v04.n952 1: Re: Templates 2: Re: OOP Stuff 3: Re: Law Enforcement skill 4: The Rogue is BACK! (plause laguages and fast lurning) 5: Mage Cats 6: Gurpsnet-l FAQ: Weekly reminder 7: GURPS Amber/Enhancment for World Jumper advantage??? 8: Re: Mage Cats 9: A question about the spell "Summon Spirit" 10: Re: GURPS Amber/Enhancment for World Jumper advantage??? 11: Re: Races 12: Re: Races & Stereotypes 13: Re: Limb crippling question 14: Re: A question about the spell "Summon Spirit" 15: Re: Races & Stereotypes 16: Re: Mage Cats 17: Re: Races 18: Re: Mage Cats 19: Re: Races 20: New Template System v1 21: Re: Races v04.n953 1: Re: Mage Cats 2: Introductions 3: Re: Races 4: Re: OOP Stuff 5: Re: Re: Guns and caseless ammunition 6: Re: Mage Cats 7: Re: Races 8: Re: Law Enforcement skill 9: Re: Mage Cats 10: Re: Mage Cats 11: Re: Law Enforcement skill 12: Re: Advantage/Disadvantage Question 13: Re: Damage from a tracer bullet? 14: Re: Codex Arcanum critique - Knowledge college, pt 1 15: Re: Resp. to limb crippling ( somewhat gruesome ) 16: Out of Print Gurps Book Page 17: Re: Resp. to limb crippling ( somewhat gruesome ) 18: Re: Mage Cats 19: Re: Law Enforcement skill 20: Re: Law Enforcement skill 21: Re: Mage Cats 22: Re: Mage Cats 23: Re: Mage Cats 24: Re: Mage Cats 25: Re: Mage Cats 26: Re: Mage Cats (new spells!) 27: Re: Mage Cats v04.n954 1: Re: GURPS 4/e 2: Re: Damage from a tracer bullet? 3: Re: Law Enforcement skill 4: Re: OOP Stuff 5: Re: Codex Arcanum critique - Knowledge college, pt 1 6: RE: Law Enforcement skill 7: Re: Mage Cats 8: Re: Law Enforcement skill 9: Re: GURPS 4/e 10: Re: Mage Cats 11: Using graphics in webpages 12: Re: Mage Cats 13: Re: Law Enforcement skill 14: Re: Mage Cats 15: Re: Mage Cats 16: Re: Races 17: Re: Law Enforcement skill 18: Re: Codex Arcanum critique - Knowledge college, pt 1 v04.n955 1: Defaults to Defaults 2: Re: Mage Cats 3: Newbie alert, newbie alert 4: Duplicate Messages and cc: 5: Re: GURPS 4/e 6: Codex Arcanum, Knowledge spells critique pt2 7: Re: Races 8: Re: Duplicate Messages and cc: 9: Re: Defaults to Defaults 10: Re: Mage Cats 11: Re: Mage Cats 12: Re: Mage Cats 13: RE: Duplicate Messages and cc: 14: Re: Codex Arcanum critique - Knowledge college, pt 1 15: Vehicles of the week 188 - Passenger starship and shuttle 16: Two rules problems with Vehicles 17: Re: Reverse-Engineering v04.n956 1: Re: Mage Cats (who can teleport) 2: Point Cost for Wonder Glands 3: Re: Mage Cats 4: Poison (was Re: Fatigue recovery) 5: Re: Newbie alert, newbie alert 6: Races 7: Re: Duplicate Messages and cc: 8: Re: Mage Cats 9: Non-human Mages 10: Re: Law Enforcement skill 11: Re: Using graphics in webpages 12: Re: Two rules problems with Vehicles 13: [none] 14: Re: Races 15: Re: Neutron bomb slaughter... 16: "American" Spells (or other countries...) 17: Re: "American" Spells (or other countries...) 18: Re: Races 19: Re: Races OR Why should nonhumans get point breaks? 20: Re: Races 21: Re: Races OR They cost what they cost, take 2 v04.n957 1: Re: Races 2: Re: Races 3: Re: New Template System v1 4: Re: Races 5: Re: Resp. to limb crippling ( somewhat gruesome ) 6: Re: Races 7: Re: "American" Spells (or other countries...) 8: Re: Races OR They cost what they cost, take 2 9: Re: Races 10: Re: Races OR They cost what they cost, take 2 11: Re: Mage Cats 12: Re: Two rules problems with Vehicles 13: Re: Races OR Why should nonhumans get point breaks? 14: Re: Races 15: Questions Was : Newbie alert, newbie alert 16: Re: Races 17: Codex Arcanum critique - Protection & Warning college 18: Re: Races v04.n958 1: Re: Newbie alert, newbie alert 2: Re: New Template System v1 3: Re: Races OR They cost what they cost, take 2 4: Re: "American" Spells (or other countries...) 5: Re: "American" Spells (or other countries...) 6: Re: Races 7: Re: Races 8: Re: "American" Spells (or other countries...) 9: Re: Races 10: Re: Races 11: Re: Races 12: Re: Races 13: Re: Races OR They cost what they cost, take 2 14: Re: Races 15: Re: Races 16: Re: Races 17: Re: Codex Arcanum, Knowledge spells critique pt2 18: Re: "American" Spells (or other countries...) 19: Re: Law Enforcement skill 20: Re: Mage Cats 21: Re: Resp. to limb crippling ( somewhat gruesome ) 22: Re: Two rules problems with Vehicles v04.n959 1: Re: Races 2: Re: 3: Re: Races 4: Re: "American" Spells (or other countries...) 5: Re: Races 6: Re: Non-human Mages 7: Re: "American" Spells (or other countries...) 8: Re: "American" Spells (or other countries...) 9: Re: Races 10: Re: Codex Arcanum critique - Protection & Warning college 11: Re: 12: Re: Races 13: Re: Races 14: Re: Races 15: Re: Races v04.n960 1: Nasty Homo Sapiens 2: How did they get the Mass Combat prices? 3: Re: Nasty Homo Sapiens 4: RE: Defaults to Defaults 5: Re: Races 6: Re: Races 7: Re: Nasty Homo Sapiens 8: Re: Nasty Homo Sapiens 9: Re: Resp. to limb crippling ( somewhat gruesome ) 10: Re: Races 11: Point Cost Questions 12: Re: Races 13: Re: "American" Spells (or other countries...) 14: Re: "American" Spells (or other countries...) 15: Re: Codex Arcanum critique - Protection & Warning college 16: Re: 17: Re: Codex Arcanum, Knowledge spells critique pt2 18: Re: Resp. to limb crippling ( somewhat gruesome ) 19: Re: Law Enforcement skill 20: Re: A Drone for Yrth 21: Re: Questions Was : Newbie alert, newbie alert 22: Re: 23: Re: Resp. to limb crippling ( somewhat gruesome ) 24: RE: 25: Re: "American" Spells (or other countries...) v04.n961 1: Races: Case and Point [Read me ;] 2: Race Attributes 3: More Racial Points 4: Re: Nasty Homo Sapiens 5: Races from Fantasy Folk 6: Re: A Sat for Yrth and other stuff 7: Dai as a Goblin 8: Gargoyles 9: Yrth Invasion Stuff 10: Re: Duplicate Messages and cc: 11: Re: Races: Case and Point [Read me ;] 12: [none] 13: Re: "American" Spells (or other countries...) 14: Re: Races 15: Re: Questions Was : Newbie alert, newbie alert 16: Re: Races from Fantasy Folk 17: Re: Race Attributes 18: Re: Races: Case and Point [Read me ;] 19: Re: Races: Case and Point [Read me ;] 20: Re: Races 21: Re: Races OR Why should nonhumans get point breaks? 22: Re: New Template System v1 23: Re: Races or the "New Way" for races. . .(LONG) v04.n962 1: Diverse Questions (KROMM ) 2: Re: Nasty Homo Sapiens 3: Re: Non-human Mages 4: Re: "American" Spells (or other countries...) 5: Re: Limb crippling (gruesome) 6: Re: Point Cost Questions 7: Re: A Drone for Yrth 8: RE: Newbie alert, newbie alert 9: Re: Point Cost Questions 10: Re: Mages vs Warrioirs (was Re: Invisibility or invulnerability? 11: Races: Case and Point [Read me ;] 12: Race Attributes 13: Killer Mutant Penguins (was Re:) 14: Re: Races OR Why should nonhumans get point breaks? 15: Re: Races OR Why should nonhumans get point breaks? 16: Re: Nasty Homo Sapiens 17: Re: Gargoyles 18: Re: Races OR Why should nonhumans get point breaks? 19: Re: Races 20: Re: Races from Fantasy Folk 21: Re: Races 22: Re: Questions Was : Newbie alert, newbie alert v04.n963 1: Re: Races 2: Re: Races 3: Re: Newbie alert, newbie alert 4: Re: Races: Case and Point [Read me ;] 5: Re: Gargoyles 6: Re: Races OR Why should nonhumans get point breaks? 7: Re: "American" Spells (or other countries...) 8: Re: Race Attributes 9: Re: Gargoyles 10: Re: Codex Arcanum, Knowledge spells critique pt2 11: Re: Races: Case and Point [Read me ;] 12: Re: Races 13: Re: Races OR Why should nonhumans get point breaks? 14: Re: Races from Fantasy Folk 15: Re: Races from Fantasy Folk 16: Re: Races 17: Re: Races 18: Re[2]: 19: Re: Races from Fantasy Folk 20: Re: Races 21: Re: Gargoyles v04.n964 1: Re: Races Ad Nauseum 2: Re[2]: Races: Case and Point [Read me ;] 3: Re: "American" Spells (or other countries...) 4: Re: Races from Fantasy Folk 5: Re: Races 6: Re: Races: Case and Point [Read me ;] 7: Re: Races 8: Re: Races 9: Munchkinphobia... 10: Re: Re[2]: 11: Re: Races Ad Nauseum 12: RE: Munchkinphobia... 13: Re: Races from Fantasy Folk 14: Re: Races Ad Nauseum 15: Re: Races 16: Re: Races OR Why should nonhumans get point breaks? 17: Re: "American" Spells (or other countries...) 18: Re: Races 19: Re: Races 20: Re: Races 21: Re: Races v04.n965 1: Re: Races 2: Re: Point Cost Questions 3: Re: Resp. to limb crippling ( somewhat gruesome ) 4: Re: "American" Spells (or other countries...) 5: Re: Races from Fantasy Folk 6: Re: Races from Fantasy Folk 7: Re: Non-human Mages 8: Re: "American" Spells (or other countries...) 9: Re: How did they get the Mass Combat prices? 10: Re: Non-human Mages 11: Re: Races 12: RE: Re[2]: 13: Illiteracy and shops... 14: Visitors 15: New Magic (Re: "American" Spells) 16: Re: "American" Spells (or other countries...) 17: Re: Illiteracy and shops... 18: Re: Poison & Disease 19: Re: Gargoyles 20: Racism take II 21: Re: Races Ad Nauseum 22: Elephants 23: Re: Munchkinphobia... 24: Re: Races 25: Re: Races 26: Re[2]: "American" Spells (or other countries...) v04.n966 1: Re: Non-human Mages 2: Re: Non-human Mages 3: Re: Races 4: Re: Races 5: Re: Non-human Mages 6: Re: Races 7: Re: Illiteracy and shops... 8: Re: Non-human Mages 9: Re: Elephants 10: Re: Illiteracy and shops... 11: Re: Gargoyles 12: Re: Non-human Mages 13: Re: Non-human Mages 14: Races 15: RE: Racism take II 16: Re: Non-human Mages 17: Re: Races 18: Re: Racism take II 19: Re: Point Cost Questions 20: Re: Munchkinphobia... 21: Re: Gargoyles 22: Elephant ST: Was>Re: Races: Case and Point [Read me ;] 23: Re: Newbie alert, newbie alert 24: Re: Races from Fantasy Folk v04.n967 1: Re: Races from Fantasy Folk 2: GURPS Celtic Myth 3: No Replies? 4: Re: Heavy Compartmentalization at TL3? 5: Re: Munchkinphobia... 6: Re: A Drone for Yrth 7: Re: Races Ad Nauseum 8: Re: Races 9: Re: Races from Fantasy Folk 10: Re: "American" Spells (or other countries...) 11: Re: Codex Arcanum critique - Knowledge college, pt 1 12: Re: Races 13: Re: Races 14: Re: Races from Fantasy Folk 15: Re: Races 16: Re: Racism take II 17: Re: Races 18: Re: Codex Arcanum 19: Re: Point Cost Questions 20: Re: Visitors 21: Re: Is it worth getting Wizards? 22: Re[2]: 23: Re: Killer Mutant Penguins (was Re:) 24: Re: Races 25: Re: Killer Mutant Penguins (was Re:) v04.n968 1: Re: Codex Arcanum 2: Limb Crippling House Rule Suggestion 3: Re: Resp. to limb crippling 4: Re: Illiteracy and shops... 5: Re: Illiteracy and shops... 6: races and "supposed to's" 7: Re: Illiteracy and shops... 8: Re: Visitors 9: Re: Visitors 10: Re: "American" Spells (or other countries...) 11: Re: Non-human Mages 12: Re: Point Cost Questions 13: Re: Elephants 14: Re: Killer Mutant Penguins (was Re:) 15: Re: Visitors 16: Re: Is it worth getting Wizards? 17: Comments on GURPS Wizards 18: Re: A Drone for Yrth 19: Vehicle: 1 man helicopter 20: Re: Non-human Mages 21: Re: Visitors 22: Re: Visitors 23: Re: Visitors 24: Re: Visitors v04.n969 1: Re: Visitors 2: Re: Illiteracy and shops... 3: Re: Is it worth getting Wizards? 4: Re: GURPS Celtic Myth 5: Re: Gargoyles 6: Re: Gargoyles 7: Re: Codex Arcanum 8: Re: Races from Fantasy Folk 9: Re: Point Cost Questions 10: Re: Races 11: Re: Races 12: Re: Races 13: Re: Races from Fantasy Folk 14: Re: Races from Fantasy Folk 15: Points from Racial Attributes 16: Re: Races 17: Re: Races 18: Re: Codex Arcanum 19: Re: Races from Fantasy Folk v04.n970 1: Re: Visitors 2: Re: Races 3: Re: Races 4: Re: races and "supposed to's" 5: Re: Races 6: Re: Races 7: Re: Races 8: Re: Races from Fantasy Folk 9: Re: races and "supposed to's" 10: Re: Races 11: Races vs. Professions (was: Re: Races) 12: Re: Killer Mutant Penguins 13: Re: Races 14: Re: Visitors 15: Re: Killer Mutant Penguins (was Re:) 16: Re: Races from Fantasy Folk 17: Re: Races from Fantasy Folk v04.n971 1: Re: ) 2: Re: Non-human Mages 3: Re: "American" Spells (or other countries...) 4: Re: Races 5: (Fwd) Codex Arcanum, Healing college critique 6: Codex critique - Healing college pt2 7: RE: races and "supposed to's" 8: Re: Races 9: Re: races and "supposed to's" 10: Re: Races 11: Re: Races 12: Re: Races 13: Re: Races 14: Re: Races from Fantasy Folk 15: Re: Races 16: Re: races and "supposed to's" 17: Re: Races 18: Re: Races from Fantasy Folk 19: Re: races and "supposed to's" 20: Re: Races from Fantasy Folk 21: Re: races and "supposed to's" 22: Re: Visitors v04.n972 1: Re: Is it worth getting Wizards? 2: Re: Races 3: Re: Races from Fantasy Folk 4: Re: Non-human Mages 5: Re: Visitors 6: Re: races and "supposed to's" 7: Re: Races from Fantasy Folk 8: Re: Point Cost Questions 9: Races 10: Re: Codex Arcanum critique - Knowledge college, pt 1 11: Re: Codex Arcanum 12: Re: Codex Arcanum 13: Re: Non-human Mages 14: Re: Races from Fantasy Folk 15: Re: Races from Fantasy Folk 16: Re: Races 17: Death Vision (Was Re: Non-human Mages) 18: Re: Point Cost Questions 19: Re: races and "supposed to's" 20: Re: Illiteracy and shops... 21: Cat Mages 22: Re: Non-human Mages 23: Genetics 24: Re: Races from Fantasy Folk 25: Re[2]: Visitors 26: The breaking point of Races (and Gurps) v04.n973 1: Gurps Generic-ness 2: Re: Races 3: Re: Races 4: Re: Races 5: no mana zone 6: Re:Cancel no mana zone 7: Re: Genetics 8: Re: Races from Fantasy Folk 9: Re: Races from Fantasy Folk 10: Re: Is it worth getting Wizards? 11: Re: A Drone for Yrth 12: Re: Two rules problems with Vehicles 13: Re: Killer Mutant Penguins (was Re:) 14: Races - Should templates make things cheaper? 15: Re: Non-human Mages 16: Re: Codex critique - Healing college pt2 17: Re: Two rules problems with Vehicles 18: Re: Races from Fantasy Folk 19: Re: Re[2]: Visitors 20: Re: Two rules problems with Vehicles 21: Re: Re[2]: Visitors 22: Re: Cat Mages 23: Re: Two rules problems with Vehicles 24: Codex critique - Plant college v04.n974 1: Re: Comments on GURPS Wizards 2: Re: Comments on GURPS Wizards 3: Homing Magic Missiles 4: Re: Codex critique - Healing college pt2 5: Re: ) 6: Fwd: Re: Magebolt Spell 7: Altered Time Rate- Official rules? 8: Codex critique - Food college 9: Re: Races 10: Re: Races from Fantasy Folk 11: Re: Races from Fantasy Folk 12: Re: Races v04.n975 1: Re: Races from Fantasy Folk 2: Re: Races 3: Re: Races 4: Re: Races 5: Re: Races - Should templates make things cheaper? 6: Re: Races 7: Re: Races 8: Re: Races 9: Re: Visitors 10: Re: Races 11: Re: no mana zone 12: Re: Races - Should templates make things cheaper? 13: Re: Races from Fantasy Folk 14: Re: Races 15: Re: Non-human Mages 16: Re: Races 17: Re: Races - Should templates make things cheaper? 18: Re: Races 19: Codex critique - Movement college 20: Re: Races from Fantasy Folk v04.n976 1: Re: Visitors 2: Re: Races 3: Re: Visitors 4: RE: Cat Mages 5: Re: Heavy Compartmentalization at TL3? 6: Re: Introductory One on One Play -- Suggestions? 7: Re: Visitors 8: Re: Illiteracy and shops... 9: Re: A Drone for Yrth 10: Re: Races - Should templates make things cheaper? 11: Re: Is it worth getting Wizards? 12: RE: Codex Arcanum 13: R: R: Races: Case and Point [Read me ;] 14: Re: Races - Should templates make things cheaper? 15: Re: Is it worth getting Wizards? 16: Re: Races - Should templates make things cheaper? 17: Re: ) 18: Re: Gargoyles 19: Re: Races 20: Re: Cancel no mana zone 21: Re: Races - Should templates make things cheaper? v04.n977 1: Re: Races 2: Re: Races 3: Re: races and "supposed to's" 4: Re: Point Cost Questions 5: Re: Races - Should templates make things cheaper? 6: [Fwd: Races] 7: Re: Cancel no mana zone 8: Re: Races 9: Re: Cancel no mana zone 10: Re: Point Cost Questions 11: Re: Races from Fantasy Folk 12: Re: Races 13: Re: Races - Should templates make things cheaper? 14: Re: Races 15: RE: races and "supposed to's" v04.n978 1: Re: Races - Should templates make things cheaper? 2: Re: R: R: Races: Case and Point [Read me ;] 3: Re: Races 4: Re: races and "supposed to's" 5: Re: Races 6: thieves (was Re: Races) 7: Re: Races - Should templates make things cheaper? 8: Re: races and "supposed to's" 9: Re: Races from Fantasy Folk 10: Drain Will 11: Re: Point Cost Questions 12: Re: Cancel no mana zone 13: Re: Races 14: Re: Races 15: Re: Races - Should templates make things cheaper? 16: Re: races and "supposed to's" 17: Re: Races from Fantasy Folk 18: Re: Races 19: Re: Visitors 20: RE: Cat Mages 21: Re: Comments on GURPS Wizards 22: Re: Comments on GURPS Wizards v04.n979 1: Re: Races 2: Re: Races 3: Re: Races 4: Re: Re: Killer Mutant Penguins (was Re:) 5: Re: ) 6: Re: ) 7: Re: Races 8: Re: Races 9: Theory of UBs (was Re: Races - Should templates make things cheaper?) 10: Re: Races from Fantasy Folk 11: Re: Races 12: Re: Cat Mages 13: Re: Races 14: Re: ) 15: Re: races and "supposed to's" 16: Re: Cancel no mana zone 17: Re: Cancel no mana zone 18: Re: Yrth Invasion - first round! 19: Re: Cancel no mana zone 20: Re: Drain Will 21: Mind Mages 22: Re: Races 23: Re: races and "supposed to's" 24: Re: Codex critique - Healing college pt2 v04.n980 1: Re: Races 2: Re: The breaking point of Races (and Gurps) 3: Re: Cancel no mana zone 4: Re: Races from Fantasy Folk 5: RE: Drain Will 6: Re: Races - Should templates make things cheaper? 7: Re: races and "supposed to's" 8: Re: Cancel no mana zone 9: Re: Cancel no mana zone 10: Re: Races - Should templates make things cheaper? 11: R: R: R: Races: Case and Point [Read me ;] 12: Meta-System for Jobs Tables? 13: Re: Races - Should templates make things cheaper? 14: Re: Races - Should templates make things cheaper? 15: Comulsive speding and impulsive + more on the languge question 16: Re: Races - Should templates make things cheaper? 17: Re: Comulsive speding and impulsive + more on the languge question v04.n981 1: Re: Races - Should templates make things cheaper? 2: Re: Races 3: Re: Law Enforcement 4: Re: Races 5: Re: Races 6: Re: Races 7: Re: Races - Should templates make things cheaper? 8: Re: Races 9: Re: races and "supposed to's" 10: Re: Races - Should templates make things cheaper? v04.n982 1: Re: Races 2: Re: Races 3: Re: Races 4: Re: Races - Should templates make things cheaper? 5: Re: Races 6: Re: The breaking point of Races (and Gurps) 7: Re: Races 8: Re: Races 9: Re: Races 10: Re: Races - Should templates make things cheaper? 11: Re: Races - Should templates make things cheaper? 12: Re: Races 13: Re: Races 14: Horse Power 15: Re: Races 16: Re: Races 17: Re: Races 18: Re: Races 19: Re: Races 20: Re: Races 21: Re: Races 22: Re: Races 23: Re: races and "supposed to's" 24: Re: Races v04.n983 1: Re: Races 2: Re: Races 3: Re: Races 4: Re: Races 5: Re: Races 6: Re: Races 7: Re: Horse Power 8: Re: Law Enforcement 9: Re: Law Enforcement 10: Re: Races 11: Re: Comulsive speding and impulsive + more on the languge question 12: Thief skills - tbarnes' skill list 13: Re: ) 14: Re: Comments on GURPS Wizards 15: Re: Thief skills - tbarnes' skill list 16: Re: Comulsive speding and impulsive + more on the languge question 17: Re: Drain Will 18: Re: Cancel no mana zone 19: Re: Mind Mages v04.n984 1: Re: ) 2: Re: Yrth Invasion - first round! 3: Re: Hydra 1 Teraton FTL Nuclear Torpedo 4: Cost of Dyslexia 5: Re: Races 6: Re: Cost of Dyslexia 7: Re: Cost of Dyslexia 8: Re: Law Enforcement 9: Re: Thief skills - tbarnes' skill list 10: Re: Cost of Dyslexia 11: Re: Thief skills - tbarnes' skill list 12: Crit failures et. al. (was re: races) 13: Re: Crit failures et. al. (was re: races) 14: Re: Races - Should templates make things cheaper? 15: Re: Thief skills - tbarnes' skill list 16: Re: Races - Should templates make things cheaper? 17: Races and how to deal with them 18: Re: Horse Power 19: Re: Races - Should templates make things cheaper? 20: Re: Races and how to deal with them 21: Re: Races - Should templates make things cheaper? 22: Interrogation (was: Re: Thief skills - tbarnes' skill list) 23: RE: Mind Mages 24: Re: Law Enforcement 25: Re: Races - Should templates make things cheaper? 26: Re: Races - Should templates make things cheaper? v04.n985 1: Sawn-Off Shotgun 2: Re: Races - Should templates make things cheaper? 3: Re: Interrogation (was: Re: Thief skills - tbarnes' skill list) 4: Re: Thief skills - tbarnes' skill list 5: Re: Heavy Compartmentalization at TL3? 6: Re: Heavy Compartmentalization at TL3? 7: Re: Races - Should templates- AD NASIUM 8: Re: Races - Should templates make things cheaper? 9: Weapon Question 10: Re: Weapon Question 11: Re: Meta-System for Jobs Tables? 12: Re: Mind Mages 13: Oh no, another Katt Question, everybody duck. 14: GURPS Flames the unltimete source book (was Re: Races - Should templates make things cheaper?) 15: Re: Heavy Compartmentalization at TL3? 16: Re: Thief skills - tbarnes' skill list 17: Re: Races - Should templates make things cheaper? 18: RE: Heavy Compartmentalization at TL3? 19: RE: Heavy Compartmentalization at TL3? 20: Re: Races - Should templates- AD NASIUM 21: Re: Cost of Dyslexia 22: Re: Races - Should templates make things cheaper? 23: Re: Races 24: Re: Joke (was Re: Races - Should templates make things cheaper?) 25: Re: Cost of Dyslexia 26: Re: Joke (was Re: Races - Should templates make things cheaper?) 27: Re: Interrogation (was: Re: Thief skills - tbarnes' skill list) v04.n986 1: Re: Joke (was Re: Races - Should templates make things cheaper?) 2: 1 Terraton Torpedo 3: Re: Races - Should templates make things cheaper? 4: Re: Heavy Compartmentalization at TL3? 5: Re: "no obvious effect" 6: Re: Crit failures et. al. (was re: races) 7: Re: Joke (was Re: Races - Should templates make things cheaper?) 8: Re: Joke (was Re: Races - Should templates make things cheaper?) 9: Re: 1 Terraton Torpedo 10: Re: Crit failures et. al. (was re: races) 11: Re: Joke (was Re: Races - Should templates make things cheaper? 12: Re: Races - Should templates make things cheaper? 13: Re: Joke (was Re: Races - Should templates make things cheaper? 14: Re: Crit failures et. al. (was re: races) 15: What is point balance? (was races et. al.) 16: Re: Crit failures et. al. (was re: races) 17: Gurpsnet-l FAQ: Weekly reminder 18: Re: Mages vs Warrioirs (was Re: Invisibility or invulnerability? 19: Plastic Surgery 20: Re: Plastic Surgery 21: Re: Thief skills - tbarnes' skill list 22: Re: Plastic Surgery 23: Re: Mages vs Warrioirs (was Re: Invisibility or invulnerability? v04.n987 1: Re: Plastic Surgery 2: Re: Plastic Surgery 3: Looking for players - G:Uplift PBEM 4: Max. Skill for Manuver base? 5: Races Take III 6: Re: Max. Skill for Manuver base? 7: Re: Races - Should templates- AD NASIUM 8: Vehicles of the week 189 - Powerloader, scoutship and tanker 9: Re: Law Enforcement 10: Re: Law Enforcement v04.n988 1: Re: Law Enforcement 2: Re: Law Enforcement 3: Re: Law Enforcement 4: Re: Plastic Surgery 5: Re: GURPS Flames the unltimete source book 6: Re: Races Take III 7: Re: GURPS Flames the unltimete source book 8: Re: GURPS Flames the unltimete source book 9: Re: GURPS Flames the unltimete source book 10: Write-in suggestion for the Origins awards 11: Re: Plastic Surgery 12: Re: Joke (was Re: Races - Should templates make things cheaper?) 13: Re: Races - Should templates make things cheaper? 14: Re: Plastic Surgery 15: Re: Plastic Surgery 16: Re: Interrogation (was: Re: Thief skills - tbarnes' skill list) 17: RE: Plastic Surgery 18: Re: Crit failures et. al. (was re: races) 19: Re: Plastic Surgery 20: Necro-fun! (was: Re: Mind Mages) 21: Re: Codex critique - Healing college pt2 22: Re: Plastic Surgery 23: Re: Plastic Surgery 24: Re: Codex critique - Food college v04.n989 1: Re: GURPS Flames the unltimete source book 2: Re: Mind Mages 3: Re: Plastic Surgery 4: Treason? 5: Re: Plastic Surgery 6: Re: Codex critique - Movement college 7: Re: Plastic Surgery 8: Re: Plastic Surgery 9: Unusual Background was Re: Races. . . 10: Re: Treason? 11: Re: Sawn-Off Shotgun 12: Re: Yrth Invasion - first round! 13: Re: no mana zone 14: Re: Codex critique - Plant college v04.n990 1: Re: Law Enforcement 2: Re: Death Vision (Was Re: Non-human Mages) 3: Re: Plastic Surgery 4: Re: Law Enforcement 5: Re: Is it worth getting Wizards? 6: Re: Plastic Surgery 7: Re: Unusual Background was Re: Races. . . 8: Re: Plastic Surgery 9: Re: Thief skills - tbarnes' skill list 10: Re: Mind Mages 11: Re: Law Enforcement 12: Re: Law Enforcement 13: Re: Plastic Surgery 14: Re: Interrogation (was: Re: Thief skills - tbarnes' skill list) 15: Re: Law Enforcement 16: Re: GURPS Flames the unltimete source book 17: Re: Unusual Background was Re: Races. . . 18: Re: Treason? 19: RE: Thief skills - tbarnes' skill list 20: purchasing advantages (was Re: Plastic Surgery) v04.n991 1: autodeath 2: variant "soft" DR 3: Untying serfs from the land... and the Arillonian House of Lords 4: Re: Plastic Surgery 5: Re: Treason? 6: Re: variant "soft" DR 7: Re: Plastic Surgery 8: Re: Unusual Background was Re: Races. . . 9: Oath Breaker 10: Re: autodeath 11: Re: Untying serfs from the land... and the Arillonian House of Lords 12: Re: variant "soft" DR 13: Vector Thrust Hovertanks? 14: Re: Untying serfs from the land... and the Arillonian House of Lords 15: Re: Vector Thrust Hovertanks? 16: Re: GURPS Flames the unltimete source book 17: Re: Codex critique - Plant college 18: Re: Sawn-Off Shotgun 19: Cyberlimbs: was Plastic Surgery 20: Re: Law Enforcement 21: Re: Plastic Surgery v04.n992 1: Re: GURPS Flames the unltimete source book 2: Codex critique - Light & Darkness spells 3: Re: GURPS Flames the unltimete source book 4: Re: Plastic Surgery 5: Re: Crit failures et. al. (was re: races) 6: Re: Cyberlimbs: was Plastic Surgery 7: Re: Necro-fun! (was: Re: Mind Mages) 8: Re: Law Enforcement 9: Re: Law Enforcement 10: Re: Plastic Surgery 11: Re: Law Enforcement 12: Re: Law Enforcement 13: Re: Law Enforcement 14: Re: Critical Failures (Was Re: races) 15: Re: Law Enforcement 16: Law Enforcement & Writing Skill 17: Re: Critical Failures (Was Re: races) 18: Re: Law Enforcement 19: Re: Law Enforcement 20: Re: Plastic Surgery 21: Re: Law Enforcement 22: Re: Unusual Background was Re: Races. . . 23: You Never Knew Muppets Could Be So Flexible 24: Re: Law Enforcement 25: Re: Treason? 26: Re: Law Enforcement 27: Re: Plastic Surgery v04.n993 1: New Skills? Or should I look at old ones? 2: Re: Untying serfs from the land... and the Arillonian House of Lords 3: Re: Sawn-Off Shotgun 4: U.S. Military Ranks 5: Response To Plastic Surgery 6: Re: Cancel no mana zone 7: Re: Cancel no mana zone 8: Re: Crit failures et. al. (was re: races) 9: Re: Plastic Surgery 10: Re: Law Enforcement 11: Re: Cancel no mana zone 12: Re: Law Enforcement 13: Re: Codex critique - Light & Darkness spells 14: Re: Law Enforcement 15: Re: New Skills? Or should I look at old ones? 16: Re: Law Enforcement 17: Re: Response To Plastic Surgery 18: Firearm familiarity 19: Re: Response To Plastic Surgery v04.n994 1: Re: Cyberlimbs: was Plastic Surgery 2: Re: variant "soft" DR 3: Re: Firearm familiarity 4: Re: Firearm familiarity 5: Running joke (was Re: Response To Plastic Surgery) 6: Re: Crit failures et. al. (was re: races) 7: Re: Game Rules 8: Re: Plastic Surgery 9: Re: Utility and rarity was Re: Unusual Background 10: Re: Unusual Background was Re: Races. . . 11: Re: autodeath 12: Re: Unusual Background was Re: Races. . . 13: Re: Mind Mages 14: Re: Plastic Surgery 15: Re: U.S. Military Ranks 16: Re: Oath Breaker 17: Re: Law Enforcement 18: Re: Treason? 19: Re: Untying serfs from the land... and the Arillonian House of Lords v04.n995 1: Re: Law Enforcement & Writing Skill 2: Armour-Piercing Axes 3: RE: Untying serfs from the land... and the Arillonian House of Lo rds 4: Re: Untying serfs from the land... and the Arillonian House of Lords (plus Agricultural Spells) 5: Re: Firearm familiarity 6: RE: Law Enforcement 7: Re: Law Enforcement & Writing Skill 8: Re: Law Enforcement Template Revised 9: Re: U.S. Military Ranks 10: Recall: Law Enforcement 11: Re: Law Enforcement 12: Re: Armour Piercing Axes 13: Re: Untying serfs from the land... and the Arillonian House of Lords 14: Re: Untying serfs 15: Re: variant "soft" DR 16: Re: variant "soft" DR 17: combat at -HT (was Re: autodeath) 18: Re: U.S. Military Ranks v04.n996 1: Re: Law Enforcement 2: Re: Law Enforcement 3: Re: Law Enforcement 4: Re: Firearm familiarity 5: Re: Firearm familiarity 6: Re: Armour Piercing Axes 7: Re: Law Enforcement 8: Re: Response To Plastic Surgery 9: Cinematic Details (Re: Untying serfs from the land...) 10: RE: Armour Piercing Axes 11: RE: variant "soft" DR 12: Secret Geomancy? (was Re: Law Enforcement) 13: Re: autodeath 14: Re: Law Enforcement 15: Aircraft Types 16: Re: Armour Piercing Axes 17: Re: US Military Ranks 18: Re: Aircraft Types 19: Re: Untying serfs from the land... and the Arillonian House of Lords 20: Re: US Military Ranks 21: Re: Response To Plastic Surgery 22: Re: U.S. Military Ranks 23: Re: US Military Ranks -- Specialist Designations 24: Re: Response To Plastic Surgery 25: RE: Aircraft Types 26: Re: Drain Will 27: Re: US Military Ranks v04.n997 1: Re: Aircraft Types 2: Re: Aircraft Types 3: Re: Response To Plastic Surgery 4: RE: Aircraft Types 5: Re: Firearm familiarity 6: Liquid Breath & Diving 7: Re: variant "soft" DR 8: RE: Aircraft Types 9: Re: Untying serfs from the land... 10: Re: Firearm familiarity 11: Re[2]: Aircraft Types 12: Re:Aircraft types (with definitions) 13: Re: Untying serfs from the land... 14: Re: Firearm familiarity 15: Re: Aircraft Types 16: Re: Aircraft Types 17: Arillonian Politics (Re: Untying serfs from the land...) v04.n998 1: Re: Response To Plastic Surgery 2: Re: New Skills? Or should I look at old ones? 3: Re: Aircraft Types 4: Re: Firearm familiarity 5: Re: Law Enforcement 6: RE: Untying serfs from the land... and the Arillonian House of Lords 7: RE: Aircraft Types 8: Re: Area Weirdness Magnets (Was: Law Enforcement) 9: Re: Law Enforcement & Writing Skill 10: Re: Aircraft Types 11: Re: Aircraft Types 12: Re: Aircraft Types 13: Re: Aircraft Types 14: Aircraft Types, a list 15: REQ INFO/STATS:Mig, Foxbat 16: RE: Aircraft Types 17: Re: Aircraft Types, a list 18: Re: REQ INFO/STATS:Mig, Foxbat 19: Bat Signal for Muppet Chat! 20: Re: Aircraft Types 21: Re: Treason? 22: Re: Aircraft Types 23: Re: Aircraft Types 24: Re: Aircraft Types 25: Re: Aircraft Types 26: Re: Aircraft Types 27: Speaking of Muppets 28: Re: Response To Plastic Surgery v04.n999 1: RE: Aircraft Types 2: Re: U.S. Military Ranks 3: Re: Aircraft Types 4: Re: Armour Piercing Axes 5: Re: Altered Time Rate- Official rules? 6: Re: Aircraft Types 7: Fifth Element Weapon Question 8: RE: Armour Piercing Axes 9: Re: Law Enforcement Template Revised 10: IMHO 11: Re: Law Enforcement Template 12: Re: Law Enforcement & Writing Skill 13: Re: US Military Ranks 14: Re: IMHO 15: Missing Mental Disadvantages? 16: Re: Law Enforcement & Writing Skill 17: Re: IMHO 18: Re: Response To Plastic Surgery(Draft 1.1) 19: Re: Fifth Element Weapon Question 20: Re: Law Enforcement Template 21: Re: Missing Mental Disadvantages? v04.n1010 1: Re: Near-future Aircraft OOB 2: Re: Fifth Element Weapon 3: Re: Law Enforcement Template 4: Re: Ablative Armour (was Re: A new subject line! Re: Metalurgy and Methodology) 5: Re: A new subject line! Re: Metalurgy and Methodology 6: RE: Parrying Idea? (was RE: The thread that must not be named...) 7: Re: Parrying Idea? (was RE: The thread that must not be named...) 8: Armor piercing arrows 9: Re: GURPS Amber: Very Fit Enhancment 10: Re: GURPS Amber: Very Fit Enhancment 11: Re: Metalurgy and Methodology 12: Sunday Muppet Brunch 13: Re: Parrying Idea? 14: ablative DR! (was Re: A new subject line!) 15: Re: Near future Aircraft order of battle 16: Re: Ablative Armour (was Re: A new subject line! Re: Metalurgy and Methodology) 17: Re: Fifth Element Weapon 18: Re: Near-future Aircraft OOB 19: Re: Near future Aircraft order of battle 20: Archive help - electromagnetic shielding 21: Re: Comparing swords (was Re: Metalurgy and Methodology) 22: Re: Aircraft Types 23: Re: Law Enforcement 24: Re: Firearm familiarity 25: Re: REQ INFO/STATS:Mig, Foxbat 26: Re: Near-future aerospace force 27: 1.5 x S x SQRT ( ( 0.25 x S ) ^ 2 + ( 0.5 x S ) ^ 2 ) 28: Re: Near future Aircraft order of battle 29: Super Villians 30: Transformation and The Grimoire 31: Re: What is this --->> (KROMM?) 32: Re: 1.5 x S x SQRT ( ( 0.25 x S ) ^ 2 + ( 0.5 x S ) ^ 2 ) 33: Re: Midieval/Renaissance Ships 34: Re: Fifth Element Weapon 35: Re: Near future Aircraft order of battle 36: Re: ablative DR! (was Re: A new subject line!) v04.n1011 1: Re: Armor piercing arrows 2: Re: Transformation and The Grimoire 3: Re: Transformation and The Grimoire 4: Slow Metabolism - Pricing? 5: Re: Fifth Element Weapon 6: Re: Armor piercing arrows 7: Re: Transformation and The Grimoire 8: Re: Re: Near-future aerospace force 9: Re: Aircraft Types 10: Re: Armor piercing arrows 11: Re: Aircraft Types 12: New Spell: Subtle Charm 13: RE: GURPS Amber: Very Fit Enhancment (KROMM?) 14: Re: New Spell: Subtle Charm 15: Re: Armor piercing arrows 16: Re: New Spell: Subtle Charm 17: Vehicles of the week 190 - Scout suit and container 18: Gurpsnet-l FAQ: Weekly reminder 19: Re: Aircraft Types 20: Vehicles for Yrth 21: Re: GURPS Amber: Very Fit Enhancment (KROMM?) 22: Re: GURPS Amber: Very Fit Enhancment 23: Re: Low Tech watercraft 24: Re: Near future Aircraft order of battle 25: Re: Near future Aircraft order of battle v04.n1012 1: Re: Slow Metabolism - Pricing? 2: Re: Gurpsnet-l FAQ: Weekly reminder 3: Re: Transformation (and The Grimoire) 4: Aircraft Types 5: Re: Transformation and The Grimoire 6: Re: GURPS Amber: Very Fit Enhancment 7: Re: Aircraft Types 8: Re: Aircraft Types 9: Re: Aircraft Types 10: Re: Aircraft Types 11: Ritual Magic (was RE: GURPS Lankhmar) 12: Re: Tilt-body aircraft 13: Re: New Spell: Subtle Charm 14: Re: New Spell: Subtle Charm 15: sURVIVAL 16: Re: New Spell: Subtle Charm 17: Re: Transformation and The Grimoire 18: Re: Altered Time Rate- Official rules? 19: Re: Armour Piercing Axes 20: Ending a campaign... 21: Cyber-Rejection Question... 22: Huge Black Ops World 23: Huge Black Ops World, addendum 24: Re: Slow Metabolism - Pricing? 25: Re: Gurpsnet-l FAQ: Weekly reminder 26: Re: Huge Black Ops World 27: Re: Ending a campaign... 28: Re: Ending a campaign... v04.n1013 1: Re: Ending a campaign... 2: RE: Near future Aircraft order of battle 3: Re: Slow Metabolism - Pricing? 4: Playing Yourself 5: Re: 1.5 x S x SQRT ( ( 0.25 x S ) ^ 2 + ( 0.5 x S ) ^ 2 ) 6: Re: Cyber-Rejection Question... 7: Re: New Spell: Subtle Charm 8: Re: sURVIVAL 9: Re: Ending a campaign... 10: Re: New Spell: Subtle Charm 11: Blade Quality (was the "K" word thread) 12: Re: Slow Metabolism - Pricing? 13: RE: Transformation and The Grimoire 14: Re: New Spell: Subtle Charm 15: Re: Ending a campaign... 16: Re: Cyber-Rejection Question... 17: Re: Metalurgy and Methodology 18: Re: Midieval/Renaissance Ships 19: Re: What is this --->> (KROMM?) 20: Alternate UMana Calmity Tables (Was: Re: GURPS Amber: Very Fit Enhancment) 21: Re: Cyber-Rejection Question... 22: Re: Slow Metabolism - Pricing? 23: Re: Parrying Idea? (was RE: The thread that must not be named...) 24: Re: Alternate UMana Calmity Tables (Was: Re: GURPS Amber: Very Fit Enhancment) 25: Re: Armor piercing arrows 26: Re: Metalurgy and Methodology 27: Re: What is this --->> (KROMM?) 28: Re: 1.5 x S x SQRT ( ( 0.25 x S ) ^ 2 + ( 0.5 x S ) ^ 2 ) 29: Re: Armor piercing arrows v04.n1014 1: Re: Aircraft Types 2: Native American Tribes 3: Re: Ending a campaign... 4: RE: Ending a campaign... 5: RE: Ritual Magic (was RE: GURPS Lankhmar) 6: Extended Lifespan: (Was: Re: Slow Metabolism - Pricing?) 7: Re: New Spell: Subtle Charm 8: Re: GURPS Amber: Very Fit Enhancment 9: Re: Slow Metabolism - Pricing? 10: Bodkin Point Arrows 11: Re: Transformation and The Grimoire 12: Re: Aircraft Types 13: Re: Near future Aircraft order of battle 14: Velvety Soft Muppet Skin 15: Re: Aircraft Types 16: Re: New Skills? Or should I look at old ones? v04.n1015 1: Re: New Skills? Or should I look at old ones? 2: Re: Altered Time Rate- Official rules? 3: Re: Slow Metabolism - Pricing? 4: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 5: Gear for Yrth 6: Re: Comparing swords (was Re: Metalurgy and Methodology) 7: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 8: RE: Playing Yourself 9: RE: Ritual Magic (was RE: GURPS Lankhmar) 10: Re: Comparing swords (was Re: Metalurgy and Methodology) 11: RE: Ritual Magic (was RE: GURPS Lankhmar) 12: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 13: Re: What is this --->> (KROMM?) 14: Re: Gear for Yrth 15: Great Sky Campaign Page Update! 16: Cyber-rejection, new data v04.n1016 1: Calamity Tables [was Re: GURPS Amber: Very Fit Enhancment] 2: Places to get OOP GURPS Stuff 3: Re: New Spell: Subtle Charm 4: Re: Gear for Yrth 5: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 6: Re: New Spell: Subtle Charm 7: Native American Tribes 8: Re: What is this --->> (KROMM?) 9: Re: Slow Metabolism - Pricing? 10: Re: What is this --->> (KROMM?) 11: GURPS Rock Band (was: RE: What is this --->> (KROMM?)) 12: Re: Comparing swords (was Re: Metalurgy and Methodology) 13: Re: Transformation and The Grimoire 14: Re: Transformation and The Grimoire 15: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 16: Re: Comparing swords (was Re: Metalurgy and Methodology) 17: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) v04.n1017 1: Re: Gear for Yrth 2: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 3: Re: Near future Aircraft order of battle 4: Re: SJG Gods (Was: What is this --->> KROMM?) 5: Re: Transformation and The Grimoire 6: Re: Comparing swords (was Re: Metalurgy and Methodology) 7: Re: SJG Gods (Was: What is this --->> KROMM?) 8: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 9: Re: Comparing swords (was Re: Metalurgy and Methodology) 10: RE: Comparing swords (was Re: Metalurgy and Methodology) 11: Re: Comparing swords (was Re: Metalurgy and Methodology) 12: Re: ablative DR! 13: RE: Comparing swords (was Re: Metalurgy and Methodology) 14: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 15: Liook Sujan Questions 16: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 17: Re: Near future Aircraft order of battle 18: Super Villain: J Lawton Mather 19: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 20: Overrated Fencing? (was Re: Comparing Swords) 21: Re: Comparing swords (was Re: Metalurgy and Methodology) v04.n1018 1: Re: SJG Gods (Was: What is this --->> KROMM?) 2: Re: Near future Aircraft order of battle 3: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 4: Re: Overrated Fencing? (was Re: Comparing Swords) 5: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 6: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 7: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 8: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 9: Subcarriers 10: Re: Aircraft Types 11: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 12: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 13: Re: Subcarriers 14: Re: Native American Tribes (Sources) 15: Overrated Fencing? (was Re: Comparing Swords) 16: Re: Subcarriers 17: Re: Subcarriers 18: Re: Liook Sujan Questions 19: Re: ablative DR! 20: Re: Aircraft Types) 21: Re: SJG Gods (Was: What is this --->> KROMM?) 22: Re: Aircraft Types) 23: Re: Aircraft Types) v04.n1019 1: Re: Subcarriers 2: Re: SJG Gods 3: Re: SJG Gods (Was: What is this --->> KROMM?) 4: Re: Aircraft Types) 5: RE:Comparing swords. 6: Re: Slow Metabolism - Pricing? 7: Re: ablative DR! 8: Re: Liook Sujan Questions 9: Re: Transformation and The Grimoire 10: Re: SJG Gods (Was: What is this --->> KROMM?) 11: Re: Aircraft Types) 12: Re: Comparing swords (was Re: Metalurgy and Methodology) 13: Re: Rapier vs. Katana (was a lot of other things) 14: Re: Slow Metabolism - Pricing? 15: New ablative DR! 16: Re: Cyber-Rejection Question... 17: Re: Overrated Fencing? (was Re: Comparing Swords) 18: Re: Rapier vs. Katana (was a lot of other things) 19: Re: Cyber-Rejection Question... 20: Re: Comparing swords (was Re: Metalurgy and Methodology) 21: Re: Rapier vs. Katana (was a lot of other things) 22: Re:Comparing swords. v04.n1020 1: Re: Rapier vs. Katana (was a lot of other things) 2: Re: Slow Metabolism - Pricing? 3: Re: Cyber-Rejection Question... 4: Re: Rapier vs. Katana (was a lot of other things) 5: Re: Rapier vs. Katana (was a lot of other things) 6: Re: Rapier vs. Katana (was a lot of other things) 7: RE: Rapier vs. Katana (was a lot of other things) 8: Re: Gear for Yrth 9: Re: ablative DR! 10: new, comprehensive DR 11: Re: Rapier vs. Katana (was a lot of other things) 12: Re[2]: Liook Sujan Questions 13: Re: Rapier vs. Katana (was a lot of other things) 14: Re: ablative DR! 15: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 16: Re: Gear for Yrth 17: Slow Metabolism 18: Hightech Guns 19: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 20: Re: Rapier vs. Katana (was a lot of other things) 21: RE: Rapier vs. Katana (was a lot of other things) 22: Re: Fencing (don't ask what that was, this line is to short to explain it...) 23: Re: Hightech Guns 24: Re: Fencing (don't ask what that was, this line is to short to explain it...) 25: Re: Rapier vs. Katana (was a lot of other things) v04.n1021 1: Re: Hightech Guns 2: Re: Ending a campaign... 3: Optional rules for fighting 4: Re: Overrated Fencing? (was Re: Comparing Swords) 5: Re: Playing Yourself 6: Re: Rapier vs. Katana (was a lot of other things) 7: RE: Hightech Guns 8: Optional Feint rules 9: Re: Rapier vs. Katana (was a lot of other things) 10: Re: Hightech Guns 11: Re: new, comprehensive DR 12: Re: TL 8 Aerospace Force organization (was: Re: Aircraft Types) 13: GURPS: OOD 14: Re: Aircraft Types) 15: Re: Near future Aircraft order of battle 16: Re: Rapier vs. Katana (was a lot of other things) 17: Re: Rapier vs. Katana (was a lot of other things) 18: Re: Fencing (don't ask what that was, this line is to short to explain it...) 19: Re: Rapier vs. Katana (was a lot of other things) 20: Vehicles Help: Tractor-Trailers 21: Re: Rapier vs. Katana (was a lot of other things) 22: Re: Vehicles Help: Tractor-Trailers 23: Re: ablative DR! 24: Re: new, comprehensive DR v04.n1022 1: Re: GURPS: OOD 2: RE: Ritual Magic (was RE: GURPS Lankhmar) 3: RE: Ritual Magic (was RE: GURPS Lankhmar) 4: RE: Hightech Guns 5: Re: GURPS: OOD 6: Re: Aircraft Types) 7: Re: Hightech Guns 8: Re: SJG Gods (Was: What is this --->> KROMM?) 9: Re: Rapier vs. Katana (was a lot of other things) 10: Re: Rapier vs. Katana (was a lot of other things) 11: Re: Rapier vs. Katana (was a lot of other things) 12: Re: Hightech Guns 13: Re: Near future Aircraft order of battle 14: Re: GURPS: OOD 15: Re: Hightech Guns 16: Re: Optional rules for fighting 17: Re: Rapier vs. Katana (was a lot of other things) 18: Re: Optional Feint Rules 19: Re: Rapier vs. Katana (was a lot of other things) 20: Re: SJG Gods (Was: What is this --->> KROMM?) 21: Not exactly a GURPS topic 22: Re: Rapier vs. Katana (was a lot of other things) 23: Re: SJG Gods (Was: What is this --->> KROMM?) 24: Re: SJG Gods (Was: What is this --->> KROMM?) 25: RE: new, comprehensive DR 26: Re: Not exactly a GURPS topic 27: Re: Not exactly a GURPS topic 28: Re: Not exactly a GURPS topic (but an Undead Thread nonetheless) 29: Re: Not exactly a GURPS topic (but an Undead Thread nonetheless) 30: Re: Rapier vs. Katana (was a lot of other things) v04.n1023 1: Re: GURPS: OOD 2: Re: Re[2]: Liook Sujan Questions 3: Re: Rapier vs. Katana (was a lot of other things) 4: Re: Rapier vs. Katana (was a lot of other things) 5: Zombie Guns (was: SJG Gods (Was: What is this --->> KROMM?)) 6: Re: Cyber-Rejection Question... 7: Re: Rapier vs. Katana (was a lot of other things) 8: Re: Rapier vs. Katana (was a lot of other things) 9: Re: Low Tech watercraft 10: Re: Rapier vs. Katana (was a lot of other things) 11: Re: new, comprehensive DR 12: Re: Gear for Yrth 13: RE: Playing Yourself 14: Re: Playing Yourself 15: Re: Low Tech watercraft 16: Re: Gear for Yrth 17: Convention Games 18: FW: FW: Rapier vs. Katana (was a lot of other things) 19: Re: ablative DR! 20: Re: Vehicles Help: Tractor-Trailers 21: RE: Ritual Magic plus New Systems v04.n1024 1: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was a lot of other things) 2: Re: Katana vs Rapier. 3: Re: Rapier vs. Katana (was a lot of other things) 4: Re: new, comprehensive DR 5: Re: new, comprehensive DR 6: Re: new, comprehensive DR 7: Re: Vehicles for Yrth 8: Re: Gear for Yrth 9: Re: Vehicles of the week 190 - Scout suit and container 10: Re: new, comprehensive DR 11: Re: Rapier vs. Katana (was a lot of other things) 12: Re: Rapier vs. Katana (was a lot of other things) 13: Re: GURPS: OOD 14: Re: Rapier vs. Katana (was a lot of other things) 15: Re: Convention Games 16: Cavalry Sabres (Was Rapier vs. Katana (was...) 17: Re: Vehicles Help: Tractor-Trailers 18: Re: Rapier vs. Katana (was a lot of other things) 19: Re: Rapier vs. Katana (was a lot of other things) 20: Re: Gear for Yrth 21: Re: Rapier vs. Katana (was a lot of other things) 22: Re: Near future Aircraft order of battle 23: Re: GURPS: OOD v04.n1025 1: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was a lot of other things) 2: Re: Katana vs Rapier. 3: Re: GURPS: OOD 4: Re: Vehicles for Yrth 5: Re: Gear for Yrth 6: Re: new, comprehensive DR 7: Re: Gear for Yrth 8: Re: Katana vs Rapier. 9: Re: Near future Aircraft order of battle 10: RE: FW: Rapier vs. Katana (was a lot of other things) 11: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was a lot of other things) 12: Fw: "Hi ho, Ginsu! AWAY!" 13: Re: GURPS: OOD 14: Re: GURPS: OOD 15: RE: Rapier vs. Katana (was a lot of other things) 16: Re: Katana vs Rapier. 17: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was a lot of other things) 18: Magic Fencing 19: Re: Fw: "Hi ho, Ginsu! AWAY!" 20: Re: new, comprehensive DR 21: Re: new, comprehensive DR 22: Re: GURPS: OOD 23: Re: Magic Fencing 24: Re: Rapier vs. Katana (was a lot of other things) 25: Way cool but not enough for a worldbook. 26: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was a lot of other things) 27: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was a lot of other things) 28: Re: Gear for Yrth v04.n1026 1: Re: Cavalry Sabres (Was Rapier vs. Katana (was...) 2: Re: Convention Games 3: Twoo Wove (was: Re: SOCS, Hoo'd Wins, and being Fair) 4: Re: Near future Aircraft order of battle 5: Devastation Magnet 6: Devastation Magnet 7: GURPS Narnia (was Re: SOCs, Hoo'd Win...) 8: Re: Devastation Magnet 9: Re: Devastation Magnet 10: Re: Devastation Magnet 11: Re: Devastation Magnet 12: Re: Devastation Magnet 13: Re: Vehicles Help: Tractor-Trailers 14: Re: GURPS: OOD 15: More Katt questions 16: The Disaster Disadvantage 17: Re: Yrth Invasion - first round! 18: Re: Yrth Invasion - first round! 19: Re: Yrth Invasion - first round! 20: Re: Rapier vs. Katana (was a lot of other things) 21: Re: More Katt questions 22: Isn't really Re: Katana vs Rapier. 23: Re: TL 8+ Aerospace Force organization 24: Re: SJG Gods (Was: What is this --->> KROMM?) 25: Re: Vehicles for Yrth 26: Re: new, comprehensive DR v04.n1027 1: Re: new, comprehensive DR 2: Re: Gear for Yrth 3: Re: new, comprehensive DR 4: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 5: Re: Way cool but not enough for a worldbook. 6: Re: new, comprehensive DR and TL Supers 7: Capitol of the World 8: Re: Capitol of the World 9: Re: new, comprehensive DR and TL Supers 10: Re: new, comprehensive DR 11: Re: Capitol of the World 12: Re: ablative DR! 13: Re: ablative DR! 14: RE: Capitol of the World 15: Re: The Disaster Disadvantage 16: Re: Cyber-Rejection Question... 17: Re: Katana vs Rapier. 18: Re: Rapier vs. Katana (was a lot of other things) 19: Re: Devastation Magnet 20: Re: Rapier vs. Katana (was a lot of other things) 21: Re: GURPS: OOD 22: Re: Capitol of the World v04.n1028 1: Re: Rapier vs. Katana (was a lot of other things) 2: Re: Devastation Magnet 3: Re: Capitol of the World 4: Re: Cyber-Rejection Question... 5: Re: TL 8+ Aerospace Force organization 6: Re: Katana vs Rapier. 7: Re: Katana vs Rapier. 8: Re: Rapier vs. Katana (was a lot of other things) 9: Re: Vehicles for Yrth 10: Re: Capitol of the World 11: Re: new, comprehensive DR 12: Re: new, comprehensive DR 13: Re: new, comprehensive DR and TL Supers 14: Re: Capitol of the World 15: Re: Capitol of the World 16: Re: Capitol of the World 17: Famous Person Plays R.P.G.s 18: Re: Capitol of the World 19: Re[2]: Capitol of the World 20: Re: Capitol of the World 21: Re: Re[2]: Capitol of the World 22: Re: Capitol of the World 23: Re[4]: Capitol of the World v04.n1029 1: Re[2]: Capitol of the World 2: Re: Famous Person Plays R.P.G.s 3: Re: Capitol of the World 4: Packing Equipment 5: Re: Capitol of the World 6: Re: Re[2]: Capitol of the World 7: Re: Devastation Magnet 8: Human Beings in cy 9: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 10: Re: Capitol of the World 11: Re: FW: FW: Rapier vs. Katana (was a lot of other things) 12: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 13: Re: Capitol of the World 14: Re: Capitol of the World 15: Re: Human Beings in cy 16: Bili the Axe - Recalled? 17: Re: Capitol of the World (Long) 18: Re: Capitol of the World 19: Re: Way cool but not enough for a worldbook. 20: Re: Capitol of the World v04.n1030 1: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 2: Re: Way cool but not enough for a worldbook. 3: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 4: Re: Bili the Axe - Recalled? 5: Re: Famous Person Plays R.P.G.s 6: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 7: Re: Capitol of the World 8: Captain Picard (was Re: Rapier vs. Katana (was lots of other threads...)) 9: Re: Famous Person Plays R.P.G.s 10: RE: Captain Picard (was Re: Rapier vs. Katana (was lots of other threads...)) 11: Re: Devastation Magnet 12: Re: Capitol of the World 13: Re: Capitol of the World 14: Re: Capitol of the World 15: RE: Captain Picard (was Re: Rapier vs. Katana (was lots of other threads...)) 16: Re: Subcarriers 17: Re: Capitol of the World 18: Re: Isn't really Re: Katana vs Rapier. 19: Re: Bili the Axe - Recalled? 20: Re: Capitol of the World 21: Re: Capitol of the World 22: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 23: RE: Captain Picard (was Re: Rapier vs. Katana (was lots of other threads...)) 24: Re: Capitol of the World 25: More questions 26: New Advantage: Background Experience 27: Capitol of the world 28: RE: Captain Picard (was Re: Rapier vs. Katana (was lots of other threads...)) 29: Re: Capitol of the world 30: Re: More questions 31: Re: Capitol of the World 32: Re: Capitol of the World 33: enhancements on fisticuffs?? 34: Re: Famous Person Plays R.P.G.s v04.n1031 1: Re: Human Beings in cy 2: Re: Capitol of the World 3: Re: Capitol of the World 4: Re: GURPS Narnia (was Re: SOCs, Hoo'd Win...) 5: Re: Rapier vs. Katana (was a lot of other things) 6: Re: New Advantage: Background Experience 7: Launching from Florida (was Re: Capitol of the World) 8: Re: More questions 9: Re: Way cool but not enough for a worldbook. 10: Re: Rapier vs. Katana (was lots of other threads...)) 11: Re: Not exactly a GURPS topic (but an Undead Thread nonetheless) 12: Re: New Advantage: Background Experience 13: Re: New Advantage: Background Experience 14: Re: New Advantage: Background Experience 15: Re: Capitol of the world 16: Re: Famous Person Plays R.P.G.s 17: Re: New Advantage: Background Experience 18: Re: Capitol of the world 19: Submersible Carriers and Space Fleets 20: Compedium I question 21: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 22: More Questions 23: Re: Compedium I question 24: Re: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 25: Re: Famous Person Plays R.P.G.s 26: Re: Compedium I question v04.n1032 1: Re: More questions 2: Re: Capitol of the world 3: Re: The Undead Thread 4: Robert Knop? 5: Re: Gear for Yrth 6: Re: TL 8+ Aerospace Force organization 7: Re: Vehicles for Yrth 8: Re: GURPS: OOD 9: Re: GURPS Narnia 10: Re: GURPS: OOD 11: Re: GURPS: OOD 12: Re: GURPS: OOD 13: Re: Subcarriers 14: Re: The Undead Thread 15: Re: More questions 16: Re:Famous Person Plays R.P.G.s 17: Re:TL 8+ Aerospace Force organization 18: Re: new, comprehensive DR 19: Re: new, comprehensive DR and TL Supers 20: Re: Capitol of the World 21: Re: Bili the Axe - Recalled? 22: Vision: Diurnal vs. Nocturnal 23: Re: Vision: Diurnal vs. Nocturnal v04.n1033 1: Re: Wild Things 2: Re: Vision: Diurnal vs. Nocturnal 3: Re: TL 8+ Aerospace Force organization 4: Re: Capitol of the World 5: Re: Vision: Diurnal vs. Nocturnal 6: Re: Subcarriers 7: Re: Vehicles for Yrth 8: Re: Bili the Axe - Recalled? 9: Re: TL 8+ Aerospace Force organization 10: Big Starships (was Submersible Carriers and Space Fleets) 11: GURPS Amtgard 12: Re: Capitol of the World 13: Re: Capitol of the World 14: Re: TL 8+ Aerospace Force organization 15: Devastation Magnet, ctd. 16: Size 17: Centaurs 18: Re: Vision: Diurnal vs. Nocturnal 19: Re: Submersible Carriers and Space Fleets 20: Don't have my compendium handy.. can anyone answer a question or two? 21: Re: Don't have my compendium handy.. can anyone answer a question or two? 22: Re: Don't have my compendium handy.. can anyone answer a question or two? 23: Re: Size 24: Re: Don't have my compendium handy.. can anyone answer a questi 25: Naval Gunfire etc and... 26: Re: Capitol of the world 27: Re: Don't have my compendium handy.. can anyone answer a question or two? 28: Re: Naval Gunfire etc and... 29: Re: Re: Wild Things 30: Re: Naval Gunfire etc and... 31: Re: Submersible Carriers and Space Fleets v04.n1034 1: Re: TL 8+ Aerospace Force organization 2: What the f$@# ? 3: Re: Big Starships 4: Re: Don't have my compendium handy.. can anyone answer a questi 5: Re: What the f$@# ? 6: Picard (was RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana 7: Re: Naval Gunfire etc and... 8: Re: Wild Things 9: Vehicles of the week 191 - Buggy and rocket 10: Gurpsnet-l FAQ: Weekly reminder 11: Re: Gear for Yrth 12: Re: Naval Gunfire etc and... 13: Point-balancing and keeping stats reasonable 14: Re: Vehicles for Yrth 15: Re: TL 8+ Aerospace Force organization 16: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 17: Building spacecraft (Was: What the f$@# ?) v04.n1035 1: Inertial Dump Question 2: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft ques 3: RE: What the f$@# ? 4: Re: Vision: Diurnal vs. Nocturnal 5: Re: What the f$@# ? 6: Re: Size 7: Re: Centaurs 8: Re: TL 8+ Aerospace Force organization 9: Re: Point-balancing and keeping stats reasonable 10: RE: Point-balancing and keeping stats reasonable 11: Re: Point-balancing and keeping stats reasonable 12: Re: Vision: Diurnal vs. Nocturnal & Orcs 13: Re: Vision: Diurnal vs. Nocturnal & Orcs 14: Re: Centaurs 15: BTW? 16: Re: Centaurs 17: Re: BTW? 18: Abbreviations (was Re: BTW?) 19: Re: Point-balancing and keeping stats reasonable 20: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 21: Very High Powered Play v04.n1036 1: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 2: Out of Print GURPS Books Page 3: Re: Point-balancing and keeping stats reasonable 4: What a Dump! [Inertial] 5: Re: New Advantage: Background Experience 6: Re: Katana vs Rapier. 7: Re: What the f$@# ? 8: Re: Famous Person Plays R.P.G.s 9: Re: Bili the Axe - Recalled? 10: Re: Point-balancing and keeping stats reasonable 11: RE: SOCS, Hoo'd Wins, and being Fair Re: Rapier vs. Katana (was 12: Re: Bili the Axe - Recalled? 13: Re: New Advantage: Background Experience 14: Dino Hunters 15: Re: GURPS Narnia (was Re: SOCs, Hoo'd Win...) 16: Re: Launching from Florida (was Re: Capitol of the World) 17: Re: New Advantage: Background Experience 18: Bili the Axe, from the Hoseclan's mouth 19: Re: Capitol of the world 20: Re: GURPS: OOD 21: Re: What a Dump! [Inertial] 22: What to do against annoying fighters? 23: Re: Abbreviations (was Re: BTW?) 24: Re: GURPS Narnia 25: Re: GURPS: OOD 26: Re: Bili the Axe - Recalled? 27: Re: What to do against annoying fighters? 28: Re: Vision: Diurnal vs. Nocturnal 29: Re: Capitol of the World 30: Re: Naval Gunfire etc and... 31: Re: Capitol of the world 32: Re: GURPS Narnia (was Re: SOCs, Hoo'd Win...) 33: Vehicle driving/piloting skills for robotic vehicles 34: Re: Launching from Florida (was Re: Capitol of the World) 35: Re: GURPS Narnia 36: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft ques v04.n1037 1: Re: Dino Hunters 2: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 3: Re: Capitol of the World 4: Re: Vision: Diurnal vs. Nocturnal 5: Re: Katana vs Rapier. 6: Capitol Of World 7: Re: Launching from Florida (was Re: Capitol of the World) 8: Re: GURPS Narnia 9: Re: What the f$@# ? 10: Re: Capitol of the World - Hsv 11: Re: Very High Powered Play 12: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 13: Re: What a Dump! [Inertial] 14: Re: Capitol Of World 15: Re: Very High Powered Play 16: Melee Weapon Familiarity (was: Cavalry Saber) 17: Re: Vision: Diurnal vs. Nocturnal 18: Re: Abbreviations (was Re: BTW?) 19: Re: GURPS: OOD 20: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 21: Re: What a Dump! [Inertial] 22: Re: Vision: Diurnal vs. Nocturnal 23: FAQ - autosending to new users 24: Re: Capitol of the World - Hsv 25: Re: FAQ - autosending to new users v04.n1038 1: Re: Launching from Florida (was Re: Capitol of the World) 2: Re: What a Dump! [Inertial] 3: Re: What a Dump! [Inertial] 4: Re: Vision: Diurnal vs. Nocturnal 5: Re: Vision: Diurnal vs. Nocturnal 6: Fwd: Re: What a Dump! [Inertial] 7: Re: What a Dump! [Inertial] 8: Re: Dino Hunters 9: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 10: Re: Capitol of the World 11: But wait, there's more (quesions)! 12: Re: But wait, there's more (quesions)! 13: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 14: [none] 15: Re: New Advantage: Background Experience 16: Re: What to do against annoying fighters? 17: FW: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 18: Re: What the f$@# ? 19: Re: FW: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 20: Re: New Advantage: Background Experience 21: Vehicles: SAMs 22: Re: The 4x4 for Yrth v04.n1039 1: Re: The 4x4 for Yrth 2: Anti-matter don't matter 3: Re: GURPSnet-Digest V4 #1037 4: Re: What to do against annoying fighters? 5: Re: Melee Weapon Familiarity (was: Cavalry Saber) 6: Re: Anti-matter don't matter 7: Re: Anti-matter don't matter 8: Re: Capitol of the World - Hsv 9: Re: enhancements on fisticuffs?? 10: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 11: Launching Spaceships 12: Krishnan Nudity 13: Re: SOCs, Hoo'd Win...) 14: GURPS Narnia and a Hoo'd Win 15: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 16: RE: Launching Spaceships 17: Re: Launching Spaceships 18: Re: GURPS Narnia (was Re: SOCs, Hoo'd Win...) 19: Re: Dino Hunters v04.n1040 1: Re: GURPS Narnia 2: Re: Vehicles: SAMs 3: RE: Launching Spaceships 4: Sig. Politics 5: buzzsaw & martial arts 6: Re: enhancements on fisticuffs?? 7: Re: Vehicles: SAMs 8: Re: Launching Spaceships 9: Delta V versus Specific Impulse 10: Re: The 4x4 for Yrth 11: Re: Somewhat Controled Atmospheric Reentry and Floation for non-watercraft questions 12: Re: Anti-matter don't matter 13: Re: GURPS Narnia and a Hoo'd Win 14: Re: Very High Powered Play 15: Re: Very High Powered Play 16: Re: GURPS Narnia (was Re: SOCs, Hoo'd Win...) 17: Cap of world 18: Re: Delta V versus Specific Impulse 19: Re: Vision: Diurnal vs. Nocturnal 20: RE: Launching Spaceships 21: Somewhat Controled Atmospheric Reentry and Floation for 22: Re: GURPS Narnia 23: Re: What the f$@# ? 24: RE: Somewhat Controled Atmospheric Reentry and Floation fornon-watercraft questions 25: RE: Launching Spaceships 26: Re: What the f$@# ? 27: Affected By Insubstantial Disadvantage v04.n1041 1: question: quick, but slow? 2: Re: New Advantage: Background Experience 3: Re: New Advantage: Background Experience 4: Re: Vehicles: SAMs 5: Re: What to do against annoying fighter? 6: Re: What to do against annoying fighter? 7: Re: Delta V versus Specific Impulse 8: Re: question: quick, but slow? 9: Re: Somewhat Controled Atmospheric Reentry and Floation for 10: Re: Melee Weapons Familiarity and Weapon Styles 11: Re: Cap of world 12: Re: Vehicles: SAMs 13: Melee Weapon Familiarity 14: Re: Anti-matter don't matter 15: Re: Anti-matter don't matter 16: Re: question: quick, but slow? 17: Re: Vehicles: SAMs 18: Orbits? 19: Re: Re: What a Dump! [Inertial] 20: Re: What to do against annoying fighters? 21: RE: Orbits? 22: Re: Delta V versus Specific Impulse 23: Re: Anti-matter don't matter 24: Re: Delta V versus Specific Impulse 25: Re: Somewhat Controled Atmospheric Reentry and Floation for v04.n1042 1: Capitol of a world 2: Re: Delta V versus Specific Impulse 3: RE: Orbits? 4: Re: What a Dump! [Inertial] 5: Re: Delta V versus Specific Impulse 6: Re: Melee Weapons Familiarity and Weapon Styles 7: AIM-9L Sidewinder 8: Those damn fighters or how to be gentle with fragile equipment 9: RE: Orbits? 10: Re: Vehicles: SAMs 11: Re: Delta V versus Specific Impulse 12: vehicles software 13: Re: vehicles software 14: Re: Vehicle driving/piloting skills for robotic vehicles 15: Re: question: quick, but slow? 16: Re: What to do against annoying fighter? 17: Re: AIM-9L Sidewinder 18: Re: Dino Hunters 19: Re: Orbits? 20: RE: Launching Spaceships 21: Re: Somewhat Controlled Atmoshperic Reentry and Flotation for non-water craft questions 22: RE: What a Dump! [Inertial] v04.n1043 1: RE: Orbits? 2: Re: Vehicles: SAMs 3: 53 Megaton Lawn Dart 4: Re: Those damn fighters or how to be gentle with fragile equipment 5: Re: The 4x4 for Yrth 6: Re: What to do against annoying fighter? 7: Re: Somewhat Controled Atmospheric Reentry and Floation for non 8: Later added Super/Turbochargers (Was: Re: The 4x4 for Yrth) 9: Re: question: quick, but slow? 10: Re: What to do against annoying fighter? 11: Re: vehicles software 12: Re: New Advantage: Background Experience 13: Melee Weapon familiarity, and a Question 14: Re: Anti-matter don't matter 15: Re: Vehicles: SAMs 16: Re: vehicles software 17: Re: vehicles software 18: RE: What a Dump! [Inertial] 19: Nuke & Antimatter damage? v04.n1044 1: Re: Those damn fighters or how to be gentle with fragile equipment 2: SAM vs AAM? 3: Re: question: quick, but slow? 4: Re: vehicles software 5: Re: buzzsaw & martial arts 6: RE: Orbits? 7: Re: What a Dump! [Inertial] 8: RE: What a Dump! [Inertial] 9: Re: SAM vs AAM? 10: Re: SAM vs AAM? 11: Re: Vehicles: SAMs 12: Re: vehicles software 13: Re: What to do against annoying fighter? 14: Re: What to do against annoying fighter? 15: Re: Those damn fighters or how to be gentle with fragile equipment 16: Re: What to do against annoying fighter? 17: Dual Propulsion (was Re: What the f$@# ?) 18: Re: SAM vs AAM? 19: Re: The 4x4 for Yrth 20: Comment about Cruise Speed 21: How to stop an airplane without killing too many people 22: RE: Gear for Yrth 23: Re: What to do against annoying fighter? 24: RE: Vehicle for Yrth 25: Melee Weapon Familiarity 26: RE: Somewhat Controlled Atmoshperic Reentry and Flotation for non -water craft questions 27: Re: Melee Weapon Familiarity 28: Re: Delta V versus Specific Impulse v04.n1045 1: Re: SV: Gear for Yrth 2: Melee Weapon Familiarity 3: RE: Melee Weapon Familiarity 4: Re: What a Dump! [Inertial] 5: Re: question: quick, but slow? 6: Re: buzzsaw & martial arts 7: Re: question: quick, but slow? 8: Re: GURPSnet-Digest V4 #1044 9: Errarta for Vehicles ED2 10: Re: Melee Weapon Familiarity 11: TL7 missiles (LONG) 12: Vs: Dual Propulsion (was Re: What the f$@# ?) 13: Vs: vehicles software 14: Cyberspace Combat Missiles 15: [ADMIN]Minor change to list's Reply-to 16: Re: Cyberspace Combat Missiles 17: Re[2]: Cyberspace Combat Missiles 18: Re: Cyberspace Combat Missiles 19: Re: Cyberspace Combat Missiles 20: Re: Vehicles: SAMs 21: Re: TL7 missiles (LONG) 22: Re: Vehicles: SAMs 23: Re: SAM vs AAM? 24: Re: Cyberspace Combat Missiles 25: Re: Cyberspace Combat Missiles 26: Conversion: Bureau13 to GURPS 27: Re: Hulk 28: Re: Those damn fighters or how to be gentle with fragile equipment 29: Re: TL7 missiles (LONG) v04.n1046 1: Re: Hulk 2: Re: Comment about Cruise Speed 3: Re: Errarta for Vehicles ED2 4: Re: Hulk 5: Re: What to do against annoying fighter? 6: Re: Hulk 7: Re: Hulk 8: Re: What to do against annoying fighter? 9: New 4 x 4 Vehicles for Yrth Invasion [long] 10: Re: Somewhat Controlled Atmoshperic Reentry and Flotation for non-water craft questions 11: Re: Vehicle driving/piloting skills for robotic vehicles 12: Later added Super/Turbochargers (Was: Re: The 4x4 for Yrth) 13: Re: What to do against annoying fighter? 14: Re: What to do against annoying fighter? 15: Commo for Yrth 16: Re: Gear for Yrth 17: Re: SAM vs AAM? 18: Re: Gear for Yrth 19: Re: Those damn fighters or how to be gentle with fragile equipme v04.n1047 1: Bricks in Wheelchairs (was Quick but slow ?) 2: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 3: Re: Vehicles: SAMs 4: Re: What to do against annoying fighter? 5: Re:Cyberspace Combat Missiles 6: Re: Gear for Yrth 7: Re: Conversion: Bureau13 to GURPS 8: Re: Hulk 9: Re:SAM vs AAM? 10: Re: Gear for Yrth 11: Re: vehicles software 12: Re: Those damn fighters or how to be gentle with fragile equipment 13: Re: Cyberspace Combat Missiles 14: Re: [ADMIN]Minor change to list's Reply-to 15: Re: TL7 missiles (LONG) 16: Super-ST and Wheelchairs (was Re: question: quick, but slow?) 17: Re: Melee Weapon Familiarity 18: Re: Vehicle driving/piloting skills for robotic vehicles 19: Re: Conversion: Bureau13 to GURPS(this sub-thread stops here) 20: Re: Comment about Cruise Speed 21: Re: Errarta for Vehicles ED2 22: Re:Dual Propulsion 23: Re: Hulk 24: Re: Commo for Yrth v04.n1048 1: HULK current status 2: Re: Conversion: Bureau13 to GURPS(this sub-thread stops here) 3: Re: [ADMIN]Minor change to list's Reply-to 4: H*LP! (was Re: SV: question: quick, but slow?) 5: H*LP! (was Re: SV: question: quick, but slow?) 6: RE: H*LP! (was Re: SV: question: quick, but slow?) 7: Re: Vehicle driving/piloting skills for robotic vehicles 8: Re: Commo for Yrth 9: Re: Comment about Cruise Speed 10: Re: SAM vs AAM? 11: Re: Weapon Familiarity and Defaults 12: Re: Gear for Yrth 13: RE: [ADMIN]Minor change to list's Reply-to 14: Too much Traffic ! 15: Re: Commo for Yrth 16: Re: Hulk 17: Re[2]: Those damn fighters or how to be gentle with fragile 18: PC money laundering 19: Re: Weapon Familiarity and Skill Groups 20: Re: Comment about Cruise Speed 21: Re: [ADMIN]Minor change to list's Reply-to 22: Re: Commo for Yrth 23: The Hulk (Writeup) v04.n1049 1: Re: PC money laundering 2: Area spells 3: Hulk ST 4: Re: Hulk 5: Re: What to do against annoying fighter? 6: Re: The Hulk (Writeup) 7: Re: Super-ST and Wheelchairs 8: Re: PC money laundering 9: Re: The Hulk (Writeup) 10: Re[2]: Hulk 11: RE: PC money laundering 12: Re[2]: The Hulk (Writeup) 13: RE: H*LP! (was Re: SV: question: quick, but slow?) 14: RE: PC money laundering 15: Re: The Hulk (Writeup) 16: Re: Bili the Axe - Recalled? 17: Re: PC money laundering 18: Re: Commo for Yrth 19: RE: PC money laundering 20: Re: The Hulk (Writeup) v04.n1050 1: Re: What to do against annoying fighter? 2: Re: Area spells 3: Re: PC money laundering 4: see y'all soon 5: Re: PC money laundering 6: More Vehicle questions 7: Re[2]: The Hulk (Writeup) 8: Re: Comment about Cruise Speed 9: RE: PC money laundering 10: Flucuating super powers (was Re: Hulk) 11: Re: Cyberspace Combat Missiles 12: Re: SAM vs AAM? 13: RE: [ADMIN]Minor change to list's Reply-to 14: Re: PC money laundering 15: Re: What to do against annoying fighter? 16: Re: [ADMIN]Minor change to list's Reply-to 17: Just a suggestion for the list... 18: Re: [ADMIN]Minor change to list's Reply-to 19: Re: Hulk 20: Re: Just a suggestion for the list... v04.n1051 1: Re: Just a suggestion for the list... 2: [ADMIN] Updated Reply-to section of the list FAQ 3: Re: Just a suggestion for the list... 4: Re: What to do against annoying fighter? 5: Re: Just a suggestion for the list... 6: Re: Just a suggestion for the list... 7: Re: Vehicle driving/piloting skills for robotic vehicles 8: GURPS Chat: Muppet Free! 9: Re: What to do against annoying fighter? 10: RE: Just a suggestion for the list... 11: Re: Just a suggestion for the list... 12: New 4 x 4 Vehicles for Yrth Invasion [long] 13: Re: Area spells 14: Re: Commo for Yrth 15: Re: What to do against annoying fighter? v04.n1052 1: Re: The Hulk (Writeup) 2: Re: Gear for Yrth 3: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 4: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 5: Re: Bricks in Wheelchairs (was Quick but slow ?) 6: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 7: Re: Super-ST and Wheelchairs (was Re: question: quick, but slow?) 8: New Disadvantage 9: RE: Just a suggestion for the list... 10: Re: Just a suggestion for the list... 11: Re: PC money laundering 12: Re: PC money laundering 13: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 14: Re: PC money laundering 15: Re: GURPS Chat: Muppet Free! 16: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 17: Re[2]: The Hulk (Writeup) 18: Re: New 4 x 4 Vehicles for Yrth Invasion [long] v04.n1053 1: Open:Can Of Worms 2: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 3: Re: Hulk 4: GURPS Discworld Cover! 5: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 6: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 7: Re: Hulk 8: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 9: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 10: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 11: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 12: Re: Open:Can Of Worms 13: Yrth Defense (was Re: New 4 x 4 Vehicles for Yrth Invasion [long] 14: Re: Open:Can Of Worms 15: Re: Reverse Missile (Yrth Invasion) 16: RE: PC money laundering 17: Re: New Disadvantage 18: Re: Open:Can Of Worms 19: Yrth Invasion 20: Re: Open:Can Of Worms 21: Magewars III? Who is the DM for INVASION YRTH? 22: YRTH DEFENSE 23: Re: Yrth Invasion 24: Re: Magewars III? Who is the DM for INVASION YRTH? 25: Call to arms 26: Re[2]: Yrth Invasion 27: Re: Magewars III? Who is the DM for INVASION YRTH? v04.n1054 1: Re[2]: Magewars III? Who is the DM for INVASION YRTH? 2: Invasion Yrth: Has it started? 3: Escort Structure 4: Re: Yrth Invasion 5: Re: PC money laundering 6: Re: Escort Structure 7: Re: Magewars III? Who is the DM for INVASION YRTH? 8: Re: Open:Can Of Worms 9: Re: Magewars III? Who is the DM for INVASION YRTH? 10: Re: Area spells 11: Re: Area spells 12: Re: PC money laundering 13: Re: Super-ST and Wheelchairs 14: Re: Escort Structure 15: Re: Open:Can Of Worms 16: Re: Yrth Invasion 17: Re: Magewars III? Who is the DM for INVASION YRTH? 18: Re: PC money laundering 19: Re: Super-ST 20: Re: Open:Can Of Worms 21: Magic system: 2Xfatigue: failure only 22: Re: Magic system: 2Xfatigue: failure only 23: Re: Magic system: 2Xfatigue: failure only 24: robots, in supers v04.n1055 1: Re: robots, in supers 2: Re: What to do against annoying fighter? 3: Return Missile 4: Wing Area 5: Re: Open:Can Of Worms 6: Re: Area spells 7: Re: Wing Area 8: Re: Open:Can Of Worms 9: What reloads a revolver? 10: Re: What reloads a revolver? 11: Re: Open:Can Of Worms 12: Re: Return Missile 13: Re: robots, in supers 14: Re: Return Missile 15: Re: robots, in supers 16: Fw: Magic system: 2Xfatigue: failure only 17: Cloning and Braintapes, Again? (was: Re: What to do against annoying fighter?) 18: Re: What to do against annoying fighter? 19: Re: Escort Structure 20: Vs: Magic system: 2Xfatigue: failure only 21: Re: Open:Can Of Worms 22: Re: What to do against annoying fighter? 23: Re: What to do against annoying fighter?) 24: Re: Super-ST and Wheelchairs (was Re: question: quick, but slow?) 25: Date: Sun, 28 Jun 1998 00:05:21 -0400 26: Re: GURPS Discworld Cover! 27: Re: What reloads a revolver? 28: Re: GURPS Discworld Cover! 29: Vehicles questions...(not cube roots 8-) v04.n1056 1: Re[2]: Magewars III? Who is the DM for INVASION YRTH? 2: Re: robots, in supers 3: Re: Wing Area 4: Heavy Naval Rifles (Was: Re: What reloads a revolver?) 5: Re: Heavy Naval Rifles (Was: Re: What reloads a revolver?) 6: Re: Magewars III? Who is the DM for INVASION YRTH? 7: Stoker Babes (was What reloads a revolver?) 8: ellyon balancing 9: Re: Return Missile 10: Re: Return Missile 11: GURPS books for sale 12: Re: Return Missile 13: Re: Open:Can Of Worms 14: Re: Invasion Yrth: Has it started? 15: ST=Fatigue rules (was Re: Super-ST and Wheelchairs) 16: Re: Cloning and Braintapes, Again? (was: Re: What to do against 17: Re: Vehicle driving/piloting skills for robotic vehicles 18: Vehicles of the week 192 - TL 9 ATV and TL 7 sat v04.n1057 1: Re: TL7 missiles (LONG) 2: Re: More Vehicle questions 3: Fuel for Yrth 4: Gurpsnet-l FAQ: Weekly reminder 5: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 6: Information and warfare on Yrth 7: Re: robots, in supers 8: Re: Stoker Babes (was What reloads a revolver?) 9: Re: New 4 x 4 Vehicles for Yrth Invasion [long] 10: RE: GURPS books for sale 11: Re: Information and warfare on Yrth 12: Re: Information and warfare on Yrth 13: Re: Fuel for Yrth 14: Re: Return Missile 15: Re: Escort Structure 16: Re: Return Missile 17: Re: Magewars III? Who is the DM for INVASION YRTH? 18: Re: Vehicles questions...(not cube roots 8-) 19: Re: Fuel for Yrth v04.n1058 1: Re: More Vehicle questions 2: Re[2]: What to do against annoying fighter?) 3: Re: Information and warfare on Yrth 4: Re: Return Missile -- *Magic & Energy* 5: Costs in GURPS Vehicles 6: Braintaping 7: cloning and brain taping - External POV (was-... annoying fighter?) 8: Re: Costs in GURPS Vehicles 9: Re: Costs in GURPS Vehicles 10: Re: Costs in GURPS Vehicles 11: Space Shuttle 12: Re: Space Shuttle 13: Braintaping life extension 14: Gotta love used book stores 15: Re: Braintaping life extension 16: Re: Braintaping life extension 17: re: re: Braintaping life extension 18: Re[2]: Space Shuttle 19: re: brain taping 20: Re: re: Braintaping life extension 21: re: brain taping 22: Re: Space Shuttle 23: Re: Gotta love used book stores 24: Re: Information and warfare on Yrth v04.n1059 1: GURPS Conan Worldbooks Out Of Print 2: Re: Braintaping 3: Re: Vehicles questions...(not cube roots 8-) 4: Re: Gotta love used book stores 5: Re: Braintaping 6: Re: ellyon balancing 7: Re: Space Shuttle 8: Re: Gotta love used book stores 9: Re: Return Missile 10: Re: Gotta love used book stores 11: Re: Braintaping 12: re: brain taping 13: Invasion: Yrth 14: Re: Gotta love used book stores 15: Re: Costs in GURPS Vehicles 16: Re: Costs in GURPS Vehicles 17: Re: Flucuating super powers (was Re: Hulk) 18: Re: Space Shuttle 19: Re: Invasion: Yrth 20: Re: Fuel for Yrth 21: Yrth. 22: Re: cloning and brain taping - External POV (was-... annoying fi 23: Re: Return Missile -- *Magic & Energy* 24: Re: Information and warfare on Yrth 25: Re: Return Missile v04.n1060 1: Re: Escort Structure 2: RE: PC money laundering 3: Re: Return Missile 4: Re: Launching from Florida (was Re: Capitol of the World) 5: Re: Launching from Florida (was Re: Capitol of the World) 6: Re: Re[2]: Yrth Invasion 7: Re: Ritual Magic plus New Systems 8: Re: Yrth. (Are the rest of us just slow?) 9: Re: Information and warfare on Yrth - C4I 10: GURPS stuff to look for 11: Crit Failed HT question 12: Re: Crit Failed HT question 13: RE: Crit Failed HT question 14: Re: Re[2]: Yrth Invasion 15: crit failed HT 16: Missile Shields etc. 17: Number of Mages (warning: number-crunching ahead) 18: Re: GURPS stuff to look for 19: Re: Number of Mages (warning: number-crunching ahead) 20: Re: Missile Shields etc. 21: Re: GURPS stuff to look for 22: Re: GURPS stuff to look for 23: Invasion Yrth (or Yrth's Men in Black) v04.n1061 1: Re: Number of Mages (warning: number-crunching ahead) 2: Re: Crit Failed HT question 3: Re: Invasion Yrth (or Yrth's Men in Black) 4: Re: robots, in supers 5: Re: ellyon balancing 6: RE: Vehicle Costs 7: Theoretical melee weapons design (longish) 8: Special Ops 9: GURPS Magic 2nd Edition 10: Re: GURPS Magic 2nd Edition 11: Re[2]: robots, in supers 12: Re: Special Ops 13: Diviner NPC 14: Re: Missile Shields etc. 15: Re: Crit Failed HT question 16: Re: Crit Failed HT question 17: RE: Special Ops (and High Tech, while we're at it) v04.n1000 1: Re: Response To Plastic Surgery(Draft 1.1) 2: Re: Response To Plastic Surgery(Draft 1.1) 3: Re: IMHO 4: Re: Fifth Element Weapon Question 5: Re: Re: Response To Plastic Surgery(Draft 1.1) 6: Re: Re: Fifth Element Weapon Question 7: RE: Armour Piercing Axes 8: Re: Re: Fifth Element Weapon Question 9: Re: variant "soft" DR 10: Re: GURPS Flames the unltimete source book 11: Re: Response To Plastic Surgery(Draft 1.1) 12: Re: Missing Mental Disadvantages? 13: Re: GURPS Flames the unltimete source book 14: Re: GURPS Flames the unltimete source book 15: Re: Response To Plastic Surgery(Draft 1.1) 16: Adventure Seeds... Strange Payments 17: Re: Blowing up Planets: A solution? 18: Re[2]: Law Enforcement Template 19: Re: Max. Skill for Manuver base? 20: Re: Aircraft Types 21: Re[3]: Fifth Element Weapon Question 22: Re[2]: variant "soft" DR 23: RE: IMHO 24: Re: Damage from a tracer bullet? 25: Re: Area Weirdness Magnets (Was: Law Enforcement) 26: Re: Aircraft Types v04.n1001 1: Re: Aircraft Types 2: RE: Aircraft Types 3: Re: Aircraft Types 4: Re: Aircraft Types 5: Re: Aircraft Types 6: Re: GURPS Flames the unltimete source book 7: Re: Re: Fifth Element Weapon Question 8: RE: Aircraft Types 9: Re: Aircraft Types 10: Re: Speaking of Muppets 11: Re: Speaking of Muppets 12: Re: Aircraft Types 13: Re: Re[2]: Law Enforcement Template 14: RE: Aircraft Types 15: Re: variant "soft" DR 16: Re: Re[2]: variant "soft" DR 17: Re: Re[2]: variant "soft" DR 18: RE: Aircraft Types 19: Re: Aircraft Types 20: Re: Aircraft Types 21: Re: Aircraft Types 22: Re: Aircraft Types 23: RE: Aircraft Types 24: Supers 25: Re: Aircraft Types 26: Re: Aircraft Types 27: Re[4]: Law Enforcement Template 28: Re[4]: variant "soft" DR 29: Re[4]: variant "soft" DR 30: Re[2]: Aircraft Types 31: Re: Re[2]: variant "soft" DR 32: Re: Re[2]: variant "soft" DR 33: Re: Aircraft Types 34: Re: Aircraft Types 35: Re: Aircraft Types v04.n1002 1: Re: Supers 2: GURPS Lankhmar 3: Re: Re[4]: Law Enforcement Template 4: RE: Re[2]: variant "soft" DR 5: Re: Re[4]: Law Enforcement Template 6: Re: Re[2]: variant "soft" DR 7: Re: Re[2]: variant "soft" DR 8: Re: variant "soft" DR 9: Re: Aircraft Types 10: RE: Re[2]: variant "soft" DR 11: Low Tech watercraft 12: Re: variant "soft" DR 13: Re: variant "soft" DR 14: Re: Response To Plastic Surgery(Draft 1.1) 15: Re: Response To Plastic Surgery(Draft 1.1) 16: Re: Fifth Element Weapon Question 17: Near-future aerospace force 18: Re: Looking for players - G:Uplift PBEM 19: Re: GURPS Lankhmar 20: Re: Speaking of Muppets 21: Re: combat at -HT (was Re: autodeath) 22: ARRGHHHH 23: Magic systems and non-levelled Voodoo 24: Farewell! 25: Far Travel [spell] v04.n1003 1: Re: Aircraft Types 2: Re: Near-future aerospace force 3: Re: Magic systems and non-levelled Voodoo 4: Re: Aircraft Types 5: Re: Aircraft Types 6: Re: IMHO 7: Re: GURPS Flames the unltimete source book 8: Re: Area Weirdness Magnets (Was: Law Enforcement) 9: Re: GURPS Flames the unltimete source book 10: Multiple responses to multiple posts. 11: Metalurgy and Methodology 12: Tactics<->Technology 13: Re: Aircraft Types 14: Re: Aircraft Types 15: Re: GURPS Lankhmar 16: Re: Aircraft Types 17: Re: Aircraft Types 18: Re: Metalurgy and Methodology 19: Re: Metalurgy and Methodology 20: Re: Blowing up Planets: A solution? 21: Re: Metalurgy and Methodology v04.n1004 1: Re: Aircraft Types 2: Re: Aircraft Types 3: Re: Aircraft Types 4: Re: Multiple responses to multiple posts. 5: Re: Speaking of Muppets now with GURPS significance 6: Re: Metalurgy and Methodology 7: Re: Aircraft Types 8: Re: Aircraft Types 9: GURPS Vehicles: cruise speed 10: Re: Aircraft Types 11: Re: GURPS Vehicles: cruise speed 12: Magic and Technology 13: Re: Magic and Technology 14: Re: Aircraft Types 15: Where dose it go? 16: Re: Magic and Technology 17: Re[2]: Magic and Technology 18: Re: Magic and Technology 19: Re: GURPS Vehicles: cruise speed 20: Fw: Magic and Technology 21: Re: Aircraft Types 22: Re: Aircraft Types 23: Re: GURPS Vehicles: cruise speed 24: Re: Aircraft Types 25: Re: Aircraft Types 26: Re: Fifth Element Weapon 27: Re: GURPS Vehicles: cruise speed 28: Re: Metalurgy and Methodology v04.n1005 1: Re: Aircraft Types 2: Re: Blowing up Planets: A solution? 3: Re: Metalurgy and Methodology 4: Re: Metalurgy and Methodology 5: Re: Metalurgy and Methodology 6: Re: Metalurgy and Methodology 7: Re: Metalurgy and Methodology 8: Re: Aircraft Types 9: Re: Blowing up Planets: A solution? 10: Re: Metalurgy and Methodology 11: Re: Aircraft Types 12: Re: Aircraft Types 13: Space 1889 14: player evolution 15: RE: GURPS Lankhmar 16: Re: Metalurgy and Methodology 17: Re: Metalurgy and Methodology 18: Re: Max. Skill for Manuver base? 19: Re: Speaking of Muppets now with GURPS significance 20: Re: Magic and Technology 21: Re: Mages vs Warrioirs (was Re: Invisibility or invulnerability? 22: Re: Metalurgy and Methodology 23: Re: Metalurgy and Methodology 24: Re: Metalurgy and Methodology(meets Aircraft) 25: Re: Re: Fifth Element Weapon 26: Re: Re: Fifth Element Weapon 27: Re: Metalurgy and Methodology 28: Re: Metalurgy and Methodology(meets Aircraft) 29: Re: Metalurgy and Methodology v04.n1006 1: Low Tech watercraft 2: Re: Metalurgy and Methodology 3: Re: Aircraft Types 4: Re: Metalurgy and Methodology 5: Re: Metalurgy and Methodology 6: Re: Metalurgy and Methodology 7: Re: Metalurgy and Methodology 8: GURPS Amber: Very Fit Enhancment (KROMM?) 9: Re: Metalurgy and Methodology 10: KATANAS! - If you're going to run a cud thread, at least be up front about it. :) (was Re: Metalurgy and Methodology) 11: Re: Metalurgy and Methodology 12: RE: KATANAS! - If you're going to run a cud thread, at least be u p front about it. :) (was Re: Metalurgy and Methodology) 13: Re: player evolution 14: Re: Fifth Element Weapon 15: Re: Metalurgy and Methodology 16: Re: Metalurgy and Methodology 17: Re: GURPS Amber: Very Fit Enhancment (KROMM?) 18: Re: GURPS Lankhmar 19: archetypes (was Re: Speaking of Muppets...) 20: Re: Metalurgy and Methodology 21: RE: GURPS Amber: Very Fit Enhancment (KROMM?) v04.n1007 1: Re: Low Tech watercraft 2: Re: Aircraft Types 3: Black Ops 4: Re: GURPS Amber: Very Fit Enhancment (KROMM?) 5: Black Ops 6: RE: GURPS Lankhmar 7: Re: Metalurgy and Methodology(meets Aircraft) 8: Re: Metallurgy and Methodology(meets Aircraft) 9: Tilt-body aircraft 10: RE: Black Ops 11: Re: player evolution 12: Re: Metallurgy and Methodology(meets Aircraft) 13: Re: Metalurgy and Methodology(meets Skyraider) 14: Re: archetypes (was Re: Speaking of Muppets...) 15: Re: Aircraft Types 16: Re: player evolution 17: Reduced Reproduction from Uplift 18: Re: archetypes (was Re: Speaking of Muppets...) 19: Re: player evolution 20: RE: GURPS Lankhmar 21: Re: Tilt-body aircraft v04.n1008 1: Re: Metalurgy and Methodology 2: Re: Metalurgy and Methodology 3: Re: Metalurgy and Methodology 4: Re: Tilt-body aircraft 5: =?ISO-8859-1?Q?RE:_KATANAS!_-_If_you're_going_to_run_a_cud_thread,_at_least_be_u p_front_about=B3?= 6: Undead rising again 7: Re: Where dose it go? 8: 8 Muppets. No Waiting. 9: Re: GURPS 4/e 10: Re: Aircraft Types 11: Re: Fifth Element Weapon 12: =?ISO-8859-1?Q?Re:_KATANAS!_-_If_you're_going_to_run_a_cud_thread,_at_least_be_up_front_about_it._=B3?= 13: Re: Metalurgy and Methodology 14: Re: Aircraft Types 15: Re: Re: Metalurgy and Methodology 16: Re: Re: Metalurgy and Methodology 17: Re: Metalurgy and Methodology 18: Re: Aircraft Types 19: Re: Undead rising again 20: Re: Law Enforcement Template 21: Re: Law Enforcement Template 22: Re: Fifth Element Weapon 23: Re: Metalurgy and Methodology v04.n1009 1: [Fwd: Metalurgy and Methodology] 2: Re: Law Enforcement Template 3: still not quite Re: Re: Metalurgy and Methodology 4: Re: Metalurgy and Methodology 5: Parrying Idea? (was RE: The thread that must not be named...) 6: Re: Aircraft Types 7: Re: Sawn-Off Shotgun 8: Re: Sawn-Off Shotgun 9: Re: Parrying Idea? (was RE: The thread that must not be named...) 10: Re: Law Enforcement Template 11: Re: Metalurgy and Methodology 12: Re: Metalurgy and Methodology 13: Re: Metalurgy and Methodology 14: Re: GURPS Amber: Very Fit Enhancment (KROMM?) 15: Comparing swords (was Re: Metalurgy and Methodology) 16: Re: Law Enforcement Template 17: Re: Metalurgy and Methodology 18: Re: Metalurgy and Methodology 19: Re: Metalurgy and Methodology 20: Midieval/Renaissance Ships 21: Re: GURPS Amber: Very Fit Enhancment (KROMM?) 22: A new subject line! Re: Metalurgy and Methodology 23: Re: A new subject line! Re: Metalurgy and Methodology 24: What is this --->> (KROMM?) 25: Re: What is this --->> (KROMM?) 26: Re: Metalurgy and Methodology 27: Re: Law Enforcement Template 28: Re: Aircraft Types 29: Near future Aircraft order of battle 30: Truck-launched ASAT (was Re: Aircraft Types 31: Ablative Armour (was Re: A new subject line! Re: Metalurgy and Methodology)