v03.n1515 1: Re: Space Survey Equipment 2: Re: Another supers question... 3: Re:Startrek 4: Re: A GURPS rant 5: Re: Laminate Armor Problem (Pulver or Kromm, please comment) 6: Re: TL4 Ships 7: Re: FYI:OOP Gurps books found 8: Re:Star Trek Computer, Notes from the ST:TNG Tech Manual 9: Re: New Combat Maneuver (was Re: Slam Parry!) 10: Re:Dr. K re:maintenance 11: Re: A call for errata - Vehicles II 12: Re: A GURPS rant 13: Questions and stuff 14: Re: Another supers question... 15: Re: Another supers question... 16: Re: $$$ for building buildings & a idea for a group 17: Re: A GURPS rant 18: Re: A GURPS rant 19: Re: Laminate Armor Problem 20: Re: TL4 Ships (fwd) 21: Re: A GURPS rant 22: Re: A GURPS rant v03.n1516 1: Re: A GURPS rant 2: Re: A GURPS rant 3: Re: A GURPS rant 4: Re: Market Share 5: Re: BS4 Layout 6: Re: A GURPS rant 7: Re: A GURPS rant 8: Re: Market Share 9: Dragonlance? 10: Re: Shapeshift Forms 11: Re: Laminate Armor Problem 12: Re: A GURPS rant 13: Re: Another supers question... 14: Re: Market Share 15: Re: A GURPS rant 16: Re: Telereceive 17: Re: Laminate Armor Problem (Pulver or Kromm, please comment) 18: Re: Another supers question... 19: Re: Shapeshift Forms 20: Re: Shapeshift Forms 21: GURPS books v03.n1517 1: Re: Market Share 2: Playing a Higher IQ Character 3: Re: BS4 Layout 4: Re: Laminate Armor Problem 5: Re:Signy Njallsdatter 6: Nutty Groupwise 7: Re:Revenant was re:Market share 8: A GURPS rant-reply 9: RE: [Item]Portashower (TL 16) 10: PD and DR of Kevlar? 11: Re:Tomahawks 12: Re: Market Share 13: Re:Revenant was re:Market Share (different topic) 14: Re: Laminate Armor Problem 15: Re: Playing a Higher IQ Character 16: Vang 17: End of the World 18: Re: A GURPS rant 19: Re: Playing a Higher IQ Character 20: Representing logging and sawing with skills 21: Re: A GURPS rant 22: Re: PD and DR of Kevlar? 23: Crew Levels v03.n1518 1: Re: Market Share 2: Re: BS4 Layout 3: Re: Representing logging and sawing with skills 4: Re: End of the World 5: Hunter S. Thompson, or Uncle Duke... 6: re: A GURPS rant 7: Re: End of the World 8: Re: Another supers question... 9: TL 5 revolvers - double & single action 10: Re: Another supers question... 11: Re: Market Share (was: BS4 Layout) 12: RE: [Item]Portashower (TL 16) 13: Re: Other Questions 14: Re: Shapeshift Forms 15: Re: Market Share (was: BS4 Layout) 16: RE: [Item]Portashower (TL 16) 17: Re: Hunter S. Thompson, or Uncle Duke... 18: Re: Market Share 19: Re: Playing a Higher IQ Character 20: A GURPS world 21: Re: Other Questions 22: Re: Another supers question... 23: Re[2]: Hunter S. Thompson, or Uncle Duke... 24: Re: End of the World 25: Re: Playing a Higher IQ Character 26: RE: [Item]Portashower (TL 16) 27: Re:End of the World v03.n1519 1: Re: A GURPS world 2: Re: Another supers question... 3: Re: A GURPS world 4: Re: A GURPS world 5: Re: Market Share 6: Re: Playing a Higher IQ Character 7: Re: Playing a Higher IQ Character 8: Re: Another supers question... 9: Re: Another supers question... 10: frisbies 11: Re: Market Share 12: Re:Revenant was re:Market Share (different topic) 13: Pyramid #24 14: Re: Playing a Higher IQ Character 15: Re: TL 5 revolvers - double & single action 16: Re: A GURPS world 17: Re: Another supers question... 18: Re: Signy Njallsdatter 19: Re: End of the World 20: Re: Other Questions 21: Re: A GURPS rant 22: Re: Other Questions (Plus a little Supers commentary) 23: Re: Dr. K re:maintenance 24: Re: Crew Levels 25: Re: Laminate Armor Problem 26: Re: A GURPS rant v03.n1520 1: Re: Playing a Higher IQ Character 2: Re: Revenant was re:Market Share (different topic) 3: Re: A GURPS world 4: Re: Market Share 5: Re: Other Questions 6: Martial arts questions 7: Re: A GURPS world 8: Tech Levels above 16? 9: Re: Pyramid #24 10: Re: Martial arts questions 11: Re: frisbies 12: Re: Playing a Higher IQ Character 13: Re: BS4 Layout 14: Mix 'N' Match (was Re: Market Share) 15: Re: Revenant was re:Market share 16: Re: Market Share 17: Re: Revenant was re:Market Share (different topic) 18: Looking fo a power 19: Knacks, etc. 20: Re: Market Share 21: Re: Other Questions 22: Re: TL 5 revolvers - double & single action v03.n1521 1: Re: Another supers question... 2: Re: frisbies 3: Space Survey Mission 4: Re: Laminate Armor Problem 5: Ultra-Tech II & Others 6: Re: Another supers question... 7: Re: Looking fo a power 8: Re: frisbies 9: Re: TL 5 revolvers - double & single action 10: Re:End of the World 11: Re: Questions and stuff 12: Re: Knacks, etc. 13: Re: Market Share 14: Re: A GURPS world - Parallel versions 15: [Fwd: Frisbies and BEYOOOOOOOOOOOND!] 16: Re: Market Share 17: Re: Mix 'N' Match (was Re: Market Share) v03.n1522 1: Re: Martial arts questions 2: Re: Mix 'N' Match (was Re: Market Share) 3: Re: frisbies 4: Re[2]: End of the World 5: "Indian" as cultural term 6: Re: Hunter S. Thompson, or Uncle Duke... 7: Re: frisbies 8: GURPS Harn 9: Re: frisbies 10: Re: Science (was re: Revenant was re:Market share) 11: Re: A GURPS rant 12: Re: TL 5 revolvers - double & single action 13: Re: Other Questions (Plus a little Supers commentary) 14: Re: Dragonlance? 15: Re: Other Questions 16: Re: Pyramid #24 17: Re:End of the World 18: Re: Mix 'N' Match (was Re: Market Share) 19: RE: frisbies 20: Re: Other Questions 21: Re: Tech Levels above 16? 22: Weapon Master Style? 23: [none] 24: Re: Knacks, etc. 25: Re: "Indian" as a cultural term 26: Re: Another supers question... 27: Re: Another supers question... 28: Re: Questions and stuff 29: Re: Mix 'N' Match (was Re: Market Share) v03.n1523 1: Frisbie weapons and the line eaters, one more time 2: Re: Weapon Master Style? 3: Re: BS4 Layout 4: Re: Knacks, etc. 5: Vertol question 6: Re: frisbies 7: Re: Frisbies and BEYOOOOOOOOOOOND! 8: Re: A GURPS world 9: Knacks in OSC's Alvin Maker 10: Re: frisbies 11: Re: A GURPS world 12: Mana Varations 13: Re: frisbies 14: Phatasy Star 15: Re: Mana Varations 16: Re: Frisbies and BEYOOOOOOOOOOOND! 17: Re: End of the World 18: Re: Knacks, etc. 19: Re: Mana Varations 20: Re:End of the World 21: Work in progress: Roland, the Gunslinger 22: Re: Knacks, etc. 23: Re: frisbies 24: Re: Weapon Master Style? 25: Re: Martial arts questions 26: Re: Revenant was re:Market share 27: Re: A GURPS rant 28: Re: Vang 29: Re: Vang 30: Re: Dragonlance? 31: Re: Frisbies and BEYOOOOOOOOOOOND! v03.n1524 1: Re: Work in progress: Roland, the Gunslinger 2: Damn Chakram 3: Re: Tech Levels above 16? 4: Re: Frisbies and BEYOOOOOOOOOOOND! 5: Re: Work in progress: Roland, the Gunslinger 6: Re: Weapon Master Style? 7: Re: Frisbies and BEYOOOOOOOOOOOND! 8: Re: Weapon Master Style? 9: A meager new GURPS page 10: Re: Weapon Master Style? 11: Re: A GURPS world 12: Re: Frisbies and BEYOOOOOOOOOOOND! 13: Re: A GURPS world 14: Sourcebooks (was Re: frisbies) 15: Re: Weapon Master Style? 16: Re: End of the World (my campaign TL4) 17: Re: Vang 18: Re: Weapon Master Style? 19: Marketing (was Re: A GURPS rant) 20: Re. Phantasy Star 21: HighTech, Guns, and Mike Hurst 22: Throwing, Knife-Throwing and Throwing Art [Kromm] 23: Re: Marketing (was Re: A GURPS rant) v03.n1525 1: Gaming News -- TSR changes internet policy 2: No subject given 3: Re: Throwing, Knife-Throwing and Throwing Art [Kromm] 4: Re: Throwing, Knife-Throwing and Throwing Art [Kromm] 5: Re: Throwing, Knife-Throwing and Throwing Art [Kromm] 6: Re: HighTech, Guns, and Mike Hurst 7: Re: Marketing (was Re: A GURPS rant) 8: Re: Throwing, Knife-Throwing and Throwing Art [Kromm] 9: Re: Marketing (was Re: A GURPS rant) 10: Re: Marketing (was Re: A GURPS rant) 11: Re: Sourcebooks (was Re: frisbies) 12: Re: Work in progress: Roland, the Gunslinger 13: Re: Gaming News -- TSR changes internet policy 14: Re: HighTech, Guns, and Mike Hurst 15: Re: TL 5 revolvers - doub 16: Omni-Power (Kromm?) 17: Re: TL 5 revolvers - doub 18: CHAR: The Gunslinger (update) 19: Harn: The Ultimate Fantasy Gaming Experience (Powered by the GURPS role-playing game engine) 20: Re: Gaming News -- TSR changes internet policy v03.n1526 1: Re: Gaming News -- TSR changes internet policy 2: Re: Gaming News -- TSR changes internet policy 3: Re: CHAR: The Gunslinger (update) 4: Re: Work in progress: Roland, the Gunslinger 5: Re: CHAR: The Gunslinger (update) 6: Re: Marketing 7: Re: Marketing 8: Looking for .45 Colt (Long) stats 9: Re: Speed Forging 10: Re: Marketing 11: An apology 12: Re:Roland 13: Re: Dragonlance? 14: Re: Tech Levels above 16? 15: Re: Speed Forging 16: Re: Revenant was re:Market Share (different topic) 17: Empathy and Danger Sense Advantages 18: Re: Marketing 19: GURPS Wizards 20: Re: "Indian" as a cultural term 21: Gunslinger: Revision III 22: Re: A GURPS rant 23: If you don't like it, check the digests! 24: Re: A GURPS world - Parallel versions 25: Re: Marketing 26: Re: If you don't like it, check the digests! 27: Crossbreeds (Was Re: "Indian" as a cultural term) 28: Re: BS4 Layout v03.n1527 1: Re: Campaign Costs Q(no duplicate) 2: Re: A GURPS rant 3: Re: Truename disadvantage 4: Re: Marketing (was Re: A GURPS rant) 5: Re: Crossbreeds (Was Re: "Indian" as a cultural term) 6: Re:Roland 7: Re:Bolie, re:TL 5 revolvers 8: Re: A GURPS world 9: Re: Science (was re: Revenant was re:Market share) 10: Gurps Lensman 11: Re: BS4 Layout 12: Re: Empathy and Danger Sense Advantages 13: Re: Gaming News -- TSR changes internet policy 14: Re:TL 5 Revolvers 15: Re: Tech Levels above 16? 16: Re: Gurps Lensman 17: Re: Market Share (was: BS4 Layout) 18: Re:a lot of things 19: Re: Gaming News -- TSR changes internet policy 20: Re: Tech Levels above 16? 21: Re: Marketing 22: Re: Aerial Sails 23: Re: TL4 Ships (fwd) v03.n1528 1: Re: GURPS Wizards 2: Re: Marketing 3: Re: Campaign Costs Q(no duplicate) 4: Re: GURPS Wizards 5: Re: GURPS Wizards 6: Re: GURPS Wizards 7: Card-based systems (was Re: BS4 Layout) 8: Re: BS4 Layout 9: Re: Mana Varations 10: Re: Empathy and Danger Sense Advantages 11: Re: Other Questions (Plus a little Supers commentary) 12: Re:Roland 13: Re: A GURPS world - Parallel versions 14: Re: Cinematic... politics? 15: Re: If you don't like it, check the digests! 16: Re: Science (was re: Revenant was re:Market share) 17: Re: Other Questions (Plus a little Supers commentary) 18: Re: A GURPS world - Parallel versions 19: Re: Mana Varations v03.n1529 1: Re: Gurps Lensman 2: Re: Marketing 3: Reaction Rolls -- Alternate Rules 4: Re: Marketing 5: Re: "Indian" as a cultural term 6: Re: Gurps Lensman 7: Re: Looking for .45 Colt (Long) stats 8: Re: "Indian" as a cultural term 9: Re: BS4 Layout 10: Re: Card-based systems (was Re: BS4 Layout) 11: Re: If you don't like it, check the digests! 12: Re: "Indian" as a cultural term 13: Re: Marketing 14: Dryad race. 15: Herbal Healing in TL3/4 16: Re: Marketing 17: Re: Dryad race. 18: Re:Bolie,re:TL 5 pistols 19: Re:Roland -Characters from Eye of the Dragon 20: [ADMIN] Re: If you don't like it, check the digests! 21: Re: Other Questions (Plus a little Supers commentary) 22: Re: Herbal Healing in TL3/4 23: Re:Bolie,re:TL 5 pistols 24: Re: Marketing 25: Re: A GURPS world - Parallel versions 26: Re: "Indian" as a cultural term 27: Re: Dryad race. 28: Palladium system v03.n1530 1: Re: Other Questions (Plus a little Supers commentary) 2: Re: Card-based systems (was Re: BS4 Layout) 3: Re: Reaction Rolls -- Alternate Rules 4: Re: Other Questions (Plus a little Supers commentary) 5: Re: Herbal Healing in TL3/4 6: Re: Dryad race. 7: Re: Dryad race. 8: Solar system questions... 9: Re: Vertol question 10: Re: TL4 Ships (oops, I forgot something) 11: Re: TL4 Ships (fwd) 12: Re: Marketing 13: Re: Solar system questions... 14: Re: Vertol question 15: Re: Palladium system 16: V2 17: Re: Science 18: curved swords, horseback 19: Re: Dryad race. 20: Re: Science 21: Re: Krommian Query-- Weapon Master + Throwing Art 22: Re: Dryad race. 23: Re: Market Share 24: Re: Empathy and Danger Sense Advantages v03.n1531 1: Re: Reaction Rolls -- Alternate Rules 2: Re: Science 3: Re: "Indian" as a cultural term 4: Re: "Indian" as a cultural term 5: Re: curved swords, horseback 6: Re: "Indian" as a cultural term 7: Re: V2 8: Re: Omni-Power (Kromm?) 9: Re: Dryad race. 10: Re: Empathy and Danger Sense Advantages 11: Re: Frisbies and BEYOOOOOOOOOOOND! 12: Cross-breeding, was Re: "Indian" as a cultural term 13: Vehicles of the week 154 - jet trainer and commercial helo 14: Re: Krommian Query-- Weapon Master + Throwing Art 15: Re: Krommian Query-- Weapon Master + Throwing Art 16: Re: Empathy and Danger Sense Advantages 17: Omni-Power 18: Re: Marketing 19: Re: Science v03.n1532 1: Re: Marketing 2: Re: Campaign Costs Q(no duplicate) 3: Re: Krommian Query-- Weapon Master + Throwing Art 4: Re: Cross-breeding, was Re: "Indian" as a cultural term 5: Re: Vang 6: Re: curved swords, horseback 7: Re: V2 8: Re: curved swords, horseback 9: Re: Krommian Query-- Weapon Master + Throwing Art 10: Re: Cross-breeding, was Re: "Indian" as a cultural term 11: Re: V2 12: Re: curved swords, horseback 13: Re: curved swords, horseback 14: Re: Marketing 15: Tech Level Question 16: Re: curved swords, horseback 17: Re: Marketing 18: Re: Dryad race. 19: Re: Empathy and Danger Sense Advantages 20: Marketing 21: Re: V2 22: Re: Marketing 23: Re: Science 24: Re: curved swords, horseback 25: Re: Marketing v03.n1533 1: Re: curved swords, horseback 2: Re: Krommian Query-- Weapon Master + Throwing Art 3: Re: Krommian Query-- Weapon Master + Throwing Art 4: Re: V2 5: Re: V2 6: Re: Empathy and Danger Sense Advantages 7: RE:MARKETING 8: Gurps:Black Company [spoilers] 9: to Alex Koponen 10: Search after oriental saints 11: Re: Empathy and Danger Sense Advantages 12: Re: Dryad race. 13: Re: Krommian Query-- Weapon Master + Throwing Art 14: Any copies of G:Uplift out there? 15: 1/2 elves 16: Damage mechanics (was Re: Marketing) 17: Re: V2 18: Re: Marketing 19: Re: Empathy and Danger Sense Advantages 20: Re: Other Questions (Plus a little Supers commentary) 21: Re: Empathy and Danger Sense Advantages 22: Naked Women? 23: Re: TL4 Ships (fwd) 24: Re: Any copies of G:Uplift out there? 25: Re: Empathy and Danger Sense Advantages v03.n1534 1: Re: 1/2 elves 2: Re: Campaign Costs Q(no duplicate) 3: Re: Empathy and Danger Sense Advantages 4: Re: Empathy and Danger Sense Advantages 5: The 28 Types of Game Master 6: Marketing Yrth (was Re: Marketing) 7: Re: Empathy and Danger Sense Advantages 8: Re: Empathy and Danger Sense Advantages 9: Re: Empathy and Danger Sense Advantages 10: Re: A GURPS rant 11: Re: Campaign Costs Q(no duplicate) 12: Re: Empathy and Danger Sense Advantages 13: Re: Campaign Costs Q(no duplicate) 14: Re: Marketing Yrth (was Re: Marketing) 15: Re: A GURPS rant 16: Re: A GURPS rant 17: Re: A GURPS rant 18: Re: Campaign Costs Q(no duplicate) 19: Conan 20: Character Help 21: New Advantage: Loan 22: Warhammer 40K Conversion 23: Re: A GURPS rant 24: Mindsword Question v03.n1535 1: Re:GURPS Lensman 2: Re:Crossbreeds 3: Re: New Advantage: Loan 4: Re: New Advantage: Loan 5: Re: Conan 6: Re:GURPS Lensman 7: Re: Omni-Power 8: Re: Conan 9: Re: A GURPS rant 10: Re: A GURPS rant 11: Re: Empathy and Danger Sense Advantages 12: Re: Empathy and Danger Sense Advantages 13: Re. 28 types of game master 14: Re: A GURPS rant 15: Re:Crossbreeds 16: Re: A GURPS rant 17: Re. Mindsword Question 18: GURPS Conan rant 19: Re: Conan 20: Re: A GURPS rant 21: Re: Empathy and Danger Sense Advantages 22: Re: A GURPS rant 23: Re: A GURPS rant 24: Re: Re. Mindsword Question v03.n1536 1: Re: Krommian Query-- Weapon Master + Throwing Art 2: Re: A GURPS rant 3: Re: Omni-Power 4: Re: Naked Women? 5: Re: Mindsword Question 6: Re: Empathy and Danger Sense Advantages 7: Re: A GURPS rant 8: Re: Naked Women? 9: Re: Re. Mindsword Question 10: Re: A GURPS rant 11: Re: Mindsword Question 12: Re: A GURPS rant 13: Re: Mindsword Question 14: Re: V2 15: GRifts 16: Dealing with robots 17: Re: TL4 Ships (fwd) 18: Re: Tech Level Question 19: Re: Dealing with robots 20: Re: Vertol question 21: MakeChar Files 22: Re: A GURPS rant 23: Re: Warhammer 40K Conversion 24: Re: The 28 Types of Game Master 25: [Kromm] Possibility of licensing GURPS (inc. engine)? 26: Re: A GURPS rant 27: Re: The 28 Types of Game Master 28: Re: GRifts v03.n1537 1: RE: Conan 2: Re: A GURPS rant 3: Re: A GURPS rant (and converting AD$D) 4: Re: A GURPS rant 5: Blind Fighting 6: Re: Mindsword Question 7: Wanted: Racial Packages for Elementals 8: Re: GRifts 9: Re: Empathy and Danger Sense Advantages 10: Re: Dealing with robots 11: Corrected v.o.t.w. 112 and 113 12: Re: A GURPS rant 13: Re: A GURPS rant 14: Re: Blind Fighting 15: RE: Vertol question 16: Re: GRifts 17: Re: A GURPS rant (and converting AD$D) v03.n1538 1: Re: Conan 2: RE: New Advantage: Loan 3: Re: Ultra-Tech II & Others (fwd) 4: Re: A GURPS rant 5: Re: Re. Mindsword Question 6: New Spell - Gate Blade 7: Re: Re:GURPS Lensman 8: Re: New Advantage: Loan 9: Re: New Advantage: Loan 10: Re: Mindsword Question 11: RE: A GURPS rant 12: Re. Vertol Question 13: Re: A GURPS rant 14: Re: A GURPS rant (and converting AD$D) 15: Re: A GURPS rant 16: Re: A GURPS rant 17: Re: A GURPS rant (and converting AD$D) 18: Re: New Spell - Gate Blade 19: Re: A GURPS rant 20: Re: Blind Fighting 21: Re: A GURPS rant 22: RE: A GURPS rant (and converting AD$D) 23: Re: A GURPS rant 24: GURPS program help (please reply in private e-mail) 25: Re: Mindsword Question v03.n1539 1: Re: A GURPS rant 2: Why not GURPS In Nomine? 3: Re: GRifts 4: Re: Empathy and Danger Sense Advantages 5: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 6: Re: A GURPS rant 7: RE: Vertol question 8: Re: Conan 9: Breaking up IQ 10: Re: A GURPS rant 11: Re: Omni-Power 12: Re: New Spell - Gate Blade 13: Re: A GURPS rant (and converting AD$D) 14: Re: A GURPS rant 15: Re: A GURPS rant (and converting AD$D) 16: RE: A GURPS rant (and converting AD$D) 17: Re: New Spell - Gate Blade 18: RE: A GURPS rant (and converting AD$D) 19: RE: A GURPS rant (and converting AD$D) 20: Voodoo as core rules? (was: Re: A GURPS rant) 21: RE: Vertol question 22: Converting {Was Re: A GURPS rant} 23: Re: Voodoo as core rules? (was: Re: A GURPS rant) v03.n1540 1: Re: A GURPS rant 2: Sound 3: Re: A GURPS rant 4: Re: A GURPS rant 5: Re: New Spell - Gate Blade 6: Re: New Spell - Gate Blade 7: RE: A GURPS rant (and converting AD$D) 8: Re: A GURPS rant 9: Re: Why not GURPS In Nomine? 10: Re: New Spell - Gate Blade 11: Re: GRifts 12: RE: A GURPS rant (and converting AD$D) 13: New Spells - Gated Weapon (was Gate Blade) 14: Re: A GURPS rant 15: Re: Breaking up IQ 16: Sound System Mark 1 17: AD&D to GURPS conversions 18: Putting Money where your mouth is (was:Re: A GURPS rant) 19: Re: Sound 20: Re: GRifts v03.n1541 1: Re: Mindsword Question 2: Re: Re. Mindsword Question 3: Re: Breaking up IQ 4: Not another Marketing thread! 5: GURPS system 6: Re: Wanted: Racial Packages for Elementals 7: RE: A GURPS rant (and converting AD$D) 8: Re: A GURPS world - Parallel versions 9: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 10: apology 11: Re: Voodoo as core rules? (was: Re: A GURPS rant) 12: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 13: Ionization of Air 14: Re:Mindsword 15: Re:VERTOL 16: Re: Putting Money where your mouth is (was:Re: A GURPS rant) 17: Re: Bundled rules 18: Re: Voodoo as core rules? (was: Re: A GURPS rant) 19: Re: A GURPS rant 20: Re: A GURPS rant 21: Re: A GURPS rant (and converting AD$D) 22: Sound System Mark 1 23: Rifts Mega Damage 24: Re: Rifts Mega Damage 25: Re: A GURPS rant 26: Re: Converting {Was Re: A GURPS rant} 27: Re: Breaking up IQ 28: Re: Converting {Was Re: A GURPS rant} 29: Re: Not another Marketing thread! v03.n1542 1: Re: Ionization of Air 2: Re: Re. Mindsword Question 3: Re: Breaking up IQ 4: Re: Voodoo as core rules? (was: Re: A GURPS rant) 5: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 6: Re: Breaking up IQ 7: Re: Voodoo as core rules? (was: Re: A GURPS rant) 8: GURPS Fantasy: What are you looking for? 9: Re: Breaking up IQ 10: Re: Voodoo as core rules? (was: Re: A GURPS rant) 11: Re: Bundled rules 12: Re: A GURPS rant 13: Re: A GURPS rant 14: Re: Voodoo as core rules? (was: Re: A GURPS rant) 15: Re: Dealing with robots 16: Re: Conan 17: GURPS Rant 18: GURPS Rant 19: A question of HT 20: Re: Re. Mindsword Question 21: Re:GURPS Lensman 22: Re: Bundled rules 23: Elemental Racial Packages 24: Re: Re. Vertol Question 25: Re: GURPS Fantasy: Solutions! 26: Re: GURPS Fantasy: What are you looking for? v03.n1543 1: Re: A question of HT 2: GURPSWORLD 3: Re: Breaking up IQ 4: Re: Voodoo as core rules? (was: Re: A GURPS rant) 5: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 6: Re: Voodoo as core rules? (was: Re: A GURPS rant) 7: In Nomine vs. GURPS 8: Re: A GURPS rant (and converting AD$D) 9: Re: A GURPS rant 10: Re: Breaking up IQ 11: Re: New Spell - Gate Blade 12: Re: GRifts 13: Re: GURPS Fantasy: What are you looking for? 14: Re: A GURPS rant (and converting AD$D) 15: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 16: Re: A GURPS rant 17: Re: Empathy and Danger Sense Advantages 18: Re: A GURPS rant 19: Re: GURPS Fantasy: What are you looking for? 20: Religion (was Re: Voodoo as core rules? (was: Re: A GURPS rant)) 21: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 22: Re: Empathy and Danger Sense Advantages 23: Re: A GURPS rant v03.n1544 1: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 2: Re: Voodoo 3: Re: GRifts 4: Re: Re. Vertol Question 5: Re: A question of HT 6: Re: A GURPS rant 7: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 8: Re: Ionization of Air 9: Re: Not another Marketing thread! 10: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 11: Re: Vertol question 12: GURPS Nymphs 13: Re: A GURPS rant (and converting AD$D) 14: Re: Voodoo as core rules? (was: Re: A GURPS rant) 15: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 16: Re: Voodoo as core rules? (was: Re: A GURPS rant) 17: Re: A GURPS rant (and converting AD$D) 18: [ADMIN] Marketing and licensing POLL 19: Re: In Nomine vs. GURPS 20: Re: GURPS Fantasy: What are you looking for? 21: Re: A GURPS rant (and converting AD$D) 22: Re: GURPS Lensman 23: RE: A GURPS rant v03.n1545 1: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 2: Re: GURPS Fantasy: What are you looking for? 3: RE: Not another Marketing thread! 4: RE: A GURPS rant 5: Re: GURPS Fantasy: What are you looking for? 6: RE: Vertol question 7: Re: Voodoo as core rules? (was: Re: A GURPS rant) 8: Re: A GURPS rant 9: Re: In Nomine vs. GURPS 10: Re: In Nomine vs. GURPS 11: Re: Voodoo as core rules? (was: Re: A GURPS rant) 12: RE: A GURPS rant 13: Re: Conan 14: Acc in UT - Help me Kromm, David Pulver, Vapula, whoever. 15: Re: GURPS Fantasy: What are you looking for? 16: RE: A GURPS rant 17: Re: Omni-Power 18: Re: A GURPS rant 19: Re: In Nomine vs. GURPS 20: Re: Acc in UT - Help me Kromm, David Pulver, Vapula, whoever. 21: Re: Voodoo as core rules? (was: Re: A GURPS rant) 22: Re: A GURPS rant (and converting AD$D) v03.n1546 1: Re: Breaking up IQ 2: Re: New Spells - Gated Weapon (was Gate Blade) 3: Re: GURPSWORLD 4: Re: New Spell - Gate Blade 5: RE: A GURPS rant 6: Re: New Spells - Gated Weapon (was Gate Blade) 7: RE: Not another Marketing thread! 8: Re: In Nomine vs. GURPS 9: Re: GURPSWORLD 10: Re: New Spells - Gated Weapon (was Gate Blade) 11: Re: A GURPS rant 12: Frequently Debated Questions: attributes 13: Re:Voodoo 14: Re: In Nomine vs. GURPS 15: Re: In Nomine vs. GURPS 16: Re: A GURPS rant 17: Re: Omni-Power 18: Re: Dealing with robots 19: GURPS Wizards 20: Re: New Spells - Tunnelling Weapon (was Gated Weapon (was Gate Blade)) 21: Re: GURPS Fantasy: What are you looking for? 22: Re: In Nomine vs. GURPS 23: Re: New Spells - Gated Weapon (was Gate Blade) v03.n1547 1: ST and lifting 2: Re: A GURPS rant (and converting AD$D) 3: Re: A GURPS rant 4: Re: A GURPS rant 5: Re: A GURPS rant 6: Re: A GURPS rant, marketing, etc. 7: Re: Omni-Power 8: Special Ops 2nd ed netbook 9: Re: A GURPS rant (and converting AD$D) 10: Re: Not another Marketing thread! 11: Re: ST and lifting 12: Re: Dealing with robots 13: Re: GURPS Wizards 14: My Opinion of the Attribute Question 15: Re: New Spells - Gated Weapon (was Gate Blade) 16: Non-robot computers in robots 17: Price Lists? [Naked Ladies! for S. John] 18: Re: A GURPS rant (and converting AD$D) 19: Sonar and ship Identification. 20: Skill Specilation Listing 21: SJ on GURPSNet? 22: GURPS Japan (was Re: Conan) 23: Re: Special Ops 2nd ed netbook 24: Solution of a Well Supported GURPS World 25: Middle Ages 2? 26: Re: Sonar and ship Identification. 27: Re:Voodoo 28: Re: Special Ops 2nd ed netbook v03.n1548 1: Re: Non-robot computers in robots 2: Re: GURPS Wizards 3: Re: GURPS Wizards 4: Re: Sonar and ship Identification. 5: Re: GURPS Wizards 6: Re: Non-robot computers in robots 7: Re: Middle Ages 2? 8: Re: Empathy and Danger Sense Advantages 9: Re: Breaking up IQ 10: Re: A GURPS rant (and converting AD$D) 11: Re: New Spells - Gated Weapon (was Gate Blade) 12: Re: Price Lists? [Naked Ladies! for S. John] 13: Re: New Spells - Gated Weapon (was Gate Blade) 14: Re: GURPS Japan (was Re: Conan) 15: Re: A GURPS rant (and converting AD$D) 16: Mana Levels 17: Re: SJ on GURPSNet? 18: Re: GURPS Fantasy: What are you looking for? 19: Re: Mana Levels 20: Re: A GURPS rant (and converting AD$D) 21: Re: ST and lifting 22: Re: A GURPS rant (and converting AD$D) 23: Enchanting (was: GURPS Fantasy: What are you looking for?) 24: Re: A GURPS rant (and converting AD$D) 25: Gods and Magic (was: GURPS Fantasy: What are you looking for?) 26: Re: Mana Levels v03.n1549 1: Re: Sonar and ship Identification. 2: Fallschrimjagergewer 42 3: Re: Dealing with robots 4: RE: Sonar and ship Identification. 5: Economics behind Powerstones 6: Re: A GURPS rant (and converting AD$D) 7: Re: A GURPS rant (and converting AD$D) 8: Re: Dealing with robots 9: Re: SJ on GURPSNet? 10: Re: Sonar and ship Identification. 11: Re: Voodoo 12: Re: ST and lifting 13: Re: New Spell - Gate Blade 14: Re: Omni-Power 15: Re: A GURPS rant 16: Is Appendix 2-4 of GURPS Compendium I on the web anywhere? 17: Re: Mana Levels 18: Re: New Spells - Gated Weapon (was Gate Blade) 19: Re: ST and lifting 20: Re: A GURPS rant (and converting AD$D) 21: Re: Is Appendix 2-4 of GURPS Compendium I on the web anywhere? 22: Re: SJ on GURPSNet? v03.n1550 1: Re: Is Appendix 2-4 of GURPS Compendium I on the web anywhere? 2: Re: GURPS Fantasy: What are you looking for? 3: GURPS Stormbringer 4: RE: A GURPS rant 5: Re: A GURPS rant (and converting AD$D) 6: Re: A GURPS rant (and converting AD$D) 7: Re: Mana Levels 8: Re: GURPS Stormbringer 9: Re: Sonar and ship Identification. 10: Re: Garou 11: Re:Voodoo 12: Re: A GURPS rant, marketing, etc. 13: Re: A GURPS rant (and converting AD$D) 14: RE: A GURPS rant 15: Re: Special Ops 2nd ed netbook 16: Re: SJ on GURPSNet? 17: RE: A GURPS rant 18: Re: SJ on GURPSNet? 19: Re:Voodoo 20: Re: A GURPS rant (and converting AD$D) 21: RE: A GURPS rant 22: Re: Garou 23: Re: Garou 24: RE: Garou 25: Re: ST and lifting 26: Re: Is Appendix 2-4 of GURPS Compendium I on the web anywhere? 27: New Food Spells v03.n1551 1: Re: Middle Ages 2? 2: Re: Mana Levels 3: RE: GURPS Stormbringer 4: Re: GURPS Stormbringer 5: Conversion philosophy... 6: Re: SJ on GURPSNet? 7: Yet Another GURPS Character Application 8: Re: A GURPS rant (and converting AD$D) 9: Re: ST and lifting 10: Re: Garou 11: Re: Dealing with robots 12: Re: GURPS Fantasy: What are you looking for? 13: Re: GURPS Stormbringer 14: Re: A GURPS rant (and converting AD$D) 15: Re: Non-robot computers in robots 16: Re: A GURPS rant (and converting AD$D) 17: Damn Backfires! 18: Re: Conversion philosophy... 19: Gurps: Rifts and Converting Mega-Damage 20: Re: New Spell - Gate Blade 21: {KROMM] Chambara Judo Question 22: Question on Permanent for 100 x casting cost 23: Re: ST and lifting 24: Re: Omni-Power 25: Re: Garou 26: Re: A GURPS rant, marketing, etc. 27: Re: A GURPS rant, marketing, etc. 28: Re: Conversion philosophy... 29: Multiple Forms, Second Edition v03.n1552 1: Multiple Empty Hand Attacks 2: Re: ST and lifting 3: Re: A GURPS rant (and converting AD$D) 4: GURPS Character Application Features 5: Re: GURPS Fantasy: What are you looking for? 6: In Nomine Sales and the Future of GURPS 7: Re: Damn Backfires! 8: Re: Sonar and ship Identification. 9: System Conversion 10: Re: Non-robot computers in robots 11: Re: Damn Backfires! 12: Re: Damn Backfires! 13: Re: Non-robot computers in robots 14: A Magic book like GURPS: Space, and other stuff 15: RE: Garou 16: Re: Sonar and ship Identification. 17: RE: A GURPS rant (and converting AD$D) 18: RE: A GURPS rant 19: Re: Yet Another GURPS Character Application 20: Re: Mana Levels 21: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 22: Re: Non-robot computers in robots 23: Re: Non-robot computers in robots 24: Re: Garou 25: Re: Non-robot computers in robots 26: Re: Damn Backfires! 27: Re: A GURPS rant (and converting AD$D) 28: RE: A GURPS rant (and converting AD$D) v03.n1553 1: Re: [Kromm] Possibility of licensing GURPS (inc. engine)? 2: Re: A GURPS rant, marketing, etc. 3: Cliffhangers 4: Re: {KROMM] Chambara Judo Question 5: Re: Question on Permanent for 100 x casting cost 6: Re: Multiple Empty Hand Attacks 7: Re: Non-robot computers in robots 8: Re: A GURPS rant (and converting AD$D) 9: Quest for OOP books 10: Re: Non-robot computers in robots 11: Re: Non-robot computers in robots 12: Computers and IQ (was Re: Non-robot computers in robots) 13: Re: Non-robot computers in robots 14: GURPSWORLD: Project Outline 15: Re: A GURPS rant (and converting AD$D) 16: Re: Damn Backfires! 17: Re: Question on Permanent for 100 x casting cost 18: Re: Cliffhangers 19: Superhuman (Re: A GURPS rant . . .) 20: Re:Submarine Detection 21: Re: A GURPS rant (and converting AD$D) 22: Re: A GURPS rant (and converting AD$D) 23: Re: GURPS Wizards 24: GURPS Wizards / Robot v03.n1554 1: Re: A GURPS rant (and converting AD$D) 2: Re: Enchanting (was: GURPS Fantasy: What are you looking for?) 3: Re: Economics behind Powerstones 4: Re: SJ on GURPSNet? 5: Re: Multiple Empty Hand Attacks 6: Re: Conversion philosophy... 7: Re: Economics behind Powerstones/Compleat Powerstone 8: Re: Economics behind Powerstones 9: Unluckiness picture gone from new Basic Set. :( 10: Re: Conversion philosophy... 11: Re: A GURPS rant, marketing, etc. 12: Re: Mana Levels 13: Re: A GURPS rant (and converting AD$D) 14: Re: GURPS Stormbringer 15: Re: Damn Backfires! 16: Re: Omni-Power 17: Re: Mana Levels 18: Re: New Spell - Gate Blade 19: Doing away with Mana levels (was re: Mana Levels) 20: Re: GURPS Fantasy: What are you looking for? 21: Re: A GURPS rant (and converting AD$D) 22: Re: Unluckiness picture gone from new Basic Set. :( v03.n1555 1: Re: A GURPS rant, marketing, etc. 2: Re: Mana Levels 3: [VEHICLES] Liquid Propellant Alternate Rules 4: Re: Non-robot computers in robots 5: Re: Non-robot computers in robots 6: Re: Doing away with Mana levels (was re: Mana Levels) 7: Re: Damn Backfires! 8: Essay [sort of]: Utilising existing RPG products with GURPS. 9: Re: A GURPS rant (and converting AD$D) 10: Re: Doing away with Mana levels (was re: Mana Levels) 11: Re: A GURPS rant, marketing, etc. 12: Re: Doing away with Mana levels (was re: Mana Levels) 13: Re: A GURPS rant (and converting AD$D) 14: RE: Conversion philosophy... 15: Questions 16: Realistic Fantasy (was: A GURPS rant, marketing, etc.) 17: Realistic Fantasy (was:: A GURPS rant, marketing, etc.) 18: Re: A GURPS rant (and converting AD$D) 19: Realistic Fantasy 20: Re: A GURPS rant, marketing, etc. 21: OOP Books 22: Re: Non-robot computers in robots v03.n1556 1: Re: Realistic Fantasy 2: Re: Questions 3: Re: Realistic Fantasy 4: Re: [VEHICLES] Liquid Propellant Alternate Rules 5: Starship Captains (was: Questions) 6: Re: Realistic Fantasy 7: Re: [VEHICLES] Liquid Propellant Alternate Rules 8: Re: SJ on GURPSNet? 9: Archetypal Captains 10: Re: Realistic Fantasy 11: Re: Economics behind Powerstones 12: Magitech(was: Realistic Fantasy) 13: Re: [VEHICLES] Liquid Propellant Alternate Rules 14: Re: GURPS Wizards 15: Mana Density 16: Re: GURPS Wizards 17: Re: Economics behind Powerstones 18: Re: SJ on GURPSNet? 19: Re: GURPS Wizards 20: [VEHICLES] LOSAT missile and launcher 21: Re:Starship Captains 22: Re: Doing away with Mana levels (was re: Mana Levels) 23: Re: Starship Captains (was: Questions) 24: Insubstantalality limitation 25: Re: Doing away with Mana levels (was re: Mana Levels) v03.n1557 1: Re: Doing away with Mana levels (was re: Mana Levels) 2: Re: Starship Captains (was: Questions) 3: Re: Omni-Power 4: Re: Economics behind Powerstones 5: Toumas "Tommy" Ten-paws 6: Re: SJ on GURPSNet? 7: Gurps Wizards 8: Starship Captain Adama 9: Re. Realistic Fantasy 10: Re: Non-robot computers in robots 11: Re: Realistic Fantasy 12: Re: Doing away with Mana levels (was re: Mana Levels) 13: Re: A GURPS rant (and converting AD$D) 14: Re: A GURPS rant (and converting AD$D) 15: Re:Tommy Ten-Paws 16: Re: A GURPS rant, marketing, etc. 17: Re: Realistic Fantasy (was:: A GURPS rant, marketing, etc.) 18: Re: Non-robot computers in robots 19: High vs. Low Fanstasy (was: A GURPS rant...) v03.n1558 1: Re: Doing away with Mana levels (was re: Mana Levels) 2: Re: Non-robot computers in robots 3: Re: Realistic Fantasy 4: Re: GURPS Wizards 5: Re: Voodoo as core rules? (was: Re: A GURPS rant) 6: Re: Doing away with Mana levels (was re: Mana Levels) 7: Re: GURPSWORLD: Project Outline 8: Re: Middle Ages 2? 9: Re: GURPS Wizards 10: Re: Starship Captains (was: Questions) 11: Re: GURPS Stormbringer 12: Re: Starship Captain Adama 13: Re: GURPS Wizards 14: Re: Doing away with Mana levels (was re: Mana Levels) 15: Re: Doing away with Mana levels (was re: Mana Levels) 16: Re: Realistic Fantasy 17: Re: GURPS Wizards 18: Re: Gurps Wizards v03.n1559 1: Re: Non-robot computers in robots 2: Re: GURPS Wizards 3: Re: GURPS Wizards 4: Re: Voodoo as core rules? (was: Re: A GURPS rant) 5: Explosives 6: Low Tech Kingdom Building... 7: Re:Starship Captains 8: Re: Doing away with Mana levels (was re: Mana Levels) 9: Re: Low Tech Kingdom Building... 10: Re: Starship Captains (was: Questions) 11: Re: Explosives 12: Markets and economics Links 13: Re: GURPSWORLD: Project Outline 14: Re: Low Tech Kingdom Building... 15: Re: Starship Captains 16: Converting a Spellbook to a Grimoire 17: Re: Special Ops 2nd ed ne 18: Re: Non-robot computers in robots v03.n1560 1: Char: Chick Bowdrie 2: Re: Explosives 3: Re: Starship Captains 4: Re: Special Ops 2nd ed ne 5: Re: GURPS Stormbringer 6: Re: Special Ops 2nd ed ne 7: Wizards 8: Re: Wizards 9: Re: Starship Captains 10: Re: SJ on GURPSNet? 11: Re: Middle Ages 2? 12: Re: A GURPS rant, marketing, etc. 13: Re: High vs. Low Fanstasy (was: A GURPS rant...) 14: Re: Essay [sort of]: Utilising existing RPG products with GURPS. 15: Vehicles of the week 155 - tankbuster and cropduster 16: Re: Starship Captains (was: Questions) 17: Re: Doing away with Mana levels (was re: Mana Levels) 18: Re: Omni-Power 19: Re: Explosives 20: Re: Conversion philosophy... v03.n1561 1: Re: Char: Chick Bowdrie 2: Re: Insubstantalality limitation 3: RE: GURPS Stormbringer 4: Re: Conversion philosophy... 5: Re: GURPS Wizards 6: Re: Char: Chick Bowdrie 7: Re: GURPS Wizards 8: Re: Essay [sort of]: Utilising existing RPG products with GURPS. 9: Re: A GURPS rant, marketing, etc. 10: Re: Non-robot computers in robots 11: Re: Doing away with Mana levels (was re: Mana Levels) 12: Re: Doing away with Mana levels (was re: Mana Levels) 13: Re: Doing away with Mana levels (was re: Mana Levels) 14: Re: A GURPS rant, marketing, etc. 15: Magical Gadgeteers v03.n1562 1: Re: GURPS Wizards 2: Re: Non-robot computers in robots 3: Re: Essay [sort of]: Utilising existing RPG products with GURPS. 4: Re: GURPS Japan (was Re: Conan) 5: Re: Middle Ages 2? 6: Re: Doing away with Mana levels (was re: Mana Levels) 7: Doesn't Breathe 8: Re: Non-robot computers in robots 9: Re: Realistic Fantasy 10: Re: Essay [sort of]: Utilising existing RPG products with GURPS. 11: Core Product 12: Re: GURPS Japan (was Re: Conan) 13: Re: Superhuman (Re: A GURPS rant . . .) 14: Re: Core Product 15: Re: Explosives 16: Re: Superhuman (Re: A GURPS rant . . .) 17: Re: A GURPS rant, marketing, etc. 18: Re: Non-robot computers in robots 19: Re: Doesn't Breathe 20: Re: Doesn't Breathe 21: Re: Insubstantalality limitation 22: AD&D Attribute Conversions 23: RE: Essay [sort of]: Utilising existing RPG products with GURPS. 24: Re: Realistic Fantasy v03.n1563 1: Re: Doesn't Breathe 2: Re: A GURPS rant, marketing, etc. 3: Re: Realistic Fantasy 4: Re: Doing away with Mana levels (was re: Mana Levels) 5: Re: Multiple Empty Hand Attacks 6: Re: Conversion philosophy... 7: Re: Doesn't Breathe 8: Re: A GURPS rant, marketing, etc. 9: Re: Omni-Power 10: Re: Non-robot computers in robots 11: RE: Essay [sort of]: Utilising existing RPG products with GURPS. 12: Re: A GURPS rant, marketing, etc. 13: The Mad Witch Krenda 14: Re: GURPS Wizards 15: Re: all of those conversion threads... 16: RE. Insubstantiality Limiation 17: RE: Essay [sort of]: Utilising existing RPG products with GURPS. 18: Re: Doesn't Breathe 19: Re: Magical Gadgeteers 20: Innovative vs. Abusive 21: Re: Non-robot computers in robots 22: Re: Core Product v03.n1564 1: Re: Non-robot computers in robots 2: Re: Essay [sort of]: Utilising existing RPG products with GURPS. 3: Re: Non-robot computers in robots 4: Re: Mana (was re: Mana Levels) 5: Re: Innovative vs. Abusive 6: Re: Doesn't Breathe 7: Re: GURPS Wizards 8: Stats for Bab Yaga or Rasputin? 9: Re: Core Product 10: Re: Innovative vs. Abusive 11: Re: Non-robot computers in robots 12: Re: Core Product 13: Re: Essay [sort of]: Utilising existing RPG products with GURPS 14: Re: Non-robot computers in robots 15: GURPSNet and diplomacy 16: Re: GURPS Wizards 17: Weapon quality and maximum damage 18: Re: A GURPS rant, marketing, etc. 19: GURPS Supers 20: Re: A GURPS rant, marketing, etc. 21: Re: GURPS Japan (was Re: Conan) 22: Re: all of those conversion threads... 23: GURPS:Russia 24: Re: GURPSNet and diplomacy 25: Re: Weapon quality and maximum damage 26: Re: GURPS Supers 27: Re: A GURPS rant, marketing, etc. 28: Re: GURPS Supers v03.n1565 1: Mage 2: re: power accessibility. 3: Superhero: The Emoting 4: Re: Non-robot computers in robots 5: Re. Core Books 6: Re: Weapon quality and maximum damage 7: Re: GURPS Supers 8: Re: GURPS Wizards 9: Re: Core Product 10: Re: Non-robot computers in robots 11: Re: GURPS Supers 12: Re: A GURPS rant, marketing, etc. 13: Re: Core Product 14: Re: Re. Core Books 15: Re: Stats for Bab Yaga or Rasputin? 16: A Question on Vodoo. 17: GURPS Space and Worldbuilding 18: Re: Non-robot computers in robots 19: Re: Middle Ages 2? 20: Re: Innovative vs. Abusive 21: Re: High vs. Low Fanstasy (was: A GURPS rant...) 22: Re: A GURPS rant, marketing, etc. 23: Re: GURPS Supers 24: Re: GURPS Space and Worldbuilding 25: Re: Re. Core Books v03.n1566 1: Re: GURPS Space and Worldbuilding 2: Re: Re. Core Books 3: Chatting with The Hungry Witch 4: Re: GURPS Wizards 5: Re: GURPS Space and Worldbuilding 6: Re: Re. Core Books 7: Re: Core Product 8: Re: all of those conversion threads... 9: Re: GURPS:Russia 10: Re: Weapon quality and maximum damage 11: Re: Middle Ages 2? 12: Re: GURPS Wizards 13: Re: Re. Core Books 14: Re: Realistic Fantasy 15: As the world Churns - you decide... 16: Re: Innovative vs. Abusive 17: Re: Core Product 18: Re: Weapon quality and maximum damage 19: Re: As the world Churns - you decide... 20: Re: GURPS Stormbringer 21: GURPS Mage-Tech (was Re: Realistic Fantasy) 22: Re: As the world Churns - you decide... 23: Re: Insubstantiality limitation 24: Re: Mana (was re: Mana Levels) v03.n1567 1: Re: power accessibility. 2: Fatigue and GURPS Magic 3: Re: Doesn't Breathe 4: Re: Insubstantalality limitation 5: Re: GURPSNet and diplomacy 6: Re: A GURPS rant, marketing, etc. 7: Re: A GURPS rant, marketing, etc. 8: Re: Mana (was re: Mana Levels) 9: Re: Core Product 10: Re: Omni-Power 11: Re: Doing away with Mana levels (was re: Mana Levels) 12: Re: Doesn't Breathe 13: Re: GURPS Wizards 14: Re: A GURPS rant, marketing, etc. 15: Re: power accessibility. 16: Re: Doing away with Mana levels (was re: Mana Levels) 17: Re: As the world Churns - you decide... 18: Re: Insubstantalality limitation 19: Re: Re. Core Books 20: Re: all of those conversion threads... 21: Re: GURPS Wizards 22: Re: As the world Churns - you decide... v03.n1568 1: Re: Weapon quality and maximum damage 2: Re: all of those conversion threads... 3: Sheesh. 4: Tier Amisu II 5: Re: Tier Amisu 6: Re: GURPS Wizards 7: Tier Amisu 8: Re[2]: A GURPS rant, marketing, etc. 9: [SEMI_GURPS]High-Tech here ahead of time, again. 10: Re: As the world Churns - you decide... 11: Re: Doesn't Breathe 12: Re: GURPS Wizards 13: Re: GURPS Mage-Tech (was Re: Realistic Fantasy) 14: GURPS Space and Vehicles 15: Re: GURPS Space and Worldbuilding 16: Re: A GURPS rant, marketing, etc. 17: Re: Re[2]: A GURPS rant, marketing, etc. 18: Re[2]: GURPS Supers 19: Banzai did it first! 20: Re: Doing away with Mana levels (was re: Mana Levels) 21: High-Pressure Email Emergency Cutoff Valve v03.n1569 1: Re: A GURPS rant, marketing, etc. 2: Re: GURPS Space and Worldbuilding 3: Re: Sheesh. 4: Disad Limits 5: Re: Fatigue and GURPS Magic 6: Limited Number of Uses Enchantments? 7: Re: Tier Amisu 8: High Magic 9: Re: Innovative vs. Abusive 10: Binary-star system 11: Repost: New Food Spells 12: [KROMM] Regrowth and Regeneration 13: The "+5" Limit 14: Re: GURPS Space and Worldbuilding 15: Re: GURPS Space and Vehicles 16: Re: High vs. Low Fanstasy 17: Re: Weapon quality and maximum damage 18: Re: Tier Amisu II 19: Re: New Food Spells v03.n1570 1: Re: As the world Churns - you decide... 2: Re: As the world Churns - you decide... 3: Re: Binary-star system 4: Re: Disad Limits 5: Re: Core Books 6: Re: [KROMM] Regrowth and Regeneration 7: Re: GURPS Space and Worldbuilding 8: 24 Types of GMs? 9: Re: GURPS Supers 10: Re: Limited Number of Uses Enchantments? 11: Re: New Food Spells -Reply 12: Re: Tier Amisu 13: Re: The "+5" Limit 14: Re: A GURPS rant 15: Re: Starship Captains 16: Re: Binary-star system 17: [TRADE/SELL] Lensman, Fantasy Bestiary 18: Re: Core Product 19: Re: Limited Number of Uses Enchantments? 20: Re: Superhuman (Re: A GURPS rant . . .) 21: Re: Limited Number of Uses Enchantments? 22: Re: Fatigue and GURPS Magic 23: Re: GURPS Japan (was Re: Conan) 24: Re: Re. Core Books 25: Re: power accessibility. 26: Re: Limited Number of Uses Enchantments? 27: Re: Superhuman (Re: A GURPS rant . . .) 28: Re: Core Product 29: Re: Disad Limits v03.n1571 1: Re: Superhuman (Re: A GURPS rant . . .) 2: Re: Binary-star system 3: Re: Binary-star system 4: Re: Starship Captains (was: Questions) 5: Re: Limited Number of Uses Enchantments? 6: Re: The "+5" Limit 7: Re: Explosives 8: Re: Explosives 9: GURPS Magic (was: Limited Number of Uses Enchantments?) 10: Re: GURPS Space and Worldbuilding 11: Post-Nuke Trade 12: Fief building 13: Re: Re[2]: GURPS Supers 14: Re: Omni-Power 15: as the world churns part III 16: Re: GURPS Space and Vehicles 17: Re. Armor Joints in GURPS Space 18: Re: Disad Limits 19: Flamin' Jane 20: Re: Special Ops 2nd ed ne 21: Re: GURPS Space and Worldbuilding v03.n1572 1: Re: Starship Captains 2: Re: Re. Core Books 3: Okay, so 28 Types of GM, Then ;) 4: Re: GURPS Space and Worldbuilding 5: Re: A GURPS rant, marketing, etc. 6: Re: Middle Ages 2? 7: Re: A GURPS rant, marketing, etc. 8: Re: Superhuman (Re: A GURPS rant . . .) 9: GURPS Grimiore 10: Re: Flamin' Jane 11: Re: Binary-star system 12: Re: GURPS Wizards 13: Re: Disad Limits 14: Re: Fatigue and GURPS Magic 15: Re: Flamin' Jane 16: Re: Limited Number of Uses Enchantments? 17: Re: Flamin' Jane 18: Re: GURPS Grimiore 19: Re: A GURPS rant, marketing, etc. 20: Re: Chatting with The Hungry Witch 21: Re: Disad Limits 22: Re: as the world churns part III 23: CHAR: Robin Hood 24: Re: Weapon quality and maximum damage 25: Re: The "+5" Limit 26: Re: Middle Ages 2? 27: Re: Fief building 28: Re: CHAR: Robin Hood 29: Re: Fatigue and GURPS Magic 30: Baba Yaga v03.n1573 1: Re: Baba Yaga 2: Re: A GURPS rant, marketing, etc. 3: Re: Binary-star system 4: Re: Binary-star system 5: Re: The "+5" Limit 6: Re: Innovative vs. Abusive 7: Re:GURPS Space and Worldbuilding 8: Re: GURPS Wizards 9: Re: The "+5" Limit 10: Re: CHAR: Robin Hood 11: Re: power accessibility. 12: Re: GURPS Space and Vehicles 13: Re: GURPS Space and Worldbuilding 14: Re: GURPS Space and Worldbuilding 15: Re: Omni-Power 16: Re: [TRADE/SELL] Lensman, Fantasy Bestiary 17: Re: Limited Number of Uses Enchantments? 18: Some ways to model Slayers magic 19: Reprints (was Re: GURPS Grimiore) 20: Re: power accessibility. 21: Re: as the world churns part III 22: Spell Lists 23: A Magic Book like Space, Religions, and other Spoo. 24: Re: CHAR: Robin Hood 25: GURPS to AD&D 26: Re: Post-Nuke Trade v03.n1574 1: Re: GURPS Space and Vehicles 2: Re: Explosives 3: Re: Reprints (was Re: GURPS Grimiore) 4: Re: GURPS Space and Vehicles 5: More than a Plot Device (was: Re: GURPS Space and Worldbuilding) 6: Re: Spell Lists 7: Re: Magic and Fatigue 8: Re: Middle Ages 2? 9: I am returned! 10: Re: Middle Ages 2? 11: Naval Jelly 12: Re: Explosives 13: Re: Baba Yaga 14: Re[4]: GURPS Supers 15: Magic&Advanced Healing 16: Re: Reprints (was Re: GURPS Grimiore) 17: Re: A GURPS rant, marketing, etc. 18: Re. Slayers 19: Re: CHAR: Robin Hood 20: Re: Non-robot computers in robots 21: Re: Non-robot computers in robots 22: Re: Some ways to model Slayers magic 23: Re: Middle Ages 2? 24: Re: Reprints (was Re: GURPS Grimiore) 25: Re: M.A.Lloyd's voodoo.rituals v03.n1575 1: Re: CHAR: Robin Hood 2: Re: GURPS Space and Worldbuilding 3: Re: Middle Ages 2? 4: Re: Re[4]: GURPS Supers 5: Re: as the world churns part III 6: Re: Non-robot computers in robots 7: Re: Starship Captains (was: Questions) 8: Re: Middle Ages 2? 9: Re: CHAR: Robin Hood 10: Re: as the world churns part III 11: Re: Middle Ages 2? 12: Re: A GURPS rant, marketing, etc. 13: Re: The "+5" Limit 14: Re: Reprints (was Re: GURPS Grimiore) 15: Re: GURPS Space and Vehicles 16: Re: Reprints (was Re: GURPS Grimiore) 17: Re: Middle Ages 2? 18: Re: GURPS Space and Vehicles 19: Re: Spell Lists 20: Re: GURPS to AD&D 21: Reprinting Books Request --- ;) 22: Re: Middle Ages 2? 23: Re: CHAR: Robin Hood 24: Re: as the world churns part III 25: Re: Disad Limits 26: Re: A Magic Book like Space, Religions, and other Spoo. 27: Re: Middle Ages 2? 28: Re: The "+5" Limit 29: Re: GURPS Supers 30: Re: Reprints (was Re: GURPS Grimiore) 31: Re: M.A.Lloyd's voodoo.rituals v03.n1576 1: GURPS Highlander (was Re: A GURPS rant, marketing, etc.) 2: Re: Reprints (was Re: GURPS Grimiore) 3: Re: Reprints (was Re: GURPS Grimiore) 4: Re: as the world churns part III (save the thread) 5: Re: Reprints (was Re: GURPS Grimiore) 6: Corrections and Explainations: Robin Hood 7: Re: Reprints (was Re: GURPS Grimiore) 8: Historical GURPS books 9: Maps on line 10: "GURPS fuer Einsteiger" 11: plastic guns 12: Re: The "+5" Limit 13: Re: The "+5" Limit 14: Re: Corrections and Explainations: Robin Hood 15: Looking to get posted 16: Re: Flamin' Jane 17: Re: Explosives 18: One More Time: Robin Hood (STATS) 19: Re: The "+5" Limit 20: Re: GURPS Space and Vehicles 21: Re: Reprinting Books Request --- ;) 22: Re: "GURPS fuer Einsteiger" 23: Re: Reprints (was Re: GURPS Grimiore) 24: Re: CHAR: Robin Hood 25: Re: Reprinting Books Request --- ;) 26: Re: Reprinting Books Request --- ;) 27: Re: The "+5" Limit 28: Re: Post-Nuke Trade v03.n1577 1: Re: Magic&Advanced Healing 2: Re: CHAR: Robin Hood 3: Elixer of Anti-Venom 4: Re: GURPS Supers 5: Re: GURPS Space and Vehicles 6: Max damage dilemma 7: Re: Stats for Bab Yaga or Rasputin? 8: Re: GURPS Supers 9: Re: as the world churns p 10: RE: GURPS Stormbringer 11: Re: Looking to get posted 12: Re: CHAR: Robin Hood 13: Re: GURPS Supers 14: Re: plastic guns 15: Gurps Magic was Re: Reprinting Books Request --- ;) 16: Re: Reprinting Books Request --- ;) 17: Re: As the world Churns - you decide... 18: Re: GURPS Space and Worldbuilding 19: Re: Non-robot computers in robots 20: Re: GURPS Space and Vehicles 21: Re: A GURPS rant, marketing, etc. 22: Re: Reprinting Books Request --- ;) 23: Re: Middle Ages 2? 24: GURPS: Mecha plus Martial Arts 25: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 26: Re: The "+5" Limit v03.n1578 1: Re: Looking to get posted 2: Re: Magic&Advanced Healing 3: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 4: Re: Reprints (was Re: GURPS Grimiore) 5: Re: Limited Number of Uses Enchantments? 6: Re: Innovative vs. Abusive 7: GURPS spellbooks 8: Re: plastic guns 9: Weapons Question 10: Re: power accessibility. 11: Fantasy World Checklist v0.1 12: Re: Reprinting Books Request --- ;) 13: Re: Re. Slayers 14: Re: Starship Captains (was: Questions) 15: Re: Reprinting Books Request --- ;) 16: Re: as the world churns p 17: Re: Reprinting Books Request --- ;) 18: Medieval European Military 19: Re: Fantasy World Checklist v0.1 20: RE: GURPS Stormbringer 21: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 22: Re: Starship Captains (was: Questions) 23: Re: Special Ops 2nd ed ne v03.n1579 1: Re: GURPS: Mecha plus Martial Arts 2: Re: GURPS: Mecha plus Martial Arts 3: Re: Middle Ages 2? 4: Re: The "+5" Limit 5: Re: Reprints (was Re: GURPS Grimiore) 6: Re: GURPS: Mecha plus Martial Arts 7: Naval Combat 8: Re: The "+5" Limit 9: Re: Medieval European Military 10: Re: GURPS: Mecha plus Martial Arts 11: RE: GURPS Stormbringer 12: Re: The "+5" Limit 13: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 14: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 15: Re: GURPS: Mecha plus Martial Arts 16: Re: GURPS spellbooks 17: Re: Fantasy World Checklist v0.1 18: Re: Medieval European Military 19: Re: Reprinting Books Request --- ;) 20: Re: Middle Ages 2? 21: Re: The "+5" Limit v03.n1580 1: Re: Special Ops 2nd ed ne 2: Re: Medieval European Military 3: Re: Max damage dilemma 4: Re: Reprinting Books Request --- ;) 5: Re: Middle Ages 2? 6: Re: Fantasy World Checklist v0.1 7: Re: Reprinting Books Request --- ;) 8: Re: power accessibility. 9: Re: Reprints (was Re: GURPS Grimiore) 10: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 11: Re: Middle Ages 2? 12: Re: The "+5" Limit 13: RE: The "+5" Limit 14: How big to blow up NY? 15: Re: Middle Ages 2? 16: [none] 17: Re: The "+5" Limit 18: Re: power accessibility. 19: Re: power accessibility. 20: Re: How big to blow up NY? 21: Re: A Question on Vodoo. 22: Re. Medieval European Military 23: Re: How big to blow up NY? 24: Re: GURPS Space and Vehicles 25: Re: How big to blow up NY? 26: Re: How big to blow up NY? 27: Re: Reprinting Books Request --- ;) v03.n1581 1: Re: Re. Medieval European Military 2: Gambit's powers 3: [Fwd: Gambit's powers] 4: More Supers Samples Stats Calculation Questions 5: [Fwd: Gambit's powers] 6: Re: Medieval European Military 7: Re: Reprinting Books Request --- ;) 8: Re: Medieval European Military 9: Re: How big to blow up NY? 10: Re: Weapons Question 11: Re: The "+5" Limit 12: Re: The "+5" Limit 13: Re: Starship Captains (was: Questions) 14: Re: GURPS Stormbringer 15: Re: GURPS Stormbringer 16: Re: More Supers Samples Stats Calculation Questions 17: Re: More Supers Samples Stats Calculation Questions 18: Re: GURPS E-Books? 19: Re: How big to blow up NY? 20: Re: As the World Churns v03.n1582 1: Re: The "+5" Limit 2: Re: The "+5" Limit 3: Re: More Supers Samples Stats Calculation Questions 4: Re: Downloading GURPS 5: Re: How big to blow up NY? 6: Re: More Supers Samples Stats Calculation Questions 7: Re: Middle Ages 2? 8: Re: Middle Ages 2? 9: Re: Reprints (was Re: GURPS Grimiore) 10: Jo? 11: Re: as the world churns p 12: Bodkin Point Arrows [Kromm] 13: Bodkin Points 2 14: Re: How big to blow up NY? 15: Re: More Supers Samples Stats Calculation Questions 16: Re: GURPS Mecha plus Martial Arts 17: Re: More Supers Samples Stats Calculation Questions 18: Re: More Supers Samples Stats Calculation Questions 19: Re: Limited Number of Uses Enchantments? 20: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 21: Re: Baba Yaga 22: Re: The 23: Re: How big to blow up NY? 24: Re: Middle Ages 2? 25: Re: More Supers Samples Stats Calculation Questions 26: Re: GURPS E-Books? 27: Re: plastic guns 28: Re: Downloading GURPS 29: Re: How big to blow up NY? 30: Re: Jo? v03.n1583 1: Re: plastic guns 2: Re: The "+5" Limit 3: Combination Reprints? [Kromm?] (was re: Reprinting books request) 4: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 5: Re: Downloading GURPS 6: Re: GURPS: Mecha plus Martial Arts 7: Re: Middle Ages 2? 8: Re: Starship Captains (was: Questions) 9: Re: Middle Ages 2? 10: Re: How big to blow up NY? 11: Re: Downloading GURPS 12: Re: How big to blow up NY? 13: Re: Starship Captains (was: Questions) 14: Re: GURPS Supers 15: Re: Downloading GURPS 16: CHAR: Alhanna Starhair (Bard) 17: Re: Middle Ages 2? 18: Re: GURPS E-Books? 19: Re: Magic&Advanced Healing 20: Re: Middle Ages 2? 21: Re: Max damage dilemma 22: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 23: Re: Combination Reprints? [Kromm?] (was re: Reprinting books req 24: Re: Middle Ages 2? 25: Re: How big to blow up NY? 26: Re: How big to blow up NY? v03.n1584 1: Re: GURPS Mecha plus Martial Arts 2: Re: GURPS E-Books? 3: Re: How big to blow up NY? 4: Re: Max damage dilemma 5: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 6: Re: Combination Reprints? [Kromm?] (was re: Reprinting books request) 7: Re: 8: Re: Middle Ages 2? 9: Re: Downloading GURPS 10: Re: Reprints (was Re: GURPS Grimiore) 11: Re: Reprinting Books Request --- ;) 12: Re: How big to blow up NY? 13: Re: Jo? 14: Re: Middle Ages 2? 15: Re: Reprints (was Re: GURPS Grimiore) 16: RE: One More Time: Robin Hood (STATS) 17: Gambit:Part 2 18: Rain of Nuts - Reality Check Passed 19: Prehistoric Agriculture 20: Re: Max damage dilemma 21: Re: Middle Ages 2? 22: Re: Magic&Advanced Healing 23: Re: Combination Reprints? [Kromm?] (was re: Reprinting books req 24: Re: GURPS E-Books? 25: Re: How big to blow up NY? 26: Re: Max damage dilemma 27: Re: Max damage dilemma 28: Re: Reprints (was Re: GURPS Grimiore) 29: Re: Gambit:Part 2 30: Re: One More Time: Robin Hood (STATS) 31: Re: Starship Captains (was: Questions) 32: Re: GURPS Supers 33: Re: Combination Reprints? [Kromm?] (was re: Reprinting books req 34: Re: GURPS E-Books? v03.n1585 1: Re: The "+5" Limit 2: Re: The "+5" Limit 3: Assault carbines / rifles 4: Re: GURPS Mecha plus Martial Arts 5: Re: GURPS Mecha plus Martial Arts 6: Re: Disad Limits 7: GURPS Green Lantern 8: Re: How big to blow up NY? 9: Re: GURPS E-Books? 10: Re: Magic&Advanced Healing 11: Re: More Supers Samples Stats Calculation Questions 12: Re: Prehistoric Agriculture 13: Re: Max damage dilemma 14: Re: Magic&Advanced Healing 15: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 16: Re: How big to blow up NY? 17: GURPS Wizards (robot sleuth) Qs. 18: GURPS Wizards 19: Magical Gadgeteer 20: Improvisational magic comments 21: Re: GURPS E-Books? 22: Re: GURPS Green Lantern 23: Re: Disad Limits 24: Re: Prehistoric Agriculture 25: learning rates... 26: Youth disad 27: Re: Reprinting Books Request --- ;) 28: Re: Assault carbines / rifles v03.n1586 1: Re:Blowing up New York 2: Re: Mecha plus Martial Arts 3: Re: Magic&Advanced Healing 4: Re: learning rates... 5: Re: Youth disad 6: Re: The "+5" Limit 7: Re. Assault Carbines/Rifles 8: Re. Mecha and Kung Fu 9: Re: learning rates... 10: Re: Assault carbines / rifles 11: 2D6 Probability & Battletech 12: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 13: Re: GURPS Mecha plus Martial Arts 14: Re: Combination Reprints? [Kromm?] (was re: Reprinting books req 15: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 16: Re: Mecha plus Martial Arts 17: Re: Magic&Advanced Healing 18: Re: 2D6 Probability & Battletech 19: Re: Combination Reprints? [Kromm?] (was re: Reprinting books request) 20: Making Battletech Mechs with GURPS Mecha and V2 v03.n1587 1: Re: learning rates... 2: Re: Youth disad 3: Re: Assault carbines / rifles 4: Re:learning rates 5: Re: 2D6 Probability & Battletech 6: Re: 2D6 Probability & Battletech 7: Re: Making Battletech Mechs with GURPS Mecha and V2 8: Re: Middle Ages 2? 9: Re: Learning rates 10: Gritty Supers Character 11: Re: Middle Ages 2? 12: DR vs Hitpoints? [Kromm?] 13: Re: all of those conversion threads... 14: Re: Insubstantalality limitation 15: Re: Reprinting Books Request --- ;) 16: Re: GURPS Wizards 17: Re: Middle Ages 2? 18: Re: A GURPS rant, marketing, etc. 19: Re: as the world churns part III 20: Re: GURPS Space and Worldbuilding 21: Punching DR (was Re: A GURPS rant . . .) v03.n1588 1: Re: A GURPS rant, marketing, etc. 2: Re: Insubstantalality limitation 3: Re: Making Battletech Mechs with GURPS Mecha and V2 4: Re: GURPS Green Lantern 5: Re: Middle Ages 2? 6: Re:learning rates 7: Re: Assault carbines / rifles 8: Re: Gritty Supers Character 9: Re. Mecha plus Martial Arts 10: Re: Middle Ages 2? 11: Re: Assault carbines / rifles 12: Re: Making Battletech Mechs with GURPS Mecha and V2 13: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 14: Re: Combination Reprints? [Kromm?] (was re: Reprinting books req 15: Re: 2D6 Probability & Battletech 16: GURPS Supers 1st edition question. 17: Re: DR vs Hitpoints? [Kromm?] 18: Re: Max damage dilemma v03.n1589 1: Re: Rain of Nuts - Reality Check Passed 2: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 3: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 4: Re: Max damage dilemma 5: Re: Middle Ages 2? 6: Re: Youth disad 7: Re: Assault carbines / rifles 8: Re: Making Battletech Mechs with GURPS Mecha and V2 9: Re: Assault carbines / rifles 10: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 11: Re: How big to blow up NY? 12: Re: Improvisational magic comments 13: Re: Gritty Supers Character 14: 4th Ed. GURPS 15: Re: 4th Ed. GURPS 16: Re: Making Battletech Mechs with GURPS Mecha and V2 17: Re: 4th Ed. GURPS 18: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 19: Re: 4th Ed. GURPS 20: Re: 4th Ed. GURPS 21: Re: Max damage dilemma 22: amlifier 23: Re: DR vs Hitpoints? [Kromm?] 24: Re: 2D6 Probability & Battletech v03.n1590 1: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 2: Re: Mecha plus Martial Arts 3: Re: 4th Ed. GURPS 4: Re: GURPS Supers 1st edition question. 5: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 6: Re: GURPS Space and Worldbuilding 7: Re: Gritty Supers Character 8: Re: Making Battletech Mechs with GURPS Mecha and V2 9: Re: Middle Ages 2? 10: Group Mind 11: Rapiers 12: Re: amlifier 13: [CHAR] Vowbley 14: New race input 15: Groupmind(resub) 16: Re: Making Battletech Mechs with GURPS Mecha and V2 17: Re: Making Battletech Mechs with GURPS Mecha and V2 18: Re: Making Battletech Mechs with GURPS Mecha and V2 v03.n1591 1: Re: Making Battletech Mechs with GURPS Mecha and V2 2: UT2 3: Re: learning rates... 4: Re: New race input 5: Re: New race input 6: Re: amlifier 7: Re: UT2 8: Re: UT2 9: Re: Max damage dilemma 10: Re: Eidetic Memory (House Rules) 11: Re: amlifier 12: Re: GURPS Green Lantern 13: Battletech Vs. GURPS 14: Re: Rapiers 15: Re: Krommian Query-- Weapon Master + Throwing Art 16: Re: VIOLENT Gaming 17: Blank Messages 18: Re: GURPS Space and Worldbuilding 19: Re: GURPS Birthright (was: non-mage enchanters) 20: Re: UT2 21: Re: amlifier 22: Re. Making Battletech Mecha with GURPS Mecha and V2 23: Re: GURPS Birthright (was: non-mage enchanters) 24: Contragrav and Submersables 25: Re: Making Battletech Mechs with GURPS Mecha and V2 26: Re: Making Battletech Mechs with GURPS Mecha and V2 27: Re: UT2 28: Re: 4th Ed. GURPS 29: Re: 4th Ed. GURPS 30: Re: 4th Ed. GURPS 31: Re: 4th Ed. GURPS 32: Re: Max damage dilemma v03.n1592 1: Re: VIOLENT Gaming 2: Re: Max damage dilemma 3: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 4: Re: Middle Ages 2? 5: Re: Battletech Vs. GURPS 6: Fun Table 7: Paper PC's 8: Re: 4th Ed. GURPS 9: Re: Max damage dilemma 10: Re: Fun Table 11: Re: amlifier 12: Re: 4th Ed. GURPS 13: Re: Fun Table 14: Re: Max damage dilemma 15: Re: Eidetic Memory (House Rules) 16: Re: Eidetic Memory (House Rules) 17: Re: GURPS Supers 1st edition question. 18: Re: GURPS Supers 1st edition question. 19: Double Pack Reprint. 20: Re: 4th Ed. GURPS 21: Re: Middle Ages 2? 22: Re: Double Pack Reprint. 23: Re: 4th Ed. GURPS 24: Re: Making Battletech Mechs with GURPS Mecha and V2 v03.n1593 1: Re: amlifier 2: Re: UT2 3: Re. 4th Ed GURPS 4: Re: Battletech Vs. GURPS 5: Re: Battletech Vs. GURPS 6: Re: UT2 7: Mental Maneuvers was (Re: 4th Ed. GURPS) 8: Re: UT2 9: Re: UT2 10: Mental Maneuvers was (Re: 4th Ed. GURPS) 11: Re: plastic guns 12: Re: Contragrav and Submersables 13: Re: Contragrav and Submersables 14: Re: Fun Table 15: Re: 4th Ed. GURPS 16: Re: Max damage dilemma 17: Re: 4th Ed. GURPS 18: Re: Gurps Magic was Re: Reprinting Books Request --- ;) 19: Re: Middle Ages 2? 20: Re: Making Battletech Mechs with GURPS Mecha and V2 21: Re: Middle Ages 2? 22: Injury/Shock 23: Re: Bodkin Point Arrows [Kromm] v03.n1594 1: Vehicles of the week 156 - fighter and business plane 2: Re: Youth disad 3: Paper Pc's 4: Re: Magic&Advanced Healing 5: Re: Youth disad 6: Re: Max damage dilemma 7: Re: 4th Ed. GURPS 8: Re: 4th Ed. GURPS 9: Re: Fun Table 10: Re: Magic&Advanced Healing 11: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 12: Re: GURPS Space and Worldbuilding 13: Re: Middle Ages 2? 14: Re: 4th Ed. GURPS 15: Re: Re. 4th Ed GURPS 16: Re: Middle Ages 2? v03.n1595 1: Re: Contragrav and Submersables 2: Re: Double Pack Reprint. 3: Re: Injury/Shock 4: Re: Krommian Query-- Weapon Master + Throwing Art 5: Re: Youth disad 6: Re: Magic&Advanced Healing 7: Re: Magic&Advanced Healing 8: Re: 4th Ed. GURPS 9: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 10: Re: 4th Ed. GURPS 11: Re: Battletech Vs. GURPS 12: Re: Max damage dilemma 13: Re: Re. 4th Ed GURPS 14: Re: 4th Ed. GURPS 15: Re: 4th Ed. GURPS 16: Re: Re. 4th Ed GURPS 17: Re: Middle Ages 2? 18: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 19: Re: UT2 20: Re: UT2 21: Re: Middle Ages 2? 22: Re: 4th Ed. GURPS 23: Banzai!!! 24: Group Mind question... 25: Re: learning rates... 26: Re: Max damage dilemma 27: Nuking NYC a little bit more. 28: Re: 4th Ed. GURPS 29: A question for you armor experts out there v03.n1596 1: Re: Prehistoric Agriculture 2: Re: Injury/Shock 3: Re: Contragrav and Submersables 4: AP Resistant DR (Kromm! Kromm! Kromm!) 5: Re: Injury/Shock 6: Re: 4th Ed. GURPS 7: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 8: Re: Magic&Advanced Healing 9: Re: Double Pack Reprint. 10: Re: Middle Ages 2? 11: Re: Re. 4th Ed GURPS 12: Re: Magic&Advanced Healing 13: Re: Double Pack Reprint. 14: Re: Re. 4th Ed GURPS 15: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 16: Re: Magic&Advanced Healing 17: Re: AP Resistant DR (Kromm! Kromm! Kromm!) 18: Re: Injury/Shock 19: Re: 4th Ed. GURPS 20: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 21: Re: 4th Ed GURPS 22: Gurps in Dragon/dragon for Gurps 23: Re: Re. 4th Ed GURPS 24: Re: Group Mind question... 25: Vehicles Questions 26: Re: A question for you armor experts out there 27: Re: 4th Ed GURPS 28: Re: Max damage dilemma 29: Re: AP Resistant DR (Kromm! Kromm! Kromm!) v03.n1597 1: Re: A question for you armor experts out there 2: Re: Middle Ages 2? 3: Re: Max damage dilemma 4: Re: Injury/Shock 5: Re: plastic guns 6: Re: Double Pack Reprint. 7: Re: Magic&Advanced Healing 8: Buying Skills was Re: Mental Maneuvers/Re: 4th Ed. GURPS 9: Re: Magic&Advanced Healing 10: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 11: Re: 4th Ed GURPS 12: Rapiers 13: Re: Re. 4th Ed GURPS 14: Re: A question for you armor experts out there 15: Re: Re. 4th Ed GURPS 16: Re: Injury/Shock 17: GURPSnet-Digest V3 #1411 (fwd) 18: Re: Re. 4th Ed GURPS 19: Re: Re. 4th Ed GURPS 20: Re: Max damage dilemma 21: Looking for X-File character info 22: Re: Re. 4th Ed GURPS 23: Re: Re. 4th Ed GURPS 24: Racial Memory (Was Group Mind question... 25: Re: Rapiers 26: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 27: Re: 4th Ed. GURPS 28: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 29: Re: Re. 4th Ed GURPS v03.n1598 1: Re: 4th Ed GURPS 2: Re: Double Pack Reprint. 3: Re: Double Pack Reprint. 4: Re: 4th Ed GURPS 5: Re: Re. 4th Ed GURPS 6: Re: More Supers Samples Stats Calculation Questions 7: Discworld w/ Condensed Rules -- Say what? 8: Re: Max damage dilemma 9: Re: Paper Pc's 10: Re: How big to blow up NY 11: Re: Weapons Question 12: Re: How big to blow up NY 13: Re: Re. 4th Ed GURPS 14: Looking for a style 15: Re: Max damage dilemma 16: Fwd: Max damage dilemma 17: Re: Middle Ages 2? 18: Re: Discworld w/ Condensed Rules -- Say what? 19: Re: Nuking NYC a little bit more. 20: Re: Re. 4th Ed GURPS 21: Re: Mental Maneuvers was (Re: 4th Ed. GURPS) 22: Gun Wounding Request 23: Re: Middle Ages 2? 24: Re: 4th Ed. GURPS 25: Re: Re. 4th Ed GURPS 26: Re: Racial Memory (Was Group Mind question... 27: Re: Re. 4th Ed GURPS 28: Re: GURPS Space and Worldbuilding 29: Re: Max damage dilemma v03.n1599 1: Re: 4th Ed GURPS 2: Re: Paper Pc's 3: Re: Middle Ages 2? 4: Re: Middle Ages 2? 5: What is a million years called? 6: Re: Buying Skills was Re: Mental Maneuvers/Re: 4th Ed. GURPS 7: Re: Rapiers 8: Re: Re. 4th Ed GURPS 9: Re: Max damage dilemma 10: Re: Re. 4th Ed GURPS 11: Re: GURPS Gramarye and OOP Books 12: Re: GURPS Mecha plus Martial Arts 13: Re: Nuking NYC a little bit more. 14: Slow combat was Re:Battletech.... 15: Re:Guns and wounding was Re: Re.4th ED GURPS 16: High cost of being a non-humanoid alien. 17: Re: Re. 4th ED GURPs-The wounding part 18: Re: power accessibility. v03.n1600 1: Re: Bodkin Point Arrows [Kromm] 2: Re: Middle Ages 2? 3: Re: Limited Number of Uses Enchantments? 4: Re: How big to blow up NY? 5: Re: plastic guns 6: Re: Re. Assault Carbines/Rifles 7: Replacing "Delusion" with "Belief" 8: Re: Re. 4th Ed GURPS 9: Re: GURPS Birthright (was: non-mage enchanters) 10: Re: Bodkin Point Arrows [Kromm] 11: What about normal Vehicles? 12: burst damage 13: Re: Replacing "Delusion" with "Belief" 14: Re: Re. Assault Carbines/Rifles 15: Re: What about normal Vehicles? 16: Re: Re. Assault Carbines/Rifles 17: Re: Replacing "Delusion" with "Belief" 18: Re: Weapons Question 19: Re: Double Pack Reprint. 20: GURPS books at my local game store 21: Re: Middle Ages 2? 22: Re: What about normal Vehicles? 23: Re:Blowing up New York 24: Re: Max damage dilemma 25: Re: A Question on Vodoo. 26: Re: Paper Pc's 27: Re: GURPS Gramarye and OOP Books 28: Re: Double Pack Reprint. 29: Re: 4th Ed. GURPS 30: Re: A question for you armor experts out there v03.n1601 1: Re: 4th Ed GURPS 2: GURPS books at my local game store 3: Re: Replacing "Delusion" with "Belief" 4: Re: GURPS Magic in high point settings. 5: Re: 4th Ed. GURPS 6: Re: Middle Ages 2? 7: High Tech Errata 8: What is a Carbine? 9: Re: Vehicles of the week 156 - fighter and business plane 10: Re: What is a million years called? 11: Re: GURPS Mecha plus Martial Arts 12: Re: 4th Ed GURPS 13: Re: Looking for X-File character info 14: RE: One More Time: Robin Hood (STATS) 15: Re: Nuking NYC a little bit more. (fwd) 16: Re: High cost of being a non-humanoid alien. 17: Re: What is a million years called? 18: Krommian Query-- Weapon Master + Throwing Art 19: Re: What about normal Vehicles? 20: Re: plastic guns v03.n1602 1: Re: GURPS Green Lantern 2: Scale/Mode, was Gurps 4th ed.; plus other stuff 3: X-Files: Mulder & Scully Write-Ups (fwd) 4: Re: Nuking NYC a little bit more. 5: Re: Contragrav and Submersables 6: Re: Bodkin Point Arrows [Kromm] 7: Re: 4th Ed. GURPS 8: Re: Double Pack Reprint. 9: Re: High cost of being a non-humanoid alien. 10: Re: 4th Ed. GURPS 11: Re: 4th Ed. GURPS v03.n1603 1: Re: GURPS Space and Worldbuilding 2: Re: 4th Ed. GURPS 3: Re: GURPS Green Lantern -Reply 4: Re: X-Files: Mulder & Scully Write-Ups (fwd) 5: Re: Middle Ages 2? 6: Re: What about normal Vehicles? 7: Re: Re. Assault Carbines/Rifles 8: Re: Re. 4th Ed GURPS 9: Re: GURPS Gramarye and OOP Books 10: Re: Middle Ages 2? 11: Re: Gritty Supers Character 12: Re: burst damage 13: Re: What about normal Vehicles? 14: Re: Re. 4th Ed GURPS 15: Re: Paper Pc's 16: Re: High cost of being a non-humanoid alien. 17: Re: GURPS Magic in high point settings. 18: Re: Paper Pc's 19: Re: Discworld w/ Condensed Rules -- Say what? v03.n1604 1: Re: High cost of being a non-humanoid alien. 2: Re: Youth disad 3: Re: A Question on Vodoo. 4: Re: 4th Ed GURPS 5: Re: High cost of being a non-humanoid alien. 6: Re: 4th Ed GURPS 7: Re: High cost of being a non-humanoid alien. 8: Re: Re. 4th ED GURPs-The wounding part 9: kromm@cam.org 10: Ideas for improving "historical" supplements 11: Re: What is a Carbine? 12: Re: Replacing "Delusion" with "Belief" 13: spell ranges 14: Re: Rapiers 15: Re: GURPS Magic in high point settings. 16: Re: plastic guns 17: Re: Protecting your Books 18: Re: Re. Assault Carbines/Rifles 19: Re:High Cost of being a non-humanoid alien 20: Re: Re. 4th Ed GURPS 21: Re:High Cost of being a non-humanoid alien 22: Re: Ideas for improving "historical" supplements 23: Re: GURPS Magic in high point settings. 24: Re: GURPSnet-Digest V3 #1601 25: Re: GURPS Magic in high point settings. 26: Re: High cost of being a non-humanoid alien. 27: Re: GURPS Magic in high point settings. v03.n1605 1: Guns Sport? (or Re: kromm@cam.org, if you prefer) 2: Re: High cost of being a non-humanoid alien. 3: Re: spell ranges 4: Familiarity & Mental Maneuvers 5: Re: Ideas for improving "historical" supplements 6: TL8 Mecha and Battlesuit Stats and a new piece of equipment 7: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 8: Vehicles Questions 9: Re:High cost of being a non-humanoid race 10: Concussion grenades and stunning. 11: Re: What is a Carbine? 12: Re: Concussion grenades and stunning. 13: Re: What is a Carbine? 14: Re:Shotgun caliber 15: Re: Replacing 16: Re: TL8 Mecha and Battlesuit Stats and a new piece of equipment 17: Selling Historicals: A thought (+GURPS Lite). 18: Re: GURPS Magic in high point settings. 19: Re: TL8 Mecha and Battlesuit Stats and a new piece of equipment v03.n1606 1: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 2: Enchanting a Shield 3: Simplified Basic Combat thought (was Re: BSIV) 4: GURPS Lite will never work 5: Re: X-Files: Mulder & Scully Write-Ups (fwd) 6: Re: GURPS Lite will never work 7: Re: Protecting your Books 8: Re: What is a Carbine? 9: Re: Selling Historicals: A thought (+GURPS Lite). 10: Re: What is a Carbine? 11: Re: High cost of being a non-humanoid alien. 12: Re: TL8 Mecha and Battlesuit Stats and a new piece of equipment 13: Re: GURPS Lite 14: Jewish belief in Nazi Germany 15: Re: What about normal Vehicles? 16: Re: Double Pack Reprint. 17: Re: 4th Ed GURPS 18: Re: Enchanting a Shield 19: Re: GURPS Lite will never work 20: Re: Protecting your Books 21: Re: X-Files: Mulder & Scully Write-Ups (fwd) 22: Re:High cost of being a non-humanoid race 23: Re: Re. 4th Ed GURPS 24: Re: 4th Ed. GURPS 25: Re: Selling Historicals: A thought (+GURPS Lite). 26: Re: GURPS Lite will never work v03.n1607 1: Re: Contragrav and Submersables 2: Beehive rules query 3: Re: Paper Pc's 4: Re: Middle Ages 2? 5: Re: 4th Ed GURPS 6: Re: GURPS Magic in high point settings. 7: Re: Beehive rules query 8: Re: Nuking NYC a little bit more. 9: 4th Ed GURPS - Subjects 10: Re: Ideas for improving "historical" supplements 11: Re: GURPS Lite will never work 12: Re: X-Files: Mulder & Scully Write-Ups (fwd) 13: Re: High cost of being a non-humanoid alien. 14: Re: High cost of being a non-humanoid alien. 15: Re: Double Pack Reprint. 16: Re: GURPS Lite will never work -- Discworld? 17: SJG proposing books + GURPS Historicals (was Re: Middle Ages 2?) v03.n1608 1: Re: 4th Ed. GURPS 2: X-Files stuff in Shadis 3: Re: Gritty Supers Character 4: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 5: Re: 4th Ed. GURPS 6: Re: Gurps in Dragon/dragon for Gurps 7: Re: A question for you armor experts out there 8: Re:TL8 Mecha and Battlesuit Stats and a new piece of equipment 9: Re:Concusion grenades and stunning 10: Re: Jewish belief in Nazi Germany 11: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 12: Mechas and TL8 13: Buying books 14: Re: Double Pack Reprint. 15: Re: High cost of being a non-humanoid alien. 16: Re: GURPS Lite will never work 17: Re: Enchanting a Shield 18: Re: Ideas for improving "historical" supplements 19: Re: Simplified Basic Combat thought (was Re: BSIV) 20: Re: GURPS Lite will never work 21: Re: High Tech Errata v03.n1609 1: Re: 4th Ed. GURPS 2: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 2?) 3: Re: Selling Historicals: A thought (+GURPS Lite). 4: Re: HEAT damage, 3mm needlers 5: Re: High cost of being a non-humanoid alien. 6: Re: Concusion grenades and stunning 7: Examples of Multiple Forms, Second Edition 8: Examples of Multiple Forms, Second Edition 9: Re: GURPS Lite will never work 10: Re: Concussion grenades and stunning. 11: Re: Vehicles Questions 12: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 13: Re: Mechas and TL8 14: Re: HEAT damage, 3mm needlers 15: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 16: Re: High Tech Errata 17: Re: Double Pack Reprint. 18: Re: Gritty Supers Character 19: Re: 4th Ed. GURPS 20: AP vs. Hardened DR 21: Re: High cost of being a non-humanoid alien. 22: Missile Motor Weight 23: Re: 4th Ed. GURPS 24: Notice 25: Re:TL8 Mecha and Battlesuit Stats and a new piece of equipment 26: Re: Nuking NYC a little bit more. v03.n1610 1: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 2: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 3: Re: TL8 Mecha and Battlesuit Stats and a new piece of equipment 4: Re: Selling Historicals: A thought (+GURPS Lite). 5: Re:High cost of being a non-humanoid race 6: Re: HEAT damage, 3mm needlers 7: Re: Selling Historicals: A thought (+GURPS Lite). 8: Re: Enchanting a Shield 9: Re: Selling Historicals: A thought (+GURPS Lite). 10: Re: 4th Ed. GURPS 11: Re: Enchanting a Shield 12: Re: GURPS Lite will never work 13: GURPS in Schools (was Selling Historicals) 14: SWATH designs in Vehicles 15: Re: Concusion grenades and stunning 16: Re: AP vs. Hardened DR 17: Re: Assault Carbines/Rifles v03.n1611 1: Re: Paper Pc's 2: Options for Multiple Attacks 3: Pods and load-outs for the Styx and Charon 4: Re:High Tech Errata 5: Re: Guns Sport 6: Re: spell ranges 7: Re: AP vs. Hardened DR 8: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 9: Magnetic attachments. 10: Re: Selling Historicals: A thought (+GURPS Lite). 11: GURPS Worldbuilding 12: Re: Ideas for improving "historical" supplements 13: Re: Selling Historicals: A thought (+GURPS Lite). 14: Re: Missile Motor Weight 15: Re: Assault Carbines/Rifles 16: Re: Guns Sport 17: Re:Concussion grenades and stunning 18: Re: Missile Motor Weight 19: Re: Pods and load-outs for the Styx and Charon 20: GURPSnet Disadvantage 21: Solomon Kane 22: Re: Reprinting Books Request --- ;) 23: Re: Jewish belief in Nazi Germany 24: Re: Beehive rules query 25: Re: GURPS Worldbuilding 26: Re: 4th Ed. GURPS v03.n1612 1: Re: Missile Motor Weight 2: Re: Re. 4th Ed GURPS 3: Re: Replacing "Delusion" with "Belief" 4: Re: burst damage 5: Re: Jewish belief in Nazi Germany 6: RE: Simplified Basic Combat thought (was Re: BSIV) 7: Re: GURPSnet Disadvantage 8: Re: GURPS Worldbuilding 9: Re: GURPSnet Disadvantage 10: Re: Beehive rules query 11: Re: 4th Ed GURPS 12: TL 8 battlesuit design 13: Re: Simplified Basic Combat thought (was Re: BSIV) 14: Re: Replacing 15: Hardsuit for GURPS Mecha 16: Re: Re. 4th Ed GURPS 17: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 18: Gun Quality 19: RE: Simplified Basic Combat thought (was Re: BSIV) 20: Re:GURPS Medical? (was: Re: Middle Ages) 21: Re: GURPSnet Disadvantage 22: Re: Gun Quality 23: Re: Gun Quality 24: Re: GURPS Worldbuilding 25: Re: Mechas and TL8 26: Re: GURPS Worldbuilding v03.n1613 1: TL8 Mecha and Battlesuit Stats and a new piece of equipment 2: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 3: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 4: Battlesuit Design 5: Re: GURPS Worldbuilding 6: Random History Generator (was GURPS Worldbuilding) 7: Re: Pods and load-outs for the Styx and Charon 8: Charon and Styx Mk.2 9: Re:Fright checks was( Re. 4th Ed GURPS) 10: Re: GURPSnet Disadvantage 11: Truly badass black ops 12: Re: Random History Generator (was GURPS Worldbuilding) 13: Re: AP vs. Hardened DR 14: Re: Gun Quality v03.n1614 1: Familiarities 2: Re: Double Pack Reprint. 3: Re: GURPSnet Disadvantage 4: Re: Replacing "Delusion" with "Belief" 5: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 6: Enemy (was Re: Jewish belief in Nazi Germany) 7: Re: Gun Quality 8: Re: Familiarities 9: Re: Familiarities 10: Re: GURPSnet-Digest V3 #1612 11: Re: Pods and load-outs for the Styx and Charon 12: Re: GURPSnet Disadvantage 13: Re: Charon and Styx Mk.2 14: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 15: Re: Truly badass black ops 16: Re: Missile Motor Weight 17: Black Ops 18: Re: Guns Sport 19: Re: Familiarities 20: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 21: Re: Gun Quality 22: Re: Ideas for improving "historical" supplements 23: RE: Concussion grenades and stunning 24: Re: Gun Quality 25: Greatswords 26: Re: Truly badass black ops 27: Biotech Release date? 28: Re: SJG proposing books + GURPS Historicals 29: Re: GURPS Historicals (offing Hitler and Napoleon) 30: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 31: Magic Mecha v03.n1615 1: Re: Gun Quality 2: Re: GURPSnet Disadvantage 3: Re: GURPS Worldbuilding 4: Re: Replacing "Delusion" with "Belief" 5: Re: Gun Quality 6: Re: Black Ops 7: Re: Battlesuit Design 8: Re: Greatswords 9: Re: Random History Generator (was GURPS Worldbuilding) 10: Re: Battlesuit Design 11: Re: Random History Generator (was GURPS Worldbuilding) 12: Re: Random History Generator (was GURPS Worldbuilding) 13: Re: Biotech Release date? 14: Re: Battlesuit Design 15: Re: Biotech Release date? 16: Re: Greatswords 17: Re: Biotech Release date? 18: Re: Truly badass black ops 19: Re: Greatswords 20: Helping your enemy 21: Re: Greatswords 22: Re:Pods and load--outs for the Styx and Charon 23: Pepper Spary was Re:Concussion grenades and stunning 24: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 25: Re: GURPS Worldbuilding 26: Re: GURPSnet Disadvantage 27: Re: Black Ops 28: Miniature Rules 29: Re: Battlesuit Design v03.n1616 1: Re: Miniature Rules 2: Re: Random History Generator (was GURPS Worldbuilding) 3: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 4: Re: GURPSnet Disadvantage 5: Re: Battlesuit Design 6: Re: Helping your enemy 7: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 8: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 9: Re: Battlesuit Design 10: Re: Miniature Rules 11: Re: Truly badass black ops 12: Re: GURPSnet Disadvantage 13: Re: GURPS Historicals (offing Hitler and Napoleon) 14: Re: Greatswords 15: Fighting without killing or maiming for a WM 16: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 17: Ship Drag/Friction 18: Re: Battlesuit Design 19: Re: Greatswords 20: Re: Fighting without killing or maiming for a WM 21: Re: Magic Mecha -Reply 22: Re: Max damage dilemma 23: Re: High cost of being a non-humanoid alien. 24: Re: Selling Historicals: A thought (+GURPS Lite). 25: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 26: Re: Selling Historicals: A thought (+GURPS Lite). 27: Re: Gritty Supers Character 28: Re: Fighting without killing or maiming for a WM 29: Re: GURPS Discworld? 30: Re: Battlesuit Design 31: Re: Greatswords v03.n1617 1: Mass Combat Rules.... 2: Conversions? 3: Re: Miniature Rules 4: Re: Helping your enemy 5: Re: Familiarities 6: Re: Helping your enemy 7: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 8: Re: GURPSnet Disadvantage 9: Re: Fighting without killing or maiming for a WM 10: Re: Replacing "Delusion" with "Belief" 11: Re: Random History Generator (was GURPS Worldbuilding) 12: Re: Mass Combat Rules.... 13: Re: Selling Historicals: A thought (+GURPS Lite). 14: Re: Ideas for improving "historical" supplements 15: Re: 4th Ed. GURPS 16: Re: GURPS Worldbuilding 17: Re: Guns Sport? (or Re: kromm@cam.org, if you prefer) 18: Re: Battlesuit Design 19: Multiple Attacks 20: Re: Mass Combat Rules.... 21: Re. Greatswords 22: Re: Battlesuit Design 23: Re: Battlesuit Design 24: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages v03.n1618 1: Re: Battlesuit Design 2: Re: Charon and Styx Mk.2 3: Re:Pods and load--outs for the Styx and Charon 4: Re: Ideas for improving "historical" supplements 5: Re: GURPS Worldbuilding 6: Re: GURPSnet Disadvantage 7: Re: GURPSnet Disadvantage 8: Fear was Re:SJG proposing books... 9: Re: Miniature Rules 10: Re: Greatswords 11: Re: Battlesuit Design 12: Re: 4th Ed. GURPS 13: Re:Pepper Spray 14: Playing on the internet 15: Re: GURPS Historicals (offing Hitler and Napoleon) 16: Re: Fear stories 17: Alternate GURPS Magic 18: RE:Podsand load-outs for the Styx and Charon 19: Re: Ideas for improving "historical" supplements 20: Re: Battlesuit Design v03.n1619 1: Re: Battlesuit Design 2: Re: GURPSnet Disadvantage 3: Re: Playing on the internet 4: Re: Playing on the internet 5: Re:Pepper Spray 6: Re: Random History Generator (was GURPS Worldbuilding) 7: Re: Black Ops 8: Re: Alternate GURPS Magic 9: Even More OOP Books 10: Re: Miniature Rules 11: Black Ops 12: Re: GURPS Historicals (offing Hitler and Napoleon) 13: Re: GURPSnet Disadvantage 14: CHAR: Alternate Magic 15: Hermaphromorph Advantage 16: RE:Podsand load-outs for the Styx and Charon 17: Re: Battlesuit Design 18: GURPS CDROM 19: Vision bonus to see reflec? 20: Re: Miniature Rules 21: Re: Helping your enemy 22: Re: Hermaphromorph Advantage 23: RE:Podsand load-outs for the Styx and Charon v03.n1620 1: Re: Black Ops 2: RE:Podsand load-outs for the Styx and Charon 3: Re:Pepper Spray 4: Re: Gun Quality 5: Re: Black Ops 6: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 7: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 8: Re: Gritty Supers Character 9: Re: Miniature Rules 10: Re: Random History Generator (was GURPS Worldbuilding) 11: Re: Greatswords 12: Re:GURPS Medical? 13: Re: Selling Historicals: A thought (+GURPS Lite). 14: Re: GURPS Magic in high point settings. 15: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 16: Re: Max damage dilemma 17: Re: Ideas for improving "historical" supplements 18: Re: Battlesuit Design 19: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 20: Re: Greatswords 21: Re: GURPSnet Disadvantage 22: Re: Black Ops 23: Re: Guns Sport 24: Re: Greatswords v03.n1621 1: Re: Ideas for improving "historical" supplements 2: Re: Playing on the internet 3: Re: Enemy (was Re: Jewish belief in Nazi Germany) 4: Re: Double Pack Reprint. 5: Storyteller to GURPS 6: Re: Greatswords 7: Re: Ideas for improving "historical" supplements 8: Re: Greatswords 9: Re: Hermaphromorph Advantage 10: Re: GURPS Historicals 11: RE: Solomon Kane 12: Delay (was Innovative vs abusive) 13: Celtic Farmers 14: Re: Enemy (was Re: Jewish belief in Nazi Germany) 15: Re: Ideas for improving "historical" supplements 16: Re: Selling Historicals: A thought (+GURPS Lite). 17: Re: Greatswords 18: Re: Double Pack Reprint. 19: Re: Black Ops 20: Countries as characters. 21: Re: Conversions? 22: Re: GURPS Historicals v03.n1622 1: Re: Internet Role Playing 2: Re: Black Ops 3: Re: Ideas for improving "historical" supplements 4: Re: Greatswords 5: Re: Ship Drag/Friction 6: Re:Pepper Spray 7: WWII (was Re: Ideas for improving "historical" supplements) 8: Re: Helping your enemy 9: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 10: Re: Ideas for improving "historical" supplements 11: Re: Alternate GURPS Magic 12: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 13: Re: Black Ops 14: RE: Random History Generator (was GURPS Worldbuilding) 15: Buckling your swash (was RE: Solomon Kane) 16: Re: Countries as characters. 17: Re: Fighting without killing or maiming for a WM 18: url correction 19: RE: World Building and TRAVELLAR 20: Re: Selling Historicals: A thought (+GURPS Lite). 21: Re: Greatswords 22: CombatAST 23: Re: Ideas for improving "historical" supplements 24: Re:Pepper Spray 25: Re: Fighting without killing or maiming for a WM 26: Re: Playing on the internet 27: Re: Random History Generator (was GURPS Worldbuilding) 28: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages v03.n1623 1: Re: Celtic Farmers 2: Magnetic attachments. 3: Re: Hermaphromorph Advantage 4: Re: Ship Drag/Friction 5: Re: SWATH designs in Vehicles 6: Re: Miniature Rules 7: Re: WWII (was Re: Ideas for improving "historical" supplements) 8: battlesuits 9: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 10: Re: Countries as characters. 11: Re: Greatswords 12: Re: Hermaphromorph Advantage 13: Re: Selling Historicals: A thought (+GURPS Lite). 14: Re: Ship Drag/Friction 15: Re: Selling Historicals: A thought (+GURPS Lite). 16: Re: Multiple Attacks 17: Re: Random History Generator (was GURPS Worldbuilding) 18: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 19: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 20: Re: Selling Historicals: A thought (+GURPS Lite). 21: RE: Random History Generator (was GURPS Worldbuilding) 22: Re: 4th Ed. GURPS 23: Re: Ship Drag/Friction 24: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 25: Re: Fighting without killing or maiming for a WM 26: Re: GURPS Historicals v03.n1624 1: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 2: Re: Hermaphromorph Advantage 3: Re:Fear 4: Fighting without killing or maiming for a WM 5: Re:Pods and load-outs 6: Re: Black Ops 7: Re: Multiple Attacks 8: Police Brutality was Re:Pepper Spray. 9: Re: 4th Ed. GURPS 10: Re:Charon and Styx Mk.2 11: Re:Paint was Re:Battlesuit Design 12: Re: Minature Rules 13: Re: Fighting without killing or maiming for a WM 14: Re: GURPS Worldbuilding 15: Re:Enemy (was Re: Jewish belief in Nazi Germany) 16: Re:Playing on the internet 17: Re:WW II 18: Looking for help 19: Re: Vision bonus to see reflec? 20: Re: Ship Drag/friction 21: Luck points 22: Re: Playing on the internet 23: Re: Buckling Your Swash (Arr, Matey!) 24: Re: battlesuits 25: Re: battlesuits 26: Translating description to mechanics 27: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 28: Re: Translating description to mechanics v03.n1625 1: Re: battlesuits 2: Gurps CD-ROM 3: Re: GURPS Historicals 4: Re: GURPS Historicals 5: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 6: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 7: Re: Luck points 8: Re: Luck points 9: Re: battlesuits 10: Re: Translating description to mechanics 11: Re: Multiple Attacks 12: Adding the Cinematic to Gurps 13: Re: Ideas for ... "historical" [SNIP] 14: Re: Ideas for improving "historical" supplements 15: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 16: RE: Random History Generator (was GURPS Worldbuilding) 17: Re: Adding the Cinematic to Gurps 18: Re: Gurps CD-ROM 19: Re: Gurps CD-ROM 20: Re: Buckling your swash (was RE: Solomon Kane) 21: Re: Selling Historicals: A thought (+GURPS Lite). 22: Re: Black Ops 23: Shocking resistence 24: Shaped Charges and Dead-Air Spaces 25: Re: Gurps CD-ROM 26: Re: GURPS Historicals 27: Re:Minature Rules 28: GURPS and Traveller v03.n1626 1: Re: Shocking resistence 2: Re: GURPS Worldbuilding 3: Re: Shocking resistence 4: Re: Shaped Charges and Dead-Air Spaces 5: Re: GURPS and Traveller 6: Re: Gurps CD-ROM 7: Re: GURPS Worldbuilding 8: RE: Random History Generator (was GURPS Worldbuilding) 9: Re: Random History Generator (was GURPS Worldbuilding) 10: Re: Gurps CD-ROM 11: Re: Black Ops 12: Re: Random History Generator (was GURPS Worldbuilding) 13: Re: Starship Captains (was: Questions) 14: Re: Countries as characters. 15: Racial lunar advantage varient 16: Re: CHAR: Alternate Magic 17: Re: Countries as characters. 18: Re: Middle Ages 2? 19: Gurps CD - Rom 20: Bastard Sword and Hit location 21: Re: Shocking resistence 22: Re: Ideas for ... "historical" [SNIP] 23: Re: Adding the Cinematic to Gurps 24: Re: SJG proposing books + GURPS Historicals (was Re: Middle Ages 25: Re: Multiple Attacks 26: Re: Shocking resistence 27: Re: Bastard Sword and Hit location 28: Re: Multiple Attacks 29: Re: Cinematic in Gurps 30: Underwater? v03.n1627 1: DR and PD: multiple items? 2: Re: SJG ... & Historicals 3: Re: GURPS Historicals 4: Re: Bastard Sword and Hit location 5: Re: GURPS Alternate WWI? (was: Ideas for improving "historical" supplements) 6: Re: GURPS Alternate WWII? 7: GURPS Construction Vehicle Construction 8: Re: Gurps CD-ROM 9: Re: DR and PD: multiple items? 10: Re: Bastard Sword and Hit location 11: Re: Shocking resistence 12: CHAR: Leomanthicus 13: ARIA as a GURPS Sourcebook 14: Re: Cinematic in Gurps 15: Re: Underwater? v03.n1628 1: Re: SJG ... & Historicals 2: Alternate Defaulting Rules? 3: Re: DR and PD: multiple items? 4: Re: Shocking resistence 5: Re: Alternate Defaulting Rules? 6: Re: Bastard Sword and Hit location 7: Multiple Attacks (3rd try) 8: Re: Gurps CD-ROM 9: Multiple Attacks (2nd of 3) 10: Multiple Attacks (3 of 3) 11: Re: battlesuits 12: Re: battlesuits 13: Re:Pods and load-outs 14: Re: battlesuits 15: Re: Alternate Defaulting Rules? 16: Re: Celtic Farmers & World Building v03.n1629 1: RE: Options for Multiple Attacks 2: Multiple attacks post 3: Alternate Defaulting Rules? 4: Re: Alternate Defaulting Rules? 5: CHAR:Leomanthicus (slightly revised & reposted) 6: RE: Options for Multiple Attacks 7: Revenant's Semi-Absence 8: HEAT as Impaling 9: Re: Bastard Sword and Hit location 10: Re: DR and PD: multiple items? 11: LAWS and Battlesuits 12: Re: Multiple Attacks 13: Re: GURPS Magic in high point settings. 14: Re: GURPS Magic in high point settings. v03.n1630 1: Re: Translating description to mechanics 2: Re: battlesuits 3: RE: Options for Multiple Attacks 4: Re: Multiple Attacks 5: Re: LAWS and Battlesuits 6: Re: GURPS Magic in high point settings. 7: Re: Gurps CD-ROM 8: Re:WW II 9: Re: Multiple Attacks 10: Re: Multiple Attacks 11: Multiple attacks 12: Re: Bastard Sword and Hit location 13: Re: Magnetic attachments. 14: Re: Gurps CD-ROM 15: Re: Starship Captains (was: Questions) 16: Re: Multiple Attacks 17: Re: GURPS and Traveller 18: TL8 Battlesuits 19: [none] 20: Re:WW II 21: Re: Black Ops v03.n1631 1: Re: Gurps CD-ROM 2: Re:WW II 3: Re: Black Ops 4: Re: GURPS Construction Vehicle Construction 5: Vehicles of the week 157 - another jet and a commercial plane 6: Re: WWII (was Re: Ideas for improving "historical" supplements) 7: Re: WWII (was Re: Ideas for improving "historical" supplements) 8: Re: Vision bonus to see reflec? 9: Re: Selling Historicals: A thought (+GURPS Lite). 10: Re: Revenant's Semi-Absence 11: Re: LAWS and Battlesuits 12: Re: Bastard Sword and Hit location v03.n1632 1: Re:Pods and load--outs for the Styx and Charon 2: Re all those 'suits and mecha 3: Vehicles Lite 4: Magic vs. Insects 5: Re: Countries as characters. 6: Re: WW II 7: Re: Cinematic in Gurps 8: Re: Black Ops 9: Re: Bastard Sword and Hit location 10: Re: LAWS and Battlesuits 11: Re: LAWS and Battlesuits 12: Re: Multiple Attacks v03.n1633 1: Re: Black Ops 2: Re: GURPS Historicals 3: Re: DR and PD: multiple items? 4: Re: Bastard Sword and Hit location 5: Re: Shocking resistence 6: Re: SJG ... & Historicals 7: Re: Translating description to mechanics 8: Lift activator disk? 9: Black Ops agents have got huge...stats! 10: David Rules Questions 11: Re: LAWS and Battlesuits 12: Re: TL8 Battlesuits 13: Re: LAWS and Battlesuits 14: Re: LAWS and Battlesuits 15: TL8 Battlesuit Theory 16: Re: WWII (was Re: Ideas for improving "historical" supplements) 17: Re: Alternate Defaulting Rules? 18: Re: SJG ... & Historicals 19: Help! Trek-fans who know GURPS 20: Re: Bastard Sword and Hit location 21: Re[2]: Black Ops 22: GURPS magazine articles 23: Re: Black Ops 24: Re: Black Ops 25: Re: Bastard Sword and Hit location 26: Re: Gurps CD-ROM v03.n1634 1: Re: TL8 Battlesuits 2: Re: Vehicles Lite (TL7 Autos) (Again...) 3: Re: LAWS and Battlesuits 4: Re: Lift activator disk? 5: Two Armored Vehicles 6: Re: Lift activator disk? 7: Re: Bastard Sword and Hit location 8: Jubilee as seen in Generation X 9: Re:LAWS and Battlesuits 10: Re: GURPS magazine articles 11: [none] 12: Re: LAWS and Battlesuits 13: Re: Bastard Sword and Hit location 14: Re: Gurps CD-ROM 15: Re: Bastard Sword and Hit location 16: Re: TL8 Battlesuits 17: Beehive 18: Re: Character Templates 19: Skill Difficulty (was Re: Bastard Sword and Hit location) 20: Re: Bastard Sword and Hit location v03.n1635 1: Re: Jubilee as seen in Generation X 2: Re: Multiple Attacks (3 of 3) 3: Re: DR and PD: multiple items? 4: Re: Bastard Sword and Hit location 5: Hit Location 6: Re: Magic vs. Insects 7: Re: TL8 Battlesuits 8: Re: LAWS and Battlesuits 9: Re: Bastard Sword and Hit location 10: Re: Black Ops 11: Re: Black Ops 12: Re: TL8 Battlesuits 13: Re: TL8 Battlesuits 14: Re:Pods and load--outs for the Styx and Charon 15: Re: LAWS and Battlesuits 16: Weapon Accuracy and Aiming 17: Re: Black Ops agents have got huge...stats! 18: Re: David Rules Questions 19: Re: Two Armored Vehicles 20: Re: DR and PD: multiple items? 21: Poleaxe Fighting Style 22: Re: David Rules Questions 23: Re: Cinematic in Gurps 24: Re: Multiple Attacks (3 of 3) 25: Re: TL8 Battlesuits v03.n1636 1: Re: LAWS and Battlesuits 2: Glaser & AET 3: Re: Multiple Attacks 4: Riverworld 5: Re: Bastard Sword and Hit location 6: Re: Glaser & AET 7: Re: TL8 Battlesuits 8: Re: DR and PD: multiple items? 9: Re: Glaser & AET 10: Re: Multiple Attacks (3 of 3) 11: Re: Black Ops agents have got huge...stats! 12: Mail Delivery Subsystem : Returned mail: Data format error 13: Cinematic Feats in Gurps with Magic 14: Black Ops and those Honkin' Stats 15: Re: Glaser & AET 16: Re: Glaser & AET 17: Re: Glaser & AET 18: Height & Weight (charts anyone?) 19: Re: Multiple Attacks 20: Re: Multiple Attacks (3 of 3) 21: Re: Glaser & AET 22: Re: Glaser & AET 23: Re: Multiple Attacks (3 of 3) 24: WW/GURPS V:tM 25: Shadowrun conversions? 26: GURPS Sorcerer 27: Re: TL8 Battlesuits 28: Re: Glaser & AET 29: Re: Height & Weight (charts anyone?) 30: Re: Black Ops agents have got huge...stats! 31: Re: Cinematic in Gurps 32: Sense advantages and disadvanages 33: Re: Hit Location v03.n1637 1: Re: Gurps CD-ROM 2: Re: Black Ops agents have got huge...stats! 3: Re: Black Ops 4: Sensor Targeting vs Attacking 5: Re: Glaser & AET 6: Re: Glaser & AET 7: Re: TL8 Battlesuits 8: Re: GURPS Sorcerer/spell maneuvers 9: Black Ops and Those Honking Stats 10: Re: GURPS Sorcerer/spell maneuvers 11: Re: Height & Weight (charts anyone?) 12: Re: WW/GURPS V:tM 13: Re: Riverworld 14: Re: Height & Weight (charts anyone?) 15: Bowie vs Maine-Gauche 16: Outsider opinion of G:Black Ops conversation(was black ops stats) 17: Re: TL8 Battlesuit Theory 18: Re: TL8 Battlesuits 19: Re: Bastard Sword 20: Re: Cinematic in Gurps 21: Re: Glaser & AET 22: Re: Glaser & AET 23: Re: Height & Weight (charts anyone?) v03.n1638 1: Re: Shadowrun conversions? 2: Re: Multiple Attacks (3 of 3) 3: Re: Hit Location 4: Battlesuit ST 5: laser option: pulse laser 6: Re: Hit Location 7: Re: Glaser & AET 8: Re: Cinematic in Gurps 9: Re: Character Templates 10: Re: Black Ops 11: Re: TL8 Battlesuit Theory 12: Re: Shocking resistence 13: Re: Height & Weight (charts anyone?) 14: Re: WWII (was Re: Ideas for improving "historical" supplements) 15: Re: Skill Difficulty (was Re: Bastard Sword and Hit location) 16: Re: Jubilee as seen in Generation X 17: Re: Poleaxe Fighting Style 18: Re: Hit Location 19: Re: Two Armored Vehicles 20: Re: WW/GURPS V:tM 21: Re: WWII (was Re: Ideas for improving "historical" supplements) 22: Re: Multiple Attacks (3 of 3) v04.n001 1: Re: Black Ops 2: Fighting without killing or maiming - lessons learned 3: Re: Character Templates 4: Re: Shocking resistence 5: Re: GURPS Sorcerer 6: Re: Buying books 7: Re: Battlesuit ST 8: RE: WW/GURPS V:tM 9: Re: WWII (was Re: Ideas for improving "historical" supplements) 10: Re: Battlesuit ST 11: Re: Multiple Arrow Attacks (3 of 3) 12: Re: Glaser & AET 13: Re:Jubilee 14: Re: Multiple Attacks (3 of 3) 15: Re: Battlesuit ST 16: game idea 17: GURPS Autos/Vehicles Lite 18: Re: Multiple Attacks (3 of 3) 19: V:tM-stupidity 20: Black Ops at 250 Points? 21: Lazarus Long 22: [ANNOUNCEMENT] GURPS CD-ROM Announced 23: Re: Character Templates 24: Converting Storyteller 25: Uncle Duke/Hunter Thompson Writeup 26: Re: Character Templates 27: Re: Cinematic Feats in Gurps with Magic 28: Re: Black Ops and Those Honking Stats 29: Re: Outsider opinion of G:Black Ops conversation(was black ops v04.n002 1: Re: V:tM-stupidity 2: RE: tM-stupidity 3: RE: Black Ops at 250 Points? 4: Re: ARIA as a GURPS Sourcebook 5: Re: Multiple Arrow Attacks (3 of 3) 6: Re: Shocking resistence 7: Re: V:tM-stupidity 8: Re: Multiple Attacks (3 of 3) 9: Wish List-CDROM-personal grimoire 10: APEX Handgun rounds? 11: Re: Glaser & AET 12: Re: WWII (was Re: Ideas for improving "historical" supplements) 13: Re: Multiple Arrow Attacks (3 of 3) 14: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 15: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 16: Re: Glaser & AET 17: GURPS GDW 18: Re: Character Templates 19: RE: Black Ops at 250 Points? 20: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 21: Black ops on 700 cp a day 22: Re: laser option: pulse laser 23: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 24: Re: Wish List-CDROM-personal grimoire 25: Re: Wish List-CDROM-personal grimoire 26: Re: APEX Handgun rounds? v04.n003 1: Re: APEX Handgun rounds? 2: RE: Options for Multiple Attacks 3: Re: Shocking resistence 4: Re: Battlesuit ST 5: TL8 Battlesuits 6: Devolution of North America (was Re: WWII (was Re: Ideas for improving ...)) 7: Re: GURPS GDW 8: Star Trek: Triangle 9: Re: Lazarus Long 10: Re: GURPS GDW 11: Re: APEX Handgun rounds? 12: Re: APEX Handgun rounds? 13: Re: GURPS GDW 14: Squelch the vamps (was: V:tM-stupidity) 15: Re: GURPS GDW 16: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 17: Re: GURPS GDW 18: Point Cost for Bodycomps? 19: Re. APEX hand gun rounds 20: Re: Multiple Attacks 21: Re: Skill Difficulty (was Re: Bastard Sword and Hit location) 22: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 23: Re: Battlesuit ST 24: Shaped charge fact sheet 25: Mecha ? 26: Re: Point Cost for Bodycomps? 27: Re: Point Cost for Bodycomps? 28: Re: Character Templates 29: Re: V:tM-stupidity 30: Re: Lazarus Long v04.n004 1: Re: Lazarus Long 2: Re: Wish List-CDROM-personal grimoire 3: GURPS Babylon 5 4: Re: Mecha ? 5: Realistic Gun Combat 6: Re: GURPS GDW 7: CD-ROM Wish lists 8: Re: APEX Handgun rounds? 9: Re: WWII (was Re: Ideas for improving "historical" supplements) 10: Re: Lazarus Long 11: Re: Lazarus Long 12: Re: Glaser & AET 13: Re: V:tM-stupidity 14: Re: V:tM-stupidity 15: Re: Lazarus Long 16: Re: Multiple Arrow Attacks (3 of 3) 17: Re: Glaser & AET 18: Re: Glaser & AET 19: Re: GURPS GDW 20: Re: Point Cost for Bodycomps? 21: Re: Wish List-CDROM-personal grimoire 22: Re: CD-ROM Wish lists 23: Apologies 24: Re: Wish List-CDROM-personal grimoire 25: Re: Wish List-CDROM-personal grimoire 26: Re: Mecha ? 27: Re: CD-ROM Wish lists v04.n005 1: RE: Black Ops at 250 Points? 2: Re: Wish List-CDROM-personal grimoire 3: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 4: CD_ROM for GURPS 5: Re: Lazarus Long 6: Re: Shadowrun conversions? 7: Re: Multiple Arrow Attacks (3 of 3) 8: Re: Wish List-CDROM 9: Re: Wish List-CDROM-personal grimoire 10: Re: GURPS Worldbuilding 11: Re: Random History Generator (was GURPS Worldbuilding) 12: Re: TL8 Battlesuit Theory v04.n006 1: Re: Wish List-CDROM-personal grimoire 2: Re: WWII [GURPS Tie-in] 3: Re. TL8 Battlesuit Theory 4: A little Xenophobia anyone? 5: Re: Skill Difficulty (was Re: Bastard Sword and Hit location) 6: Re: Character Templates 7: Re: Shocking resistence 8: Re: V:tM-stupidity 9: Re: Re. TL8 Battlesuit Theory 10: Re: Jubilee 11: Re: Jubilee 12: Re: Jubilee 13: Re: Cinematic in Gurps 14: Re: CD-ROM Wish lists (Utilities) 15: Re: GDW Games and SJG 16: Re: Shocking resistence 17: Re: TL8 Battlesuit Theory 18: Re: Re. TL8 Battlesuit Theory v04.n007 1: Re: Wish List-CDROM-personal grimoire 2: Re: CD-ROM Wish lists 3: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 4: Re: A little Xenophobia anyone? 5: Re: CD-ROM Wish lists (Utilities) 6: Re: Shocking resistence 7: Re: Shocking resistence 8: Re: TL8 Battlesuit Theory 9: Re: GDW Games and SJG 10: Re: Re. TL8 Battlesuit Theory 11: Re: GDW Games and SJG 12: Re: Character Templates 13: Re: Shadowrun conversions? 14: Re. CD ROMs and AD&D/GURPS 15: Re: Luck points 16: Re:GURPS Babylon 5 17: Re: Wish List-CDROM 18: Re: CD-ROM Wish lists 19: Re: Character Templates 20: Suborbitals 21: CD-ROM Wish List 22: Re. TL8 Battlesuit Theory 23: Old West Supers 24: Re: Multiple Arrow Attacks (3 of 3) 25: Re: GDW Games and SJG v04.n008 1: Re: A little Xenophobia anyone? 2: Re: A little Xenophobia anyone? 3: Re: TL8 Battlesuit Theory 4: Re: CD-ROM Wish List 5: Re: Old West Supers 6: Re: GDW Games and SJG 7: Re: Old West Supers 8: Re: Character Templates 9: Re: Character Templates 10: [ADMIN] Bird-walking threads 11: Re: TL8 Battlesuit Theory 12: Re: CD-ROM Wish lists 13: Re: V:tM-stupidity 14: Re: GURPS Worldbuilding 15: Re: CD-ROM Wish List 16: Re: Wish List-CDROM 17: Re: Wish List-CDROM 18: Re: CD-ROM Wish lists 19: Re: Character Templates 20: Re: Multiple Arrow Attacks (3 of 3) 21: Re: Character Templates 22: Re: Multiple Arrow Attacks (3 of 3) v04.n009 1: Re: Devolution of North America (was Re: WWII (was Re: Ideas for improving ...)) 2: Re: A little Xenophobia anyone? 3: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 4: Re: GURPS GDW 5: Re: Realistic Gun Combat 6: Re: Suborbitals 7: Grappling vs. Judo or Wrestling 8: Re: CD-ROM Wish lists 9: Re: Shadowrun conversions? 10: Re: A little Xenophobia anyone? 11: Re: Devolution of North America (was Re: WWII (was Re: Ideas for improving ...)) v04.n010 1: To Heinlein Fans: GURPS Starship Troopers "Johnny Rico"? 2: Re: GURPS Worldbuilding 3: Re: CD-ROM Wish lists (Utilities) 4: Re: Glaser & AET 5: Re[2]: Point Cost for Bodycomps? 6: Re: Random History Generator (was GURPS Worldbuilding) 7: turn sequencing (was ?) 8: Re: GURPS Worldbuilding (revised) 9: Re. Devolution of North America 10: Re: Two Armored Vehicles 11: PC Manager Update 12: Re:GURPS Babylon 5 13: Re: Shocking resistence 14: Re: To Heinlein Fans: GURPS Starship Troopers "Johnny Rico"? 15: Re: Suborbitals 16: Re: TL8 Battlesuit Theory 17: Re: CD-ROM Wish lists (Utilities) v04.n011 1: Re: Two Armored Vehicles 2: Re: Shocking resistence 3: Web store 4: Re: CD-ROM Wish lists (Utilities) 5: Re: CD-ROM Wish lists (Utilities) 6: Re: Grappling vs. Judo or Wrestling 7: RACE: Accads 8: Re: Shocking resistence 9: Re: CD-ROM Wish lists 10: Dodge skill? 11: Re: CD-ROM Wish lists (Utilities) 12: Re: Grappling vs. Judo or Wrestling 13: Re: Old West Supers 14: Re: Grappling vs. Judo or Wrestling 15: Re: Wish List-CDROM 16: Re: CD-ROM Wish lists (Utilities) 17: Re: Random History Generator (was GURPS Worldbuilding) 18: Re: CD-ROM Wish lists (Utilities) 19: Re: CD-ROM Wish lists (Utilities) 20: Re: Dodge skill? 21: Re: Old West Supers v04.n012 1: Re: Dodge skill? 2: Re: A little Xenophobia anyone? 3: Re: TL8 Battlesuit Theory 4: Re: Dodge skill? 5: Variable disads, was Re: Character Templates 6: Re: CD-ROM Wish lists 7: Re: Shocking resistence 8: Re: GURPS GDW 9: Re: Dodge skill? 10: Re: Old West Supers 11: Re: CD-ROM Wish lists (Utilities) 12: Re: Dodge skill? 13: Re: CD-ROM Wish lists 14: Re: CD-ROM Wish lists (Utilities) 15: Re: Re. TL8 Battlesuit Theory 16: Re: Web store 17: Re: Dodge skill? 18: TL 8 guns 19: Vehicle posting (warning! civilian!) 20: Re: GURPS Babylon 5 21: Re: Random History Generator (was GURPS Worldbuilding) 22: Re: Dodge skill? v04.n013 1: Re: Web store 2: Re: Dodge skill? 3: Black Ops Blues 4: Re: Dodge skill? 5: Re: Multiple Arrow Attacks (3 of 3) 6: Re: Multiple Arrow Attacks (3 of 3) 7: Re: Old West Supers -Reply 8: Recoil for long-arms with stock folded 9: Re: Suborbitals 10: Re: Dodge skill? 11: Re: RACE: Accads 12: Re: Black Ops Blues (or B.O.B.) 13: Re: Black Ops Blues 14: [KROMM] Re: Recoil for long-arms with stock folded 15: Re: Grappling vs. Judo or Wrestling 16: Re: CD-ROM Wish-list 17: Black Ops and Supers 18: Re: [ANNOUNCEMENT] GURPS CD-ROM Announced 19: Re: Dodge skill? 20: Re: turn sequencing (was ?) 21: Re: Old west Supers 22: Re: Recoil for long-arms with stock folded 23: I'm not dead yet 24: any Mac character gens? 25: Re: Dodge skill? 26: Re: Black Ops Blues 27: Re: Black Ops and Supers 28: Re: Suborbitals 29: Re: Grappling vs. Judo or Wrestling 30: Re: Dodge skill? v04.n014 1: Re: CD-ROM Wish lists (Utilities) 2: Re: Black Ops Blues (or B.O.B.) 3: Re: CD-ROM Wish lists (Utilities) 4: Re: Re[2]: Point Cost for Bodycomps? 5: Re: Black Ops Blues 6: Re: Dodge skill? 7: Re: turn sequencing (was ?) 8: Re: CD-ROM Wish-list 9: Re: Black Ops and Supers 10: Re: Black Ops and Supers 11: Shopping problems 12: Re: Old west and Supers 13: Re: any Mac character gens? 14: Re: GURPS GDW 15: Re: [KROMM] Re: Recoil for long-arms with stock folded 16: Re: CD-ROM Wish lists 17: Re: Black Ops Blues 18: Re: Black Ops and Supers v04.n015 1: Re: CD-ROM Wish lists (Utilities) 2: Re: CD-ROM Wish lists (Utilities) 3: Re: [KROMM] Re: Recoil for long-arms with stock folded 4: Re: CD-ROM Wish lists (Utilities) 5: Re: Black Ops Blues (or B.O.B.) 6: Re: Outsider opinion of G:Black Ops conversation(was black ops stats) 7: Re: Black Ops 8: Re: Old West and Supers 9: Re: Black Ops Blues 10: Columbia Map needed 11: Re: CD-ROM Wish lists (Utilities) 12: Re: CD-ROM Wish lists (Utilities) 13: Re: I'm not dead yet 14: Re: [KROMM] Re: Recoil for long-arms with stock folded 15: Re: CD-ROM Wish lists (Utilities) 16: Re: CD-ROM Wish lists (Utilities) 17: Re: CD-ROM Wish lists 18: Re: CD-ROM Wish lists (Utilities) 19: Re: CD-ROM Wish lists (Utilities) 20: Re: I'm not dead yet 21: Re:Recoil for long arms 22: Re: I'm not dead yet 23: Re: any Mac character gens? 24: Re: [KROMM] Re: Recoil for long-arms with stock folded 25: Re: Black Ops and Supers 26: Re: [KROMM] Re: Recoil for long-arms with stock folded v04.n016 1: BO Problem and Dodging 2: Smell the Glove and Black ops 3: Re: Black Ops and Supers 4: Re: Dodge skill? 5: Basic Q: being hit by a hammer 6: Fantasy construction and deities. 7: Re: Web store 8: Re: Re. Devolution of North America 9: Johnny Rico 10: RAP and other surface defenses 11: Pods in Vehicles II 12: TL8+ tank armor 13: Re: Basic Q: being hit by a hammer 14: Re: Black Ops and Supers 15: Re: BO Problem and Dodging 16: Re: CD-ROM Wish lists (Utilities) 17: Re:Recoil for long arms 18: Re: Basic Q: being hit by a hammer 19: RE:Black Ops Blues 20: Re: Black Ops and Supers 21: Re: RAP and other surface defenses 22: Re: Black Ops and Supers 23: Re: Black Ops and Supers 24: Re: Black Ops and Supers v04.n017 1: Re: [KROMM] Re: Recoil for long-arms with stock folded 2: Re: Black Ops and Supers 3: Re: RAP and other surface defenses 4: Looking for G:Autoduel material 5: Battlesuit Design (second attempt) 6: Re: Shadowrun conversions? 7: High dodges 8: Re: Basic Q: being hit by a hammer 9: Thanks 10: Smif's artwork (RE: Black Ops and Supers) 11: Wearing out Armor 12: Re: Dodge skill? 13: Re: Black Ops Blues 14: Super Agents and Black Ops. 15: Felix (was: Johnny Rico) 16: Re: [KROMM] Re: Recoil for long-arms with stock folded 17: Re: TL8+ tank armor 18: Re: Basic Q: being hit by a hammer 19: Re. Re. Devolution of North America 20: Re: RAP and other surface defenses 21: Re: RAP and other surface defenses 22: Re: Felix (was: Johnny Rico) 23: Re: Looking for G:Autoduel material 24: Re: [KROMM] Re: Recoil for long-arms with stock folded 25: Re: Character Templates 26: Re: Character Templates 27: Re: Pods in Vehicles II 28: Accidental Amputation 29: Kitchen Sink Characters (Black Ops) v04.n018 1: Re: Re. Re. Devolution of North America 2: Re: Multiple Arrow Attacks (3 of 3) 3: Re: Basic Q: being hit by a hammer 4: Re: CD-ROM Wish lists (Utilities) 5: Ablative armor Q's (was Re: RAP and other surface defenses) 6: Re: Dodge skill? 7: [CD-ROM] What's Up for Discussion 8: Re: Battlesuit Design (second attempt) 9: Re: High dodges 10: Re[2]: Old West Supers -Reply 11: Re[2]: Old West and Supers 12: Re: Ablative armor Q's (was Re: RAP and other surface defenses) 13: Black Ops Crossovers 14: Black Ops Campaign Idea/Supers Crossover 15: Re: Dodge skill? 16: Re[2]: Black Ops and Supers 17: Re: Ablative armor Q's (was Re: RAP and other surface defenses) 18: Re: Battlesuit Design (second attempt) 19: Re: High dodges 20: Re: Dodge skill? 21: Re: Black Ops and Supers 22: Re: Accidental Amputation 23: Re: Accidental Amputation 24: Re: Kitchen Sink Characters (Black Ops)