those da... headshots 22: Re: Chakram 23: Re: Submission to Pyramid 24: Re: Space 1999 25: Re: PC opponents v03.n646 1: Re: A Machine Race 2: Re: Black Holes 3: Re: GURPS Character Generator 1.4 4: (Fwd) Re: MA:Knee strike 5: Re: Sorry! 6: Re: Katana 7: General level of difficulty (was Re: PC opponents) 8: Re: Submission to Pyramid 9: Mass Combat Questions 10: Re: Desperately Seeking O 11: Re: A Machine Race 12: The Splat Gun from _the General _ series 13: Re: Unique . . . Weapons 14: Re: General level of difficulty (was Re: PC opponents) 15: Re: Why no protection from evil in GURPS? 16: Re: General level of difficulty (was Re: PC opponents) 17: Re: A Note in Excuse of Absence 18: Re: PC opponents 19: General level of difficulty 20: Re: Air Golem capabilities? 21: Throwing skill 22: Re: Protection vs those da... headshots 23: Re: Yet another Vehicles question 24: Re: General level of difficulty (was Re: PC opponents) 25: Re: GURPS Character Generator 1.4 26: Re: Air Golem capabilities? 27: Re: Desperately Seeking O 28: Re: KROMM: Does Guns(Aerosol) Exist? 29: Re: MA:Knee strike [and Kromm Q.] 30: Re: PC opponents 31: Re: Submission for publication v03.n647 1: Re: Mass Combat Questions 2: Re: KROMM: Does Guns(Aerosol) Exist? 3: Re: Submission to Pyramid 4: Re: Unique . . . Weapons (was Re: Boomerang) 5: Re: Spell prereg. house rule 6: Re: Throwing skill 7: Re: Protection vs those da... headshots 8: Baaaddest Alien Challenge: Comeon! 9: Re: MA:Knee strike [and Kromm Q.] 10: Re: MA:Knee strike [and Kromm Q.] 11: Re: Katana 12: Re: KROMM: Does Guns(Aerosol) Exist? 13: Re: Katana 14: Re: General level of difficulty 15: Spell Learning Options (was Spell prereg. house rule) 16: Re[2]: TUAF 40mm grenade launcher 17: Re: Chakram/Katana 18: Re: GURPS Character Generator 1.4 19: Re: Protection vs those da... headshots 20: Re: MA:Knee strike [and Kromm Q.] 21: Re: MA:Knee strike [and Kromm Q.] 22: Re: The Splat Gun from _the General _ series 23: Re: Katana 24: Re: General level of difficulty (was Re: PC opponents) 25: Re: GURPS Character Generator 1.4 26: Re: PC opponents 27: Re: Conversion ?'s 28: Re: Why no protection from evil in GURPS? v03.n648 1: Re: Mana Enhancer 2: Re: A Machine Race 3: Re: IMF: Fantasy Mission Impossible 4: Re: Protection vs those da... headshots 5: Re: Protection vs those da... headshots 6: Re: Air Golem capabilities? 7: Re: Throwing skill 8: Re: Air Golem capabilities? 9: Re: IMF: Fantasy Mission Impossible 10: Re: A Machine Race 11: Re: KROMM: Does Guns(Aerosol) Exist? 12: Re: GURPS Character Generator 1.4 13: Re: Psionics (Kromm? David?) 14: Re: Katana 15: Re: MA:Knee strike [and Kromm Q.] 16: Re: Desperately Seeking O 17: Re: Psionics (Kromm? David?) 18: Re: Protection vs those da... headshots 19: The Alien Enemy 20: Re: Rapture and In Nomine 21: Re: PC opponents v03.n649 1: Re: KROMM: Does Guns(Aerosol) Exist? 2: Re: Yet another Vehicles question 3: Play by email GURPS 4: Re: Space combat system (repost) 5: Re: TUAF 40mm grenade launcher 6: Re: Katana 7: Re: Katana 8: Energy disruptors for GURPS 9: Re: MA:Knee strike [and Kromm Q.] 10: Re: Submission for publication 11: Re: Desperately Seeking O 12: Re: Protection vs those da... headshots 13: GCA v2 14: GCA and MakeChar 15: Re: Play by email GURPS 16: Re: Baaaddest Alien Challenge: Comeon! 17: Re: PC opponents 18: Re: Protection vs those da... headshots 19: Re: Play by email GURPS 20: Re: TUAF 40mm grenade launcher 21: Re: Spell Learning Options (was Spell prereg. house rule) 22: Re: TUAF 40mm grenade launcher 23: Re: Play by email GURPS 24: Re: Protection vs those da... headshots 25: Re: Katana 26: Re: Katana 27: Re: Play by email GURPS 28: Re: Katana (fwd) 29: cost reduction of databases 30: Re: Katana v03.n650 1: Re: MA:Knee strike [and Kromm Q.] 2: Re: Play by email GURPS 3: Re: Katana 4: Re: Katana 5: Re: Space combat system (repost) 6: Re: cost reduction of databases 7: Re: PC opponents 8: Re: Katana 9: Re: GURPS books you'ld like to see -Reply 10: Re: Katana 11: Link Quickies 12: Re: Desperately Seeking O 13: Re: Katana 14: Re: Katana 15: Re: Katana 16: Re: TUAF 40mm grenade launcher 17: Re: Katana 18: Re: Katana 19: Re: Protection vs those da... headshots 20: Re: MA:Knee strike [and Kromm Q.] 21: Re: Air Golem capabilities? -Reply 22: Re: PC opponents v03.n651 1: Re: Yet another Vehicles question 2: RE: Desperately Seeking O 3: Edgar Rice Burroughs 4: Avoiding problems with Oriental weapons (was: Katana) 5: Re: Katana 6: Re: Space combat system (repost) 7: Re: Katana 8: Re: Katana 9: Re: Katana 10: Re: MA:Knee strike [and Kromm Q.] 11: Re: Burst of Lightning 12: Re: cost reduction of databases 13: Re: Link Quickies 14: Re: Mana Enhancer 15: Re: Mana Enhancer 16: New Vehicles Questions 17: Re: Katana 18: Re: KROMM: Does Guns(Aerosol) Exist? 19: Idle Suggestion 20: Re: Rapture and In Nomine 21: Re: Protection vs those da... headshots 22: Re: Katana 23: Re: MA:Knee strike [and Kromm Q.] 24: Re: Play by e-mail GURPS 25: Re: Mass Combat Questions 26: Re: Katana 27: Re: Black Holes 28: Re: GURPS books I'd like to see 29: Re: KROMM: Does Guns(Aerosol) Exist? 30: Re: Spell Learning Options 31: Re: The GURPS Line [3 ed.] 32: Idle Suggestion (fwd) 33: Re: Katana 34: Re: (Fwd) Re: The GURPS Line [3 ed.] 35: Re: Link Quickies v03.n652 1: MUD 2: Re: Katana 3: Re: Katana 4: katana 5: Re: The GURPS Line [3 ed.] 6: Re: Conversion ?'s -- KROMM? Pulver? Anyone?... 7: Baaaddest Alien Enemy Contest - The C'ttFuhzi 8: Re: TUAF 40mm grenade launcher 9: Re: Katana 10: Re: Conversion ?'s -- KROMM? Pulver? Anyone?... 11: Re: Katana 12: Re: Baaaddest Alien Challenge: Comeon! 13: Re: Desperately Seeking O 14: Re: TUAF 40mm grenade launcher 15: Re: Spell Learning Options 16: Magic Items??? 17: Re: Katana (fwd) 18: Re: TUAF 40mm grenade launcher 19: Re: Throwing skill 20: Dirty Secret 21: Forever war: Insterstellar transport 22: Re: Baaaddest Alien Challenge: Comeon! 23: Re: Spell Learning Options 24: Re: Desperately Seeking Ogre 25: Re: Link Quickies v03.n653 1: Re: The GURPS Line [3 ed.] 2: Re: The GURPS Line [3 ed.] 3: Re: GURPS books I'd like to see 4: Re: Link Quickies 5: Re: Link Quickies 6: Re: New Vehicles Questions 7: Re: Protection vs those da... headshots 8: Re: Protection vs those da... headshots 9: RE: Play by email GURPS 10: Re: Link Quickies 11: Re: MA:Knee strike [and Kromm Q.] 12: Re: Katana 13: Re: cost reduction of databases 14: Re: Desperately Seeking O 15: Gamer's Purity Test (fwd) 16: Re: MA:Knee strike [and Kromm Q.] 17: Re: Magic Items??? 18: Re: katana 19: Re: Desperately Seeking O 20: Re: Katana 21: Re: Baaaddest Alien Challenge: Comeon! 22: Re: New Vehicles Questions 23: Re: Baaaddest Alien Challenge: Comeon! 24: Re: Play by email GURPS v03.n654 1: Re: TUAF 40mm grenade launcher (fwd) 2: Re: Baaaddest Alien Enemy Contest - The C'ttFuhzi 3: Re: Desperately Seeking O 4: Re: Desperately Seeking O 5: Re: (Fwd) Re: The GURPS Line [3 ed.] 6: Re: Rapture and In Nomine 7: Re: The GURPS Line [3 ed.] 8: Re: The GURPS Line [3 ed.] 9: Re: GURPS books I'd like to see 10: Re: Katana 11: Re: Katana 12: Re: The GURPS Line [3 ed.] 13: Re: The GURPS Line [3 ed.] 14: Dirty Secret (fwd) 15: Re: The GURPS Line [3 ed.] 16: Re: GURPS books I'd like to see 17: Re: The GURPS Line [3 ed.] 18: Re: Katana 19: Re: Katana 20: Re: MA:Knee strike [and Kromm Q.] 21: Re: Katana 22: Re: Gamer's Purity Test (fwd) 23: Re: New Vehicles Questions 24: Re: (Fwd) Re: The GURPS Line [3 ed.] 25: [FAQ] FAQ Reminder 26: Re: Baaaddest Alien Enemy Contest - The C'ttFuhzi 27: Re: Baaaddest Alien Challenge: Comeon! 28: Re: Black Holes 29: Mass Combat 30: Re: MUD 31: Re: Samurai vs Knight revisited (long) v03.n655 1: Re: The GURPS Line [3 ed.] 2: Re: Samurai vs Knight revisited (again) 3: Re: Dirty Secret 4: Re: GURPS books I'd like to see 5: Re: Baaaddest Alien Enemy Contest - The C'ttFuhzi 6: Re: The GURPS Line [3 ed.] 7: Re: GURPS books I'd like to see 8: GURPS: Espionage and Special Ops 9: Re: Katana 10: Re: Mass Combat 11: Re: New Vehicles Questions 12: Re: Samurai vs Knight revisited (long) 13: Re: cost reduction of databases 14: Re: Samurai vs Knight revisited (long) 15: Re: Samurai vs Knight revisited (long) 16: Baaadest Alien Race contest 17: Re: Katana 18: Re: Katana 19: Re: Katana 20: Re: Desperately Seeking O 21: Re: Katana 22: Re: New Vehicles Questions 23: Re: cost reduction of databases 24: Re: Katana 25: Re: katana 26: Re: Katana 27: Re: New Vehicles Questions 28: Re: Katana (fwd) v03.n656 1: Re: Samurai vs Knight revisited (long) 2: Re: Katana 3: Re: Katana 4: Re: Katana 5: Re: Dirty Secret 6: Re: Samurai vs Knight revisited (long) 7: Re: cost reduction of databases 8: Re: The GURPS Line [3 ed.] 9: Re: Black Holes 10: Re: (Fwd) Re: The GURPS Line [3 ed.] 11: Re: The GURPS Line [3 ed.] 12: Re: Katana 13: Re: Katana 14: Re: Katana 15: Re: Katana (fwd) 16: Re: Samurai vs Knight revisited (long) 17: Katana FAQ 18: Re: Katana 19: Re: Katana 20: Re: Space combat system (repost) 21: Re: Katana 22: Re: Katana 23: Re: Samurai vs Knight revisited (long) 24: Re: The GURPS line [3 ed.] 25: More V2e weapons construction questions v03.n657 1: Re: GURPS: Espionage and Special Ops 2: (Fwd) Re: Baaaddest Alien Challenge: Comeon! 3: Katanas 4: Re: Katana 5: Re: Katana 6: Re: Katana 7: Fighting Styles (was Re: Katana) 8: The Baddest Alien Contest thingee 9: Re: Unique . . . Weapons (was Re: Boomerang) 10: Re: Katana 11: Re: Katana FAQ 12: Re: Katana 13: Re: Knight vs Samurai REALLY revisited 14: Re: Searching Digests (was Katana) 15: Re: Space combat system (repost) 16: Re: Idle Suggestion 17: Re: Vehicles of the week 119 - BV-206 and deep space ship 18: Re: The GURPS Line [3 ed.] 19: Re: The GURPS Line [3 ed.] 20: Re: GURPS books I'd like to see 21: Re: Baaaddest Alien Challenge: Comeon! 22: Re: The GURPS Line [3 ed.] 23: Of Mana, Ceremonies, and official rulings 24: Re: Baaadest Alien Race contest 25: Re: Relative Invulnerability (was Re: Tugging on Superman's Cap 26: Re: Desperately Seeking O v03.n658 1: Re: Samurai vs Knight slam attack 2: Re: Samurai vs Knight revisited (long) 3: Speeding up combat 4: Re: More V2e weapons construction questions 5: Warped weapons construction 6: Re: New Vehicles Questions 7: Re: Knight vs Samurai REALLY revisited 8: Re: More V2e weapons construction questions 9: TL9 20mm Battlesuit Rifle 10: Re: Protection vs those da... headshots 11: Re: PC opponents 12: Re: The Baddest Alien Contest thingee 13: Vehicular parachutes 14: Re[2]: Psionics (Kromm? David?) 15: Autoduel Map 16: Re: Samurai vs Knight revisited (long) 17: The baddest alien contest 18: Re: Samurai vs Knight revisited (long) (fwd) 19: Re: Speeding up combat 20: Re: Samurai vs Knight revisited (long) 21: Re: Vehicular parachutes 22: Re: Samurai vs Knight revisited (long) 23: Re: Samurai vs Knight revisited (long) 24: Re: Knight vs Samurai REALLY revisited v03.n659 1: Re: Samurai vs Knight revisited (long) 2: Re: PC opponents 3: Re: Re[2]: Psionics (Kromm? David?) 4: Re: Of Mana, Ceremonies, and official rulings 5: Re: Samurai vs Knight revisited (long) 6: Re: TL9 20mm Battlesuit Rifle 7: The Splat Gun from _the General _ series -Reply 8: Re: Samurai vs Knight revisited (long) 9: Re: Vehicular parachutes 10: Re: Relative Invulnerability (was Re: Tugging on Superman's Cap 11: Re: Space combat system (repost) 12: Re: Space combat system (repost) 13: Re: Re[2]: Psionics (Kromm? David?) 14: Baaaddest Alien Contest Sample 15: Changling The Dreaming ??? 16: Technomagic 17: Re: TL9 20mm Battlesuit Rifle 18: Re: Of Mana, Ceremonies, and official rulings 19: Re: TL9 20mm Battlesuit Rifle 20: Re: TL9 20mm Battlesuit Rifle 21: Re: Speeding up combat 22: The 'K' word: Kromm's Cry for an End to the Insanity 23: Judging the power of opponents v03.n660 1: Technomagic, Space Knights 2: Re: Vehicles of the week 119 - BV-206 and deep space ship -Reply 3: Re: Speeding up combat 4: Re: Technomagic 5: Re: Mass Combat 6: Re: Of Mana, Ceremonies, and official rulings 7: Re: (Fwd) Re: The GURPS Line [3 ed.] 8: Re: Mass Combat 9: Re: General level of difficulty 10: Re: Gamer's Purity Test (fwd) 11: Re: TL9 20mm Battlesuit Rifle -Reply 12: Re: The Splat Gun from _the General _ series -Reply 13: Re: Katana 14: Does anyone have a V2 design spreadsheet? 15: Re: Katana 16: Re: The GURPS Line [3 ed.] 17: Re: Katana 18: Re: Katana 19: Re: Of Mana, Ceremonies, and official rulings 20: Re: Katana 21: Re: Knight vs Samurai REALLY revisited 22: Re: Mass Combat 23: Re: Fighting Styles (was Re: Katana) 24: Re: katana 25: Re: Mass Combat 26: Re: (Fwd) Re: The GURPS Line [3 ed.] v03.n661 1: Re: Of Mana, Ceremonies, and official rulings 2: Re: Katana 3: Weapon Trajectory and Lightning Calculator Advantage 4: Re: Fighting Styles (was Re: Katana) 5: Re: Speeding up combat 6: Re: Gamer's Purity Test (fwd) 7: Re: (Fwd) Re: The GURPS Line [3 ed.] 8: Re: Katana 9: re: Does Anyone here speak Latin 10: Re: Katana 11: Re: Fighting Styles (was Re: Katana) 12: Re: Katana 13: Re: Technomagic 14: Re: Weapon Trajectory and Lightning Calculator Advantage 15: Re: Of Mana, Ceremonies, and official rulings 16: Re: Of Mana, Ceremonies, and official rulings 17: Re: Of Mana, Ceremonies, and official rulings 18: Re: Samurai vs Knight revisited (long) 19: Re[2]: Psionics (Kromm? David?) 20: Re: Knight vs Samurai REALLY revisited 21: Re: Samurai vs Knight revisited (long) 22: Re: Of Mana, Ceremonies, and official rulings 23: Re: Technomagic, Space Knights 24: Re: Weapon Trajectory and Lightning Calculator Advantage 25: TUAF - latest development cycle v03.n662 1: Re: Of Mana, Ceremonies, and official rulings 2: Re: Baaaddest Alien Enemy Contest 3: TUAF 53mm gauss cannon revisited 4: Re: Katana 5: Re: Fighting Styles (was Re: Katana) 6: Re: Weapon Trajectory and Lightning Calculator Advantage 7: Re: TL9 20mm Battlesuit Rifle 8: Re: Of Mana, Ceremonies, and official rulings 9: Re: Baaadest Alien Race contest 10: Re: The GURPS Line [3 ed.] 11: Re: Technomagic 12: Re: PC opponents 13: Re: Baaadest Alien Race contest 14: Re: Samurai vs Knight revisited (long) 15: Re: Weapon Trajectory and Lightning Calculator Advantage 16: Re: Weapon Trajectory and Lightning Calculator Advantage 17: Re: Technomagic, Space Knights 18: Re: Relative Invulnerability (was Re: Tugging on Superman's Cap 19: Project: Yrth 20: Not Re: Samurai vs Knight revisited (long) 21: Re: The 'K' word: Kromm's Cry for an End to the Insanity 22: The Knight vs Samurai debate 23: Wakizashi v03.n663 1: Re: Katana 2: Re: The baddest alien contest 3: Re: Vehicular parachutes 4: Another vehicles query ... 5: End of the Insanity 6: Re: More V2e weapons construction questions 7: Musashi's Fighting Style 8: Re: PC opponents 9: Re: Changling The Dreaming ??? 10: Re: Samurai vs Knight revisited (long) 11: Re: Speeding up combat 12: Re: The GURPS Line [3 ed.] 13: Re: Vehicular parachutes 14: Re: Autoduel Map 15: Re: Mass Combat 16: Re: (Fwd) Re: The GURPS Line [3 ed.] 17: Re: Autoduel Map 18: Re: The GURPS Line [3 ed.] 19: Jumping up from a Dodge and Drop 20: Re: The Splat Gun from _the General _ series -Reply 21: Re: Speeding up combat 22: Re: Weapon Trajectory and Lightning Calculator Advantage 23: Re: Speeding up combat 24: Re: The GURPS Line [3 ed.] 25: Re: The 'K' word: Kromm's Cry for an End to the Insanity 26: Re: Jumping up from a Dodge and Drop 27: Autoduel (formerly something about bad aliens) 28: Re: Weapon Trajectory and Lightning Calculator Advantage 29: Re[2]: Gamer's Purity Test (fwd) 30: Re: Autoduel 31: Re: Vehicles of the week 119 - BV-206 and deep space ship 32: Re: Mass Combat v03.n664 1: Re: Mass Combat 2: Re: Autoduel (formerly something about bad aliens) 3: Re: Autoduel (formerly something about bad aliens) 4: Re: Of Mana, Ceremonies, and official rulings 5: Re: Of Mana, Ceremonies, and official rulings 6: Re: Re[2]: Psionics (Kromm? David?) 7: Re: Of Mana, Ceremonies, and official rulings 8: Re: PC opponents 9: Re: Weapon Trajectory and Lightning Calculator Advantage 10: Re: Technomagic, Space Knights 11: Re: Autoduel Map 12: Re: Link Quickies 13: Re: Autoduel (formerly something about bad aliens) 14: Re: GURPS Magic Systems and Ars Magica 15: Re: The GURPS Line [3 ed.] 16: Re: The Knight vs Samurai debate 17: Two simple questions 18: Re: Project: Yrth 19: Re: Mass Combat 20: Baaaadddddesst Aliens 21: Re: Project Yrth 22: Re: Link Quickies 23: Re: The Knight vs Samurai debate 24: Re: Samurai vs Knight (WIELD FROG vs BLUDGEN WITH DEAD CAT) 25: Re: Katana and the Wield Frog Skill vs. 26: oo Quick With the Delete Key... 27: Re: Two simple questions 28: Re: Autoduel (formerly something about bad aliens) 29: Re: Katana) v03.n665 1: Re: New GURPS books, and Musical Instrument skill 2: Alaconius position is still open 3: Re: Katana 4: Re: Katana 5: Re: Katana 6: Re: Wakizashi 7: Re: Mass Combat 8: Divinations... 9: Re: Autoduel (formerly something about bad aliens) 10: Re: Autoduel 11: Re: Mass Combat 12: Re: Katana) 13: Re: Alaconius position is still open 14: Re: Musashi's Fighting Style 15: Discworld 16: Re: The 'K' word: Kromm's Cry for an End to the Insanity 17: Test Post: please ignore 18: Re: Mass Combat 19: Too Much!!! 20: Re: Alaconius position is still open 21: Re: Mass Combat 22: Re: Divinations... 23: Re: Baaadest Alien Race contest 24: Re: Jumping up from a Dodge and Drop 25: Re: Autoduel 26: Re: Autoduel 27: Re: the Wield Frog Skill vs. 28: Comt'arrans reposting v03.n666 1: too many Japanese weapons.... 2: Re: The Knight vs Samurai debate 3: Re: Musashi's Fighting Style 4: Re: The 'K' word: Kromm's Cry for an End to the Insanity 5: Re: Technomagic, Space Knights 6: Re: Katana 7: TL9 Bowcaster V1 8: Re: TL9 20mm Battlesuit Rifle 9: Re: TL9 20mm Battlesuit Rifle 10: Re: More V2e weapons construction questions 11: Re: TUAF 40mm grenade launcher 12: Re: Katana 13: Re: TUAF 40mm grenade launcher 14: Re: TUAF 40mm grenade launcher 15: Re: Katana 16: Re: (Fwd) Re: The GURPS Line [3 ed.] 17: Re: More V2e weapons construction questions 18: Re: Another vehicles query ... v03.n667 1: Re: Katana 2: Re: Musashi's Fighting Style 3: 'Weapons' Problem 4: Re: (Fwd) Re: The GURPS Line [3 ed.] 5: Re: Project: Yrth 6: Re: The GURPS Line [3 ed.] 7: Re: Too Much!!! 8: Re: Changling The Dreaming ??? 9: Re: The GURPS Line [3 ed.] 10: [none] 11: Re: Too Much!!! 12: Re: oo Quick With the Delete Key... 13: Re: Too Much!!! 14: Re: Katana 15: Re: The GURPS Line [3 ed.] 16: Re: (Fwd) Re: The GURPS Line [3 ed.] 17: Re: (Fwd) Re: The GURPS Line [3 ed.] 18: Re: Autoduel 19: Re: Discworld 20: Re: The Knight vs Samurai debate 21: Re: Jumping up from a Dodge and Drop 22: Re: Wakizashi 23: Re: (Fwd) Re: The GURPS Line [3 ed.] 24: Re: Divinations... (Ruling given) 25: Re: too many Japanese weapons.... 26: Re: 'Weapons' Problem 27: Re: Speeding up combat 28: Re: Musashi's Fighting Style 29: Re: Of Mana, Ceremonies, and official rulings v03.n668 1: Re: the Wield Frog Skill vs. 2: Re: Too Much!!! 3: Re: Katana 4: Re: Musashi's Fighting Style 5: Ceremonial Magic $ costs - Krom! 6: Re: More V2e weapons construction questions 7: Re: The GURPS line [3 ed.] 8: Re: The GURPS Line [3 ed.] 9: Re: The GURPS line [3 ed.] 10: Re: Ceremonial Magic $ costs - Krom! 11: Re: (Fwd) Re: The GURPS Line [3 ed.] 12: Knights and Samurai 13: Oops! 14: TL9 Needlecaster GaussGun/Blaster V1 15: TL9 Needlecaster Gauss Gun/Blaster V1 16: Was: Knights and Samurai, Katana, etc. 17: Re: New Vehicles Questions 18: Re: Dirty Secret 19: Re: Baaaddest Alien Challenge: Comeon! 20: Re: GURPS books I'd like to see 21: Re: Ceremonial Magic $ costs - Kromm! 22: Re: cost reduction of databases 23: Re: the Wield Frog Skill vs. 24: Re: Knights and Samurai 25: Re: Knights and Samurai 26: Re: Was: Knights and Samurai, Katana, etc. 27: Knights, Samurai, Katana, Vikings etc. 28: Re: More V2e weapons construction questions v03.n669 1: Vehicles Question: Tangler Cost (Kromm? David?) 2: 100mm Defiance Electromag Cannon (TL8) 3: Re: Katana and the Wield Frog Skill vs. 4: Re: (Fwd) Re: The GURPS Line [3 ed.] 5: Re: Was: Knights and Samurai, Katana, etc. 6: Re: Mass Combat 7: Re: Searching Digests (was Katana) 8: Re: Ceremonial Magic $ costs - Krom! 9: Re: Ceremonial Magic $ costs - Kromm! 10: GURPS books we'ld like to see. 11: Re: Baaaadest Alien Contest Complaints - Oopsie. 12: Re: Baaaadest Alien Contest Complaints - Oopsie. 13: Re: More V2e weapons construction questions 14: Re: 100mm Defiance Electromag Cannon (TL8) 15: Does Sweeping Kick damage? 16: MA54:Riposte 17: Missing a Hook Kick 18: Feint vs Stop Hit / Riposte / Aggressive Parry 19: Re: GURPS books I'd like to see 20: Re: Does Sweeping Kick damage? 21: Re: MA54:Riposte 22: Re: (Fwd) Another vehicles query ... 23: (Fwd) Re: (Fwd) Another vehicles query ... 24: Re: Knights and Samurai 25: Ridiculous weapon skills 26: Re: Jumping up from a Dodge and Drop 27: Re: Musashi's Fighting Style 28: Re: 100mm Defiance Electromag Cannon (TL8) v03.n670 1: Re: Knights, Samurai, Katana, Vikings etc. 2: Re: MA54:Riposte 3: Re: Jumping up from a Dodge and Drop 4: RE:Kicking and Falling 5: Vehicle file announcement 6: Re: Another vehicles query ... 7: Vehicle of the week 120 - early FTL craft 8: Re: GURPSnet-Digest V3 #669 9: Re: More V2e weapons construction questions 10: Re: Knights, Samurai, Katana, Vikings etc. 11: Re: More V2e weapons construction questions 12: Re: 100mm Defiance Electromag Cannon (TL8) 13: Re: Jumping up from a Dodge and Drop 14: Re: Knights, Samurai, Katana, Vikings etc. 15: Re: GURPS books I'd like to see 16: Re: Katana 17: Re: Mass Combat 18: Re: (Fwd) Re: The GURPS Line [3 ed.] 19: Re: Knights, Samurai, Katana, Vikings etc. 20: Re: Mass Combat 21: Re: Kicking and Falling 22: Re: Was: Knights and Samurai, Katana, etc. 23: Re: Missing a Hook Kick 24: Re: MA54:Riposte v03.n671 1: Why is 'Oxygen Storage' so expensive. 2: Re: GURPS books I'd like to see 3: Re: Jumping up from a Dodge and Drop 4: Re: Protection vs those da... headshots (Kromm?) 5: Re: GURPS books I'd like to see 6: Re: Primal Order. 7: Re: The GURPS Line [3 ed.] 8: Re: Jumping up from a Dodge and Drop 9: Re: Vehicles Question: Tangler Cost (Kromm? David?) 10: Re: (Fwd) Re: The GURPS Line [3 ed.] 11: Re: Does Sweeping Kick damage? 12: Re: MA54:Riposte 13: Re: Feint vs Stop Hit / Riposte / Aggressive Parry 14: Re: Why is 'Oxygen Storage' so expensive. 15: Re: Divinations... 16: Re: Divinations... (Ruling given) 17: Re: Ceremonial Magic $ costs - Krom! 18: Epilogue: Drow Prison v03.n672 1: Re: Why is 'Oxygen Storage' so expensive. 2: Re: Two simple questions 3: Re: Protection vs those da... headshots (Kromm?) 4: Re: Discworld 5: Re: Knights, Samurai, Katana, Vikings etc. 6: Re: Re[2]: TUAF 40mm grenade launcher 7: Re: Missing a Hook Kick 8: Re: Mass Combat 9: Re: Mass Combat -Reply 10: Re: Musashi's Fighting Style 11: Re: Epilogue: Drow Prison 12: Re: (Fwd) Re: The GURPS Line [3 ed.] 13: Re: Another vehicles query ... 14: Re: Ceremonial Magic $ costs - Kromm! 15: Katana FAQ Data 16: Re: Divinations... 17: Re: Ceremonial Magic $ costs - Kromm! 18: Re: The GURPS Line [3 ed.] 19: Re: Why is 'Oxygen Storage' so expensive. 20: Re: General level of difficulty (was Re: PC opponents) 21: Re: Jumping up from a Dodge and Drop 22: Re: Parachutes, another veh quest 23: Re: GURPS books I'd like to see 24: Re: Divinations... 25: Re[2]: TUAF 40mm grenade launcher 26: Re: Ceremonial Magic $ costs - Kromm! 27: Re: (Fwd) Re: The GURPS Line [3 ed.] v03.n673 1: Re: Optional Rule: MVP Awards 2: Baaaadest Race Entry: The K'Briki 3: Re[2]: TL9 20mm Battlesuit Rifle 4: Re: (Fwd) Re: The GURPS Line [3 ed.] 5: Re: Optional Rule: MVP Awards 6: RE:kicking and falling 7: Re: Ceremonial Magic $ costs - Kromm! 8: Re: The GURPS Line [3 ed.] 9: RE:Kicking and Falling 10: Re: (Fwd) Re: The GURPS Line [3 ed.] 11: Re: Katana FAQ Data 12: Re: Optional Rule: MVP Awards 13: Link - Watchdog - Flesh to Stone 14: About Kicks and Falls v03.n674 1: Re: Protection vs those da... headshots (Kromm?) 2: Re: Link - Watchdog - Flesh to Stone 3: Re: Missing a Hook Kick 4: Re: Jumping up from a Dodge and Drop 5: Re: Ceremonial Magic $ costs - Kromm! 6: Baddest Alien Enemy Contest Entry 7: Re: Link - Watchdog - Flesh to Stone 8: Re: Does Sweeping Kick damage? 9: Re: Mass Combat 10: Re: Katana FAQ Data 11: Re: Mass Combat 12: Re: Parachutes, another veh quest 13: ARM, was TL9 20mm ... 14: Re: Katana 15: Black Holes 16: Re: More V2e weapons construction questions 17: Re: Gas Giants, Moons and Binary Systems 18: Baaaddest Alien Challenge: Comeon! 19: Re: (Fwd) Re: The GURPS Line [3 ed.] 20: Re: The GURPS Line [3 ed.] 21: Enchantment-less Magic 22: Re: Jumping up from a Dodge and Drop 23: Re[2]: TL9 20mm Battlesuit Rifle 24: Re: The GURPS Line [3 ed.] 25: Re: kicking and falling 26: Re: Katana FAQ Data 27: Re: Black Holes 28: Re: Link - Watchdog - Flesh to Stone 29: Re: Why is 'Oxygen Storage' so expensive. 30: Re: Re[2]: TL9 20mm Battlesuit Rifle v03.n675 1: Re: Re[2]: TL9 20mm Battlesuit Rifle 2: Re: Black Holes 3: Re: Enchantment-less Magic 4: Space Knights 5: Re: Does Sweeping Kick damage? 6: Re: Mass Combat 7: Re: GURPSnet-Digest V3 #674 8: Re: Missing a Hook Kick 9: Re: Black Holes 10: Re: Why is 'Oxygen Storage' so expensive. 11: Great Shapechange 12: Re: Ceremonial Magic $ costs - Kromm! 13: Re: (Fwd) Re: The GURPS Line [3 ed.] 14: Re: Missing a Hook Kick 15: Re: Mass Combat 16: Specialization 17: Re: GURPSnet-Digest V3 #674 18: Suspend Mana/Ceremonial Magic 19: Re: Knights, Samurai, Katana, Vikings etc. 20: Re: Mass Combat 21: Re: (Fwd) Re: The GURPS Line [3 ed.] 22: Re: (Fwd) Re: The GURPS Line [3 ed.] 23: Cross-world brand names 24: GURPS Espionage 25: Re: The GURPS Line [3 ed.] 26: Re: Specialization 27: Re: The GURPS Line [3 ed.] 28: Re: Cross-world brand names 29: Re: Jumping up from a Dodge and Drop v03.n676 1: Re: Mass Combat 2: Re: The Hole 3: Radars (WAS)Re: TL9 20mm Battlesuit Rifle 4: The Line of GURPS 5: Re: Black Holes 6: Re: Knights, Samurai, Katana, Vikings etc. 7: Re: Jumping up from a Dodge and Drop 8: Re: GURPS Espionage 9: Re: Enchantment-less Magic 10: Re: (Fwd) Re: The GURPS Line [3 ed.] 11: Re: (Fwd) Re: The GURPS Line [3 ed.] 12: Re: Espionage 13: Re: Suspend Mana/Ceremonial Magic 14: Re: GURPS Espionage 15: Re: (Fwd) Re: The GURPS Line [3 ed.] 16: Re: The GURPS Line [3 ed.] 17: Re: The Line of GURPS 18: Re: Cross-world brand names 19: conventions and childcare 20: I am going to KILL Juno!!! 21: Re: (Fwd) Re: The GURPS Line [3 ed.] 22: Re: (Fwd) Re: The GURPS Line [3 ed.] 23: Re: Espionage 24: Re: (Fwd) Re: The GURPS Line [3 ed.] 25: Ground Fighting (Karate) 26: Re: The GURPS Line [3 ed.] 27: Re: Ground Fighting (Karate) v03.n677 1: Re: Cross-world brand names 2: Re: Ground Fighting (Karate) 3: Swords: East vs. West 4: Re: Cross-world brand names 5: Re: The Hole 6: Re: Katana FAQ Data 7: Re: Mass Combat 8: Re: (Fwd) Re: The GURPS Line [3 ed.] 9: Re: The GURPS Line [3 ed.] 10: Re: Son of space questions... 11: Re: Mass Combat 12: Cyberworld questions 13: Re: Does Sweeping Kick damage? 14: Re: Cross-world brand names 15: Re: Baaaddest Alien Challenge: Comeon! 16: Re: Cross-world brand names 17: Re: GURPS Espionage 18: Re: Espionage 19: Re: Specialization 20: Re: Enchantment-less Magic 21: Re: The GURPS Line [3 ed.] 22: Re: The GURPS Line [3 ed.] 23: Re: Enchantment-less Magic 24: Re: Swords: East vs. West 25: Re: Cyberworld questions 26: Re: The Line of GURPS 27: Cortex Bomb: TL 9 !? v03.n678 1: Re: Great Shapechange 2: Re: (Fwd) Re: The GURPS Line [3 ed.] 3: Christianity-based RPG Campaigns. 4: Re: Swords: East vs. West 5: Re: Katana FAQ Data 6: Re: Swords: East vs. West 7: I encourage everyone to read this. 8: Re: Ground Fighting (Karate) 9: Role Playing in a Christian 'mythos' 10: Re: Cross-world brand names 11: Christianity-based Role-Playing 12: Christianity based role-playing 13: Re: Espionage 14: Re: GURPS Espionage 15: Re: Suspend Mana/Ceremonial Magic 16: [META] Generic vs. catch-all 17: Re: Suspend Mana/Ceremonial Magic 18: [FAQ] FAQ Reminder 19: Re: Ground Fighting (Karate) 20: Re: Specialization 21: Re: Espionage 22: Re: [GURPSless - Hunter: & anyone rightfuly sick of this crap please delete] 23: Re: Cross-world brand names 24: [none] 25: Who's going to GENCON? 26: Re: character points (was no subject) 27: About Character Points 28: Re: Swords: East vs. West 29: TL 4 Smallarms 30: Re: Baaaddest Alien Enemy Contest - The Willies v03.n679 1: Re: Cortex Bomb: TL 9 !? 2: Re: Who's going to GENCON? 3: Re: your mail 4: Re: Enchantment-less Magic 5: G Khan and Mongols 6: Re: The best of all worlds (was: Trained by a Master) 7: Defaults from Planetology and Xenobiology 8: Re: Cross-world brand names 9: Re: Espionage 10: Re: Light Automatics with single shots 11: Re: Enchantment-less Magic 12: Re: Who's going to GENCON? 13: Light Automatics with single shots 14: Baaaddest Alien Enemy Contest - The Willies v2 15: Re: Cross-world brand names 16: Re: About Character Points 17: Re: questions #1, magic 18: Re: Knights, Samurai, Katana, Vikings etc. 19: Re: Swords: East vs. West 20: New GURPS Forum 21: Re: Parachutes, another veh quest v03.n680 1: Re: G Khan and Mongols 2: Re: Specialization 3: Re: Christianity based role-playing 4: Baaaad alien race: the Anatak 5: Not GURPS Related, but it will impact the list... 6: GURPS: Tangent from Enchantless Magic 7: Re: 8: Re: Protection vs those da... headshots 9: Re: Discworld 10: Re: Defaults from Planetology and Xenobiology 11: Re: Light Automatics with single shots 12: Re: your mail 13: Ching's Alien Enemy Contest Entry 14: Re: Book recommendation: wasG Khan and Mongols 15: Re: Specialization 16: Re: Character Points 17: Re: Ching's Alien Enemy Contest Entry 18: Re: Specialization 19: Defaults from Planetology and Xenobiology 20: Baaadest Alien Race contest v03.n681 1: Re: 2: Re: G Khan and Mongols 3: Re: (Fwd) Re: The GURPS Line [3 ed.] 4: Re: your mail 5: Re: GURPS: Tangent from Enchantless Magic 6: Re: Jumping up from a Dodge and Drop 7: Re: Enchantment-less Magic 8: Weapons construction & Recoilless guns 9: A word or fifty on In Nomine (Just Because) 10: Alaconius Web Site (was Re: Alaconius position is still open) 11: Re: About Character Points 12: Re: Who's going to GENCON? 13: Automatic Fire for Laser 14: Help! (Need some point costs) 15: Cyberworld 16: Character points question 17: Specialization 18: Re: Specialization 19: Re: Automatic Fire for Laser 20: Re: Light Automatics with single shots 21: Re: GURPS: Tangent from Enchantless Magic 22: Re: Specialization 23: Re: G Khan and Mongols 24: Re:Character Points 25: Re: Cyberworld 26: Re: Ching's Alien Enemy Contest Entry 27: Talons Question 28: Re: Cross-world brand names 29: Re: G Khan and Mongols v03.n682 1: Re: Baaadest Alien Race contest 2: Re: Automatic Fire for Laser 3: Re[2]: Specialization 4: Re: Bible question answered (was: The GURPS line) 5: GURPS(less): Fallout 6: Re: Defaults from Planetology and Xenobiology 7: Radar (WAS)Re: TL9 20mm Battlesuit Rifle 8: Re: Automatic Fire for Laser 9: Re: 100mm Defiance Electromag Cannon (TL8) 10: V2e missiles and aircraft questions 11: Re: Discworld 12: Re: GURPS(less): Fallout 13: Re: 100mm Defiance Electromag Cannon (TL8) 14: Re: ARM, was TL9 20mm ... 15: Re: Automatic Fire for Laser 16: Re: 100mm Defiance Electromag Cannon (TL8) 17: Re: Talons Question 18: phone company wants to add charges 19: Re: About Character Points v03.n683 1: Does the 'Spectrum Vision' advantage include 'Infravision'? 2: Re: [GURPSless - Hunter: & anyone rightfuly sick of this crap please delete] 3: Re: G Khan and Mongols 4: Re: Defaults from Planetology and Xenobiology 5: Re: GURPS: Tangent from Enchantless Magic 6: Re: Fanaticism (was:[GURPSless - Hunter...) 7: Re: Baaadest Alien Race contest: Lorelei 8: Fantastic Martial Arts 9: (Fwd) Re: Sorry, but I felt that it was improtant! 10: Character of the **** CHAR003.txt 11: Enemy Race: K'tlon'ii 12: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 13: Re: 100mm Defiance Electromag Cannon (TL8) 14: Re: A word or fifty on In Nomine (Just Because) 15: Re: Character of the **** CHAR003.txt 16: Re: GURPS: Tangent from Enchantless Magic v03.n684 1: Mail snafu 2: Baaaadest Alien Competition entry: The Ga'guun 3: Re: Weapons construction & Recoilless guns 4: Re: Defaults from Planetology and Xenobiology 5: Re: ARM, was TL9 20mm ... 6: Re: Character of the **** CHAR003.txt 7: Re: V2e missiles and aircraft questions 8: Specializaions of different scope 9: Re: Specializaions of different scope 10: Re: Mail snafu 11: Re: GURPS: Tangent from Enchantless Magic 12: Re: Specializaions of different scope 13: Re: Fanaticism (was:[GURPSless - Hunter...) 14: Re: [GURPSless - Hunter: & anyone rightfuly sick of this crap please delete] 15: Plea about the use of subject line.... 16: Re: A word or fifty on In Nomine (Just Because) 17: Re: A word or fifty on In Nomine (Just Because) 18: Re: Fantastic Martial Arts 19: Re: About Character Points 20: Re: Help! (Need some point costs) 21: Re: Specializaions of different scope 22: Re: Specializaions of different scope 23: Re: V2e missiles and aircraft questions 24: Re: Specializaions of different scope 25: Re: Discworld 26: Self-deploying hovertanks 27: Re: Fantastic Martial Arts 28: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 29: Re: Help! (Need some point costs) 30: Re: Specializaions of different scope v03.n685 1: Re: Fantastic Martial Arts 2: Re: Not GURPS Related, but it will impact the list... 3: Re: Discworld 4: Re: Discworld 5: Fanaticism vs. Extreme Fanaticism 6: Re: Specializaions of different scope 7: Badest Alien Enemy Contest: Ter'ibbles 8: Ter'ibbles: oops 9: Re: [GURPSless - Hunter: & anyone rightfuly sick of this cr 10: Re: Not GURPS Related, but it will impact the list... 11: Poll 12: Time to mow the lawn 13: Re: Fanaticism vs. Extreme Fanaticism 14: Re: Specializaions of different scope 15: Re: Baaaadest Alien Competition entry: The Ga'guun v03.n686 1: I am back!!! 2: Re: Knights, Samurai, Katana, Vikings etc. 3: A private survey - (Non-gurps) 4: Re: Self-deploying hovertanks 5: Re: Specializaions of different scope 6: [META] This list rocks (was - Re: Help! (Need some point costs)) 7: Re: Discworld 8: Re: Specialization 9: Re: A private survey - (Non-gurps) 10: Re: Plea about the use of subject line.... 11: Re: Cyberworld 12: Re: questions #1, magic 13: Re: Discworld 14: Re: Specializaions of different scope 15: Re: Protection vs those da... headshots (Kromm?) 16: Re: Automatic Fire for Laser 17: Re: GURPS(less): Fallout 18: Inspiring Fright Checks? 19: Re: GURPS(less): Fallout 20: Re: Automatic Fire for Laser 21: Re: About Character Points 22: Magical Fantastic Martial Arts 23: Do I need Vehicles to run Autoduel? 24: Re: Poll (Appleseed Description) 25: Re: GURPS(less): Fallout (fwd) 26: Re: GURPS: Tangent from Enchantless Magic v03.n687 1: Re: Specialization 2: Re: 100mm Defiance Electromag Cannon (TL8) 3: Re: Defaults from Planetology and Xenobiology 4: Re: Fantastic Martial Arts 5: Re: Fantastic Martial Arts 6: Re: Fantastic Martial Arts 7: Re: Talons Question 8: Re: questions #1, magic 9: Re: Protection vs those da... headshots (Kromm?) 10: RE: Inspiring Fright Checks? 11: Varied DR 12: Re: [META] This list rocks (was - Re: Help! (Need some point costs)) 13: Re: Fanaticism (was:[GURPSless - Hunter...) 14: Re: Baaaadest Alien Competition entry: The Ga'guun 15: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 16: Re: Poll 17: Re: Fantastic Martial Arts 18: Re: Magical Fantastic Martial Arts 19: Re: Do I need Vehicles to run Autoduel? 20: Re: Optional Rule: MVP Awards 21: Re: General level of difficulty (was Re: PC opponents) 22: Re: Optional Rule: MVP Awards 23: Re: questions #1, magic 24: some ADV questions 25: Re: Inspiring Fright Checks? v03.n688 1: Ultratech Question 2: Re: Inspiring Fright Checks? 3: Re: Do I need Vehicles to run Autoduel? 4: Re: Do I need Vehicles to run Autoduel? 5: Re: Varied DR 6: Re: Magical Fantastic Martial Arts 7: Re: Optional Rule: MVP Awards 8: Re: some ADV questions 9: Re: some ADV questions 10: Re: Poll (Appleseed Description) 11: Re: Poll 12: Re: Ultratech Question 13: Re: some ADV questions 14: Re: some ADV questions 15: Re: A private survey - (Non-gurps) 16: Re: Poll 17: Re: some ADV questions 18: Re: Do I need Vehicles to run Autoduel? 19: Survey Corrections 20: Re: some ADV questions 21: Re: some ADV questions 22: Re: GURPS: Tangent from Enchantless Magic 23: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 24: Re: Varied DR 25: Char Sheets?? 26: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 27: Re: Do I need Vehicles to run Autoduel? 28: Re: GURPS: Tangent from Enchantless Magic 29: Re: A private survey - (Non-gurps) 30: Re: Do I need Vehicles to run Autoduel? v03.n689 1: Re: Do I need Vehicles to run Autoduel? 2: Re: ARM, was TL9 20mm ... 3: Re: V2e missiles and aircraft questions 4: Re: Do I need Vehicles to run Autoduel? 5: Re: Plea about the use of subject line.... 6: Re: some ADV questions 7: Re: A private survey - (Non-gurps) 8: Re: A private survey - (Non-gurps) 9: Re: Varied DR 10: Re: Magery, Kromm ? 11: Re: Ultratech Question 12: Re: Anyone interested in a GURPS: Wargaming... 13: Re: Anyone interested in a GURPS: Wargaming... 14: Re: Automatic Fire for Laser 15: Re: Automatic Fire for Laser 16: Re: Optional Rule: MVP Awards 17: Re: Optional Rule: MVP Awards 18: Re: some ADV questions 19: Re: Magery, Kromm ? 20: Re: Char Sheets?? 21: Re: some ADV questions 22: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 23: Re: A private survey - (Non-gurps) 24: Re: Optional Rule: MVP Awards 25: Re: some ADV questions 26: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 27: Re: off-topic posts v03.n690 1: Re: Ultratech Question 2: Stone Armor: final report 3: Need Poll? 4: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 5: Re: some ADV questions 6: Jumping skills and Flying Leap 7: Re: some ADV questions 8: Re: Char Sheets?? 9: Re: Do I need Vehicles to run Autoduel? 10: Re: Do I need Vehicles to run Autoduel? 11: Re: Do I need Vehicles to run Autoduel? 12: Re: some ADV questions 13: Re: The GURPS Line [3 ed.] 14: Re: The GURPS Line [3 ed.] 15: Re: The GURPS Line [3 ed.] 16: FireLizards, Revised 17: Re: Poll (Appleseed Description) 18: Re: some ADV questions 19: Re: Character of the **** CHAR003.txt 20: Re: Do I need Vehicles to run Autoduel? 21: Re: Char Sheets?? 22: Re: Time to mow the lawn v03.n691 1: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 2: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 3: Re: Light Automatics with single shots 4: Re: Automatic Fire for Laser 5: Re: A private survey - (Non-gurps) 6: Re: off-topic posts 7: Benchmark Survey 8: Re: General level of difficulty (was Re: PC opponents) 9: Re: Automatic Fire for Laser 10: Re: Do I need Vehicles to run Autoduel? 11: Re: Do I need Vehicles to run Autoduel? 12: Re: Light Automatics with single shots 13: Re: Automatic Fire for Laser 14: Re: Do I need Vehicles to run Autoduel? 15: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 16: Re: Char Sheets?? 17: Re: Benchmark Survey 18: Re: Benchmark Survey 19: Re: Benchmark Survey 20: Re: Who's going to GENCON? 21: Feints and Hit-Location 22: Re: Feints and Hit-Location 23: Re: Searching Digests (was Katana) 24: Re: Benchmark Survey v03.n692 1: Re: Stone Armor: final report 2: Autodueling car and comments (LONG) 3: Re: Benchmark Survey 4: Re: Benchmark Survey 5: Autoduel cover 6: Re: Benchmark Survey 7: Re: Char Sheets?? 8: GURPS tables or lists legally available in electronic format? 9: Quick Learning and Intensive Training 10: Re: Automatic Fire for Laser 11: Re: Autodueling car and comments (LONG) 12: Benchmark Survey 13: Re: Autoduel cover 14: Re: Benchmark Survey 15: Re: Char Sheets?? 16: Re: General level of difficulty (was Re: PC opponents) 17: Re: Evil vengance? 18: Re: General level of difficulty (was Re: PC opponents) 19: Re: Katana and Connor MacLeod 20: Re: Katana 21: Re: Limited magery question(s) 22: Robot design?? v03.n693 1: Re: Limited magery question(s) 2: Re: Benchmark Survey 3: Re: A private survey - (Non-gurps) 4: Re: GURPS books I'd like to see 5: Fallout from Interplay 6: Re: Benchmark Survey 7: To Mr. Pidcock 8: Re: Quick Learning and Intensive Training 9: Re: Quick Learning and Intensive Training 10: Re: Benchmark Survey 11: Results of the Baaaaadest alien contest? 12: Re: Ultratech Question 13: Re: General level of difficulty (was Re: PC opponents) 14: Re: ARM, was TL9 20mm ... 15: Re: Self-deploying hovertanks 16: Vehicle of the week 121 - alien shuttle 17: Re: Benchmark Survey 18: (Fwd) Re: Varied DR 19: Re: 100mm Defiance Electromag Cannon (TL8) 20: Re: Benchmark Survey 21: Re: Char Sheets?? v03.n694 1: Strikes vs. Weapons 2: Re: Do I need Vehicles to run Autoduel? Yes! 3: Re: Benchmark Survey 4: Enchanter-Less World 5: Campaign Point Levels 6: Gyroc rounds (WAS) Re: More V2e weapons construction questions 7: Re: 100mm Defiance Electromag Cannon (TL8) 8: Re: Stone Armor: final report 9: Re: Campaign Point Levels 10: Re: GURPS(less): Fallout 11: Re: Magical Fantastic Martial Arts 12: Re: Fantastic Martial Arts 13: Re: Do I need Vehicles to run Autoduel? 14: Re: Do I need Vehicles to run Autoduel? 15: Re: 100mm Defiance Electromag Cannon (TL8) 16: Re: Benchmark Survey 17: Re: Do I need Vehicles to run Autoduel? Yes! 18: Re: Do I need Vehicles to run Autoduel? 19: Re: Benchmark Survey 20: Re: Feints and Hit-Location 21: Re: Jumping skills and Flying Leap 22: Re: Limited magery question(s) 23: Re: Magery, Kromm ? 24: Re: Benchmark Survey 25: Re: Do I need Vehicles to run Autoduel? 26: Re: Self-deploying hovertanks 27: Re: Do I need Vehicles to run Autoduel? 28: Re: Benchmark Survey 29: Re: Autoduel Vehicles with V2nd 30: Re: Do I need Vehicles to run Autoduel? v03.n695 1: Autoduel Vehicles with V2nd 2: Macroscale rules in GURPS 3: Re: Time Travel Printing Difference 4: Re: Magery, Kromm ? 5: Re: Do I need Vehicles to run Autoduel? 6: Re: Autoduel Vehicles with V2nd 7: Re: Magery, Kromm ? 8: Re: Katana 9: Re: Fantastic Martial Arts 10: Re: Magery, Kromm ? 11: Re: Benchmark Survey 12: The skill-you-are-not-cleared-to-know. 13: Re: Magery, Kromm ? 14: Re: Missile Defense (WAS) Re: 100mm Defiance Electromag Cannon (TL8) 15: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 16: Re: Benchmark Survey 17: Re: Stone Armor: final report 18: Re: Do I need Vehicles to run Autoduel? 19: Re: Do I need Vehicles to run Autoduel? 20: Re: Benchmark Survey (Kromm) 21: Re: Magery, Kromm ? 22: Re: Magery, Kromm ? 23: Missile Defense (WAS) Re: 100mm Defiance Electromag Cannon (TL8) 24: Re: Varied DR 25: Re: The skill-you-are-not-cleared-to-know. 26: Baaadness Summary 27: Countermeasures at TL9+ 28: The Envelope, Please 29: Re: Magery, Kromm ? v03.n696 1: Runners Up in the Baaadest Alien Contest 2: Baaadest Alien Contest Results 3: Re: Countermeasures at TL9+ 4: Re: Countermeasures at TL9+ 5: Re: Char Sheets?? 6: Re: Magery, Kromm ? 7: Re: Baaadness Summary 8: Re: Countermeasures at TL9+ 9: Re: Limited magery question(s) 10: Badest Alien Enemy Contest: Ter'ibbles (fwd) 11: Re: Magery, Kromm ? 12: Re: Badest Alien Enemy Contest: Ter'ibbles (fwd) 13: OK, OK, more architecture 14: Differing magery... 15: Re: Baaadest Alien Contest Results 16: Re: OK, OK, more architecture 17: Re: Limited magery question(s) 18: Re: KROMM: Does Guns(Aerosol) Exist? 19: Re[2]: GURPS(less): Fallout 20: Re: Katana 21: Re: Do I need Vehicles to run Autoduel? 22: Re: Baaadest Alien Contest Results 23: Re: Self-deploying hovertanks v03.n697 1: Gurps Archives: Encore! 2: Re: Campaign Point Levels 3: Bindings (was Re: Autoduel cover) 4: Re: Baaadest Alien Contest Results 5: Re: Baaadest Alien Contest Results 6: Re: Strikes vs. Weapons 7: TL9 mecha rifles 8: Re: Benchmark Survey 9: Re: Re[2]: GURPS(less): Fallout 10: ASCII Char Sheet 11: Re: Char Sheets 12: ...back on my feet..... 13: Re: The skill-you-are-not-cleared-to-know. 14: Dragon attack 15: AD&D HP (was: General difficulty, was: PC opponents) 16: Re: Bindings (was Re: Autoduel cover) 17: Re: Do I need Vehicles to run Autoduel? 18: Re: The skill-you-are-not-cleared-to-know. 19: [none] 20: Re: Differing magery... 21: [none] 22: Re: Dragon attack 23: Re: Self-deploying hovertanks 24: Re: Benchmark Survey (Kromm) v03.n698 1: Re: Limited magery question(s) 2: Re: Magery, Kromm ? 3: Re: Countermeasures at TL9+ 4: Re: GURPS Dralasite 5: Re: Bindings (was Re: Autoduel cover) 6: Re: Re[2]: GURPS(less): Fallout 7: Baaad Alien Scores 8: Re: Bindings (was Re: Autoduel cover) 9: Re: Do I need Vehicles to run Autoduel? Yes! 10: Summery of Benchmark Survey 11: Re: OK, OK, more architecture 12: Re: TL9 mecha rifles 13: Re: Dragon attack 14: Re: Katana 15: Re: Dragon attack 16: baaaad alien 17: Re: Char Sheets?? 18: GURPS Economics? 19: Forensics specializations 20: More V2e weapons construction questions 21: Self-deploying hovertanks 22: Re: Magical Fantastic Martial Arts 23: Re: Do I need Vehicles to run Autoduel? Yes! 24: Re: GURPS Economics? 25: Re: GURPS Dralasite? 26: Re[2]: Fantastic Martial Arts v03.n699 1: Inspiring Fright Checks 2: Re: Baaadness Summary 3: Re: Benchmark Survey 4: Re: Stone Armor: final report 5: Re: Baaadness Summary 6: RE: Forensics specialization 7: Re[2]: GURPS: Tangent from Enchantless Magic 8: Re: Forensics specializations 9: Re: Benchmark Survey (Kromm) 10: Re: Magical Fantastic Martial Arts 11: Re: Benchmark Survey 12: Re: Do I need Vehicles to run Autoduel? Yes! 13: How fast is spiderman (was Re: benchmark survey) 14: Re: GURPS Dralasite? 15: Re:Dragon attack 16: Re: Evil vengance? 17: CyberWorld Rarities 18: Re: Do I need Vehicles to run Autoduel? Yes! 19: Re: Self-deploying hovertanks 20: Re: Benchmark Survey (Kromm) 21: CyberWorld Rarities ... 22: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 23: Re: Forensics specializations 24: Re: Do I need Vehicles to run Autoduel? Yes! 25: Re: GURPS Economics? v03.n700 1: Re: OK, OK, more architecture 2: Re: Self-deploying hovertanks 3: Autoduel Hand-Weapons 4: [none] 5: Vehicles rules 6: ASCII character sheet 7: Re: CyberWorld Rarities 8: Re: GURPS Economics? 9: Re: OK, OK, more architecture 10: Re: Benchmark Survey (Kromm) 11: Re: OK, OK, more architecture 12: Re: OK, OK, more architecture 13: Fanaticism TO Gurps... 14: Re: 15: Magery costs 16: Sawn-off shotguns 17: Re: Countermeasures at TL9+ 18: Society Control Ratings 19: magery cost 20: Re: GURPS Economics? 21: Re: Autoduel Hand-Weapons 22: Re: Forensics specializations 23: Re: Vehicles rules 24: Re: Do I need Vehicles to run Autoduel? Yes! 25: Re: Sawn-off shotguns 26: Re: Magery costs 27: Re: baaaad alien v03.n701 1: Steam Punk 2: Re: Countermeasures at TL9+ 3: Re: Society Control Ratings 4: Re: 5: Re: Steam Punk 6: Re: Steam Punk 7: Re: OK, OK, more architecture 8: Vehicle Design for Autoduel 9: Re: Society Control Ratings 10: Re: OK, OK, more architecture 11: Re: Macroscale rules in GURPS 12: Abuse S. John Ross in Person! 13: Re: Sawn-off shotguns 14: Re: Sawn-off shotguns 15: Re: General level of difficulty 16: Re: baaaad alien 17: Re: ASCII character sheet 18: Re: baaaad alien 19: Re: Self-deploying hovertanks 20: Re: Gyroc rounds 21: Re: Dragon attack 22: Spiderman's Stats v03.n702 1: Re: Sawn-off shotguns 2: Re: Vehicles rules 3: Re: Vehicle Design for Autoduel 4: Re: Bindings (was Re: Autoduel cover) 5: Automatic Reflexes... 6: Re: How fast is spiderman (was Re: benchmark survey) 7: Re: Dark Skies 8: Re: Self-deploying hovertanks 9: Re: baaaad alien 10: Re: Steam Punk 11: Re: 12: Re: GURPS Economics? 13: Re: your mail 14: Re: GURPS Economics? 15: Re: Do I need Vehicles to run Autoduel? Yes! 16: Re: Self Deploying Hovertanks 17: Re: Baaadness Summary 18: Re: Macroscale rules in GURPS 19: Re: Cyberworld 20: Re: Sawn-off shotguns 21: Re: Countermeasures at TL9+ 22: Distant Blow 23: Re: Sawn-off shotguns 24: Re: Re: GURPS Economics? 25: Re: Vehicle Design for Autoduel 26: Re: Bindings (was Re: Autoduel cover) 27: Re: GURPS Dralasite? 28: Re: Self-deploying hovertanks 29: Re: Magical Martial Arts 30: Re: Do I need Vehicles to run Autoduel? Yes! 31: Re: Automatic Reflexes... 32: GURPS:Aliens, and Riders 33: Re: Distant Blow 34: Re: More V2e weapons construction questions v03.n703 1: Parisites..assistance please 2: GURPS Spidy (Kromm) 3: [FAQ] FAQ Reminder 4: Re: GURPS Spidy (Kromm) 5: Re: OK, OK, more architecture 6: Re: OK, OK, more architecture 7: Re: OK, OK, more architecture 8: Re: GURPS Spidy (Kromm) 9: Re: GURPS Spidy (Kromm) 10: Re: Macroscale rules in GURPS 11: Re: GURPS Spidy (Kromm) 12: Spider Man 13: Re: GURPS Spidy (Kromm) 14: Re: Automatic Reflexes... 15: Re: Self-deploying hovertanks 16: Re: Spider Man 17: GURPS spiderman writeup 18: Re: Automatic Reflexes... 19: Re: Self-deploying hovertanks 20: Re: Sawn-off shotguns v03.n704 1: Re: GURPS spiderman writeup 2: Re: GURPS spiderman writeup 3: Re: GURPS Spidy (Kromm) 4: Net Quirk 5: Re: OK, OK, more architecture 6: Re: Automatic Reflexes... 7: Re: Society Control Ratings 8: Re: Net Quirk 9: Re: Self-deploying hovertanks 10: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 11: Re: GURPS spiderman writeup 12: Re: Inspiring Fright Checks 13: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 14: Re: Society Control Ratings 15: Re: Society Control Ratings 16: Re: Steam Punk 17: Re: GURPS Economics? 18: Re: Re[2]: Spider Man 19: Re: Inspiring Fright Checks 20: Re[2]: Spider Man 21: Re: Sawn-off shotguns 22: Re[4]: Spider Man 23: Re: Sawn-off shotguns 24: Re: Inspiring Fright Checks 25: Re: Net Quirk 26: Re: Society Control Ratings 27: Re: Forensics specializations / High Heels as a skill! 28: Re: Does the 'Spectrum Vision' advantage include 'Infravision'? 29: Re: The skill-you-are-not-cleared-to-know. v03.n705 1: Re: Net Quirk 2: helmets seem useless... 3: Re: Inspiring Fright Checks 4: Re: Baaadness Summary 5: Riverboat 6: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 7: Re: Macroscale rules in GURPS 8: Re: 100mm Defiance Electromag Cannon (TL8) 9: Re: Countermeasures at TL9+ 10: Re: Self-deploying hovertanks 11: Re: 100mm Defiance Electromag Cannon (TL8) 12: Re: Self-deploying hovertanks 13: Bad alien! Bad! Stay! Stay...! 14: Dark Skies Greys? 15: Re: GURPS spiderman writeup 16: Re: High Heels as a skill! 17: Re: Inspiring Fright Checks 18: Gods & Lack of Same 19: Re: Net Quirk 20: Practice on the range (was Re: questions #1, magic) 21: Re: The skill-you-are-not-cleared-to-know. 22: Re: Bad alien! Bad! Stay! Stay...! 23: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 24: Re: Gods & Lack of Same 25: Re: OK, OK, more architecture 26: od rumors 27: Hyper-Strength? 28: Re: Campaign Point Levels 29: Re: 100mm Defiance Electromag Cannon (TL8) v03.n706 1: Re: Hyper-Strength? 2: Re: Bindings 3: Re: GURPS Economics? 4: Re: Bindings 5: Re: High Heels as a skill! 6: Re: Hyper-Strength? 7: Re: Spiderman's Stats 8: Re: Campaign Point Levels 9: Re: od rumors 10: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 11: Re: High Heels as a skill! 12: Re: helmets seem useless... 13: Re: od rumors 14: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 15: Re: Hyper-Strength? 16: Re: GURPS spiderman writeup 17: Re: Gods & Lack of Same 18: Re: Society Control Ratings 19: Re: Sawn-off shotguns 20: Re: Self-deploying hovertanks 21: Re: Inspiring Fright Checks 22: Re[2]: helmets seem useless... 23: Re: helmets seem useless... 24: Re: Inspiring Fright Checks 25: Cost of the "Bite" advantage. (Query for Kromm) 26: Re: helmets seem useless... 27: Re: Inspiring Fright Checks 28: Re: Inspiring Fright Checks 29: How much would an advantage that makes you harder to hit cost? (Kromm?) 30: Re: GURPS Spidy (Kromm) v03.n707 1: Re: Spider Man 2: Re: Sawn-off shotguns 3: Re: GURPS spiderman writeup 4: Re: Net Quirk 5: Re: General level of difficulty 6: Re: Dragon attack 7: Re: Spiderman's Stats 8: Re: your mail 9: Re: Do I need Vehicles to run Autoduel? Yes! 10: Re: Baaad Alien Scores 11: Re: Net Quirk 12: Re: od rumors 13: Re[2]: Forensics specializations / High Heels as a skill! 14: Re: od rumors 15: Final format survey 16: Re: od rumors 17: Re: Inspiring Fright Checks 18: [Fwd: Re: GURPS Spidy (Kromm)] 19: Re: Gods & Lack of Same 20: How much for that building? 21: RE: Final format survey 22: RE: od rumors 23: Re: Bindings 24: Re: Inspiring Fright Checks 25: RE: Final format survey 26: Re: Do I need Vehicles to run Autoduel? Yes! 27: Re: Net Quirk 28: Re: Spiderman's Stats 29: Re: Do I need Vehicles to run Autoduel? Yes! v03.n708 1: Re: Net Quirk 2: Re: OK, OK more architecture 3: Re: Forensics specializations / High Heels as a skill! 4: Re: Cost of the "Bite" advantage. (Query for Kromm) 5: RE: Net Quirk 6: Re: How much would an advantage that makes you harder to hit cos 7: Re: Hyper-Strength? 8: Re: Inspiring Fright Checks 9: Re: How much for that building? 10: Re: Inspiring Fright Checks 11: Re: Inspiring Fright Checks 12: Re: Net Quirk 13: Re: Forensics specializations / High Heels as a skill! 14: Re: How much would an advantage that makes you harder to hit cost? (Kromm?) 15: Re: Net Quirk 16: Re: Net Quirk 17: Re: Inspiring Fright Checks 18: Re: Final format survey 19: Re: Gods & Lack of Same 20: Re: GURPS spiderman writeup 21: Re: Gods & Lack of Same 22: Re: Net Quirk 23: Re: Spiderman's Stats 24: Quick and Dirty Mecha 25: Re: GURPS spiderman writeup 26: Re: OK, OK more architecture 27: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 28: Re: Society Control Ratings 29: Re: Inspiring Fright Checks 30: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers v03.n709 1: Re: Net Quirk 2: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 3: Re: How much for that building? 4: Re: Final format survey 5: Re: Inspiring Fright Checks 6: Re: How much for that building? 7: Re: od rumors 8: Re: Bindings 9: Re: Society Control Ratings 10: Re: Quick and Dirty Mecha 11: Re: Macroscale rules in GURPS 12: Re: High Heels as a skill! 13: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 14: Re: Dragon attack 15: Re: Bad alien! Bad! Stay! Stay...! 16: Re: How much would an advantage that makes you harder to hit cost? 17: Re: Dark Skies Greys? 18: Re: 100mm Defiance Electromag Cannon (TL8) 19: Re: How much for that building? 20: Re: od rumors 21: Re: Countermeasures at TL9+ 22: [Fwd: Re: High Heels as a skill!] 23: [Fwd: Re: High Heels as a skill!] v03.n710 1: Re: Society Control Ratings 2: Re: Final format survey 3: Re: [Fwd: Re: High Heels as a skill!] 4: Re: Spiderman's Stats 5: Re: Re: Campaign Point Levels 6: Re: [Fwd: Re: High Heels as a skill!] 7: Silly Super Powers 8: Re: Bindings 9: Re: Society Control Ratings 10: Re: Net Quirk 11: Re: Autoduel Hand-Weapons 12: Hard to Hit/Easy to Hit Rules 13: Strength 14: Re: How much for that building? 15: Re: od rumors 16: Re: od rumors 17: "Daufesk" technology notes 18: Re: Net Quirk 19: Re: Forensics specializations / High Heels as a skill! 20: Tabby 21: Re: Silly Super Powers 22: "Daufesk" Space background notes v03.n711 1: Re: od rumors 2: Re: od rumors 3: Alien Viruses 4: Wow! 5: Re: Bindings 6: Re: How much for that building? 7: Really Dirty Mecha 8: Re: od rumors 9: Re: Silly Super Powers 10: Re: Silly Super Powers 11: Re: Forensics specializations / High Heels as a skill! 12: RE: Bindings 13: Re: od rumors 14: Re: Self-deploying hovertanks 15: Re: od rumors 16: Re: 100mm Defiance Electromag Cannon (TL8) 17: Re: Sawn-off shotguns 18: Re: Cost of the "Bite" advantage. (Query for Kromm) 19: Re: Silly Super Powers 20: Re: Campaign Point Levels 21: Re: helmets seem useless... 22: Re: Spiderman's Stats 23: Re: Tabby 24: Re: Hyper-Strength? 25: Re: Forensics specializations / High Heels as a skill! 26: Re: Wow! 27: Re: Forensics specializations / High Heels as a skill! 28: Re: Forensics specializations / High Heels as a skill! v03.n712 1: Re: Net Quirk 2: Re: Forensics specializations / High Heels as a skill! 3: Re: [Fwd: Re: High Heels as a skill!] 4: Generating Fright Checks 5: Re: Final format survey 6: Re: Sawn-off shotguns 7: Martial Arts Skills (Not Katana vs Broadsword!!) 8: Kromm worship 9: Re Self-deploying hovertanks 10: Krommination 11: Re: Net Quirk 12: Re: Net Quirk 13: Re: Alien Viruses 14: Re: GURPS spiderman writeup 15: Quick and Dirty Vehicle Reference 16: Re: Enhanced Parry, Block, and Dodge as "Normal" Maneuvers 17: Re: Net Quirk 18: Re[2]: Forensics specializations / High Heels as a skill! 19: Why Tinker? 20: Re: Dragon attack 21: Re: Campaign Point Levels 22: Super Strengths 23: Meditation 24: Re: How much would an advantage that makes you harder to hit cos 25: Re: Inspiring Fright Checks 26: Re: Cost of the "Bite" advantage. (Query for Kromm) 27: Re: Net Quirk 28: Re: Gods & Lack of Same 29: Re: Really Dirty Mecha 30: Re[2]: Forensics specializations / High Heels as a skill! 31: Re: Wow! v03.n713 1: Re: Wow! 2: Re: Char Sheets?? 3: Why Tinker? (fwd) 4: Re: Campaign Point Levels 5: Yrth with no deities 6: Re: Net Quirk 7: Re: Net Quirk 8: Re: Society Control Ratings 9: Poll 10: Re: Cost of the "Bite" advantage. (Query for Kromm) 11: Re: Cost of the "Bite" advantage. (Query for Kromm) 12: Skills revisited (fwd) 13: Re: Why Tinker? 14: Re: Silly Super Powers 15: Re: How much for that building? 16: Re: How much would an advantage that makes you harder to hit cos 17: Re: [Fwd: Re: High Heels as a skill!] 18: FCC Solicits Comments? (fwd) 19: Re: Krommination 20: Re: Net Quirk 21: Re: Forensics specializations / High Heels as a skill! 22: Re: Super Strengths 23: Re: Super Strengths 24: Re: Forensics specializations / High Heels as a skill! 25: Re: Super Strengths 26: Re:Why Tinker? 27: Re: Wow! 28: Re: Wow! v03.n714 1: Re: Yrth with no deities 2: Re: Net Quirk 3: Krommian Worship Service 4: Re[2]: Silly Super Powers 5: Re: Forensics specializations / High Heels as a skill! 6: Re: Krommination 7: [Fwd: Re: High Heels as a skill!] 8: Re[2]: Forensics specializations / High Heels as a skill! 9: Re: Why Tinker? 10: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 11: Re: Forensics specializations / High Heels as a skill! 12: Re: Bindings 13: Still on Silly Supers 14: Re: Krommination 15: Re: Forensics specializations / High Heels as a skill! 16: Re: Kromm worship 17: Re:Why Tinker? 18: Re:Why Tinker? 19: Re: To Mr. Pidcock 20: Re: Silly Super Powers 21: Re: Spiderman's Stats 22: Re: Net Quirk 23: Re[2]: od rumors 24: Re: Krommination 25: Re: Re[2]: Forensics specializations / High Heels as a skill! 26: Re: od rumors 27: Re: Forensics specializations / High Heels as a skill! 28: Re: Meditation 29: Re: od rumors 30: Re: Autoduel Hand-Weapons 31: Re: Cost of the "Bite" advantage. (Query for Kromm) 32: Re: Final format survey v03.n715 1: Re: Silly Super Powers 2: Re: About Character Points 3: Re: Re[2]: Silly Super Powers 4: Re:Why Tinker? 5: Re: Silly Super Powers 6: KROMM!!!!! 7: Re: Final format survey 8: Re[2]: Silly Super Powers 9: Re: Net Quirk 10: Re: Still on Silly Supers 11: Re:Why Tinker? 12: Re: Wow! 13: HT/ST (was Re:Why Tinker?) 14: RE:Baaaad alien 15: Re: KROMM!!!!! 16: Cat advantages 17: Re: Final format survey 18: Re: Why Tinker? 19: Re: Silly Super Powers 20: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 21: Re[2]: Silly Super Powers 22: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 23: Re: Silly Super Powers v03.n716 1: Animal form vs multiform:animal 2: Re: Wow! 3: Re: Cat advantages 4: Re: Alien Viruses 5: Re: Re[2]: Forensics specializations / High Heels as a skill! 6: Re: Wow! 7: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 8: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 9: Re: 100mm Defiance Electromag Cannon (TL8) 10: Re: Meditation 11: Odious Personal Habit!!! 12: Re: Re[2]: Silly Super Powers 13: Re: Re Self-deploying hovertanks 14: Re: Forensics specializations / High Heels as a skill! 15: Re: Cat advantages 16: Re: Generating Fright Checks 17: Re: Gods & Lack of Same 18: Re: Sheep (was Silly Super Powers) 19: Re: Still on Silly Supers 20: Shootfighting 21: Re: Alien Viruses 22: Still on Silly Supers (fwd) 23: Re: Meditation 24: Re: Cat advantages 25: Re: Alien Viruses 26: Re: How much would an advantage that makes you harder to hit cos 27: Re: High Heels as a skill! 28: Re: Sawn-off shotguns 29: Re: Net Quirk 30: Re: Cost of the "Bite" advantage. (Query for Kromm) 31: Re: Cost of the "Bite" advantage. (Query for Kromm) 32: Re: Net Quirk 33: Krommian Double Dactyl 34: Re: Automatic Reflexes... v03.n717 1: TL of Alien Race 2: Re: Wow! 3: Re: Wow! 4: Re: Wow! 5: Re: Krommian Double Dactyl 6: Re: Shootfighting 7: Flying and extra limbs 8: Re: Still on Silly Supers 9: Re: Why Tinker? 10: Re: Re:Why Tinker? 11: Re: Super Strengths 12: Re: Poll 13: The reasons for tinkering 14: [Fwd: Re: od rumors] 15: Re: Flying and extra limbs 16: Re: Flying and extra limbs 17: Re: Flying and extra limbs 18: Re: HT/ST (was Re:Why Tinker?) 19: Re: Flying and extra limbs 20: [Kromm] Cost of Weapon Master 21: Re: Flying and extra limbs 22: Re: HT/ST (was Re:Why Tinker?) 23: Re: Re[2]: Silly Super Powers 24: Re: Odious Personal Habit 25: Re: Still on Silly Supers 26: Re: Ham (was Sheep) 27: Re: Silly Supers 28: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 29: Re: Flying and extra limbs 30: Re: HT/ST (was Re:Why Tinker?) 31: Epilepsy question (Kromm) 32: Re: Final format survey 33: Re: Re[2]: Forensics specializations / High Heels as a skill! 34: Re: HT/ST (was Re:Why Tinker?) v03.n718 1: Re: Flying and extra limbs 2: Re: Wow! 3: "WE'RE SOMEONE ELSE'S PROPERTY!" 4: How the heck does Gravanol work? 5: Re: Still on Silly Supers 6: Re: Silly Super Powers 7: Re[2]: Silly Super Powers 8: Re: Krommian Double Dactyl 9: Re: Krommian Double Dactyl 10: Re: TL of Alien Race 11: Re: Why Tinker? 12: Help with Table of Guns Specializations Defaults 13: Re: Silly Super Powers 14: Re: Final format survey 15: Re: Society Control Ratings 16: Autoduel: Non-rigid armor and other questions 17: Re: Shootfighting 18: Re: Why Tinker? 19: Baadddasss Alien Race (PART 1) 20: Re: Net Quirk 21: Alchemy (Comments?) v03.n719 1: Re: HT/ST (was Re:Why Tinker?) 2: Re: Flying and extra limbs 3: Re: HT/ST (was Re:Why Tinker?) 4: Re: Why Tinker? 5: Re: Skills revisited (fwd) 6: Re: Flying and extra limbs 7: New TL9 Modular Infantry Laser design 8: Re: Net Quirk 9: TL9 Cobra PBA laser system 10: Re: Why Tinker? 11: Re: Epilepsy question (Kromm) 12: Re: Why Tinker? 13: Vehicles Observation 14: Baadddasss Alien Race (PART 2) 15: Re: HT/ST (was Re:Why Tinker?) 16: Re: Why Tinker? 17: Re: Why Tinker? 18: Re: Why Tinker? 19: Re: TL of Alien Race 20: Re: Flying and extra limbs v03.n720 1: Re: Vehicles Observation 2: Re: Why Tinker? 3: Re: Why Tinker? 4: Re: Vehicles Observation 5: Re: Flying and extra limbs 6: Autoduel Vehicle Names 7: Re: Chandlering silly super powers 8: Re: Why Tinker? 9: Re: Binding (SJG people please read!) 10: Re: KROMM!!!!! 11: Re: Spider Man 12: Re: KROMM!!!!! 13: Re: [Kromm] Cost of Weapon Master 14: Re: Re Self-deploying hovertanks 15: TUA basic training 16: Re: Spider Man 17: Re: Binding (SJG people please read!) 18: Re: [Kromm] Cost of Weapon Master 19: Re: Vehicles Observation 20: Re: Spider Man 21: Re: [Kromm] Cost of Weapon Master 22: Re: Ham (was Sheep) 23: Re: TL of Alien Race 24: TL of Alien Sheep 25: Limbert's Baadddasss Alien Race (PART 2) 26: Re: Autoduel: Non-rigid armor and other questions 27: Re: Cost of the "Bite" advantage. (Query for Kromm) 28: Re: Flying and extra limbs 29: Testing... 30: Re: Epilepsy question (Kromm) 31: Re: HT/ST (was Re:Why Tinker?) v03.n721 1: Re: Help with Table of Guns Specializations Defaults 2: Re: KROMM!!!!! 3: Re: Meditation 4: Re: Odious Personal Habit!!! 5: Re: Re[2]: Forensics specializations / High Heels as a skill! 6: Re: Still on Silly Supers 7: Re: [Kromm] Cost of Weapon Master 8: Re: TL of Alien Race 9: Re: Vehicles Observation 10: Re: Autoduel: Non-rigid armor and other questions 11: Re: Binding (SJG people please read!) 12: Re: Binding (SJG people please read!) 13: Re: [Kromm] Cost of Weapon Master 14: Self-Deploying Hovertanks (Prelude) 15: Re: Cost of the "Bite" advantage. (Query for Kromm) 16: Re: How the heck does Gravanol work? 17: Re: Shootfighting 18: Re: Re Self-deploying hovertanks 19: Re: Baadddasss Alien Race (PART 3) 20: Re: 100mm Defiance Electromag Cannon (TL8) 21: Powersuits V.S. Hovertanks 22: I deleted my mail :-( 23: Vehicles of the week 122 - Duelist and Bandii starship v03.n722 1: Dark Skies II & A Question 2: Re: Autoduel Vehicle Names 3: Re: Vehicles Observation 4: Re: Epilepsy question (Kromm) 5: Re: Binding (SJG people please read!) 6: Re: Flying and extra limbs 7: Re: Powersuits V.S. Hovertanks 8: Re: Re Self-deploying hovertanks 9: GM Screen... 10: Powerstone Quirks 11: Re: GM Screen... 12: Re: Re Self-deploying hovertanks 13: Re: HT/ST (was Re:Why Tinker?) 14: GURPS In Nomine (Tinkering) 15: Re: Powersuits V.S. Hovertanks 16: Re: Autoduel Vehicle Names 17: Re: Autoduel: Non-rigid armor and other questions 18: Re: Autoduel: Non-rigid armor and other questions 19: Re: Binding (SJG people please read!) 20: Re: Vehicles Observation 21: Re: Binding (SJG people please read!) 22: Re: Shootfighting 23: Re: TL of Alien Race 24: Re: Why Tinker? 25: Re: Powersuits V.S. Hovertanks v03.n723 1: Re: HT/ST (was Re:Why Tinker?) 2: Re: Powersuits V.S. Hovertanks 3: Re: Why Tinker? 4: Re: GURPS In Nomine (Tinkering) 5: Re: Spider Man 6: Re: Autoduel: Non-rigid armor and other questions 7: Re: [Kromm] Cost of Weapon Master 8: Re: Autoduel: Non-rigid armor and other questions 9: Re: Why Tinker? 10: Re: Autoduel: Non-rigid armor and other questions 11: Re: Re Self-deploying hovertanks 12: Re: [Kromm] Cost of Weapon Master 13: Re: Powerstone Quirks 14: Re: Epilepsy question (Kromm) 15: Re: GM's Screen 16: Re: HT/ST (was Re:Why Tinker?) 17: Re: Epilepsy question (Kromm) 18: Re: Net Quirk 19: Re: testing 20: Skill modifiers/Ranged weapons 21: Re: Flying and extra limbs 22: Absorb Attribute? v03.n724 1: Re: Powerstone Quirks 2: Re: testing 3: Re: KROMM!!!! 4: Re: Powerstone Quirks 5: Re: HT/ST (was Re:Why Tinker?) 6: Re: Why Tinker? 7: Re: TL of Alien Race 8: Re: Final format survey 9: Re: Absorb Attribute? 10: Re: Skill modifiers/Ranged weapons 11: Re: Re Self-deploying hovertanks 12: Re: Skill modifiers/Ranged weapons 13: Re: [Kromm] Cost of Weapon Master 14: Re: Re Self-deploying hovertanks 15: Searching for Charles Tsang/Oriental Hero 16: Re: KROMM!!!! 17: Re: Self-Deploying Hovertanks (Prelude) 18: Re: [Kromm] Cost of Weapon Master 19: Re: [Kromm] Cost of Weapon Master 20: Re: [Kromm] Cost of Weapon Master 21: Re[2]: Spider Man 22: Re: Powersuits V.S. Hovertanks 23: Re: Powerstone Quirks 24: Re: [Kromm] Cost of Weapon Master 25: Kromm-List 26: Re: Self-Deploying Hovertanks (Prelude) v03.n725 1: Re: Self-Deploying Hovertanks (Prelude) 2: Re: Powersuits V.S. Hovertanks 3: Re: Powersuits V.S. Hovertanks 4: Re: Powersuits V.S. Hovertanks 5: Re: Net Quirk / Shadowcon / posting characters 6: Reserve of Will Advantage 7: Re: Powerstone Quirks 8: Re: Vehicles of the week 122 - Duelist and Bandii starship 9: Re: Flying and extra limbs 10: Re: KROMM!!!! 11: Re: Flying and extra limbs 12: Re: [Kromm] Cost of Weapon Master 13: Re: Self-Deploying Hovertanks (Prelude) 14: Re: Powerstone Quirks 15: Re: Powerstone Quirks 16: Re: Self-Deploying Hovertanks (Prelude) 17: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 18: Re: Powersuits V.S. Hovertanks v03.n726 1: Re: Self-Deploying Hovertanks (Prelude) 2: Re: Powerstone Quirks 3: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 4: Re: Powerstone Quirks 5: Re: Self-Deploying Hovertanks (Prelude) 6: Re: KROMM!!!! 7: Re: Kromm-List 8: Powerstone quirks / curse 9: Re: Martial Arts Skills (Not Katana vs Broadsword!!) 10: Re: Vehicles of the week 122 - Duelist and Bandii starship 11: Re: Vehicles of the week 122 - Duelist and Bandii starship 12: Re: Autoduel Vehicle Names 13: Re: Benchmark Survey 14: Re: Skill modifiers/Ranged weapons 15: Re: GURPS In Nomine (Tinkering) 16: Re: [Kromm] Cost of Weapon Master 17: Re: Self-Deploying Hovertanks (Prelude) 18: Re: HT/ST (was Re:Why Tinker?) 19: Re: Powersuits V.S. Hovertanks v03.n727 1: Re: Reserve of Will Advantage 2: Re: Powersuits V.S. Hovertanks 3: Re: Powersuits V.S. Hovertanks 4: Re: KROMM!!!! 5: Re: Powersuits V.S. Hovertanks 6: Re: Powerstone Quirks 7: Re: Reserve of Will Advantage 8: Dark Skies V1.2 9: High-powered gaming and GURPS Black Ops 10: Re: Powerstone Quirks 11: Re: Powerstone Quirks 12: Re: [Kromm] Cost of Weapon Master 13: Re: Reserve of Will Advantage 14: Re: KROMM!!!! 15: Re: KROMM!!!! 16: Re: Flying and extra limbs 17: Re: Powersuits V.S. Hovertanks 18: Re: [Kromm] Cost of Weapon Master 19: Re: Powerstone Quirks 20: Re: Flying and extra limbs 21: Re: KROMM!!!! 22: Fantasy worldbooks 23: Re: Powerstone Quirks 24: Re: Powerstone Quirks 25: Re: Flying and extra limbs 26: Re: HT/ST (was Re:Why Tinker?) 27: Some Rapid Alchemy v03.n728 1: Re: Self-Deploying Hovertanks (Prelude) 2: Re: KROMM!!!! 3: Re: [Kromm] Cost of Weapon Master 4: Re: Self-Deploying Hovertanks (Prelude) 5: Re: Self-Deploying Hovertanks (Prelude) 6: Space Knights (typed in with permission, long) 7: Re: Self-Deploying Hovertanks (Prelude) 8: Re: Reserve of Will Advantage 9: Re: Fantasy worldbooks 10: Re: KROMM!!!!! 11: Re: Final format survey 12: Re: Why Tinker? 13: Re: Reserve of Will Advantage 14: Re: KROMM!!!! 15: Re: Vehicles of the week 122 - Duelist and Bandii starship 16: Re: Self-Deploying Hovertanks (Prelude) 17: Re: Self-Deploying Hovertanks (Prelude) v03.n729 1: Need Magic System variations 2: IF YOU LOVE GURPS... 3: Re: Self-Deploying Hovertanks (Prelude) 4: Re: Reserve of Will Advantage 5: Re: Some Rapid Alchemy 6: Space Knights??? 7: Quirks 8: Format survey results 9: Re: HT/ST (was Re:Why Tinker?) 10: Re: Powersuits V.S. Hovertanks 11: Re: KROMM!!!!! 12: Re: Self-Deploying Hovertanks (Prelude) 13: Re: Fantasy worldbooks 14: Re: Self-Deploying Hovertanks (Prelude) 15: Re: KROMM!!!! 16: Re: Some Rapid Alchemy 17: Re: Re Self-deploying hovertanks 18: Self-Deploying Hovertanks: a sample 19: Re: Powersuits V.S. Hovertanks 20: Re: Self-Deploying Hovertanks (Prelude) 21: Re: Re Self-deploying hovertanks 22: Re: Powersuits V.S. Hovertanks 23: This is not a drill !! 24: Re: Particle Beams (was: Self Deploying Hovertanks) v03.n730 1: Re: Re Self-deploying hovertanks 2: Re: Fantasy worldbooks 3: Re: Powersuits V.S. Hovertanks 4: Re: This is not a drill !! 5: Re: Self-Deploying Hovertanks (Prelude) 6: Re: This is not a drill !! 7: Re: Fantasy worldbooks 8: Re: This is not a drill !! 9: Re: Powersuits V.S. Hovertanks 10: Re: This is not a drill !! 11: Re: This is not a drill !! 12: Re: Powersuits V.S. Hovertanks 13: Re: Space Knights??? 14: Re: Powersuits V.S. Hovertanks 15: Re: Powersuits V.S. Hovertanks 16: Re: KROMM!!!! 17: Re: Powersuits V.S. Hovertanks 18: Re: Fantasy worldbooks 19: Re: Net Quirk 20: Tabby 21: Re: Self-Deploying Hovertanks (Prelude) 22: Re: Fantasy worldbooks 23: Re: Self-Deploying Hovertanks: a sample 24: Re: Powersuits V.S. Hovertanks 25: Re: Powersuits V.S. Hovertanks 26: Re: Powersuits V.S. Hovertanks v03.n731 1: Re: Powersuits V.S. Hovertanks 2: Re: This is not a drill !! 3: Re: Powersuits V.S. Hovertanks 4: Re: Re Self-deploying hovertanks 5: Re: Powersuits V.S. Hovertanks 6: The Illuminati for real... 7: Re: Powersuits V.S. Hovertanks 8: Re: Self-Deploying Hovertanks: a sample 9: Re: The Illuminati for real... 10: Re: Powersuits V.S. Hovertanks 11: Re: Space Knights??? 12: Weapon Master - while we're on the subject 13: Re: KROMM!!!! 14: Runal Saga in English? 15: Re: Powersuits V.S. Hovertanks 16: Re: Space Knights??? 17: [FAQ] FAQ Reminder 18: Re: Self-Deploying Hovertanks (Prelude) 19: Questions for Dr K 20: Fit Advantage Clarifications 21: New Skill- Sexual Orientation Identification 22: Re: KROMM!!!! 23: Re: Self-Deploying Hovertanks (Prelude) 24: Sikaran and Philippine Martial Arts v03.n732 1: Re: Questions for Dr K 2: Re: This is not a drill !! 3: Re: KROMM!!!! 4: Re: This is not a drill !! 5: Re: Quirks 6: Re: Reduced Alchemical potions 7: Re: Questions for Dr K 8: Re: Compendium I Out of Print (attn:KROMM) 9: Re: Fit Advantage Clarifications 10: Re: Weapon Master - while we're on the subject 11: Re: Primals! 12: Ally Cost 13: Thoughts about Space: Above & Beyond 14: Re: Primals! 15: Re: This is not a drill !! 16: Re[2]: Compendium I Out of Print (attn:KROMM) 17: Re: Compendium I Out of Print (attn:KROMM) 18: Re: Primals! 19: Fusion Air-Rams underwater 20: Re: New Skill- Sexual Orientation Identification 21: Re: Compendium I Out of Print (attn:KROMM) 22: GURPS Autoduel 23: Re: Tabby 24: Re: Primals! 25: Throwing skills clarification 26: Re: Questions for Dr K 27: Re: Need Magic System variations v03.n733 1: Re: The Illuminati for real... 2: Re: Tabby 3: Re: This is not a drill !! 4: Self-Deploying Hovertank 5: Re: Runal Saga in English? 6: Don't Let Them Cut Me, ACE!!!! 7: Re: Primals! 8: Re: Large game groups (was: KROMM!!!) 9: Re: KROMM!!!! 10: Re: Primals! 11: Gaydar 12: Re: Primals 13: Re: Need Magic System variations 14: Re: Ally Cost 15: Re: Self-Deploying Hovertank 16: Realistic energy weapons 17: Re: Self-Deploying Hovertank 18: Re: Gurps Archives: Encore! 19: Re: Need Magic System variations 20: Re: GURPS Autoduel 21: Re: Fantasy worldbooks 22: Re: Need Magic System variations 23: Re: Self-Deploying Hovertank 24: Re: KROMM!!!! 25: Re: Don't Let Them Cut Me, ACE!!!! 26: Re: Primals 27: Re: Questions for Dr K 28: Re: Throwing skills clarification 29: Re: Self-Deploying Hovertanks (Prelude) v03.n734 1: Traffic Hell (was Re: KROMM!!!!) 2: Re: Self-Deploying Hovertank 3: Re: Self-Deploying Hovertank 4: Re: Compendium I Out of Print 5: Re: [Kromm] Cost of Weapon Master 6: Travel Rates (Kromm?) 7: Re: Kromm-List 8: Re: KROMM!!!!! 9: Re: Powersuits V.S. Hovertanks 10: Re: TUA basic training 11: Re: 100mm Defiance Electromag Cannon (TL8) 12: Re: Powersuits V.S. Hovertanks 13: Re: Don't Let Them Cut Me, ACE!!!! 14: Re: KROMM!!!! 15: Re: Realistic energy weapons 16: Re: Primals 17: Re: 100mm Defiance Electromag Cannon (TL8) 18: Re: KROMM!!!! 19: Re: KROMM!!!!! 20: Artillery ( wasRe: 100mm Defiance Electromag Cannon (TL8)) 21: Re: Self-Deploying Hovertank 22: Re: 100mm Defiance Electromag Cannon (TL8) 23: Re: Need Magic System variations v03.n735 1: Re: Realistic energy weapons 2: Re: TUA basic training 3: WWW Page announcement 4: Re: Questions for Dr K 5: Re: Need Magic System variations 6: Re: Self-Deploying Hovertank 7: Re: Gaydar 8: Re: Don't Let Them Cut Me, ACE!!!! 9: 2 GM's 10: Re: Primals 11: Re: Travel Rates (Kromm?) 12: Re: Realistic energy weapons 13: Re: Realistic energy weapons 14: Re: Traffic Hell (was Re: KROMM!!!!) 15: Adding ISBN to bibliographies? [Kromm] 16: Re: Large game groups (was: KROMM!!!) 17: Re: Powersuits V.S. Hovertanks 18: Where to get Strange Magazine?? 19: Re: Throwing skills clarification 20: Re: To defoiliate or not defoiliate...wasPowersuits V.S. Hovertanks 21: GMing Book 22: Re: Powersuits V.S. Hovertanks 23: Re: Powersuits V.S. Hovertanks 24: Rapier skill in CII 25: Re: GURPS Autoduel 26: Re: Throwing skills clarification 27: Re: Kromm-List 28: Re: Throwing skills clarification v03.n736 1: Re: Self-Deploying Hovertanks (Prelude) 2: [none] 3: Re: Self-Deploying Hovertanks (Prelude) 4: Re: Self-Deploying Hovertanks (Prelude) 5: Re: Self-Deploying Hovertanks (Prelude) 6: Re: Self-Deploying Hovertanks (Prelude) 7: Re: [Kromm] Cost of Weapon Master 8: Re: Self-Deploying Hovertanks (Prelude) 9: Re: Self-Deploying Hovertanks (Prelude) 10: Re: Self-Deploying Hovertanks (Prelude) 11: Re: Fantasy worldbooks 12: Re: Self-Deploying Hovertanks (Prelude) 13: Re: GURPS Autoduel 14: Re: Throwing skills clarification 15: Re: Self-Deploying Hovertanks (Prelude) 16: Re: Self-Deploying Hovertanks (Prelude) 17: Advantages... 18: HT/ST/Height/Weight/etc. 19: Re: Throwing skills clarification 20: Re: Self-Deploying Hovertanks (Prelude) 21: RE: This is not a drill !! 22: Re: Travel Rates (Kromm?) 23: Re: Questions for Dr K 24: Re: KROMM!!!! 25: Re: Traffic Hell (was Re: KROMM!!!!) 26: Re: GURPS Autoduel 27: Re: Throwing skills clarification 28: Large Groups (Was KROMM!!!!) 29: GRUNTS for GURPS By S. John Ross v03.n737 1: Re: Advantages... 2: Re: Throwing skills clarification 3: Re: Realistic energy weapons 4: Re: Rapier skill in CII 5: Re: Throwing skills clarification 6: Re: New Skill- Sexual Orientation Identification 7: Re: Adding ISBN to bibliographies? [Kromm] 8: Re: Realistic energy weapons 9: Re: Questions for Dr K Pt II: Flexibility 10: Re: 11: Re: Self-Deploying Hovertanks (Prelude) 12: Re: 2 GM's 13: Re: Gaydar 14: Re: your mail 15: Re: Advantages... 16: GURPS In Nomine 17: Re: GURPS Autoduel 18: Re: Travel Rates (Kromm?) 19: Re: Rapier skill in CII 20: Re: Adding ISBN to bibliographies? [Kromm] 21: Re: Questions for Dr K Pt I: Point crock? 22: Re: Adding ISBN to bibliographies? [Kromm] 23: Re: Self-Deploying Hovertanks (Prelude) 24: Re: [Kromm] Cost of Weapon Master 25: Re: Questions for Dr K Pt II: Flexibility 26: Cars and Airplanes (Was: Self-Deploying Hovertanks (Prelude)) v03.n738 1: Re: New Skill- Sexual Orientation Identification 2: Re: Questions for Dr K Pt I: Point crock? 3: Re: Advantages... 4: Hovering 5: Re: Realistic energy weapons 6: Architecture discussion 7: Re: your mail 8: Re: New Skill- Sexual Orientation Identification 9: Re: New Skill- Sexual Orientation Identification 10: Re: Hovering 11: Re: GURPS In Nomine 12: Re: Cars and Airplanes 13: Self-Deploying Hovertank 14: Re: Cars and Airplanes (Was: Self-Deploying Hovertanks (Prelude)) 15: Re: Cars and Airplanes 16: Re: Architecture discussion 17: Re: New Skill- Sexual Orientation Identification 18: Re: Cars and Airplanes (Was: Self-Deploying Hovertanks (Prelude)) 19: Re: Cars and Airplanes (Was: Self-Deploying Hovertanks (Prelude)) 20: Re: Powersuits V.S. Hovertanks 21: Re: New Skill- Sexual Orientation Identification 22: Re: Throwing skills clarification v03.n739 1: Re: Questions for Dr K Pt II: Flexibility 2: Ecological Damage Effects (was Re: Realistic energy weapons 3: Re: Need Magic System var 4: Re: Cars and Airplanes 5: Re: Hovering 6: Fusion Air-Rams underwater 7: Re: your mail 8: Re: Need Magic System var 9: Re: Realistic energy weapons 10: Re: Powersuits V.S. Hovertanks 11: Re: Travel Rates (Kromm?) 12: Re: Realistic energy weapons 13: Immunity to Poison and Resistance to Poison 14: Re: Powersuits V.S. Hovertanks 15: Re: Questions for Dr K Pt II: Flexibility 16: Re: Need Magic System var 17: Re: Questions for Dr K Pt I: Point crock? 18: vehicles II design question 19: Re: Rapier skill in CII 20: Re: Compendium I Out of Print (attn:KROMM) 21: Re: Adding ISBN to bibliographies? 22: Re: vehicles II design question v03.n740 1: Re: Architecture discussion 2: Re: Immunity to Poison and Resistance to Poison 3: Re: vehicles II design question 4: Re: Adding ISBN to bibliographies? 5: Re: Rapier skill in CII 6: Re: Throwing skills clarification 7: Re: Throwing skills clarification 8: Enchantment Quirks 9: BADASS ALIEN RACE ENTRY: The HORNATH 10: Re: HT/ST/Height/Weight/etc. 11: Re: PCs Killing PCs 12: Re: Compendium I Out of Print (attn:KROMM) 13: Pyramid Submission 14: Mixed-level games 15: Re: Tabby 16: Re: This is not a drill !! 17: Re: Hovering 18: Re: Mixed-level games 19: Vehicles II erratum 20: Re: TL of Alien Sheep 21: Jammer problem 22: Re: Self-Deploying Hovertank 23: Re: Enchantment Quirks 24: Re: Rapier skill in CII 25: Re: Advantages... v03.n741 1: Re: BADASS ALIEN RACE ENTRY: The HORNATH 2: Re: Immunity to Poison and Resistance to Poison 3: Re: GMing Book 4: Re: GURPS In Nomine 5: Re: High-powered gaming and GURPS Black Ops 6: Re: Rapier skill in CII 7: Re: GMing Book 8: Re: Rapier skill in CII 9: Re: GURPS In Nomine 10: Re: Compendium I Out of Print 11: Re: Gaydar 12: Re: GURPS In Nomine 13: Re: GURPS In Nomine 14: Re: GMing Book 15: Re: Adding ISBN to bibliographies? 16: GURPS Kult? 17: Re: GMing Book 18: Re: Immunity to Poison and Resistance to Poison 19: Re: Realistic energy weapons 20: Re: Adding ISBN to bibliographies? 21: Re: GURPS In Nomine 22: Re: KROMM!!!! 23: Re: GMing Book 24: Re: Realistic energy weapons 25: Re: Architecture discussion 26: Re: Self-Deploying Hovertank 27: Re: GURPS Kult? 28: Re: Self-Deploying Hovertank 29: Light & Heavy Club 30: Re: The Illuminati for re 31: Re: Epilepsy question (Kr 32: Re: Self-Deploying Hovertank 33: Re: Vehicles II erratum 34: Re: 2 GM's 35: New website coming to life. 36: Re: Self-Deploying Hovertank 37: Re: Light & Heavy Club 38: Re: Enchantment Quirks