v04.n1781 1: Re: IS-6 SotF MArine Scout Suit 2: Re: IS-6 SotF Marine Scout Suit 3: Re: Armitage SotF Marine ISV 4: Re: Templar SotF Marine Artillery Tank 5: Re: Sex Appeal 6: Re: (Ssssh!! It's Bob again!) 7: Re: Point defense fire, missile, Corvettes, Frigates and Destroyers 8: Re: Sex Appeal 9: Re: Charisma (Arms Dealers) 10: Re: Sex Appeal 11: Jumpin' Gonzo (When He Ain't Lookin) 12: Re: Point defense fire, missile, Corvettes, Frigates and Destroyers 13: Re: Point defense fire, missile, Corvettes, Frigates and Destroyers 14: RE: making battle maps 15: Vehicle of the week 231 3/7 - light plane 16: Re: Ultra-Tech Grenade Launchers 17: Re: naming of class of ship 18: Re: Clone 19: Re: Cross-Cultural Sex Appeal? v04.n1782 1: Re: Sex Appeal (was Re: HT Skills) 2: Re: Templar SotF Marine Artillery Tank 3: Re: Point defense fire, missile, Corvettes, Frigates and Destroyers 4: Re: Point defense fire, missile, Corvettes, Frigates and Destroyers 5: Re:IS-6 SotF Marine Scout Suit 6: Gurpsnet-l FAQ: Monthly post 7: Re: Erotic Art (was Re: Sex Appeal) 8: Re: Sex Appeal and IQ (was Re: Sex Appeal) 9: Re: Charisma (Arms Dealer) 10: Re: Charisma (Arms Dealer) 11: Re: Charisma (Arms Dealers) 12: GT: Ship insurance. v04.n1783 1: Re: GT: Ship insurance. 2: RE : Ship Insurance [long] 3: Re: GT: Ship insurance. 4: Re: GT: Ship insurance. 5: Re: Vehicle of the week 231 3/7 - light plane 6: re: [Vehicle] TL7 Vespa Scooter 7: Re: GT: Ship insurance. 8: Re: GT: Ship insurance. 9: re: [Vehicle] TL7 Vespa Scooter 10: Re: GT: Ship insurance. 11: Re: GT: Ship insurance. 12: Re: GT: Ship insurance. 13: re: Sex Appeal 14: Re: House rules and Fudging 15: Re: GT: Ship insurance. 16: Re: Cross-Cultural Sex Appeal? 17: Re: GURPS Fantasy Bestiary v04.n1784 1: Re: Cross-Cultural Sex Appeal? 2: A word on parry... 3: Re: GT: Ship insurance. 4: Re: Charisma (Arms Dealers) 5: Re: GURPS Fantasy Bestiary 6: Re: A word on parry... 7: RE: House rules and Fudging 8: RE: Ultra-Tech Grenade Launchers 9: Re: Ship insurance. [long] 10: Re: Charisma (Arms Dealers) 11: Re: Templar SotF Marine Artillery Tank 12: Re: Point defense fire, missile, Corvettes, Frigates and Destroyers 13: Re: IS-6 SotF Marine Scout Suit 14: RE: A word on parry... 15: Re: A word on parry... 16: Re: GT: Ship insurance. 17: Re: Charisma (Arms Dealers) 18: After Darkness Falls: A new PBEM Offering 19: Re: A word on parry... 20: Re: A word on parry... 21: Re: GURPS Fantasy Bestiary 22: Re: Charisma (Arms Dealers) 23: Re: GT: Ship insurance. 24: Re: GURPS Fantasy Bestiary v04.n1785 1: Re: GURPS Fantasy Bestiary 2: Re: After Darkness Falls: A new PBEM Offering 3: Re: GURPS Fantasy Bestiary 4: Re: Clone 5: Re: Sex Appeal 6: Re: Charisma (Arms Dealers) 7: Re: GURPS Fantasy Bestiary 8: Re: GURPS Fantasy Bestiary 9: Re: making battle maps 10: RE: GURPS Fantasy Bestiary 11: Re: GURPS Fantasy Bestiary 12: re: Sex Appeal 13: Connery (was re: Charisma, etc) 14: re: clone 15: re: naming of class of ship 16: Modular Weapons System 17: RE: GURPS Fantasy Bestiary 18: Re: Connery (was re: Charisma, etc) 19: Re: GURPS Fantasy Bestiary 20: RE: GURPS Fantasy Bestiary 21: Re: GURPS Fantasy Bestiary 22: Sector General Hospital 23: Weapn master/1turn to ready 24: re: clone v04.n1786 1: Re: Weapn master/1turn to ready 2: Re: Sex Appeal 3: Re: Connery 4: Re: Sex Appeal 5: Re: rational experience (was Charisma Arms Dealer) 6: RE: Connery 7: RE: Sex Appeal 8: One more time, modular weapons 9: RE: Connery 10: Re: Sex Appeal 11: Re: rational experience (was Charisma Arms Dealer) 12: RE: Connery 13: RE: Connery 14: RE: Connery 15: Re: Connery (was re: Charisma, etc) 16: Re: Sex Appeal 17: Re: GURPS Fantasy Bestiary 18: Re: GURPS Fantasy Bestiary 19: Re: GURPS Fantasy Bestiary 20: Re: making battle maps 21: Re: Connery 22: Re: GURPS Fantasy Bestiary 23: Re: making battle maps v04.n1787 1: re: Sex Appeal 2: Re: making battle maps 3: Re: making battle maps 4: GT: Ship Insurance 5: Stats for pepperspray and mace 6: Modular Weapons System 7: Re: GURPS Fantasy Bestiary 8: [software] Re: making battle maps 9: Re: GURPS Fantasy Bestiary 10: GT: Ship Insurance 11: Re: A word on parry... 12: Abstract GURPS (was Re: making battle maps) 13: Re: [software] Re: making battle maps 14: Re: Abstract GURPS (was Re: making battle maps) 15: Re: Abstract GURPS (was Re: making battle maps) 16: Re: Abstract GURPS (was Re: making battle maps) 17: Re: Abstract GURPS (was Re: making battle maps) 18: Re: [software] Re: making battle maps 19: Call For Submissions 20: Re: [software] Re: making battle maps 21: Sahl klah 'Nar -Dia 'Com Armored Suit 22: Re: [software] Re: making battle maps 23: Re: Sex Appeal 24: Re: GURPS Fantasy Bestiary 25: Re: Stats for pepperspray and mace v04.n1788 1: Re: GURPS Fantasy Bestiary 2: Re: Abstract GURPS (was Re: making battle maps) 3: Re: Abstract GURPS (was Re: making battle maps) 4: Re: Abstract GURPS (was Re: making battle maps) 5: RE: Connery 6: RE: making battle maps 7: RE: Connery 8: RE: Sex Appeal 9: RE: Connery 10: RE: making battle maps 11: Re: Sex Appeal 12: Re: GURPS Fantasy Bestiary 13: RE: making battle maps 14: Re: Abstract GURPS (was Re: making battle maps) 15: RE: Stats for pepperspray and mace 16: Re: Abstract GURPS (was Re: making battle maps) 17: RE: Sex Appeal 18: Enemies (was Re: GURPS Fantasy Bestiary) 19: Re: making battle maps 20: Re: making battle maps 21: RE: Sex Appeal 22: Electric Loading for Semi-Auto Electromags 23: Re: Enemies (was Re: GURPS Fantasy Bestiary) 24: Re: [software] Re: making battle maps 25: Gurpsnet-l FAQ: Weekly reminder 26: RE: Sex Appeal 27: RE: Sex Appeal v04.n1789 1: Re: A word on parry... 2: RE: Sex Appeal 3: RE: Sex Appeal 4: Re: Connery 5: Re: Electric Loading for Semi-Auto Electromags 6: RE: Sex Appeal 7: RE: Sex Appeal 8: RE: Sex Appeal 9: RE: Electric Loading for Semi-Auto Electromags 10: Re: Enemies (was Re: GURPS Fantasy Bestiary) 11: Re: GURPS Fantasy Bestiary 12: Re: "Where do I put my dolphin?" 13: Trek Tech (Was dolphin) 14: Re: GURPS Fantasy Bestiary 15: Re: GURPS Fantasy Bestiary 16: Status and Skills (was Re: fantasy bestiary) 17: Re: Status and Skills (was Re: fantasy bestiary) 18: Re: GURPS Fantasy Bestiary 19: Re: GURPS Fantasy Bestiary 20: Re: Status and Skills (was Re: fantasy bestiary) 21: Re: GURPS Fantasy Bestiary v04.n1790 1: Re: Status and Skills (was Re: fantasy bestiary) 2: Re: GURPS Fantasy Bestiary 3: Death Vision 4: Re: Status and Skills (was Re: fantasy bestiary) 5: Re: Status and Skills (was Re: fantasy bestiary) 6: Re: GURPS Fantasy Bestiary 7: Re: Death Vision 8: Re: Status and Skills (was Re: fantasy bestiary) 9: Errata? 10: Re: Status and Skills (was Re: fantasy bestiary) 11: Re: Death Vision 12: Re: Errata? 13: Re: GURPS Fantasy Bestiary 14: Re: GURPS Fantasy Bestiary 15: Re: Status and Skills (was Re: fantasy bestiary) 16: Re: Errata? 17: Re: GURPS Fantasy Bestiary 18: Re: New Traveller-esque Modules 19: Re: SotF MArine Battlesuit Weapons and Equipment 20: Re: A word on parry... 21: RE: Sex Appeal 22: Re: Status and Skills (was Re: fantasy bestiary) 23: john wilkes-booth 24: Re: Abstract GURPS (was Re: making battle maps) 25: Re: Abstract GURPS (was Re: making battle maps) 26: Re: Abstract GURPS (was Re: making battle maps) 27: Re: Abstract GURPS (was Re: making battle maps) v04.n1791 1: Re: john wilkes-booth 2: Re: Abstract GURPS (was Re: making battle maps) 3: Re: Abstract GURPS (was Re: making battle maps) 4: RE: john wilkes-booth 5: Re: Abstract GURPS (was Re: making battle maps) 6: Cars 7: Re: Abstract GURPS (was Re: making battle maps) 8: Re: Where did I leave my Dolphin 9: My first ship design! (Of couse, it is a simple one ;-) ) 10: RE: john wilkes-booth 11: RE: Abstract GURPS (was Re: making battle maps) 12: Re: New Traveller-esque Modules 13: Advice on Campaign (was Battle Maps) 14: Re: Abstract GURPS (was Re: making battle maps) 15: Re: Abstract GURPS (was Re: making battle maps) 16: Re: Abstract GURPS (was Re: making battle maps) 17: Re: Abstract GURPS (was Re: making battle maps) 18: Re: Abstract GURPS (was Re: making battle maps) 19: Re: Abstract GURPS (was Re: making battle maps) 20: Places to play! (Was Abstract GURPS, which was . . . ) 21: Re: Abstract GURPS (was Re: making battle maps) 22: Re: Abstract GURPS (was Re: making battle maps) 23: Re: Abstract GURPS (was Re: making battle maps) 24: RE: Warming Up Newbies 25: RE: Abstract GURPS (was Re: making battle maps) 26: RE: Abstract GURPS (was Re: making battle maps) 27: RE: Advice on Campaign 28: Re: Abstract GURPS (was Re: making battle maps) 29: Re: Abstract GURPS (was Re: making battle maps) 30: RE: Advice on Campaign 31: Re: Status and Skills (was Re: fantasy bestiary) v04.n1792 1: Re: Status and Skills (was Re: fantasy bestiary) 2: Re: Sex Appeal 3: Re: Status and Skills (was Re: fantasy bestiary) 4: Re: Abstract GURPS (was Re: making battle maps) 5: Re: Places to play! (Was Abstract GURPS, which was . . . ) 6: Re: Where did I leave my dolphin? 7: Re: Advice on Campaign (was Battle Maps) 8: Re: Places to play! (Was Abstract GURPS, which was . . . ) 9: Battle Maps, Status & Skills, & other stuff 10: RE: Abstract GURPS (was Re: making battle maps) 11: RV: New Alien Races 12: Re: Abstract GURPS (was Re: making battle maps) 13: Re: SotF MArine Battlesuit Weapons and Equipment 14: Re: RV: New Alien Races 15: Re: making battle maps 16: Re: RV: New Alien Races 17: Need Help Finding Racial Info 18: Re: Abstract GURPS (was Re: making battle maps) 19: Re: Sector General Hospital 20: Re: Abstract GURPS (was Re: making battle maps) 21: Re: making battle maps 22: Paper mins (was Re: Abstract GURPS (was Re: making battle maps)) 23: Back to: making battle maps 24: Re: making battle maps v04.n1793 1: Re: My first ship design! (Of couse, it is a simple one ;-) ) 2: Rynkarian Race? 3: Re: Abstract GURPS (was Re: making battle maps) 4: Xenomorphs 5: Re: Where did I leave my dolphin? 6: GURPS in San Antonio 7: Vehicles of the week 232 - AT walker and grav shuttle 8: Enemy, Mine (was Re: Enemies) 9: Re: My first ship design! (Of couse, it is a simple one ;-) ) 10: New Alien Races 11: Re: Sex Appeal 12: Re[2]: Death Vision 13: RE: Connery 14: Date: Tue, 6 Apr 1999 16:05:41 +0100 15: Re: My first ship design! (Of couse, it is a simple one ;-) ) 16: Re: Back to: making battle maps 17: Re: Sex Appeal 18: Any other Piers Anthony fans out there? 19: Re: Advice on Campaign (was Battle Maps) 20: Re: Charisma (Arms Dealer) 21: Re: Connery (was re: Charisma, etc) v04.n1794 1: Re: Fantasy Bestiary 2: Modular Weapons System 3: re: [Vehicle] TL7 Vespa Scooter 4: Re: Status and Skills (was Re: Fantasy Bestiary) 5: Re: My first ship design! 6: Re: Xenomorphs 7: Arms and Fuedalism (was Re: Fantasy Bestiary) 8: Re: Advice on Campaign (was Battle Maps) 9: Re: My first ship design! (Of couse, it is a simple one ;-) ) 10: RE: Sex Appeal 11: Re: Fantasy Bestiary 12: Re: Status and Skills (was Re: Fantasy Bestiary) 13: Re: Sex Appeal 14: Re: Status and Skills (was Re: Fantasy Bestiary) 15: GT Modular Ship Question 16: Why am I getting the digests? 17: Re: your mail 18: Re: Advice on Campaign (was Battle Maps) 19: Re: Status and Skills (was Re: Fantasy Bestiary) 20: Re: Sex Appeal 21: Power Cells 22: RE: Advice on Campaign (was Battle Maps) 23: Re: Power Cells 24: danke! 25: Re: Power Cells 26: Re: GT Modular Ship Question v04.n1795 1: Re:SotF Marine Battlesuit Weapons 2: Re: Status and Skills (was Re: Fantasy Bestiary) 3: Re: Status and Skills (was Re: Fantasy Bestiary) 4: Re: Abstract GURPS (was Re: making battle maps) 5: Re: Trek Tech (Was dolphin) 6: RE: Connery 7: RE: Rynkarian Race? 8: RE: Xenomorphs 9: RE: Power Cells 10: RE: Power Cells 11: Re: Fantasy Bestiary 12: Re: Status and Skills (was Re: Fantasy Bestiary) 13: Re: Rynkarian Race? 14: Re: Xenomorphs 15: GT TL10 Grav-Pak 16: The GT fighter (was: My first ship design!) 17: Re: Vehicle Armour House Rules 18: Re: Sahl klah 'Nar -Dia 'Com Armored Suit 19: Quick Combat 20: Re: Xenomorphs v04.n1796 1: Re: Fantasy Bestiary 2: Re: Arms and Fuedalism (was Re: Fantasy Bestiary) 3: Re: Status and Skills (was Re: Fantasy Bestiary) 4: Re: Sex Appeal 5: Re: Sex Appeal 6: Re: Fantasy Bestiary 7: RE: Sex Appeal 8: Laser ROF in GT 9: Gauss ammo in GT 10: Re: Power Cells 11: Re: Power Cells 12: Re: Power Cells 13: Re: Status and Skills (was Re: Fantasy Bestiary) 14: Re: Fantasy Bestiary 15: Re: Arms and Fuedalism (was Re: Fantasy Bestiary) 16: Re: Gauss ammo in GT 17: Re: Xenomorphs 18: Re: Xenomorphs 19: Zero time healing and TL 20: Re: Vehicle Armour House Rules 21: Re: Status and Skills (was Re: Fantasy Bestiary) v04.n1797 1: Re: Zero time healing and TL 2: Re: Status and Skills (was Re: Fantasy Bestiary) 3: Re: Zero time healing and TL 4: Have a Mint... Please (was re: Sex Appeal) 5: Re: Sex Appeal 6: Re: Quick Combat 7: Re: Zero time healing and TL 8: the stars must be aligned (was: Re: Quick Combat) 9: the matrix 10: Re: the matrix 11: Re: the stars must be aligned 12: Re: Xenomorphs 13: Re: RV: New Alien Races 14: RE: Zero time healing and TL 15: Re: RV: New Alien Races 16: Re: Status and Skills (was Re: Fantasy Bestiary) 17: Re: Xenomorphs 18: GURPS Traveller Supplements 19: Re: Abstract GURPS (was Re: making battle maps) 20: RE: Abstract GURPS (was Re: making battle maps) 21: Re: Trek Tech (Was dolphin) 22: Re: Xenomorphs 23: Re: Fantasy Bestiary v04.n1798 1: Re: Abstract GURPS (was Re: making battle maps) 2: Re: Have a Mint... Please (was re: Sex Appeal) 3: Re: the matrix 4: Re: GURPS Traveller Supplements 5: Re: GURPS Traveller Supplements 6: SS number and automatic weapons 7: Re: GURPS Traveller Supplements 8: Re: SS number and automatic weapons 9: Re: Power Cells 10: Re: GT TL10 Grav-Pak 11: Re:SotF Marine Battlesuit Weapons 12: Re: Xenomorphs 13: Re: Power Cells 14: Player's Initiative 15: Re: Have a Mint... Please (was re: Sex Appeal) 16: Re: Xenomorphs 17: Re: Player's Initiative 18: Re: Fantasy Bestiary 19: Re: Weapn master/1turn to ready 20: Re: Player's Initiative 21: Re: Xenomorphs v04.n1799 1: Re: Player's Initiative 2: Re: Zero time healing and TL 3: Re: Modular Weapons System 4: Re: SS number and automatic weapons 5: Re: Player's Initiative 6: Tactical Self-Sufficiency (was Re:SotF Marine Battlesuit Weapons) 7: Re: Xenomorphs 8: Re: Xenomorphs 9: Re: Player's Initiative 10: Re: Player's Initiative 11: Re: Player's Initiative 12: Re: SS number and automatic weapons 13: Re: Sex Appeal 14: Re: Player's Initiative 15: Another Giveaway - Used Trains 16: RE: Sex Appeal 17: Re: SS number and automatic weapons 18: Re: SS number and automatic weapons 19: Re: SS number and automatic weapons 20: Xenomorphs 21: After Darkness Falls: update 22: Re: SS number and automatic weapons 23: Re: Xenomorphs 24: Magical Items 1 25: Re: SS number and automatic weapons v04.n1800 1: Re: Magical Items 1 2: Re: Xenomorphs 3: Re: Magical Items 1 4: Forward Movement in Advanced Combat [Officials?!?] 5: Re: SS number and automatic weapons 6: Re: Magical Items 1 7: Re: Magical Items 1 8: Re: Xenomorphs 9: ShoreCon '99 10: RE: Magical Items 1 11: RE: Xenomorphs 12: Re: Magical Items 1 13: Re: Magical Items 1 14: Re: Magical Items 1 15: Re: Have a Mint... Please (was re: Sex Appeal) 16: Re: Player's Initiative 17: Re: Player's Initiative 18: Re: Magical Items 1 19: RE: Player's Initiative 20: Re: Magical Items 1 21: Re: SS number and automatic weapons 22: RE: Xenomorphs 23: Re: Player's Initiative v04.n1801 1: Re: Xenomorphs 2: Re: SS number and automatic weapons 3: Re: Have a Mint... Please (was re: Sex Appeal) 4: Re: Player's Initiative 5: Re: GT TL10 Grav-Pak 6: Re: Player's Initiative 7: Winging it 8: RE: Xenomorphs 9: Re: Winging it 10: RE: Xenomorphs 11: Re: Xenomorphs 12: Re: Magical Items 1 13: Re: Magical Items 1 14: Re: Xenomorphs 15: Re: Player's Initiative 16: Re: Xenomorphs 17: Re: Magical Items 1 18: Re: Magical Items 1 19: Re: Magical Items 1 20: Re: The Power of Gods 21: Re: Player's Initiative 22: Re: Magical Items 1 23: Re: Magical Items 1 24: Re: Xenomorphs v04.n1802 1: Re: The Power of Gods 2: Re: Magical Items 1 3: RE: Magical Items 1 4: Re: Magical Items 1 5: Muppet Chat 6: Re: The Power of Gods 7: List replies 8: Re: Magical Items 1 9: Re: Winging it 10: Re: List replies 11: Re: Magical Items 1 12: Re: Magical Items 1 13: Re: Winging it 14: Re: Xenomorphs 15: Re: Xenomorphs 16: Re: List replies 17: Re: List replies 18: Re: Winging it 19: Re: Magical Items 1 20: Re: Player's Initiative 21: Re: List replies 22: Re: Magical Items 1 23: Re: Magical Items 1 24: Re: Magical Items 1 25: RE: Prey/predator relationships 26: Re: Magical Items 1 27: Re: Magical Items 1 28: RE: Prey/predator relationships 29: Re: Magical Items 1 v04.n1803 1: Re: Magical Items 1 2: Re: Magical Items 1 3: Re: Magical Items 1 4: RE: Prey/predator relationships 5: I have a question 6: Re: Player's Initiative 7: Re: Magical Items 1 8: Re: Sex Appeal 9: Re: Winging it 10: Re: Sex Appeal 11: Re: I have a question 12: The Death Star's death ray... 13: Re: Magical Items 1 14: Re: Xenomorphs 15: Re: GT TL10 Grav-Pak 16: Re: Abstract GURPS (was Re: making battle maps) 17: Re: Player's Initiative 18: Mana for Items (was Re: Magical Items 1) 19: Re: Magical Items 1 20: Re: The Death Star's death ray... 21: Re: Xenomorphs 22: Re: The Death Star's death ray... 23: Re: Magical Items 1 24: Re: Xenomorph Eye Sight 25: Re: Xenomorphs 26: Re: The Death Star's death ray... 27: Re: Magical Items 1 28: Re: Xenomorphs 29: Re: Xenomorphs v04.n1804 1: RE: The Death Star's death ray... 2: Re: Xenomorph Eye Sight 3: Re: Xenomorphs 4: Re: Xenomorphs 5: How I do deckplans 6: Re: How I do deckplans 7: Reconfigurable displays 8: Re: Magical Items 1 9: Re: Xenomorphs 10: Re: Magical Items 1 11: GURPS Character Creator Patch #1 12: Joules to Dice of Damage 13: Re: Joules to Dice of Damage. OOPS! 14: Re: Joules to Dice of Damage 15: Re: Joules to Dice of Damage. DOUBLE OOPS! 16: Re: Vehicle Armour House Rules 17: Re: Laser ROF in GT 18: Gurpsnet-l FAQ: Weekly reminder 19: Ammo cost & weights for G:Robots 20: Re: GT TL10 Grav-Pak 21: Re: Magical Items 1 22: Psionic Levitation + PK Shield [Pulver? Kromm?] 23: Re: GURPS Traveller Supplements 24: Re: Laser ROF in GT v04.n1805 1: Re: Xenomorphs 2: Re: SS number and automatic weapons 3: Re: SS number and automatic weapons 4: RE: SS number and automatic weapons 5: Hexes, Hexes, Hexes 6: Re: Reconfigurable displays 7: Re: Reconfigurable displays 8: Re: SS number and automatic weapons 9: Re: Magical Items 1 10: Re: Magical Items 1 11: Re: Reconfigurable displays 12: Re: I have a question 13: Re: Xenomorphs 14: Re: Joules to Dice of Damage(and Star wars death ray) 15: Re: Reconfigurable displays 16: Re: Xenomorphs 17: xenomorph 18: Re: Magical Items 1 19: Re: Magical Items 1 v04.n1806 1: Re: Xenomorphs 2: Re: Xenomorphs 3: Re: xenomorph 4: Re: Reconfigurable displays 5: RE: I have a question 6: Flying, G-Forces 7: Re: Flying, G-Forces 8: SV: Magical Items 1 9: Re: Reconfigurable displays 10: Re: Reconfigurable displays 11: RE: Ammo cost & weights for G:Robots 12: RE: Joules to Dice of Damage. DOUBLE OOPS! 13: RE: Xenomorphs 14: Adf:update 15: Re: Flying, G-Forces 16: Re: Flying, G-Forces 17: Re: Magical Items 1 18: Re: Magical Items 1 19: Re: xenomorph 20: Re: Flying, G-Forces 21: RE: I have a question 22: RE: Ammo cost & weights for G:Robots v04.n1807 1: Re: Flying, G-Forces 2: Re: Flying, G-Forces 3: Code of Honor: Officer's Question? 4: Re: Xenomorphs 5: Re: Code of Honor: Officer's Question? 6: Re: Flying, G-Forces 7: RE: Xenomorphs 8: Re: GT TL10 Grav-Pak 9: Re: Code of Honor: Officer's Question? 10: Re: Code of Honor: Officer's Question? 11: Re: Reconfigurable displays 12: Re: Reconfigurable displays 13: Re: Code of Honor: Officer's Question? 14: Re: Flying, G-Forces 15: Re: Flying, G-Forces 16: RE: Prey/predator relationships 17: Re: Xenomorphs 18: Re: Flying, G-Forces 19: Re: Xenomorphs 20: Re: Magical Items 1 21: Re: Reconfigurable displays 22: Re: Flying, G-Forces 23: Re: Flying, G-Forces 24: Re: Flying, G-Forces v04.n1808 1: Stop Hit 2: Re: Stop Hit 3: Re: Stop Hit 4: Re: Code of Honor: Officers Question? 5: lear jet? 6: RE: Code of Honor: Officers Question? 7: Re: Stop Hit 8: Re: Code of Honor: Officers Question? 9: Re: Code of Honor: Officers Question? 10: Re: lear jet? 11: Re: Player Initiative 12: RE: lear jet? 13: Re: Stop Hit 14: Re: Stop Hit 15: Re: lear jet? 16: Re: Player Initiative 17: Vehicles of the week 233 - scout walker and GT air/raft v04.n1809 1: GURPS Who's Who 2 (Call for Submissions) 2: RE: lear jet? 3: Re: Reconfigurable displays 4: Cracking Mecha 5: GURPS Reprints? 6: Re: Cracking Mecha 7: Re: Cracking Mecha 8: Re: Cracking Mecha 9: Re: Cracking Mecha 10: Re: GURPS Reprints? 11: Re: Cracking Mecha 12: Re: Magical Items 1 13: Re: GURPS Reprints? 14: Flamethrowers 15: Re: Flamethrowers 16: Re: GURPS Reprints? 17: Re: GURPS Reprints? 18: Re: GURPS Reprints? 19: Re: GURPS Reprints? 20: Re: GURPS Reprints? 21: Re: GURPS Reprints? 22: Re: Sex Appeal 23: Re: Power Cells 24: Re: Modular Weapons System 25: Re: Joules to Dice of Damage. 26: Re: Flamethrowers 27: Re: Ammo cost & weights for G:Robots 28: Re: Flamethrowers 29: Re: Vehicle Armour House Rules 30: Re: Tactical Self-Sufficiency v04.n1810 1: Re: lear jet? 2: GURPS Vehicles builder software 3: Re: Joules to Dice of Damage. 4: Re: Reconfigurable displays 5: RE: Sex Appeal 6: point costs 7: Re: Cracking Mecha 8: Re: Cracking Mecha 9: Re: Joules to Dice of Damage. 10: thanks for the lear jet 11: Re: point costs [for Vehicles] 12: Re: point costs [for Vehicles] 13: Re: Flamethrowers 14: Re: point costs [for Vehicles] 15: Re: Have a Mint... Please (was re: Sex Appeal) 16: Re: point costs [for Vehicles] 17: Re: Player's Initiative 18: Re: Player Initiative 19: ROS 20: adf:Update two 21: TL3 Pirate Ship for review... 22: Re: Flying, G-Forces 23: Re: GURPS Reprints? 24: Re: GURPS Reprints? 25: RE: ROS v04.n1811 1: RE: Flamethrowers 2: RE: lear jet? 3: RE: point costs 4: RE: ROS 5: Re: point costs [for Vehicles] 6: Re: thanks for the lear jet 7: Re: Flamethrowers 8: Re: ROS 9: Re: point costs [for Vehicles] 10: RE: ROS 11: GURPS Aliens (was: GURPS Reprints?) 12: Modifications to MAGIC rules 13: Re: GURPS Reprints? 14: Re: GURPS Reprints? 15: Re: Modifications to MAGIC rules 16: Mage building discussion... 17: Reactive Armor 18: Re: Test 19: GT Grav Vehicle Design 20: Re: Mage building discussion... 21: Re: Mage building discussion... 22: Re: Mage building discussion... 23: GURPS Wheel of Time (was GURPS Reprints?) 24: Re: Flying, G-Forces 25: Re: Reconfigurable displays v04.n1812 1: Re: Reactive Armor 2: Re: Mage building discussion... 3: Re: GURPS Space (was Re: GURPS Reprints) 4: Re: GURPS Reprints 5: Re: Modifications to MAGIC rules 6: Re: Reactive Armor 7: Re: GURPS Space (was Re: GURPS Reprints) 8: Re: Modifications to MAGIC rules 9: Re: Mage building discussion... 10: Re: Test 11: Re: Modifications to MAGIC rules 12: Re: Test 13: RE: Modifications to MAGIC rules 14: RE: Mage building discussion... 15: FW: Modifications to MAGIC rules 16: Re: Reactive Armor 17: Re: Mage building discussion... 18: Re: FW: Modifications to MAGIC rules 19: RE: FW: Modifications to MAGIC rules 20: Re: Modifications to MAGIC rules 21: Re: Test 22: RE: Modifications to MAGIC rules 23: RE: Modifications to MAGIC rules 24: Re: GT Grav Vehicle Design v04.n1813 1: RE: Modifications to MAGIC rules 2: Re: Mage building discussion... 3: Re: Modifications to MAGIC rules 4: Re: Modifications to MAGIC rules 5: Re: Modifications to MAGIC rules 6: Re: Mage building discussion... 7: Re: Player Initiative 8: Re: FW: Modifications to MAGIC rules 9: Re: Player's Initiative 10: Re: Mage building discussion... 11: Mage versus non-mage philosopy 12: RE: Mage building discussion... 13: Re: Mage building discussion... 14: Re: Modifications to MAGIC rules 15: another GM philosophy question 16: Re: Mage building discussion... (fwd) 17: Psionics help [KROMM] 18: Resume continued v04.n1814 1: Re: another GM philosophy question 2: RE: GURPS Space (was Re: GURPS Reprints) 3: FW: Modifications to MAGIC rules 4: Re: Psionics help [KROMM] 5: Re: Modifications to MAGIC rules 6: Re: another GM philosophy question 7: Re: Psionics help [KROMM] 8: Re: Mage building discussion... 9: Re: GT Grav Vehicle Design 10: Re: Mage building discussion... (fwd) 11: Re: Modifications to MAGIC rules 12: Re: Modifications to MAGIC rules 13: Re: Mage building discussion... 14: Re: Psionics help [KROMM] 15: Area Knowledge+Defaults (was: Mage building discussion) 16: Critical Hits 17: Re: Psionics help [KROMM] v04.n1815 1: Re: Critical Hits 2: Re: another GM philosophy question 3: Re: Modifications to MAGIC rules 4: Re: Mage building discussion... 5: Re: Modifications to MAGIC rules 6: Re: Mage building discussion... 7: Re: Reactive Armor 8: Re: Modifications to MAGIC rules 9: Re: GURPSnet-Digest V4 #1810 10: Re: Mage building discussion... 11: RE: Reactive Armor 12: RE: Modifications to MAGIC rules 13: Re: Modifications to MAGIC rules 14: Re: Mage building discussion... 15: Re: Psionics help [KROMM] 16: Re: Mage building discussion... 17: Re: Critical Hits v04.n1816 1: RE: GURPS Space (was Re: GURPS Reprints) 2: Re: Mage building discussion... 3: Re: Mage building discussion... 4: Re: Mage building discussion... 5: Re: Modifications to MAGIC rules 6: Re: Area Knowledge+Defaults (was: Mage building discussion) 7: Re: Mage building discussion... 8: Re: Mage building discussion... 9: Re: Mage building discussion... 10: Re: Mage building discussion... 11: Magical Modifications and taxonomy 12: Re: Mage building discussion... 13: Re: Magical Modifications and taxonomy 14: Re: Mage building discussion... 15: Re: Mage building discussion... 16: Re: Mage building discussion... 17: Re: Modifications to MAGIC rules 18: Spell Variants 19: Spells - Skill or advantage? 20: Sample Wizards 1 of 2 21: Re: Reactive Armor v04.n1817 1: Competent Mage 2: Sample Fire Mage (was Re: Magical Modifications and taxonomy) 3: Re: Mage building discussion... 4: Re: Sample Wizards 1 of 2 5: Re: Competent Mage 6: Re: Reactive Armor 7: Re: Cracking Mecha 8: Re: Reconfigurable displays 9: Re: Mage building discussion... 10: Re: Laser ROF in GT 11: Re: Cracking Mecha 12: Re: Commerce Killers 13: Re: Cracking Mecha 14: What makes a warrior? v04.n1818 1: Re: Mage building discussion... 2: Re: Laser ROF in GT 3: Re: another GM philosophy question 4: Re: Reconfigurable displays 5: Touch only.... 6: Re: Modifications to MAGIC rules 7: Re: Modifications to MAGIC rules 8: re: Reactive Armor 9: Re: Mage building discussion... 10: Re: Modifications to MAGIC rules 11: Re: Mage building discussion... 12: Re: Spells - Skill or advantage? 13: Re: Mage building discussion... 14: Re: another GM philosophy question 15: Re: Reactive Armor 16: Re: Touch only.... 17: FW: Mage building discussion.. 18: Re: Area Knowledge+Defaults (was: Mage building discussion) 19: Re: Reactive Armor 20: Re: another GM philosophy question v04.n1819 1: Re: another GM philosophy question 2: Have I been dropped? 3: Repel Boarders! (was Re: Reconfigurable displays) 4: FW: Reactive Armor 5: Re: Sample Wizards 1 of 2 6: Disarming PCs (was Mage building discussion...) 7: FW: Modifications to MAGIC rules 8: Re: Disarming PCs (was Mage building discussion...) 9: What happened - was GM philosophy question 10: Soldier 11: Re: Sample Wizards 1 of 2 12: Re: Modifications to MAGIC rules 13: Re: Psionic Levitation + PK Shield [Pulver? Kromm?] 14: Re: Critical Hits 15: Re: Disarming PCs (was Mage building discussion...) 16: Re: Magic Modifications 17: Re: Mage building discussion... 18: Disembodied Brain 19: Re: The Power of Gods v04.n1820 1: Re: I have a question 2: Re: Player Initiative 3: Re: Mage building discussion... 4: Re: another GM philosophy question 5: Re: Sex Appeal 6: RE: What makes a warrior? 7: Re: Disarming PCs (was Mage building discussion...) 8: Re: How I do deckplans 9: Re: Disarming PCs (was Mage building discussion...) 10: Re: Magic Modifications 11: Re: I have a question 12: RE: What happened - was GM philosophy question 13: Re: Disarming PCs (was Mage building discussion...) 14: Defence versus No Mana grenades 15: Re: FW: Mage building discussion.. 16: RE: Disembodied Brain 17: Re: Mage building discussion... 18: RE: Disembodied Brain 19: RE: Disembodied Brain 20: Re: Competent Mage 21: Re: Disarming PCs (was Mage building discussion...) 22: Re: Disarming PCs (was Mage building discussion...) 23: Re: Defence versus No Mana grenades 24: Re: Disarming PCs (was Mage building discussion...) 25: Re: Disarming PCs (was Mage building discussion...) 26: Re: GURPS Reprints? 27: Re: Psionics help [KROMM] 28: Re: Defence versus No Mana grenades v04.n1821 1: Re: Disarming PCs (was Mage building discussion...) 2: Re: Soldier 3: Re: Repel Boarders! (was Re: Reconfigurable displays) 4: Boarding weapons 5: Re: Sex Appeal 6: Re: Repel Boarders! (was Re: Reconfigurable displays) 7: Alaconius Battlemagic Lecture 8: Re: Magic Modifications 9: Re: Repel Boarders! (was Re: Reconfigurable displays) 10: Re: Repel Boarders! (was Re: Reconfigurable displays) 11: Re: Repel Boarders! (was Re: Reconfigurable displays) 12: Re: Repel Boarders! (was Re: Reconfigurable displays) 13: GURPS Magic and GURPS V:tM 14: Re: Psionic Levitation + PK Shield [Pulver? Kromm?] 15: Re: Repel Boarders! (was Re: Reconfigurable displays) 16: Re: Mage building discussion... v04.n1822 1: RE: Disembodied Brain 2: Re: Alaconius Battlemagic Lecture 3: Re: another GM philosophy question 4: RE: What makes a warrior? 5: RE: What makes a warrior? 6: Re: FW: Mage building discussion.. 7: Colleges as Skills, Spells as Maneuvers 8: SV: Magic Modifications 9: Re: SV: Magic Modifications 10: Re: Colleges as Skills, Spells as Maneuvers 11: Re: Psionic Levitation + PK Shield [Pulver? Kromm?] 12: RE: Soldier 13: Re: Repel Boarders! (was Re: Reconfigurable displays) 14: Re: Disarming PCs (was Mage building discussion...) 15: Re: Have I been dropped? 16: Re: Sex Appeal 17: Martial Arts/Magic 18: Re: Martial Arts/Magic 19: SV: Colleges as Skills, Spells as Maneuvers 20: Re: GURPS Magic and GURPS V:tM 21: Re: another GM philosophy question 22: Re: Martial Arts/Magic 23: Re: Disembodied Brain 24: Re: Disembodied Brain 25: Re: GURPS Magic and GURPS V:tM v04.n1823 1: Re: GURPS Magic and GURPS V:tm 2: Re: Colleges as Skills, Spells as Maneuvers 3: Illusion Disguise abuse? 4: Re: Disembodied Brain 5: Re: GURPS Magic and GURPS V:tM 6: Re: Disembodied Brain 7: Re: GURPS Magic and GURPS V:tM 8: Bees and magical plants 9: Re: Bees and magical plants 10: VK-series Light Grav Tank 11: Re: Disembodied Brain 12: Re: Illusion Disguise abuse? 13: Re: Bees and magical plants 14: Re: Illusion Disguise abuse? 15: Re: Psionic Levitation + PK Shield [Pulver? Kromm?] 16: RPGs in the Media... 17: Re: Bees and magical plants 18: RE: Colleges as Skills, Spells as Maneuvers 19: A great PbEM 20: Re: GURPS Magic and GURPS V:tm 21: Druids in Caesar's time 22: Blender 23: Re: GURPS Magic and GURPS V:tm 24: Re: Blender 25: Will and Sense Rolls 26: attacking with unreadied weapons 27: RE: Blender v04.n1824 1: Re: Bees and magical plants 2: Re: Druids in Caesar's time 3: Re: Blender 4: Re: GURPS Magic and GURPS V:tm 5: Re: Blender 6: Re: Illusion Disguise abuse? 7: Re: attacking with unreadied weapons 8: Re: Psionic Levitation + PK Shield [Pulver? Kromm?] 9: Re: Will and Sense Rolls 10: Re: attacking with unreadied weapons 11: Re: Blender 12: Re: attacking with unreadied weapons 13: Re: attacking with unreadied weapons 14: Re: Will and Sense Rolls 15: Re: Illusion Disguise abuse? 16: Re: Will and Sense Rolls 17: Re: Bees and magical plants 18: Re: Illusion Disguise abuse? 19: Re: Alaconius Battlemagic Lecture 20: Re: Alaconius Battlemagic Lecture 21: Re: Alaconius Battlemagic Lecture 22: Re: RPGs in the Media... 23: Re: Blender 24: RE: GURPS Magic and GURPS V:tM 25: Re: Will and Sense Rolls 26: Re: Druids in Caesar's time 27: Re: Bees and magical plants 28: Re: Alaconius Battlemagic Lecture 29: Telepathy... 30: Re: GURPSnet-Digest V4 #1823 31: Re: GURPSnet-Digest V4 #1823 v04.n1825 1: Re: Bees and magical plants 2: Re: GURPSnet-Digest V4 #1823 3: Re: Druids in Caesar's time 4: Re: Bees and magical plants 5: Re: Will and Sense Rolls 6: Re: attacking with unreadied weapons 7: Chivalric mecha weapons... 8: GURPS VtM, MtA, and The Tremere Problem 9: RE: lear jet? 10: Re: TL3 Pirate Ship for review... 11: Gurpsnet-l FAQ: Weekly reminder 12: Re: GURPSnet-Digest V4 #1823 13: Re: Blender 14: Re: Druids in Caesar's time 15: Sex Appeal (GURPSnet-Digest V4 #1823) 16: Re: RPGs in the Media... 17: Re: Druids in Caesar's time 18: Re: Will and Sense Rolls 19: re: attacking with unreadied weapons 20: RE: Blender 21: Re: Magic Modifications 22: RE: RPGs in the Media... 23: Re: RPGs in the Media... 24: Re: RPGs in the Media... 25: RE: attacking with unreadied weapons 26: Re: Werewolf and V:TM 27: Re: Druids in Caesar's time 28: Re: Blender 29: RE: lear jet? 30: Re: RPGs in the Media... 31: Re: RPGs in the Media... 32: Re: Psionics help [KROMM] v04.n1826 1: Re: Druids in Caesar's time 2: Re: Magic Modifications 3: re: attacking with unreadied weapons 4: Re: Will and Sense Rolls 5: Re: VK-series Light Grav Tank 6: I've created a monster! [Kromm, Pulver, or anyone else, really] 7: RE: Psionics help [KROMM] 8: RE: attacking with unreadied weapons 9: RE: Psionics help [KROMM] 10: RE: attacking with unreadied weapons 11: RE: Psionics help [KROMM] 12: Re: Psionics help [KROMM] 13: Re: Sex Appeal 14: Re: Will and Sense Rolls 15: RE: Psionics help [KROMM] 16: Changing language (was Re: Sex Appeal 17: RE: Blender 18: Re: I've created a monster! [Kromm, Pulver, or anyone else, really] 19: RE: Blender 20: Re: Sex Appeal (GURPSnet-Digest V4 #1823) 21: RE: attacking with unreadied weapons 22: RE: Sex Appeal 23: RE: Blender v04.n1827 1: New Stellar System 2: Re: GURPS VTM and GURPS Magic 3: Re: Changing language (was Re: Sex Appeal 4: Sector General Race - Kelgian DBLF 5: Sector General - Introduction 6: Re: Sex Appeal 7: Re: Blender 8: Re: attacking with unreadied weapons 9: High PD 10: Re: Werewolf and V:TM 11: RE: High PD 12: Re: GURPS VTM and GURPS Magic 13: Sexuality in GURPS 14: GURPS WtA 15: Re: GURPS VTM and GURPS Magic 16: Re: Sexuality in GURPS 17: Re: Sexuality in GURPS 18: Re: Sexuality in GURPS 19: Re: Sexuality in GURPS 20: Re: TL3 Pirate Ship for review... 21: Re: Sector General - Introduction 22: Re: Sector General Race - Kelgian DBLF 23: RE: Sexuality in GURPS v04.n1828 1: Re: Mage building discussion... 2: RE: Sexuality in GURPS 3: Re: Sexuality in GURPS 4: Re: I've created a monster! [Kromm, Pulver, or anyone else, really] 5: deplated (sp) uranium / necronium 6: Re: Mage building discussion... 7: RE: Bees and magical plants 8: Vehicles of the week 234 - support walker, G-carrier and trainer 9: Re: Druids in Caesar's time 10: Re: Traveller missile laser comms 11: 3 Questions (In Verhicles) 12: Re: Simulating Agriculture? 13: RE: GURPS WtA 14: Re: Sexuality in GURPS v04.n1829 1: RE: Bees and magical plants 2: Re: deplated (sp) uranium / necronium 3: Re: Alaconius Battlemagic Lecture 4: Will and Sense Rolls 5: Re: attacking with unreadied weapons 6: Re: Sexuality in GURPS 7: Re: Blender 8: Re: Blender 9: Re: Sexuality in GURPS 10: Re: Sex Appeal 11: Re: Changing language (was Re: Sex Appeal 12: Feints 13: Re: Sexuality in GURPS 14: Re:Depleted (sp) uranium/ necronium 15: Re: Feints 16: Revised Armitage ISV 17: Re: I have a question 18: Samir 19: Re: Feints 20: Re: deplated (sp) uranium / necronium 21: Re: Feints 22: Re: Sexuality in GURPS v04.n1830 1: Re: Sexuality in GURPS 2: Revised Templar A.S.P. 3: Re: Laser ROF in GT 4: Re: VK-series Light Grav Tank 5: Feints 6: Re: Sexuality in GURPS 7: RE: Bees and magical plants 8: Re: Sexuality in GURPS 9: RE: Bees and magical plants 10: SotF Marine Ground Vehicle Munitions 11: Re: Sexuality in GURPS v04.n1831 1: Re: Feints 2: Revised IS-6 Scout Suit 3: Re: Sexuality in GURPS 4: Revised IB-9 Infantry Battlesuit 5: Re: Will and Sense Rolls 6: LTW-121 SotF Marine Power Loader 7: Re: SV: Colleges as Skills, Spells as Maneuvers 8: Re: Feints 9: RE: Bees and magical plants 10: Re: Sexuality in GURPS 11: Time in Hyperspace 12: Re: High PD 13: Re: High PD 14: Re: Feints/progressive indirect attack 15: Re: Feints 16: Re: High PD 17: Re: Time in Hyperspace 18: Re: Time in Hyperspace 19: Re: Time in Hyperspace 20: GURPS in school (was RE: Sexuality in GURPS) 21: Re: Sex Appeal v04.n1832 1: Re: Feints 2: Re: Time in Hyperspace 3: Re: Feints 4: Re: TL3 Pirate Ship for review... 5: Re: High PD 6: Re: I have a question 7: Re: Feints 8: Re: High PD 9: Re: High PD 10: Re: I have a question 11: Cinematic Combat Rules 12: RE: TL3 Pirate Ship for review... 13: Re: Sex Appeal 14: Re: Sexuality in GURPS 15: Re: Cinematic Combat Rules 16: RE: Feints 17: Re: Cinematic Combat Rules 18: Re: Sector General Race - Kelgian DBLF 19: Re: High PD 20: Re: another GM philosophy question 21: Re: Feints 22: RE: Feints v04.n1833 1: Re: High PD 2: Re: Cinematic Combat Rules 3: Re: Feints 4: RE: Bees and magical plants 5: Re: Cinematic Combat Rules 6: Re: Sexuality in GURPS 7: Re: Cinematic Combat Rules 8: Re: Cinematic Combat Rules 9: Re: Cinematic Combat Rules 10: Re: [Re: High PD] 11: Re: Sex Appeal 12: Re: Spell Variants 13: Infection vs. disease 14: Re: Feints 15: Re: Feints 16: Re: VK-series Light Grav Tank 17: Re: Feints 18: Re: Feints v04.n1834 1: Re: Sector General - Introduction 2: Sector General - Physics & Technology (part 1) 3: Re: High PD 4: Up the wall... 5: Re: Up the wall... 6: re: attacking with unreadied weapons 7: Gun Design Spreadsheets? 8: Re: Time in Hyperspace 9: Re: Sex Appeal 10: Re: I have a question 11: Re: Cinematic (Combat) Rules 12: RE: Bees and magical plants 13: Re: Sexuality in GURPS 14: Re: Magical Items 1 15: Re: Sex Appeal 16: Re: Sex Appeal (GURPSnet-Digest V4 #1823) 17: RE: Feints 18: Fw: Gun Design Spreadsheets? 19: Re: Feints 20: Re: Sector General Race - Kelgian DBLF 21: Re: Sector General - Introduction 22: Re: Sexuality in GURPS 23: Re: Up the wall... v04.n1835 1: Spin That Funky Nunchuk, White Boy (was re: attacking with unreadied weapons) 2: A Different Feint Question 3: RE: Time in Hyperspace 4: Re(2): Sexuality in GURPS 5: Re: Up the wall... 6: RE: Up the wall... 7: Re: VK-series Light Grav Tank 8: Re: Flying, G-Forces 9: RE: Time in Hyperspace 10: Re: Up the wall... 11: Re: High PD 12: Re: Sex Appeal 13: Re: Sexuality in GURPS 14: Re: Up the wall... 15: RE: Time in Hyperspace 16: RE: Time in Hyperspace 17: Re: A Different Feint Question 18: Re: Time in Hyperspace 19: Re: A Different Feint Question 20: Re: Up the wall... 21: Re: Sexuality in GURPS 22: Re: Feints 23: Re: GURPSnet-Digest V4 #1834 24: Backwater towns... 25: Sexuality in GURPS, Competant Mages 26: Re: Feints v04.n1836 1: Re: FW: Mage building discussion.. 2: RE: High PD 3: FW: A Different Feint Question 4: Re: A Different Feint Question 5: Re: A Different Feint Question 6: Re: High PD 7: Re: GURPSnet-Digest V4 #1834 8: Re: A Different Feint Question 9: Re: High PD 10: Re: Sexuality in GURPS 11: Re: High PD 12: deadly healing plant 13: Re: deadly healing plant 14: RE: Time in Hyperspace 15: Feints/Taking the Line/Trapping 16: Magic 17: Re: Sector General - Physics & Technology (part 1) 18: Re: Feints 19: Re: Sexuality in GURPS 20: Re: Sexuality in GURPS 21: Re: Time in Hyperspace 22: Re: 3 Questions (In Verhicles) 23: A few questions about GURPS Traveller 24: Re: Revised Armitage ISV 25: Re: Revised Templar A.S.P. 26: Re: TL3 Pirate Ship for review... v04.n1837 1: Re: VK-series Light Grav Tank 2: Re: A few questions about GURPS Traveller 3: Re: deadly healing plant 4: Date: Thu, 22 Apr 1999 06:44:55 -0400 (EDT) 5: Re: A Different Feint Question 6: RE: Time in Hyperspace 7: Re: Magic 8: Re: A Different Feint Question 9: Re: High PD 10: Re: recent spam 11: Re: GURPS Fantasy Bestiary 12: re: A Different Feint Question 13: RE: Up the wall... 14: RE: Up the wall... 15: RE: Spin That Funky Nunchuk, White Boy 16: Re: Magic 17: Re: A few questions about GURPS Traveller 18: Re: Time in Hyperspace 19: Re: GURPS Fantasy Bestiary v04.n1838 1: Re: Time in Hyperspace 2: Re: Evil Spam 3: Re: GURPS Fantasy Bestiary 4: Heart of the Sun 5: Re: deadly healing plant 6: RE: Spin That Funky Nunchuk, White Boy 7: RE: Up the wall... 8: SV: GURPS Fantasy Bestiary 9: Re: Heart of the Sun 10: e: A Different Feint Question 11: Re: SV: GURPS Fantasy Bestiary 12: Gates (was: Re: SV: GURPS Fantasy Bestiary) 13: [OT] Missing Addresses 14: Epidemiology 15: Re: Up the wall... 16: Re: SV: GURPS Fantasy Bestiary 17: Re: Heart of the Sun 18: Re: Heart of the Sun 19: Re: Heart of the Sun 20: Laramir Schooner (TL4) and open boat. 21: Re: Gates (was: Re: SV: GURPS Fantasy Bestiary) 22: Re: Epidemiology 23: Re: Heart of the Sun 24: Re: Gates (was: Re: SV: GURPS Fantasy Bestiary) v04.n1839 1: Re: Epidemiology 2: Fw: Weapons Worksheet 3: Re: Up the wall... 4: RE: Up the wall... 5: Re: A few questions about GURPS Traveller 6: Called shoot eye 7: Re: Gates (was: Re: SV: GURPS Fantasy Bestiary) 8: Re: Called shoot eye 9: Re: Heart of the Sun 10: Table Wars 11: Re: e: A Different Feint Question 12: Re: Feints 13: Re: A Different Feint Question 14: Re: Gates (was: Re: SV: GURPS Fantasy Bestiary) 15: Re: Magical Items 1 16: Re: A Different Feint Question 17: Mage Defense Vs. Skill-16 18: Re: Sex Appeal v04.n1840 1: Re: Sexuality in GURPS 2: Re: Sex Appeal 3: Re: Up the wall... 4: Re: Gates 5: Re: Sexuality in GURPS 6: Re: LTW-121 SotF Marine Power Loader 7: Re: Up the wall... 8: Re: A few questions about GURPS Traveller 9: Re: Gates (was: Re: SV: GURPS Fantasy Bestiary) 10: Re: Table Wars 11: Re: Mage Defense Vs. Skill-16 12: GURPS Fantasy Bestiary (Sorta) 13: Re: Up the wall... 14: Re: Epidemiology 15: Re: Table Wars 16: Re: Weapons Worksheet 17: Re: Magic Modifications 18: Re: Mage Defense Vs. Skill-16 v04.n1841 1: RE: Spin That Funky Nunchuk, White Boy 2: Re: Sexuality in GURPS 3: RE: Sexuality in GURPS 4: Re: Sexuality in GURPS 5: Gate-ing the non-aware 6: re: Gates 7: Re: Mage Defense Vs. Skill-16 8: Far Trader Cargo Types 9: Again, RPGs in the media 10: Gate Consequences 11: RE: Epidemiology 12: RE: Spin That Funky Nunchuk, White Boy 13: Archive 14: Railguns 15: Re: Far Trader Cargo Types 16: Re: Again, RPGs in the media 17: Re: Archive 18: Re: Again, RPGs in the media 19: RE: Spin That Funky Nunchuk, White Boy 20: Grappling Against Weapons (was re: A Different Feint Question) 21: Re: Again, RPGs in the media v04.n1842 1: Re: Again, RPGs in the media 2: Re: Sector General - Physics & Technology (part 1) 3: Re: Again, RPGs in the media 4: Re: Sexuality in GURPS 5: Re: Mage Defense Vs. Skill-16 6: Re: Sexuality in GURPS 7: RE: Railguns 8: Re: Sexuality in GURPS 9: Re: Up the wall... 10: Re: Gate-ing the non-aware 11: Re: Again, RPGs in the media 12: parry against unarmed attack 13: Re: Infection vs. disease 14: Change of Webpage URL 15: WoUM [KROMM-please ignore] 16: Re: Sexuality in GURPS 17: Re: Epidemiology 18: Re: Epidemiology 19: Re: Again, RPGs in the media 20: Re: WoUM [KROMM-please ignore] 21: Re: deadly healing plant 22: Re: Magic 23: Re: Mage Defense Vs. Skill-16 24: Re: Mage Defense Vs. Skill-16 25: Re: Gates (was: Re: SV: GURPS Fantasy Bestiary) 26: Re: Sexuality in GURPS 27: Re(2): Sexuality in GURPS 28: Re: Magic 29: Re: Again, RPGs in the media 30: Re: Table Wars v04.n1843 1: Re: Again, RPGs in the media 2: RE: Weapons Worksheet 3: Re: Spin That Funky Nunchuk, White Boy 4: RE: Bees and magical plants (or: "The dogs with bees in their mouths) 5: Re:LTW-121 SotF Marine Power Loader 6: Re:Revised Templar A.S.P. 7: Re: Modifications to MAGIC rules 8: Re: Revised Armitage ISV 9: Re: Infection vs. disease 10: Re: Magic 11: Re: Sexuality in GURPS 12: Re: Again, RPGs in the media 13: Re: Sexuality in GURPS 14: Re: Gates 15: Re: Change of Webpage URL 16: Grand Unified Mythos Theory 17: Re: Again, RPGs in the media 18: Re: Magic 19: RE: Bees and magical plants (or: "The dogs with bees in their mouths) 20: Re: Modifications to MAGIC rules 21: Re: Magic 22: RE: Bees and magical plants (or: "The dogs with bees in their mouths) 23: Traveller 24: RE: Gates 25: Starcraft 26: Re: Feints 27: RE: Railguns 28: Re: Traveller 29: Re: Sex Appeal 30: A Different Feint Question 31: Re: Grand Unified Mythos Theory 32: GURPS Who's Who 2 Submissions Format v04.n1844 1: Re: Traveller 2: Re: Sex Appeal 3: Re: Again, RPGs in the media 4: Re: Sex Appeal 5: Re: Again, RPGs in the media 6: Campaigns Sans Magic 7: Medical skills to combat Epidemic (was Re: Epidemiology 8: Re: Campaigns Sans Magic 9: Re: Again, RPGs in the media 10: Re: Gates 11: Re: Epidemiology 12: Re: Medical skills to combat Epidemic (was Re: Epidemiology 13: Orion Penetrator Warhead 14: Re: Medical skills to combat Epidemic (was Re: Epidemiology 15: Re: Campaigns Sans Magic 16: Making the Most of our Monsters 17: Re: Infection vs. disease 18: Re: Magic 19: Re: Medical skills to combat Epidemic (was Re: Epidemiology 20: Re: Medical skills to combat Epidemic 21: One Grand Unified Theory of Magic [LONG] pt 3 of 3 22: One Grand Unified Theory of Magic, pt 1 of 3 v04.n1845 1: One Grand Unified Theory of Magic [LONG] pt 2 of 3 2: Re: Medical skills to combat Epidemic (was Re: Epidemiology 3: Re: One Grand Unified Theory of Magic [LONG] pt 3 of 3 4: Re: Traveller 5: Re: Sex Appeal 6: Re: Campaigns Sans Magic 7: Re: Making the Most of our Monsters 8: Re: Medical skills to combat Epidemic (was Re: Epidemiology 9: Re: A Different Feint Question 10: Re: High PD 11: Re: High PD 12: Re: Making the Most of our Monsters 13: Re: High PD 14: Streamlining, turrets and Traveller ships 15: Insanity! 16: Re: Infection vs. disease 17: Re: Magic 18: Re: Magic 19: Re: Medical skills to combat Epidemic (was Re: Epidemiology 20: Re: Gates 21: Excuse me please... 22: Re: Medical skills to combat Epidemic (was Re: Epidemiology 23: Re: Making the Most of our Monsters 24: RE: Insanity! 25: re: A Different Feint Question v04.n1846 1: RE: Insanity! 2: Re: Insanity! 3: Insanity 4: Re: Insanity 5: Re: Sex Appeal 6: Re: Weapons Worksheet 7: GURPS Shadow Dwellers 8: Re: Infection vs. disease 9: Re: GURPS Shadow Dwellers 10: Anagathics and Super-healing 11: Re: Streamlining, turrets and Traveller ships 12: Re: Laramir Schooner (TL4) and open boat. 13: Gamer's Directory Moving 14: Re: Magic 15: Re: Excuse me please... 16: _Reality Manipulation_ possible spoilers for _The Matrix_ 17: Re: Insanity 18: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 19: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 20: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 21: Gurpsnet-l FAQ: Weekly reminder 22: Re: Insanity 23: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 24: Re: A few questions about GURPS Traveller 25: Re: Insanity! 26: Re: Railguns 27: Re: Insanity 28: Re: Insanity 29: Re: Laramir Schooner (TL4) and open boat. 30: Re: Making the Most of our Monsters 31: Re: Streamlining, turrets and Traveller ships 32: Re: Orion Penetrator Warhead 33: Cultural Variety in SF (Was: Sexuality in GURPS) 34: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 35: RE: Spin That Funky Nunchuk, White Boy v04.n1847 1: re: A Different Feint Question 2: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 3: RE: Again, RPGs in the media [Long] 4: Re: GURPS Shadow Dwellers 5: FW: missing digest! an assist? 6: Re: Insanity 7: RE: Again, RPGs in the media [Long] 8: Empty Hand Vs. Weapons (was re: A Different Feint Question) 9: Re: Medical skills to combat Epidemic 10: Re: Insanity 11: Re: Medical skills to combat Epidemic (was Re: Epidemiology 12: Re: Sex Appeal 13: Grand Unified Theory 14: Re: Sexuality in GURPS v04.n1848 1: Re: Again, RPGs in the media 2: Re: Again, RPGs in the media 3: I am unsubscribing 4: Displacers (aka Tachyon Shotguns) 5: RE: Railguns 6: Re: Again, RPGs in the media 7: Re(2): Sexuality in GURPS 8: Re: Insanity 9: soul-hacking and sorcery 10: RE: Again, RPGs in the media 11: RE: Insanity 12: RE: Railguns - apology 13: RE: Again, RPGs in the media 14: Re: Orion Penetrator Warhead 15: Re: Anagathics and Super-healing 16: Re: Infection vs. disease 17: AIs 18: Re: Magic 19: Re: Laramir Schooner (TL4) and open boat. 20: Re: Sexuality in GURPS 21: Re: Again, RPGs in the media [Long] v04.n1849 1: Re: _Reality Manipulation_ possible spoilers for _The Matrix_ 2: Re: soul-hacking and sorcery 3: Re: AIs 4: RE: Again, RPGs in the media 5: Re: Sex Appeal 6: Re: Again, RPGs in the media 7: Re: AIs 8: Re: Excuse me please... 9: Re: A few questions about GURPS Traveller 10: Re: Sexuality in GURPS 11: missing digest! an assist? 12: Gurps Software 13: Re[2]: Gates (was: Re: SV: GURPS Fantasy Bestiary) 14: Vehicles of the week 235 - utility walker, mining vehicle and helo trainer 15: MISC: ShoreCon '99 16: Re: Medical skills to combat Epidemic 17: Re: Medical skills to combat Epidemic 18: Re: Magic 19: Re: Infection vs. disease 20: Re: Insanity 21: Re: AIs 22: Re: AIs v04.n1850 1: Re: Railguns - apology 2: Re: Revised Armitage ISV 3: Re: AIs 4: Re: AIs 5: Re: AIs 6: GURPS Discworld Adventure... URL? 7: Re: AIs 8: corpse 9: Re: Gurps Software 10: Re: Gurps Software 11: Archive Errata 12: Re: A few questions about GURPS Traveller 13: Re: Sex Appeal 14: Re: Sex Appeal 15: Re: Medical skills to combat Epidemic 16: Re: AIs 17: Re: soul-hacking and sorcery 18: Re: AIs 19: Re: AIs 20: Re: AIs 21: TFT Octopi in GURPS? 22: Re: Displacers (aka Tachyon Shotguns) 23: Re: Medical skills to combat Epidemic (fwd) 24: Re: Medical skills to combat Epidemic (was Re: Epidemiology v04.n1851 1: Re: Medical Skills to Combat Epidemic (was Re: Epidemiology 2: Alien Help? 3: Sector General Race: Cinrusskin GLNO 4: Re: corpse 5: [Fwd: Re: Laramir Schooner (TL4) and open boat.] 6: Re: Medical skills to combat Epidemic 7: Re: AI s 8: RE: Gurps Software 9: Re: corpse 10: RE: Displacers (aka Tachyon Shotguns) 11: Re: AIs 12: Re: Medical skills to combat Epidemic (fwd) 13: Re: AIs 14: Is God Playing With Us? (was: Re: Again, RPGs in the media [Long]) 15: Solar Sail 16: Re: Alien Help? 17: RE: Gurps Software 18: Re: Is God Playing With Us? (was: Re: Again, RPGs in the media [Long]) 19: RE: corpse 20: RE: corpse 21: RE: Alien Help? 22: RE: corpse 23: RE: Gurps Software 24: RE: Is God Playing With Us? (was: Re: Again, RPGs in the media [L ong]) 25: Re: Gurps Software 26: Re: AIs v04.n1852 1: Re: Archive Errata 2: Invulnerability Question 3: Weapons vs. Empty Hands 4: Re: Archive Errata 5: Re: Invulnerability Question 6: Re: Medical skills to combat Epidemic 7: Nanomorphs.... 8: Re: AIs 9: Re: Nanomorphs.... 10: Re: Medical skills to combat Epidemic 11: Re: Medical skills to combat Epidemic 12: Re: corpse 13: Re: Weapons vs. Empty Hands 14: Re: Nanomorphs.... 15: Re: Medical skills to combat Epidemic 16: Re: Medical skills to combat Epidemic 17: Re: Streamlining, turrets and Traveller ships 18: Is Traveller on contragrav stereoids or what? 19: Re: Streamlining, turrets and Traveller ships 20: Re: AIs 21: Re: Is God Playing With Us? (was: Re: Again, RPGs in the media [Long]) 22: Re: Medical skills to combat Epidemic 23: Re: Is God Playing With Us? (was: Re: Again, RPGs in the media 24: Re: Weapons vs. Empty Hands 25: Re: Infection vs. disease 26: Re: Magic 27: Re: Is Traveller on contragrav stereoids or what? v04.n1853 1: Re: corpse 2: re: Alien Help? 3: Re: corpse 4: Re: Medical skills to combat Epidemic (fwd) 5: Re: Weapons vs. Empty Hands 6: Re: Medical skills to combat Epidemic (fwd) 7: RE: Re[2]: Alien Help? 8: RE: Invulnerability Question 9: RE: Is God Playing With Us? (was: Re: Again, RPGs in the media [Long]) 10: re: A Different Feint Question 11: re: A Different Feint Question 12: re: A Different Feint Question 13: Re: Medical skills to combat Epidemic (fwd) 14: Re: Empty Hand Vs. Weapons (was re: A Different Feint Question) v04.n1854 1: Re: Empty Hand Vs. Weapons (was re: A Different Feint Question) 2: GT: Starships -- Call for Submissions 3: Medical Tech Advancement (was Re: Medical skills to combat Epidemic (fwd) 4: Re: Medical skills to combat Epidemic (was Re: Epidemiology 5: An Arena Sport 6: RE: Invulnerability Question 7: Weapons vs. Bare Hands (Lawd ha' mercy!) 8: Re: Is Traveller on contragrav stereoids or what? 9: Re: Medical Tech Advancement (was Re: Medical skills to combatEpidemic (fwd) 10: Re: An Arena Sport 11: RE: Invulnerability Question 12: GT Tech [Is Traveller on contragrav stereoids or what?] 13: RE: Invulnerability Question 14: re: A Different Feint Question 15: Re: Medical skills to combat Epidemic (fwd) 16: Re: Medical Tech Advancement (was Re: Medical skills to combatEpidemic (fwd) 17: Re: An Arena Sport 18: Re: Medical Tech Advancement (was Re: Medical skills to combatEpidemic (fwd) 19: Weapons vs. Empty Hands 20: Re: Weapons vs. Empty Hands 21: Re: corpse 22: Re: Weapons vs. Empty Hands 23: Re: Medical skills to combat Epidemic (fwd) 24: My corpse v04.n1855 1: Thanks for the Shadow Dwellers Ideas... 2: Re: Weapon vs. Empty Hand 3: Re: An Arena Sport 4: I've noticed that the subject lines of GURPS-Net are getting longer and longer these days, filled woth RE's and FWD's. 5: Re: My corpse 6: Re: Medical skills to combat Epidemic (fwd) 7: Re: Weapons vs. Empty Hands 8: Vigilance class, GURPS Trav EA 9: Re: A few questions about GURPS Traveller 10: Restrictive Diet disad? 11: Re: Medical Tech Advancement (was Re: Medical skills to combatEpidemic (fwd) 12: Re: I've noticed that the subject lines of GURPS-Net are getting longer and longer these days, filled woth RE's and FWD's. 13: Empty Hand Rebuttal (longish) 14: Re: corpse 15: Re: My corpse 16: Autoloader or Automatic? (Possible DFQ) 17: Re: corpse 18: Re: Restrictive Diet disad? 19: Re: Autoloader or Automatic? (Possible DFQ) 20: Re: An Arena Sport 21: Re: An Arena Sport 22: Re: An Arena Sport 23: re: Is Traveller on contragrav stereoids or what? v04.n1856 1: Re: An Arena Sport 2: Re: Weapon vs. Empty Hand 3: RE: My corpse 4: RE: Autoloader or Automatic? (Possible DFQ) 5: Re: Autoloader or Automatic? (Possible DFQ) 6: RE: My corpse 7: Re: An Arena Sport 8: Re[2]: Alien Help? 9: Re[2]: Alien Help? 10: Re[2]: Alien Help? 11: Re[4]: Alien Help? 12: Re: Medical Tech Advancement (was Re: Medical skills to combatEpidemic (fwd) 13: Re: Medical skills to combat Epidemic (fwd) 14: Re: Restrictive Diet disad? 15: Re: An Arena Sport 16: Re: Medical skills to combat Epidemic (fwd) 17: Re: Dorsai 18: Re: Weapon vs. Empty Hand 19: Re: Weapons vs. Empty Hands v04.n1857 1: Overlapping ads & disads. 2: Re: My corpse 3: Re: Restrictive Diet disad? 4: Re: Orion Penetrator Warhead 5: Re: Streamlining, turrets and Traveller ships 6: Re: Weapon vs. Empty Hand 7: Re: My corpse 8: Re: Is Traveller on contragrav stereoids or what? 9: Re: Restrictive Diet disad? 10: Re: My corpse 11: Re: Overlapping ads & disads. 12: Re: Again, RPGs in the media 13: Re: An Arena Sport 14: Re: An Arena Sport 15: Re: An Arena Sport 16: Re: Is Traveller on contragrav stereoids or what? 17: Re: Is Traveller on contragrav stereoids or what? 18: Re: Streamlining, turrets and Traveller ships [LONG] 19: Kitterfighting v04.n1858 1: Re: Overlapping ads & disads. 2: Good Ol' Days in England? 3: Re: Overlapping ads & disads. 4: Re: Again, RPGs in the media 5: Re: Overlapping ads & disads. 6: Re: Good Ol' Days in England? 7: Re: Overlapping ads & disads. 8: Re: Sexuality in GURPS 9: Re: Overlapping ads & disads. 10: Re: Sexuality in GURPS 11: Re: Good Ol' Days in England? 12: Re: Overlapping ads & disads. 13: Re: Weapon vs. Empty Hand 14: Re: An Arena Sport 15: Re: Magic 16: Re: Sexuality in GURPS 17: Re: Weapon vs. Empty Hand 18: Re: Again, RPGs in the media 19: Star Trek Breeding... 20: Re: Magic 21: Real life wierd stuff (was Re: My corpse) 22: Re: Star Trek Breeding... 23: Re: Star Trek Breeding...