v04.n1660 1: Re: Another New Spell 2: New Spell 3: Advantage/Disadvantage Question 4: Re: Advantage/Disadvantage Question 5: new campiegn idea 6: Re: Reality Checking GURPS 7: Re: Reality Checking GURPS 8: Re: Magic Variant 9: Re: Reality Checking GURPS 10: Re: Reality Checking GURPS 11: Re: Reality Checking GURPS 12: Re: Reality Checking GURPS 13: Re: Reality Checking GURPS 14: Re: Reality Checking GURPS 15: Re: Reality Checking GURPS 16: Technomancer Enchantment 17: Vehicles of the week 223 - electric car, powered armor and Gernsback flyer 18: Re: skill software & guns v04.n1661 1: Re: Technomancer Enchantment 2: Re: Disadvantage Query 3: Re: The Big Book of Vehicles 4: Gurpsnet-l FAQ: Weekly reminder 5: Gurpsnet-l FAQ: Monthly post 6: Using Contragrav on ground vehicles? 7: Re: Reality Checking GURPS 8: Re: skill software & guns 9: Re: Advantage/Disadvantage Question - Vision & Color 10: RE: Flash Photo Radar Deflector Fluid 11: RE: Using Contragrav on ground vehicles? 12: Re: Advantage/Disadvantage Question - Vision & Color v04.n1662 1: Re: Reality Checking GURPS 2: Re: Adv/Disadvantages-Vision,Disadv_Overlaps 3: Re: New Spell 4: Re: Using Contragrav on ground vehicles? 5: RE: It costs what it costs 6: Re: Disadvantage Query 7: Re[2]: Another New Spell 8: Re: Reality Checking GURPS 9: Re: skill software & guns 10: Gamer's Directory 11: Guns, lasers, Traveller, UTT ... 12: Re: GURPS Stargate - needs help from Vehicle Boffins..... 13: RE: Using Contragrav on ground vehicles? 14: Re: Absoprtion and Extra Life 15: Long term Power 16: RE: Using Contragrav on ground vehicles? 17: Re: Long term Power 18: New advantage and disadvantage 19: Re: Disadvantage Query 20: Blinking 21: Re: Blinking 22: Re: New advantage and disadvantage 23: Re: Reality Checking GURPS v04.n1663 1: Sects of Mages 2: Re: Reality Checking GURPS 3: Muppet Chat 4: Guns for a space station 5: Re: Guns for a space station 6: Quick Question 7: Re: Quick Question 8: Re: Guns for a space station 9: Re: Guns for a space station 10: Re: Guns for a space station 11: Re: Quick Question 12: Re: Reality Checking GURPS 13: Re: Guns for a space station 14: FW: (Fwd) SCAM INFO 15: RE: Guns for a space station 16: GURPS Cromwell? 17: Re: Guns for a space station 18: stacking manoeuvers in MA?? 19: Re: Guns for a space station 20: Re: FW: (Fwd) SCAM INFO 21: Re: stacking manoeuvers in MA?? 22: RE: Guns for a space station 23: Re: FW: (Fwd) SCAM INFO 24: RE: Guns for a space station 25: Re: Guns, lasers, Traveller, UTT and Cyberworld weapons 26: Control servant v04.n1664 1: Re: Control servant 2: BlackOps/Technomancer 3: Re: Control servant 4: RE: Guns for a space station 5: Re: BlackOps/Technomancer 6: Vehicles: gMax Speed 7: Re: BlackOps/Technomancer 8: RE: Guns for a space station 9: Re: stacking manoeuvers in MA?? 10: Re: BlackOps/Technomancer 11: Demons generator 12: Supersverse 13: RE: Guns for a space station 14: RE: Guns for a space station 15: RE: Supersverse 16: RE: Gel rounds (was: guns + spacestation) 17: GURPS Cities of Caleon? 18: Help with Black Ops? 19: Quiet digests.... How's this for a wakeup...! 20: Re: Quiet digests.... How's this for a wakeup...! 21: RE: Gel rounds (was: guns + spacestation) 22: RE: Guns for a space station 23: Re: Quiet digests.... How's this for a wakeup...! 24: G:Autoduel road atlas&survival guide 25: Re: Supersverse v04.n1665 1: Re: Vehicles: gMax Speed 2: Re: Vehicles: gMax Speed 3: Re: The Big Book of Vehicles 4: Re: Help with Black Ops? 5: Re: Quiet digests.... How's this for a wakeup...! 6: Spell Throwing Specialisation 7: Trace 8: Re: Spell Throwing Specialisation 9: Re: Spell Throwing Specialisation 10: Re: Trace 11: Re: stacking manoeuvers in MA?? 12: Re: Vehicles: gMax Speed 13: Re: Guns for a space station 14: Re: Quiet digests.... How's this for a wakeup...! 15: Re: Quiet digests.... How's this for a wakeup...! 16: Re: Supersverse 17: Re: Quiet digests.... How's this for a wakeup...! 18: Re: Quiet digests.... How's this for a wakeup...! 19: Re: BlackOps/Technomancer 20: Fatigue (was Re: Guns for a space station) 21: Re: Supersverse v04.n1666 1: Re: Supersverse 2: Planet Earth organization and speed of colonization 3: Spasm & Glitch 4: Re: Quiet digests.... How's this for a wakeup...! 5: Re: stacking manoeuvers in MA?? 6: Re: Trace 7: Re: Help with Black Ops? 8: Re: Trace 9: Re[2]: Trace 10: Two New Spells 11: Re: Planet Earth organization and speed of colonization 12: Re: Two New Spells 13: Re: Planet Earth organization and speed of colonization 14: Interstellar Stagnation 15: Muppets On Parade 16: Re: Spasm & Glitch 17: Muppets On Parade 18: Re: Planet Earth organization and speed of colonization 19: Re: Trace 20: Re: Planet Earth organization and speed of colonization 21: Re: Interstellar Stagnation 22: Re: Interstellar Stagnation 23: Re: Planet Earth organization and speed of colonization 24: Re: Eidetic Memory 25: Voodoo the shadow war 26: Re: Planet Earth organization and speed of colonization 27: Re: Planet Earth organization and speed of colonization v04.n1667 1: [MECHA DESIGN] TL 9 MMU-07 "Liberator" Battlesuit 2: R: Vehicles: gMax Speed 3: R: Vehicles: gMax Speed 4: Re : interstellar stagnation 5: RE: Interstellar Stagnation 6: Re: Interstellar Stagnation 7: Sorry All! 8: Vehicle Armour Question 9: Re:Vehicle Armour Question 10: Re: Supersverse 11: Subject: [MECHA DESIGN] TL 9 MMU-07 "Liberator" Battlesuit 12: [Fwd: Re: Interstellar Stagnation] 13: Re: Supersverse 14: Re[2]: Supersverse 15: Raising TLs. (Part I) 16: Re: Raising TLs. (Part I) 17: Re: Absoprtion and Extra Life 18: Re: I'm back!/Morph (A wee bit long) v04.n1668 1: Raising TLs. (Part I) 2: New Beam Weapon/Surface Feature -Corona System 3: Re: Raising TLs. (Part I) 4: Re: Raising TLs. (Part I) 5: Depend on me and you die was Re: Raising TLs. (Part I) 6: Depend on me and you die was Re: Raising TLs. (Part I) 7: Re: Planet Earth organization and speed of colonization 8: Re: Raising TLs 9: Re: Depend on me and you die was Re: Raising TLs. 10: Re: SCA ? was Re: Raising TLs. 11: Vehicle !st edition question 12: Re: Speed of colonization 13: Organ Transplant types 14: Re: Organ Transplant types 15: Big necromantic rituals (was: BlackOps/Technomancer) 16: Raising TLs (Part II) 17: Re: Raising TLs (Part II) 18: GT: dispersed hulls 19: was Re: Raising TLs. 20: SCA ? was Re: Raising TLs. v04.n1669 1: Kermit. Miss Piggy. A Warm Carafe of Sesame Oil. 2: Re: SCA ? was Re: Raising TLs. 3: Vehicles of the week 224 - sportscar and powered armor 4: Re: Interstellar Stagnation 5: Gurpsnet-l FAQ: Weekly reminder 6: Re: Help with Black Ops? 7: The Price Of A Normal Item. 8: Re: Interstellar Stagnation 9: Re: Voodoo the shadow war 10: boosting Roman tech 11: Re: Interstellar Stagnation 12: GURPS Birthright? 13: Re: Guns for a space station 14: Re: Fatigue (was Re: Guns for a space station) 15: Re: Interstellar Stagnation 16: Star Trek/GURPS Earthdawn? 17: Re: Spell Throwing Specialisation 18: Re: boosting Roman tech 19: Re: Spell Throwing Specialisation 20: Re: boosting Roman tech 21: Re: GURPS Birthright? 22: fatigue and extra effort v04.n1670 1: Re: The Price Of A Normal Item. 2: Looking for players Part Two 3: Re: Vehicle Armour Question 4: Re: The Price Of A Normal Item. 5: RE: The Price Of A Normal Item. 6: Stopwatch 7: Why Rome? Was: Boosting Roman Tech 8: Re: SCA ? was Re: Raising TLs. 9: maximum lift: which is it? 10: damage divisor advantage 11: Re: maximum lift: which is it? 12: Re: Fatigue (was Re: Guns for a space station) 13: Re: Star Trek/GURPS Earthdawn? 14: Re: damage divisor advantage 15: Ads, Disads, Skills listing 16: RE: damage divisor advantage 17: Re: Star Trek/GURPS Earthdawn? 18: Re: Fatigue (was Re: Guns for a space station) 19: Re: Star Trek/GURPS Earthdawn? 20: RE: Fatigue (was Re: Guns for a space station) 21: RE: Interstellar Stagnation 22: RE: Fatigue (was Re: Guns for a space station) 23: Re: Unarmed Damage 24: Re: Fatigue (was Re: Guns for a space station) 25: Re: maximum lift: which is it? 26: Re: damage divisor advantage 27: IIRC? 28: Re: Raising TLs. 29: Re: The Price Of A Normal Item. 30: Re: IIRC? 31: [none] 32: A GURPS webpage plug 33: omniscience, the advantage v04.n1671 1: Re: SCA ? was Re: Raising TLs. 2: Re: IIRC? 3: Re: SCA ? was Re: Raising TLs. 4: Re: SCA ? was Re: Raising TLs. 5: Re: Interstellar Stagnation 6: Re: Subject: [MECHA DESIGN] TL 9 MMU-07 "Liberator" Battlesuit 7: Boosting Roman-EQUIVALENT tech 8: Re: Interstellar Stagnation 9: RE: The Price Of A Normal Item. 10: Let's just wait... 11: Re: Interstellar Stagnation 12: Re: boosting Roman tech 13: Re: Interstellar Stagnation 14: Re: Interstellar Stagnation 15: Re: Looking for players Part Two 16: Re: SCA ? was Re: Raising TLs. 17: Re: damage divisor advantage (long) v04.n1672 1: Re: damage divisor advantage 2: Re: Let's just wait... 3: Re: Boosting Roman-EQUIVALENT tech 4: Re: Let's just wait... 5: Character Points 6: Re: Let's just wait... 7: Re: Character Points 8: [none] 9: Re: Character Points 10: Re: Character Points 11: Re: Character Points 12: Re: Boosting Roman-EQUIVALENT tech 13: [Admin]A few behind the scenes list changes 14: Re: Character Points 15: Re: Character Points 16: Re: Character Points 17: Re: Character Points v04.n1673 1: Two Spells (1 New and 1 Revised) 2: Re: Character Points 3: Re: Character Points 4: Re: Character Points 5: Re: Character Points 6: re: Character Points 7: character points 8: Re: Character Points and Flight Experience (long) 9: Re: Character Points 10: Re: Character Points 11: Re: Character Points 12: Re: Character Points 13: Re: Character Points 14: Re: Character Points 15: Re: Character Points 16: Re: Character Points 17: Character Points (kinda) 18: [Admin]Post list change ping 19: Re: Character Points 20: Hit points versus Health 21: Re: Character Points 22: Re: Character Points 23: Re: Character Points 24: Re: Character Points (kinda) 25: Pilot Weight 26: Re: Character Points 27: Character Points 28: Re: Character Points v04.n1674 1: Re: Character Points 2: Re: [Admin]Post list change ping 3: Re: Hit points versus Health 4: Re: Hit points versus Health 5: Re: Hit points versus Health 6: Re: Hit points versus Health 7: skill levels, descriptions (was CPs) 8: re: Character Points 9: Re: skill levels, descriptions (was CPs) 10: Re: Fatigue (was Re: Guns for a space station) 11: Re: [Admin]Post list change ping 12: Re: Character Points 13: Re: skill levels, descriptions (was CPs) 14: Re: skill levels, descriptions (was CPs) 15: Re: skill levels, descriptions (was CPs) 16: Re: Character Points v04.n1675 1: Dans in Martial arts 2: Dans in Martial arts 3: Re: skill levels, descriptions (was CPs) 4: Magik vs Magic 5: Re: Pilot Weight 6: Re: Interstellar Stagnation 7: Re: Character Points and Flight Experience (long) 8: Let's just wait... (Again, little clearer.) 9: Re: [Admin]Post list change ping 10: Re: Magik vs Magic 11: Re: Interstellar Stagnation 12: Re: Character Points and Flight Experience (long) 13: Re: Character Points 14: Re: Pilot Weight (not entirely serious) 15: Re: Magik vs Magic 16: Re: Magik vs Magic 17: Re: Magik vs Magic 18: Military Jets 19: Re: Boosting Roman-EQUIVALENT tech 20: Re: Boosting Roman-EQUIVALENT tech v04.n1676 1: Re: Pilot Weight 2: Re: Flight Experience (long) 3: Re: [Admin]Post list change ping 4: Discworld PBEM starting 5: Re: Character Points 6: Re: skill levels, descriptions 7: Re: Let's just wait... (Again, little clearer.) 8: Re: skill levels, descriptions 9: Re: Dans in Martial arts 10: Re: Character Points 11: Re: Character Points 12: Re: Character Points v04.n1677 1: Re: Stopwatch 2: Re: Discworld PBEM starting 3: Re: Two Spells (1 New and 1 Revised) 4: Re: Dans in Martial arts 5: Re: realism versus playability 6: Re: skill levels, descriptions (was CPs) 7: Earthdawn conversion: (cant remember what it was) 8: Re: Pilot Weight 9: height/weight limitations 10: RE: Pilot Weight 11: Re: Character Points 12: RE: Pilot Weight 13: Re: Let's just wait... (Again, little clearer.) 14: RE: Pilot Weight 15: Re: height/weight limitations 16: SJ Games Kills Black Magic Contract 17: RE: Pilot Weight 18: Re: Military Jets 19: RE: height/weight limitations 20: RE: Pilot Weight 21: RE: Pilot Weight 22: Re: SJ Games Kills Black Magic Contract 23: Re: SJ Games Kills Black Magic Contract 24: Re: Magik vs Magic v04.n1678 1: Re: Flight Experience (long) 2: Re: SJ Games Kills Black Magic Contract 3: Lucky Luke 4: RE: SJ Games Kills Black Magic Contract 5: RE: height/weight limitations 6: Re: SJ Games Kills Black Magic Contract 7: Re: Flight Experience (long) 8: Re: Lucky Luke 9: 24/7 Hitchhiker's Guide to the Galaxy BBC Radio Broadcast 10: Re: 24/7 Hitchhiker's Guide to the Galaxy BBC Radio Broadcast 11: Re: Character Points 12: Re: 24/7 Hitchhiker's Guide to the Galaxy BBC Radio Broadcast 13: Re: 24/7 Hitchhiker's Guide to the Galaxy BBC Radio Broadcast 14: Re: 24/7 Hitchhiker's Guide to the Galaxy BBC Radio Broadcast 15: Re: Military Jets 16: Re: Interstellar Stagnation 17: Re: height/weight limitations 18: RE: Let's just wait... (Again, little clearer.) 19: RE: Let's just wait... (Again, little clearer.) 20: limpet mines 21: Re: Magik vs Magic 22: Re: SJ Games Kills Black Magic Contract 23: Re: Interstellar Stagnation 24: RE: height/weight limitations 25: Re: Magik vs Magic 26: Re: SJ Games Kills Black Magic Contract 27: RE: Let's just wait... (Again, little clearer.) v04.n1679 1: Re: Lucky Luke 2: Has someone else also discovered the meaning of Fnord? 3: RE: height/weight limitations 4: Re: Magik vs Magic 5: Re: Flight Experience (long) 6: RE: Pilot Weight 7: Re: Lucky Luke 8: Re: Magik vs Magic 9: Re: SJ Games Kills Black Magic Contract 10: ED Conversion 11: RE: Lucky Luke 12: Re: Magik vs Magic 13: Re: SJ Games Kills Black Magic Contract 14: RE: Pilot Weight 15: Re: Military Jets 16: Re: Magik vs Magic 17: RE: Military jets 18: Re: Lucky Luke 19: SJ Games kills SJohn joy 20: Re: SJ Games Kills Black Magic Contract 21: Re: Magik vs Magic 22: Re: Magik vs Magic v04.n1680 1: Re: Magik vs Magic 2: Re: Flight Experience (long) 3: RE: Let's just wait... (Again, little clearer.) 4: Re: SJ Games Kills Black Magic Contract 5: RE: Let's just wait... (Again, little clearer.) 6: Re: Flight Experience 7: [Admin]SJ Games Kills Black Magic Contract 8: [Admin]Passing the cloned baton 9: RE: Pilot Weight 10: Re: Military jets 11: Re: SJ Games Kills Black Magic Contract 12: Re: [Admin]Passing the cloned baton 13: Re: Flight Experience (long) 14: Re: [Admin]Passing the cloned baton 15: Re: Let's just wait... (Again, little clearer.) 16: RE: Pilot Weight Side note 17: Re: Lucky Luke 18: Re: [Admin]Passing the cloned baton 19: Re[2]: Two Spells (1 New and 1 Revised) 20: re: Military Jets 21: Status of Black Magic (official) v04.n1681 1: [ADMIN] Status of Black Magic 2: Re: [ADMIN] Status of Black Magic 3: Re: Has someone else also discovered the meaning of Fnord? 4: Cold War Campaign... 5: Re: Flight Experience (long) 6: Re: Flight Experience (long) 7: Re: Cold War Campaign... 8: Re: Has someone else also discovered the meaning of Fnord? 9: Re: Cold War Campaign... 10: Re: [Admin]Passing the cloned baton 11: Re: Let's just wait... (Again, little clearer.) 12: Re: Flight Experience (long) 13: Re: Cold War Campaign... 14: Interstellar colonies, was: Interstellar Stagnation 15: Re: Cold War Campaign... 16: Re: Cold War Campaign... 17: Re: SJ Games kills SJohn joy 18: Re: Interstellar colonies, was: Interstellar Stagnation 19: Re: SJ Games kills SJohn joy 20: RE: Pilot Weight 21: RE: height/weight limitations 22: Re: Boosting Roman-EQUIVALENT tech 23: Re: Flight Experience (long) 24: [MECHA DESIGN] TL 9 HMU-12 "Centurion" Battlesuit 25: [MECHA DESIGN] TL 9 MMU-09 "Liberator II" Battlesuit v04.n1682 1: GURPS Star Trek using Traveller Modular Ship Construction 2: RE: Interstellar Stagnation 3: Waves and Naval Artillery 4: Re: Military Jets 5: Re: Flight Experience 6: Re: Character Points 7: Re: Cold War Campaign... 8: Re: GURPS Star Trek using Traveller Modular Ship Construction 9: RE: height/weight limitations 10: Re: Interstellar Stagnation 11: RE: Let's just wait... (Again, little clearer.) 12: RE: Pilot Weight 13: terrorist game/mission (long) 14: Re: Flight Experience (long) 15: stagnation 16: "23" 17: Re: stagnation 18: multi-manoeuvers, official word 19: RE: stagnation 20: Also Artillery 21: Re: stagnation 22: Re: Re[2]: GURPS Star Trek using Traveller Modular Ship Construc v04.n1683 1: Re: Also Artillery 2: Re: Cold War Campaign & Other Stuff 3: Re: GURPSnet-Digest V4 #1682 4: Re: GURPS Star Trek using Traveller Modular Ship Construction 5: RE: Interstellar Stagnation 6: Re: Carquals (was Re: Character Points) 7: Re: SJ Games kills SJohn joy 8: Re: Also Artillery 9: female pain resistance 10: Re: female pain resistance 11: Re: female pain resistance 12: Re: Waves and Naval Artillery 13: Re: female pain resistance 14: Re: Also Artillery 15: RE: Cold War Campaign... 16: RE: Re[2]: GURPS Star Trek using Traveller Modular Ship Construc 17: Re: female pain resistance 18: Re: Re[2]: GURPS Star Trek using Traveller Modular Ship Construc 19: Re: Cold War Campaign... 20: gun questions 21: Re: Cold War Campaign... 22: RE: Cold War Campaign... 23: Re: female pain resistance 24: Re: Also Artillery 25: RE: Cold War Campaign... 26: Artillery + Magic 27: Re: gun questions v04.n1684 1: Re: Also Artillery 2: Re: Also Artillery 3: Re: Also Artillery 4: RE: gun questions 5: Re: gun questions 6: Re: Artillery + Magic 7: Re: "23" 8: Re: Also Artillery 9: RE: Cold War Campaign... 10: Paranoia runs rampant (was RE: Cold War Campaign...) 11: Robotech Campaign 12: Re: female pain resistance 13: RE: Paranoia runs rampant (was RE: Cold War Campaign...) 14: Re: Robotech Campaign 15: Re: Magik vs Magic 16: Hyperspace & Piracy 17: Re: Robotech Campaign 18: RE: Hyperspace & Piracy 19: Re: Artillery + Magic 20: Re: Magik vs Magic 21: Re: Hyperspace & Piracy 22: Re: Cold War Campaign... 23: Sjohn's "Last Word" on Black Magic 24: GURPS Who's Who (with a screech of breaks) 25: Re[4]: GURPS Star Trek using Traveller Modular Ship Cons 26: Re: Artillery + Magic v04.n1685 1: Re: SJ Games kills SJohn joy 2: Re: [Admin]Passing the cloned baton 3: Re[2]: GURPS Star Trek using Traveller Modular Ship Construc 4: Pain Resistance (was Re: female pain resistance) 5: Re: Interstellar Stagnation 6: Re: Hyperspace & Piracy 7: Re: Also Artillery 8: Re: SJ Games kills SJohn joy 9: Re: Magik vs Magic 10: Re: Magik vs Magic 11: Re: Hyperspace & Piracy 12: Re: Re[4]: GURPS Star Trek using Traveller Modular Ship Cons 13: Re: Cold War Campaign... 14: Re: Cold War Campaign... 15: RE: Cold War Campaign... 16: Re: Cold War Campaign... 17: Re: Artillery + Magic 18: Re: Artillery + Magic 19: Re: Hyperspace & Piracy 20: Re: Some more munchkin tricks 21: Re: gun questions 22: Re: Artillery + Magic 23: Re: Artillery + Magic 24: Re: Magik vs Magic 25: Different Magic Rules v04.n1686 1: Re: Different Magic Rules 2: Re: Magik vs Magic 3: Re: Artillery + Magic 4: Re: Also Artillery 5: Re: gun questions 6: Re: Different Magic Rules 7: Re: Magik vs Magic 8: Re: Magik vs Magic 9: Re: Magik vs Magic 10: TL2 Ship Repair 11: Re: SJ Games kills SJohn joy 12: Spotting Sailing Ships 13: Re: Artillery + Magic 14: Re: Magik vs Magic 15: Re: Magik vs Magic 16: Re: Spotting Sailing Ships 17: Re: Magik vs Magic 18: Re: Magik vs Magic 19: Re: Magik vs Magic 20: Re: Magik vs Magic 21: Re: Magik vs Magic 22: Re: Artillery + Magic 23: Re: TL2 Ship Repair 24: Re: Magik vs Magic 25: Re: Artillery + Magic 26: RE: Hyperspace & Piracy v04.n1687 1: RE: Cold War Campaign... 2: Re: Artillery + Magic 3: Re: gun questions 4: Re: gun questions 5: Re: Different Magic Rules 6: Re: Artillery + Magic 7: Re: Cold War Campaign... 8: Re: Different Magic Rules 9: Re: gun questions 10: Re: Different Magic Rules 11: Gameable books and movies 12: Re: Magik vs Magic 13: Re: Artillery + Magic 14: Re: Cold War Campaign... 15: RE: Cold War Campaign... 16: Re: Also Artillery v04.n1688 1: Re: Artillery + Magic 2: Delver's Wanting to clean out a Ratmen lair... 3: Re: Artillery + Magic 4: Awakened MtA Mage Going back to GURPS Magic (was: Magik vs Magic) 5: Re: Magik vs Magic 6: Re: Magik vs Magic 7: Re: Magik vs Magic 8: Re: Cold War Campaign... 9: Re: Hyperspace & Piracy 10: Gurpsnet-l FAQ: Weekly reminder 11: Re: Magik vs Magic 12: Re: Magik vs Magic 13: Re: Magik vs Magic 14: Re: Magik vs Magic 15: Re: Interstellar colonies, was: Interstellar Stagnation 16: Re: GT: dispersed hulls 17: Re: SotF Sheer Shock and Corona 18: Re: Interstellar colonies, was: Interstellar Stagnation 19: Re: Re[2]: GURPS Star Trek using Traveller Modular Ship Construc 20: Popped up right in my mind: Magic limitation 21: A Fantasy Character v04.n1689 1: Re: GT: dispersed hulls 2: Re: A Fantasy Character 3: Trolls in space 4: Re: Artillery + Magic 5: Re: Trolls in space 6: Re: Delver's Wanting to clean out a Ratmen lair... 7: Re: Different Magic Rules 8: Re: Different Magic Rules 9: Using a charged item 10: Re: Delver's Wanting to clean out a Ratmen lair... 11: Re: Using a charged item 12: Re: Magik vs Magic 13: Re: Artillery + Magic 14: Re: Different Magic Rules 15: Re: Artillery + Magic 16: Re: Artillery + Magic 17: RE: Artillery + Magic 18: Re: Delver's Wanting to clean out a Ratmen lair... 19: Re: Delver's Wanting to clean out a Ratmen lair... 20: out munchkining the players v04.n1690 1: RE: Artillery + Magic 2: Re: Delver's Wanting to clean out a Ratmen lair... 3: Re: female pain resistance 4: Re: gun questions 5: Re: Artillery + Magic 6: Re: Delver's Wanting to clean out a Ratmen lair... 7: Re: gun questions 8: RE: A Fantasy Character 9: Re: Gun Questions 10: RE: out munchkining the players 11: Delvers will not like this... 12: RE: out munchkining the players 13: Re: Delver's Wanting to clean out a Ratmen lair... 14: Crit success and spells (rant) 15: psionic (was RE: out munchkining the players) 16: Created Creatures 17: Character concept 18: Re: Crit success and spells (rant) 19: Re: Delver's Wanting to clean out a Ratmen lair... 20: Re: TL2 Ship Repair 21: Re: [Admin]Passing the cloned baton v04.n1691 1: Manuevers 2: Vehicles of the week 225 - electric car, powered armor and plane 3: Paper Shredders 4: Re: Using a charged item 5: Screwed up mail... 6: Re: Popped up right in my mind: Magic limitation 7: Re: Crit success and spells (rant) 8: Re: Created Creatures 9: Re: Crit success and spells (rant) 10: Re: Created Creatures 11: Re: Character concept 12: Gurps Gun Question 13: Re: Created Creatures 14: Re: Created Creatures 15: Re: Created Creatures 16: Re: Created Creatures 17: Re: Crit success and spells (rant) v04.n1692 1: Re: Gurps Gun Question 2: Re: Crit success and spells (rant) 3: Re: Created Creatures 4: Re: Crit success and spells (rant) 5: Fighter Character 6: Question for rules mavens 7: Re: [MECHA DESIGN] TL 9 MMU-09 "Liberator II" Battlesuit 8: Re: [MECHA DESIGN] TL 9 HMU-12 "Centurion" Battlesuit 9: Re: Carquals (was Re: Character Points) 10: Re: gun questions 11: Re: Cold War Campaign... 12: Re: limpet mines 13: Re: Cold War Campaign... 14: Re: Cold War Campaign... 15: RE: out munchkining the players 16: RE: Popped up right in my mind: Magic limitation 17: Re: Delver's Wanting to clean out a Ratmen lair... 18: Re: Gurps Gun Question 19: Re: Artillery + Magic 20: Re: Paper Shredders 21: Re: Mages and Fighters 22: Re: Crit success and spells (rant) 23: Re: Crit success and spells (rant) v04.n1693 1: RE: Popped up right in my mind: Magic limitation 2: Re: Created Creatures 3: Re: Crit success and spells (rant) 4: Fighters and mages 5: Re: Created Creatures 6: Re: Artillery + Magic 7: Re: Created Creatures 8: Re: Crit success and spells (rant) 9: Re: Delver's Wanting to clean out a Ratmen lair... 10: Re: Different Magic Rules 11: Re: Hyperspace & Piracy 12: Re: Crit success and spells (rant) 13: Re: Created Creatures 14: Re: Created Creatures 15: TL 2 Naval Combat Maps 16: Re: Delver's Wanting to clean out a Ratmen lair... 17: Re: TL 2 Naval Combat Maps 18: Re: gun questions 19: Re: limpet mines 20: Re:SotF Sheer Shock and Corona 21: Re: Created Creatures 22: the skilled coaching the unskilled 23: Re: TL 2 Naval Combat Maps 24: Re:Robotech Campaign v04.n1694 1: Re: Hyperspace & Piracy 2: RE: Created Creatures 3: RE: psionic (was RE: out munchkining the players) 4: RE: out munchkining the players 5: Re: the skilled coaching the unskilled 6: RE: psionic (was RE: out munchkining the players) 7: RE: out munchkining the players 8: Re:SotF Sheer Shock and Corona 9: Re: Hyperspace & Piracy 10: Re: Crit success and spells (rant) 11: Re: Created Creatures 12: RE: psionic (was RE: out munchkining the players) 13: Re: Crit success and spells (rant) 14: Defense spells versus active defenses 15: Re: Defense spells versus active defenses 16: Re: Paper Shredders 17: Re: Crit success and spells (rant) 18: Missing a target with reverse missile spell up? 19: Re: Vehicles of the week 225 - flight training v04.n1695 1: Re: Fighters and mages 2: Re: Defense spells versus active defenses 3: Re: Paper Shredders 4: Re: Defense spells versus active defenses 5: RE: Popped up right in my mind: Magic limitation 6: Re: Question for rules mavens 7: Re: Question for rules mavens 8: OOP Book titles 9: Re: Also Artillery 10: Re: Crit success and spells (rant) 11: Re: Crit success and spells (rant) 12: Re: Crit success and spells (rant) 13: RE: Popped up right in my mind: Magic limitation 14: Re: Paper Shredders 15: Re: Crit success and spells (rant) 16: I surrender! 17: Re: OOP Book titles 18: Re: Paper Shredders 19: Re: A Fantasy Character 20: Anachronistic Fantasy Vehicles. 21: Re: Crit success and spells (rant) 22: Enchanted Vehicles 23: Re: gun questions 24: Re: Delver's Wanting to clean out a Ratmen lair... 25: Re: gun questions 26: Re: [MECHA DESIGN] TL 9 HMU-12 "Centurion" Battlesuit 27: RE: Defense spells versus active defenses v04.n1696 1: Re: Interstellar colonies, was: Interstellar Stagnation 2: Re: Fighter Character 3: Re: Crit success and spells (rant) 4: Re: Interstellar colonies, was: Interstellar Stagnation 5: Re: Question for rules mavesn 6: Re: Delver's Wanting to clean out a Ratmen lair... 7: Re: Delver's Wanting to clean out a Ratmen lair... 8: Re: Delver's Wanting to clean out a Ratmen lair... 9: Re: I surrender! 10: Re: female pain resistance 11: Re: Paper Shredders 12: Re: Paper Shredders 13: Re: Delver's Wanting to clean out a Ratmen lair... 14: Re: Delver's Wanting to clean out a Ratmen lair... 15: Re: OOP Book titles 16: Re: Magik vs Magic 17: Re:Robotech Campaign v04.n1697 1: Crit success and spells (rant) 2: Re: Crit success and spells (rant) 3: Re: Crit success and spells (rant) 4: Re: A Fantasy Character 5: RE: Popped up right in my mind: Magic limitation 6: Re: Missing a target with reverse missile spell up? 7: Re: Character concept 8: RE: Character concept 9: RE: Hyperspace & Piracy 10: Re: A Fantasy Character 11: RE: Hyperspace & Piracy 12: Re: gun questions 13: Re: Crit success and spells (rant) 14: Re: Crit success and spells (rant) 15: Re: Paper Shredders 16: Re: Crit success and spells (rant) 17: OOP ended... 18: New OOP list... 19: Shield bashing (Was Re: Fighter Character) 20: Re: Crit success and spells (rant) 21: Re: Gurps Gun Question 22: Gamer's Directory 23: Character Description: Flashman v04.n1698 1: SCA shields... 2: Re: A Fantasy Character 3: Re: SCA shields... 4: RE: psionic (was RE: out munchkining the players) 5: Re: Anachronistic Fantasy Vehicles. 6: Re: SCA shields... 7: Re: gun questions 8: Re: Shield bashing (Was Re: Fighter Character) 9: Re: Character Description: Flashman 10: Re: A Fantasy Character 11: Re: Shield bashing (Was Re: Fighter Character) v04.n1699 1: Re: Magik vs Magic 2: Re: Crit success and spells (rant) 3: Re: Crit success and spells (rant) 4: RE: Character concept 5: RE: A Fantasy Character 6: RE: Character concept 7: Re: Anachronistic Fantasy Vehicles. 8: Re: Crit success and spells (rant) 9: Re: Paper Shredders 10: Re: Crit success and spells (rant) 11: Re: Paper Shredders 12: Re: gun questions 13: Re: Paper Shredders 14: Re: Paper Shredders 15: Re: gun questions 16: Re: Paper Shredders 17: gun Question 18: G:T Turret Weapons 19: Re: New OOP list... 20: High Spell skills (was Re: Crit success and spells (rant) 21: Re: Shield bashing (Was Re: Fighter Character) 22: Re: gun questions 23: Re: gun questions 24: Re: gun questions 25: Dispelling Magic in GURPS Voodoo v04.n1700 1: Re: SCA shields... 2: Re: gun questions 3: Re: Dispelling Magic in GURPS Voodoo 4: OOP books 5: Re: Paper Shredders 6: Re: Paper Shredders 7: VE gun design 8: Re: OOP books 9: [Magic] Did you see that? 10: How would this affect RL/GURPS Technology? 11: Re: How would this affect RL/GURPS Technology? 12: Re: High Spell skills (was Re: Crit success and spells (rant) 13: Re: gun questions 14: Re: Enchanted Vehicles 15: Deck Plans for Far Trader 16: [PBEM] GURPS Traveller 17: Re: gun questions 18: Re: High Spell skills 19: RE: gun questions 20: RE: gun questions 21: Re: Character Description: Flashman 22: Re: gun questions 23: Re: Shield bashing (Was Re: Fighter Character) v04.n1701 1: Re: High Spell skills (was Re: Crit success and spells (rant) 2: Re: [Magic] Did you see that? 3: Re: [Magic] Did you see that? 4: A Dependent and a question 5: critical failure and why we hate them 6: Re: gun questions 7: Character Creation 8: Re: Character Creation 9: Re: Character Creation 10: Re: Character Creation 11: Re: Character Creation 12: Re: Character Creation 13: RE: Character Creation 14: Re: Character Description: Flashman 15: Adminstrative Rank? 16: Re: Adminstrative Rank? 17: Re: Character Creation 18: Re: A Dependent and a question 19: Re: Character Creation 20: Re: Adminstrative Rank? 21: Re: Different Magic Rules 22: Re: Adminstrative Rank? v04.n1702 1: Re: Adminstrative Rank? 2: Crossbows 3: Re: Crossbows 4: Re: GT: dispersed hulls 5: Re: Anachronistic Fantasy Vehicles. 6: Re:SotF Sheer Shock and Corona 7: Gurpsnet-l FAQ: Weekly reminder 8: [Magic] Why didn't you see that? 9: Re: Crossbows 10: Re: [Magic] Why didn't you see that? 11: Players Doing Stupid Things 12: Demographic Catastrophe Question 13: Re: Character Creation 14: Re: Adminstrative Rank? 15: Re: Crossbows 16: RE: Character Creation 17: RE: Character Creation 18: RE: Character Creation 19: Re: How would this affect RL/GURPS Technology? 20: Re: How would this affect RL/GURPS Technology? 21: Re: A Dependent and a question 22: How many ccs in a kW? 23: -15 GURPSnet Dying mailing list 24: earned CPs & game-time 25: Re: How many ccs in a kW? 26: Weather-woosh! 27: Re: earned CPs & game-time 28: Re: earned CPs & game-time 29: Re: earned CPs & game-time v04.n1703 1: Re: -15 GURPSnet Dying mailing list 2: Re: earned CPs & game-time 3: Re: Players Doing Stupid Things 4: Re: Crossbows 5: Re: How many ccs in a kW? 6: Re: Players Doing Stupid Things 7: Re: How many ccs in a kW? 8: Re: Demographic Catastrophe Question 9: Re: Character Creation 10: Re: earned CPs & game-time 11: Re: Character Creation 12: Re: gun questions 13: Re: gun questions 14: Re: Character Creation 15: Vehicles of the week 226 - TL 6 truck and TL 9 baby-tank 16: Re: Crossbows 17: Re: Character Description: Flashman 18: Extra Mail 19: Re: Demographic Catastrophe Question v04.n1704 1: Re: earned CPs & game-time 2: Re: Crossbows 3: Re: Extra Mail 4: joe schmoe.. 5: Delta-V irrelevant? 6: Q&A 7: Re: Delta-V irrelevant? 8: Re: Q&A 9: Re: joe schmoe.. 10: Re: Crossbows 11: Re: Q&A 12: GURPS You, Me, and Kromm 13: Re: GURPS You, Me, and Kromm 14: Re: joe schmoe.. 15: Re: GURPS You, Me, and Kromm 16: Re: joe schmoe.. 17: now what... 18: Re: Character Creation 19: Re: Demographic Catastrophe Question v04.n1705 1: Re: Character Creation 2: Secret Service Nails Steve Jackson again! 3: Re: Character Creation 4: Re: Interstellar colonies, was: Interstellar Stagnation 5: Re: joe schmoe.. 6: RE: GURPS You, Me, and Kromm 7: RE: [Magic] Why didn't you see that? 8: RE: earned CPs & game-time 9: Players Doing Stupid Things [Short] 10: Re: How would this affect RL/GURPS Technology? 11: Re: Vehicles of the week 226 - TL 6 truck and TL 9 baby-tank 12: Stupid player tricks 13: Re: joe schmoe.. 14: Re: Crossbows 15: Re: Demographic Catastrophe Question 16: Re: Demographic Catastrophe Question v04.n1706 1: Re: Q&A 2: Re: GURPS You, Me, and Kromm 3: Re: Crossbows 4: Re: Crossbows 5: Re: Extra Mail 6: Re: now what... 7: Re: Players Doing Stupid Things 8: Re: Crossbows 9: Re: GURPS You, Me, and Kromm 10: Re: Players Doing Stupid Things (kinda long) 11: Re: joe schmoe.. 12: RE: Players Doing Stupid Things 13: Re: Players Doing Stupid Things 14: Re: Players Doing Stupid Things 15: RE: now what... 16: Re: Players Doing Stupid Things (kinda long) 17: Re: earned CPs & game-time 18: Re: earned CPs & game-time 19: Re: Q&A 20: RE: Players Doing Stupid Things v04.n1707 1: RE: Players Doing Stupid Things (kinda long) 2: Re: Players Doing Stupid Things 3: Re: High Spell skills 4: Re: Players Doing Stupid Things (kinda long) 5: Re: Players Doing Stupid Things (kinda long) 6: Re: Players Doing Stupid Things 7: Demented Entropy 8: Re: Demented Entropy 9: [Admin]Getting info on list problems (was Re: SLOW LIST PROBLEMS) 10: Re: GURPS You, Me, and Kromm 11: Re: earned CPs & game-time 12: SLOW LIST PROBLEMS 13: Combat Reflexes (was Re: GURPS You, Me, and Kromm) 14: Re: How would this affect RL/GURPS Technology? 15: Re: Demented Entropy 16: Re: Players Doing Stupid Things (kinda long) 17: Re: Players Doing Stupid Things [Short] 18: combat relexes [Re: joe schmoe..] 19: Re: joe schmoe.. 20: Re: GURPS You, Me, and Kromm 21: Re: joe schmoe.. 22: Reality check rant from hell [Re: joe schmoe..] 23: Re: Vehicles of the week 226 - TL 6 truck and TL 9 baby-tank 24: Re: joe schmoe.. 25: Re: Players Doing Stupid Things [Short] 26: Re: Players Doing Stupid Things 27: Re: Players Doing Stupid Things (kinda long before) v04.n1708 1: Re: Reality check rant from hell [Re: joe schmoe..] 2: GURPS REALISM - what realism? 3: Re: Crossbows 4: Re: Shield bashing (Was Re: Fighter Character) 5: Cult Strikes Back (WAS: Re: joe schmoe..) 6: Re: Reality check rant from hell [Re: joe schmoe..] 7: Re: Administrative Rank? 8: Re: Demented Entropy 9: Re: Shield bashing (Was Re: Fighter Character) 10: RE: Demented Entropy 11: Re: Players Doing Stupid Things 12: Ultimate Warrior Ideas 13: Re: Reality check rant from hell [Re: joe schmoe..] v04.n1709 1: Re: Reality check rant from hell [Re: joe schmoe..] 2: Re: Cult Strikes Back (WAS: Re: joe schmoe..) 3: Re: Demented Entropy 4: Re: GURPS REALISM - what realism? 5: Re: Ultimate Warrior Ideas 6: Players Having Their Characters Do Stupid Things 7: Re: Reality check rant from hell [Re: joe schmoe..] 8: Re: Reality check rant 9: Re: Demented Entropy 10: Re: Reality check rant 11: Intensive training 12: Starfleet Ship Modules #1 13: Re: Reality check rant from hell [Re: joe schmoe..] 14: Mandraxx's Vehicle Design 15: Re: Ultimate Warrior Ideas 16: Re: Ultimate Warrior Ideas 17: RE: Reality check rant from hell [Re: joe schmoe..] 18: Driving skill 19: New Guy w/ Questions 20: Re: Starfleet Ship Modules #1 21: Re: now what... 22: Re: Ultimate Warrior Ideas 23: Re: New Guy w/ Questions v04.n1710 1: Starship Module Conundrum 2: BLADE RUNNER! 3: Re: Driving skill 4: RE: now what... 5: Re: now what... 6: Re: Ultimate Warrior Ideas 7: Re: Reality check rant 8: Re: Shields (was Shield Bashing) 9: Re: joe schmoe.. 10: Re: BLADE RUNNER! 11: Re: Ultimate Warrior Ideas 12: Date: Wed, 24 Feb 1999 10:21:51 -0000 13: Re: Players Doing Stupid Things 14: Re: Crossbows 15: Re: Reality check rant from hell [Re: joe schmoe..] 16: Re: GURPS You, Me, and Kromm 17: Re: Shield bashing (Was Re: Fighter Character) 18: Re[2]: Starfleet Ship Modules #1 19: Re: GURPS REALISM - what realism? 20: Re:SotF Sheer Shock and Corona 21: Re: Ultimate Warrior Ideas 22: Re: Joe Schmoe 23: Re: GURPS REALISM - what realism? v04.n1711 1: Re: Reality check rant from hell [Re: joe schmoe..] 2: Re: Reality check rant from hell [Re: joe schmoe..] 3: Re: Driving Skill 4: Re: GURPS REALISM - what realism? 5: Re: New Guy w/ Questions 6: Re: Shield bashing (was Re: Fighter Character) 7: Re: GURPS You, Me, and Kromm 8: Re: GURPS REALISM - what realism? 9: One-way landers, was: Interstellar colonies 10: Re: New Guy w/ Questions 11: Re: Starship Module Conundrum 12: Re: Ultimate Warrior Ideas 13: Re: Ultimate Warrior Ideas 14: Re: Driving Skill 15: Re: BLADE RUNNER! 16: Re: Reality check rant from hell [Re: joe schmoe..] 17: Re: GURPS You, Me, and Kromm 18: Re: New Guy w/ Questions 19: Re: GURPS REALISM - what realism? 20: RE: New Guy w/ Questions 21: New Guy w/ More Questions v04.n1712 1: RE: Shield bashing (was Re: Fighter Character) 2: RE: Driving Skill 3: RE: Reality check rant from hell [Re: joe schmoe..] 4: Re: GURPS REALISM - what realism? 5: Re: GURPS You, Me, and Kromm 6: Re: New Guy w/ More Questions 7: Re: Ultimate Warrior Ideas 8: GURPS Wish List Updated 9: Re: Reality check rant from hell [Re: joe schmoe..] 10: Re: New Guy w/ More Questions 11: Re: New Guy w/ More Questions 12: Starfleet Ship Modules #2 13: Vehicle question 14: Re: New Guy w/ More Questions 15: Re: Joe Schmoe 16: Re: Starfleet Ship Modules #2 17: Re: Vehicle question 18: Re: Reality check rant from hell [Re: joe schmoe..] 19: Re: Joe Schmoe 20: Re: Joe Schmoe 21: Re: Joe Schmoe 22: Re: New Guy w/ More Questions 23: Re: Reality check rant from hell [Re: joe schmoe..] 24: RE: Driving Skill 25: Re: New Guy w/ More Questions 26: Re: Reality check rant from hell [Re: joe schmoe..] v04.n1713 1: Re: New Guy w/ Questions 2: Re: GURPS REALISM - what realism? 3: Re: Starfleet Ship Modules #1 and #2 4: Re: Mandraxx's Vehicle Design 5: Re: New Guy w/ Questions 6: Personal Basics 7: RE: Reality check rant from hell [Re: joe schmoe..] 8: Re: Reality check rant from hell [Re: joe schmoe..] 9: Stat Normalization Cults Opinion about IQ and test IQ 10: Re: Joe Schmoe 11: Re: Dispelling Magic in GURPS Voodoo 12: Re: Personal Basics 13: RE: Reality check rant from hell [Re: joe schmoe..] 14: Re: Joe Schmoe 15: Re: Joe Schmoe 16: RE: Reality check rant from hell [Re: joe schmoe..] 17: Re: Dispelling Magic in GURPS Voodoo 18: Supers ideas v04.n1714 1: RE: Reality check rant from hell [Re: joe schmoe..] 2: Re: Supers ideas 3: Re: Stat Normalization Cults Opinion about IQ and test IQ 4: Re: New Guy w/ Questions 5: NPC generator 6: Re: Reality check rant from hell [Re: joe schmoe..] 7: Re: New Guy w/ Questions 8: Re: Reality check rant from hell [Re: joe schmoe..] 9: Re: joe schmoe..] 10: Re: Joe Schmoe 11: Kriss Kochanski from the Red dwarf (Please reply) 12: Re: New Guy w/ Questions 13: Re:supers idea, was GURPSnet-Digest V4 #1713 14: Simulating Agriculture? 15: [Fwd: Re: Personal Basics] 16: Re: supers idea, was GURPSnet-Digest V4 #1713 17: Re: Joe Schmoe 18: RE: Reality check rant from hell [Re: joe schmoe..] 19: Re: Stat Normalization Cults Opinion about IQ and test IQ 20: Re: Reality check rant from hell [Re: joe schmoe..] 21: Re: Joe Schmoe 22: Re: Reality check rant from hell [Re: joe schmoe..] v04.n1715 1: posting test 2: RE: Reality check rant from hell [Re: joe schmoe..] 3: Ah Ha! 4: Scenario Idea for Thundercon 5: Big Stuff Uploaded: GULLIVER v5.0 6: Re: GURPS You, Me, and Kromm 7: RE: Reality check rant from hell [Re: joe schmoe..] 8: Re: Joe Schmoe 9: RE: Joe Schmoe 10: Kriss Kochanski fron the Red Dwarf 11: re: personal basics 12: re: personal basics 13: RE: Reality check rant from hell [Re: joe schmoe..] 14: Re: Ah Ha! 15: Re: Stat Normalization Cults Opinion about IQ and test IQ 16: Re: Reality check rant from hell [Re: joe schmoe..] 17: RE: Supers ideas 18: RE: Reality check rant from hell [Re: joe schmoe..] 19: Re: Dispelling Magic in GURPS Voodoo 20: re: personal basics 21: re: personal basics 22: Roleplaying anecdotes (was Re: Players Doing Stupid Things) 23: Re: Stat Normalization Cults Opinion about IQ and test IQ 24: Re: Reality check rant from hell [Re: joe schmoe..] 25: Re: Reality check rant from hell [Re: joe schmoe..] 26: Re: Magik vs Magic 27: Re: Magik vs Magic 28: Re: Reality check rant from hell [Re: joe schmoe..] v04.n1716 1: Rectractable Hover Subassemblies 2: Re: Reality check rant from hell [Re: joe schmoe..] 3: Re: Joe Schmoe 4: RE: Personal Basics 5: Re: GURPS You, Me, and Kromm 6: gaming fun... 7: Re: Reality check rant from hell [Re: joe schmoe..] 8: Re: Reality check rant from hell [Re: joe schmoe..] 9: RE: Personal Basics 10: Re: Personal Basics 11: Re: Reality check rant from hell [Re: joe schmoe..] 12: Re: Supers ideas 13: Re: supers idea 14: Re: supers idea 15: Re: super idea 16: Re: Supers ideas v04.n1717 1: Re: Reality check rant from hell [Re: joe schmoe..] 2: RE: supers idea 3: Spaceship recovery... 4: Grav Tanks and dogfighting rules 5: Re: Reality check rant from hell [Re: joe schmoe..] 6: Re: supers idea 7: Re: Supers ideas 8: Re: Reality check rant from hell [Re: joe schmoe..] 9: Re: Reality check rant from hell [Re: joe schmoe..] 10: Re: Reality check rant from hell [Re: joe schmoe..] 11: Re: Reality check rant from hell [Re: joe schmoe..] 12: Gun combat...am I missing something? 13: Re: Reality check rant from hell [Re: joe schmoe..] 14: Re: Reality check rant from hell [Re: joe schmoe..] 15: Re: Gun combat...am I missing something? 16: Re: Gun combat...am I missing something? 17: Re: Gun combat...am I missing something? 18: Re: Gun combat...am I missing something? 19: Re: Gun combat...am I missing something? 20: Re: Gun combat...am I missing something? 21: Re: Gun combat...am I missing something? 22: Re: Gun combat...am I missing something? 23: Re: Gun combat...am I missing something? 24: Re: Joe Schmoe 25: Controls and Ergonomics