v04.n1859 1: Re: Star Trek Breeding... 2: Re: Star Trek Breeding... 3: Oops! Overlapping ads & disads. 4: Re: Overlapping ads & disads. 5: Re: Overlapping ads & disads. 6: GURPS Religion 7: Re: GURPS Religion 8: Re: Again, RPGs in the media 9: Re: GURPS Religion 10: When good players go bad: tonight on Geraldo 11: Gurpsnet-l FAQ: Monthly post v04.n1860 1: Re: When good players go bad: tonight on Geraldo 2: Re: When good players go bad: tonight on Geraldo 3: Re: Sexuality in GURPS 4: Re: Sexuality in GURPS 5: Re: Sexuality in GURPS 6: RE: When good players go bad: tonight on Geraldo 7: Re: When good players go bad: tonight on Geraldo 8: Re: Star Trek Breeding... 9: Guns Stuff 10: Creator changes name! 11: Re: Good Ol' Days in England? 12: Mediaeval Fantasy (was Re: Good Ol' Days in England?) 13: Re: GURPS Religion 14: Re: Mediaeval Fantasy (was Re: Good Ol' Days in England?) 15: Re: Guns Stuff 16: Re: Mediaeval Fantasy (was Re: Good Ol' Days in England?) 17: GT: Imperial Navy -- Call for Submissions 18: Re:Sexuality in GURPS v04.n1861 1: Mediaeval Fantasy 2: Re: Sexuality in GURPS 3: Re: Magic 4: Re: Again, RPGs in the media 5: Re: When good players go bad: tonight on Geraldo 6: Re: An Arena Sport 7: Re: Again, RPGs in the media 8: Re: Star Trek Breeding... 9: TL10 100ston "Prime Mover" Grav Truck 10: Re: When good players go bad: tonight on Geraldo 11: New Fantasy Beast -Sauntral 12: Re: Again, RPGs in the media 13: Re: New Fantasy Beast -Sauntral 14: Re: An Arena Sport 15: Re:Sexuality in GURPs 16: RE: Again, RPGs in the media 17: Guns Stuff 18: Re: Sexuality in GURPS 19: Re: Guns Stuff 20: Re: Weapon vs. Empty Hand 21: Re: Wing Chun 22: Re: New Fantasy Beast -Sauntral v04.n1862 1: Re: Sexuality in GURPS 2: Fantasy Combat Questions 3: Re:New Fantasy Beast -Sauntral 4: RE: New Fantasy Beast -Sauntral 5: Vehicles of the week 236 - starship and maintenance 'bot 6: Re: Vigilance class, GURPS Trav EA 7: Re: Is Traveller on contragrav stereoids or what? 8: Re: Streamlining, turrets and Traveller ships [LONG] 9: Gurpsnet-l FAQ: Weekly reminder 10: Re: Sexuality in GURPS v04.n1863 1: Re: Fantasy Combat Questions 2: Re: Is Traveller on contragrav stereoids or what? 3: RE: Sexuality in GURPS [long] 4: Re: Sexuality in GURPS 5: Re: Sexuality in GURPS 6: Re: Sexuality in GURPS 7: Re: An Arena Sport 8: Re: Sexuality in GURPS 9: Re: Sexuality in GURPS 10: when geeks attack 11: Re: Fantasy Combat Questions 12: Re: when geeks attack 13: Re: Mediaeval Fantasy v04.n1864 1: Re: An Arena Sport 2: [Fwd: Re: Mediaeval Fantasy (was Re: Good Ol' Days in England?)] 3: Re: Fantasy Combat Questions 4: Re:Fantasy Combat Question 5: Re: Fantasy Combat Questions 6: Re: Vigilance class, GURPS Trav EA 7: Re:Fantasy Combat Question 8: Re: when geeks attack 9: Re:New Fantasy Beast -Sauntral 10: Re: Vigilance class, GURPS Trav EA 11: Supers and DR 12: Re: When good players go bad 13: G:T grenade launchers 14: Re: when geeks attack 15: Re: Good Ol' Days in England? 16: Re: Good Ol' Days in England? 17: Re: Fantasy Combat Questions v04.n1865 1: Re: Good Ol' Days in England? 2: Re: Sexuality in GURPS 3: Re: When good players go bad 4: Re: When good players go bad 5: Re: Fantasy Combat Question 6: Re: Sexuality in GURPS 7: Re: Star Trek Breeding... 8: Re: GURPS Undead and Stuff 9: Re:Fantasy Combat Question 10: Re: When good players go bad 11: Re:Fantasy Combat Question 12: Re: New Fantasy Beast -Sauntral 13: Re: Fantasy Combat Question 14: Re: Sexuality in GURPS 15: Re: GURPS Undead and Stuff 16: Re: New Fantasy Beast -Sauntral 17: Re: When good players go bad 18: A WWII slang dictionary 19: Re: New Fantasy Beast -Sauntral 20: Re: When good players go bad v04.n1866 v04.n1867 1: Re:Fantasy Combat Question 2: [ADMIN]The baton is fully passed (Yay!) 3: Offtopic Question 4: Re: [ADMIN]The baton is fully passed (Yay!) 5: Re: Fantasy Combat Question 6: Re: Vigilance class, GURPS Trav EA 7: Re:Fantasy Combat Question 8: Re: Praise for Special Ops 2nd Ed 9: Re: Wing Chun 10: Re: Fantasy Combat Question 11: Re:Fantasy Combat Question 12: Re:Fantasy Combat Question 13: Supers query: modeling "Odo-like" shapeshifter 14: Re:Fantasy Combat Question 15: Re: Supers query: modeling "Odo-like" shapeshifter 16: Re: Fantasy Combat Question 17: Re: Fantasy Combat Question 18: Re: When good players go bad 19: Re: New Fantasy Beast -Sauntral 20: Star Trek Breeding (was Re: Sexuality in GURPS 21: RE: [ADMIN] GURPSnet is moving... 22: Re:Fantasy Combat Question 23: Re:Fantasy Combat Question 24: Re: When good players go bad 25: Re: Fantasy Combat Question v04.n1868 1: RE: [ADMIN] GURPSnet is moving... 2: Re: New Fantasy Beast -Sauntral 3: Re: An Arena Sport 4: Re: Praise for Special Ops 2nd Ed 5: Re: Fantasy Combat Question 6: RE: Praise for Special Ops 2nd Ed 7: Re: Praise for Special Ops 2nd Ed 8: Re: Restrictive Diet disad? 9: The monster trainer character concept. 10: Re: The monster trainer character concept. 11: Re: Supers query: modeling "Odo-like" shapeshifter 12: Re: The monster trainer character concept. 13: Re: When good players go bad 14: Re: The monster trainer character concept. 15: Re: The monster trainer character concept. 16: Re: Laramir Schooner (TL4) and open boat. 17: Re: What happened to Digest V4 #1866? 18: A Martial Art, A Maneuver, and a Fantasy Race. 19: RE: Praise for Special Ops 2nd Ed 20: Re: Vigilance class, GURPS Trav EA 21: Re: The monster trainer character concept. 22: Re: Vigilance class, GURPS Trav EA 23: Re: When good players go bad 24: Re: Praise for Special Ops 2nd Ed 25: Re: Praise for Special Ops 2nd Ed 26: Re: Praise for Special Ops 2nd Ed 27: Re: Praise for Special Ops 2nd Ed 28: When gaming stores go bad 29: Re: Praise for Special Ops 2nd Ed v04.n1869 1: Re: The monster trainer character concept. 2: Re: The monster trainer character concept. 3: Re: The monster trainer character concept. 4: Re: The monster trainer character concept. 5: Re: The monster trainer character concept. 6: Re: Overlapping ads & disads. 7: Re: Restrictive Diet disad? 8: Re: The monster trainer character concept. 9: Re: The monster trainer character concept. 10: Pyramid, Fare Thee Well 11: Pyramid, Fare Thee Well 12: Re: Pyramid, Fare Thee Well 13: Re: Pyramid, Fare Thee Well 14: Re: Pyramid, Fare Thee Well 15: Re: Pyramid, Fare Thee Well 16: Re: Pyramid, Fare Thee Well 17: Re: Pyramid, Fare Thee Well 18: Magic Ingredients 19: Staff Conference 20: Re: Staff Conference 21: Re: Staff Conference 22: Re: Staff Conference 23: Re: A Martial Art, A Maneuver, and a Fantasy Race. 24: Re: Pyramid, Fare Thee Well 25: RE: [ADMIN] GURPSnet is moving... 26: Re: Staff Conference 27: Re:New Fantasy Beast -Sauntral 28: Re:Fantasy Combat Question 29: Re: Pyramid, Fare Thee Well 30: Re: Magic Ingredients v04.n1870 1: Re: Magic Ingredients 2: Are GURPS:Trav Meteoric Assaults Broken? 3: RE: Magic Ingredients 4: The Mummy Review 5: Re: Staff Conference 6: Re: Magic Ingredients 7: Technomancer... 8: Re: Staff Conference 9: Re: Staff Conference 10: Re: Staff Conference 11: Re: Staff Conference 12: Re: Staff Conference 13: Re: Staff Conference 14: Re: Staff Conference 15: Re: Staff Conference 16: Re: Are GURPS:Trav Meteoric Assaults Broken? 17: Re: When gaming stores go bad 18: Re: Magic Ingredients 19: Re: Magic Ingredients 20: Re: Staff Conference 21: [Fwd: Re: Staff Conference] v04.n1871 1: Re: Magic Ingredients 2: Re: Staff Conference 3: Staff Resolution? 4: Re: Staff Conference 5: Familiarity Penalties as Maneuvers 6: Re: Staff Conference 7: Re: Staff Conference 8: Re: Staff Conference 9: Question regarding disadvantage... 10: Re: Question regarding disadvantage... 11: Re: Magic Ingredients 12: Re: Question regarding disadvantage... 13: patrons and who? 14: Re: Staff Conference 15: Re: Staff Conference 16: Re: Magic Ingredients 17: Re: patrons and who? 18: RE: Technomancer... 19: Re: Familiarity Penalties as Maneuvers 20: Re: Question regarding disadvantage... 21: Re: patrons and who? 22: Re: Question regarding disadvantage... v04.n1872 1: Re: Staff/Polearm 2: Re: Staff Conference 3: Re: Familiarity Penalties as Maneuvers 4: Re: patrons and who? 5: Familiarity Penalties as Maneuvers 6: patrons and who? 7: Query re skill bonuses [Kromm?] 8: Re: Query re skill bonuses [Kromm?] 9: Re: The monster trainer character concept. 10: Re: Familiarity Penalties as Maneuvers 11: About Telepathy (and power) ranges 12: Vehicles of the week 237 - patrol cutter and tech robot 13: Re: Familiarity Penalties as Maneuvers 14: Re: Heavy Fighters 15: Re: Laramir Schooner (TL4) and open boat. 16: Re: Orion Penetrator Warhead 17: Re: Staff Conference 18: Re: Staff Conference 19: Re: Vigilance class, GURPS Trav EA 20: Gurpsnet-l FAQ: Weekly reminder 21: Re: Familiarity Penalties as Maneuvers 22: Pickets Was: Vigilance class, GURPS Trav EA 23: Jay Cofield - I'm a Recovering Mallet Alumni v04.n1873 1: Computer Program Q's 2: GURPS:Vehicles Motorcycle Question 3: Re: Jay Cofield - I'm a Recovering Mallet Alumni 4: Re: About Telepathy (and power) ranges 5: Re: patrons and who? 6: Re: patrons and who? 7: Re: patrons and who? 8: Re: GURPS:Vehicles Motorcycle Question 9: Re: Computer Program Q's 10: Re: About Telepathy (and power) ranges 11: RE: Computer Program Q's 12: RE: GURPS:Vehicles Motorcycle Question 13: Re: Computer Program Q's 14: Re: Magic Ingredients 15: Re: About Telepathy (and power) ranges 16: Re: Computer Program Q's 17: Re: Question regarding disadvantage... 18: New member 19: Re: Computer Program Q's 20: Re: Technomancer... 21: Re: patrons and who? 22: Re: GURPS:Vehicles Motorcycle Question 23: Re: Magic Ingredients 24: RE: Computer Program Q's v04.n1874 1: Re: Familiarity Penalties as Maneuvers 2: Re: Laramir Schooner (TL4) and open boat. 3: low self image was:Re: Question regarding disadvantage... 4: Re: Staff Conference 5: Re: Staff Conference 6: Re: About Telepathy (and power) ranges 7: Re: Computer Program Q's 8: Re:Are GURPS: Trav Meteoric Assaults Broken? 9: Re: Laramir Schooner (TL4) and open boat. 10: BOUNCE gurpsnet-l@lists.io.com: Non-member submission from ["J. Steve Hamaker" ] (fwd) 11: Re: Are GURPS:Trav Meteoric Assaults Broken? 12: Re: Are GURPS:Trav Meteoric Assaults Broken? 13: Change of Address for Sean Punch 14: Re:Are GURPS: Trav Meteoric Assaults Broken? v04.n1875 1: Re: Are GURPS:Trav Meteoric Assaults Broken? 2: Re:Are GURPS: Trav Meteoric Assaults Broken? 3: Re: About Telepathy (and power) ranges 4: Re: Staff Conference 5: Re: patrons and who? 6: Re: Are GURPS:Trav Meteoric Assaults Broken? 7: Technology migration 8: Re: Technology migration 9: Re: Computer Program Q's 10: Re: Computer Program Q's 11: Re: Computer Program Q's 12: Re: Computer Program Q's 13: three questions: robots, psionics 14: Re: New member 15: Re: Familiarity Penalties as Maneuvers 16: Re: A Martial Art, A Maneuver, and a Fantasy Race. 17: Re: New member 18: Re: BOUNCE gurpsnet-l@lists.io.com: Non-member submission from ["J. Steve Hamaker" ] (fwd) 19: Re: Magic Ingredients v04.n1876 1: Re: Staff Conference 2: RE: New member 3: RE: three questions: robots, psionics 4: Re: Computer Program Q's 5: Re: Familiarity Penalties as Maneuvers 6: Re: Technology Migration 7: Did my posts get through? 8: Re: New member 9: RE: Magic Ingredients 10: RE: Magic Ingredients 11: Combat Bike design (long) 12: Re: three questions: robots, psionics 13: Two Nasty Devices From Warehouse 23 14: Re: Computer Program Q's 15: Re: Familiarity Penalties as Maneuvers 16: RE: three questions: robots, psionics v04.n1877 1: Re: Staff Conference 2: Re: Staff Conference 3: Re: Staff Conference 4: RE: Combat Bike design (long) 5: Re: Technology migration 6: Alternate Combat Bike design (long) 7: RE: Combat Bike design (long) 8: RE: Combat Bike design (long) 9: Re: Laramir Schooner (TL4) and open boat. 10: RE: three questions: robots, psionics 11: Re: Staff Conference 12: Re: low self image 13: Re: New member 14: Re: Staff Conference 15: Re: GURPS:Vehicles Motorcycle Question 16: Diseases & infections 17: Re: Computer Program Q's 18: Re: Diseases & infections 19: Re: Combat Bike design (long) 20: Re: three questions: robots, psionics v04.n1878 1: Re: three questions: robots, psionics 2: Robot & Cyberware Point Discounts 3: Common advantages 4: Re: three questions: robots, psionics 5: Re: Traveller technical assumptions 6: Re: Traveller technical assumptions 7: Re: Traveller technical assumptions 8: Re: GURPS:Vehicles Motorcycle Question 9: Re: Staff Conference 10: Re: Staff Conference 11: Re: Common advantages 12: RE: Common advantages 13: Re: Staff Conference 14: Re: three questions: robots, psionics 15: Re: three questions: robots, psionics 16: Re: Combat bike 17: Re: New member 18: GURPS Black Ops idea... (repost) 19: Re: GURPS Black Ops idea... (repost) 20: Re: Common advantages 21: Re: Magic Ingredients v04.n1879 1: Re: Familiarity Penalties as Maneuvers 2: Re: Common advantages 3: Re: low self image 4: Re: Diseases & infections 5: Math Question for the Gearheads... 6: RE: Common advantages 7: Limitations question and others 8: Re: Motorcycle Question 9: Re: Math Question for the Gearheads... 10: Re: Math Question for the Gearheads... 11: Re: Math Question for the Gearheads... 12: Re: Staff Conference 13: Re: Staff Conference 14: Re: GURPS Black Ops idea... (repost) 15: Re: Math Question for the Gearheads... 16: Re: Staff Conference 17: Re: Staff Conference 18: Re: Staff Conference 19: RE: Staff Conference 20: Re: Staff Conference 21: Re: Staff Conference 22: RE: Staff Conference 23: Re: Limitations question and others 24: Re: Combat Bike design (long)(short) 25: Re: Two Nasty Devices From Warehouse 23 26: Re: Common advantages 27: Re: Common advantages v04.n1880 1: disad 2: FW: Math Question for the Gearheads... 3: GURPS Justifiers: The Gear 4: GURPS Justifiers Setting Question (Long) 5: RE: Limitations question and others 6: Re: Diseases & infections 7: Re: Traveller technical assumptions 8: Re: GURPS Black Ops idea... (repost) 9: Re: Diseases & infections 10: RE: Staff Conference 11: Re: Limitations question and others 12: Re: Diseases & infections 13: Re: Common advantages 14: Re: Diseases & infections 15: Re: Staff Conference 16: Re: Staff Conference 17: Re: Staff Conference 18: Parrying [was Staff Conference] v04.n1881 1: Re: Diseases & infections 2: Re: Staff Conference 3: Re: Common advantages 4: Re: Two Nasty Devices From Warehouse 23 5: Re: Diseases & infections 6: Re: Staff Conference 7: [Ad] Sparks Paper Miniatures 8: Broken TLs 9: RE: Limitations question and others 10: Re: Two Nasty Devices From Warehouse 23 11: Re: Limitations question and others 12: RE: Limitations question and others 13: Re: Broken TLs 14: Re: Broken TLs 15: Re: Staff Conference 16: Re: Traveller technical assumptions 17: Re: Parrying [was Staff Conference] 18: Re: Staff Conference 19: Re: Broken TLs 20: Re:Are GURPS: Trav Meteoric Assaults Broken? 21: Fw: Re:Are GURPS: Trav Meteoric Assaults Broken? 22: Re: Broken TLs 23: Re: FW: Math Question for the Gearheads... 24: Staff Infection on GURPSnet (was re: Staff Conference) 25: Re: Two Nasty Devices From Warehouse 23 26: RE: Staff Conference 27: Re: Parrying [was Staff Conference] 28: 'nightmare' claws 29: Re: Staff Conference v04.n1882 1: Vampiric Invulnerability Cost? 2: Re: Parrying [was Staff Conference] 3: Re: Staff Conference 4: Re: 'nightmare' claws 5: Staff Conference 6: Re: Vampiric Invulnerability Cost? 7: RE: Staff Conference 8: Re: Two Nasty Devices From Warehouse 23 9: RE: Limitations question and others 10: Staff Conference 11: RE: Staff Conference 12: Re: Familiarity Penalties as Maneuvers 13: Re: 'nightmare' claws 14: Re: Staff Conference 15: [Fwd: Re: Staff Conference] 16: Re: Diseases & infections 17: Re: Broken TLs 18: Re: Diseases & infections 19: RE: Staff Conference 20: RE: Staff Conference 21: Re: Staff Conference 22: Re: Staff Conference 23: Re: Staff Conference 24: Re: Parrying [was Staff Conference] 25: Re: GURPS Justifiers: The Gear 26: Re: Diseases & infections 27: Re: Are GURPS: Trav Meteoric Assaults Broken? 28: Re: Staff Conference 29: [ADMIN] HTML mail 30: Re: Staff Conference v04.n1883 1: Revised Combat Bike (long) 2: About parrying/blocking 3: Re: Staff Conference 4: Re: Staff Conference 5: Re: Familiarity Penalties as Maneuvers 6: Re: Staff Conference 7: Re: Staff Conference 8: Re: GURPS Justifiers: The Gear 9: Re: Vampiric Invulnerability Cost? and features [kromm] 10: R Re: Staff Conference 11: Re: Revised Combat Bike (long) 12: Re: Staff Conference 13: Re: GURPS Justifiers: The Gear 14: Re: Staff Conference 15: Re: Staff Conference 16: Re: Staff Conference 17: Re: Staff Conference 18: Re: Diseases & infections 19: Re: Staff Conference 20: Re: Traveller technical assumptions 21: Re: Staff Conference 22: Re: Staff Conference 23: Re: Two Nasty Devices From Warehouse 23 24: Re: Parrying [was Staff Conference] 25: Re: Broken TLs v04.n1884 1: Re:Are GURPS: Trav Meteoric Assaults Broken? 2: Re: Staff Conference 3: Re: Parrying [was Staff Conference] 4: Black Ops/Voodoo (yeah, more comments on Black Ops) 5: Fwd: Re: Fwd: GURPS Justifiers: The Gear 6: Re:Are GURPS: Trav Meteoric Assaults Broken? 7: Re: Diseases & infections 8: Re: Diseases & infections 9: RE: Common advantages 10: Re: Staff Conference 11: Re: Staff Conference 12: Glider Sample Character in V:tM 13: Vehicles Question: Communication with Satelites 14: Re: Black Ops/Voodoo (yeah, more comments on Black Ops) 15: RE: Revised Combat Bike (long) 16: Re: GURPS Justifiers: The Gear 17: Re: Traveller technical assumptions 18: Re: Revised Combat Bike (long) 19: Knight of the Roundtable 20: RE: Knight of the Roundtable 21: RE: Knight of the Roundtable 22: Re: staves, spears & polearms, oh my! 23: Re: Knight of the Roundtable 24: Re: Staff Conference 25: Re: A Martial Art, A Maneuver, and a Fantasy Race. v04.n1885 1: Re: Staff Conference(Rapier) 2: Re: Staff Conference 3: Re: Staff Conference 4: Re: Staff Infection on GURPSnet (was re: Staff Conference) 5: Re: Staff Conference(Rapier) 6: Re: Staff Conference 7: Re: Staff Conference 8: Re: Staff Conference 9: Re: Staff Conference 10: Re: Staff Conference(Rapier) 11: RE: Knight of the Roundtable 12: Re: Staff Conference(Rapier) 13: "Mommy, where do MIB's come from?" 14: Re: Technology migration 15: Close combat 16: Phone 17: Re: Staff Conference 18: Re: Staff Conference v04.n1886 1: Re: Staff Conference(Rapier) 2: Combat Bike minor modifications 3: Re: "Mommy, where do MIB's come from?" 4: Re: Phone 5: Re: Knight of the Roundtable 6: Re:Are GURPS: Trav Meteoric Assaults Broken? 7: RE: Knight of the Roundtable 8: RE: "Mommy, where do MIB's come from?" 9: Phone problems... DOH! 10: Re: Vampiric Invulnerability Cost? 11: Re: Staff Conference 12: Re: R Re: Staff Conference 13: Re: Staff Conference 14: Re: Staff Conference(Rapier) 15: Re: Traveller technical assumptions 16: Re: Staff Conference 17: It is to laugh.... Mark of the Beast 18: Re: "Mommy, where do MIB's come from?" v04.n1887 1: Re: Diseases & infections 2: Re: Traveller technical assumptions 3: Comm range to sats 4: Re: Staff Infection on GURPSnet (was re: Staff Conference) 5: Re: Staff Conference 6: Nuke Damage Question 7: Lagrange Point Formula 8: Santa Claus Machines in Traveller 9: Re: Lagrange Point Formula 10: Re: Lagrange Point Formula 11: Re: Diseases & infections 12: Some useful explosive formulae for Vehicles 13: Probability of die-roll? 14: RE: It is to laugh.... Mark of the Beast 15: Real Life MIBs 16: Re: Probability of die-roll? 17: (Long) Magic in VTM 18: Re: Probability of die-roll? 19: Re: Knight of the Roundtable 20: Re: Diseases & Infections 21: Re: Probability of die-roll? 22: Re: Probability of die-roll? 23: Re: Probability of die-roll? v04.n1888 1: Black Boxes in Vehicles 2: Re: Staff Conference 3: Re: Staff Conference 4: Re: Lagrange Point Formula 5: Re: (Long) Magic in VTM 6: Re: Probability of die-roll? 7: Re: Black Boxes in Vehicles 8: Re: Diseases & Infections 9: Re: Staff Conference 10: Re: Staff Infection on GURPSnet (was re: Staff Conference) 11: Re: Black Boxes in Vehicles 12: Re: Pilum, was: Re: Staff Conference 13: Re: Staff Infection on GURPSnet (was re: Staff Conference) 14: Re: Nuke Damage Question 15: Re: Diseases & Infections 16: Re: Staff Conference 17: Re: Black Boxes in Vehicles 18: great material (was RE: Staff Infection on GURPSnet) 19: Reentry Containers or: Yet another halfbaked question 20: re: Nuke Damage Question v04.n1889 1: Re: Probability of die-roll? 2: re: Lagrange Point Formula 3: re: Probability of die roll? 4: E-mail replies 5: Composite vs. Recurve Bows 6: Re: Diseases & Infections 7: Re: Reentry Containers or: Yet another halfbaked question 8: Re: (Long) Magic in VTM 9: Re: Black Boxes in Vehicles 10: Vehicles of the week 238 - scoutship and tech robot 11: Re: Alternate Combat Bike design (long) 12: Re: Combat Bike design (long) 13: Re: Santa Claus Machines in Traveller 14: Gurpsnet-l FAQ: Weekly reminder 15: Re: Reentry Containers or: Yet another halfbaked question 16: RE: Revised Combat Bike (long) 17: Re: Santa Claus Machines in Traveller v04.n1890 1: Re: Santa Claus Machines in Traveller 2: Re: Reentry Containers or: Yet another halfbaked question 3: Re: (Long) Magic in VTM 4: Re: Black Boxes in Vehicles 5: RE: Alternate Combat Bike design (long) 6: Re: Revised Combat Bike (long) 7: Vehicles Question for Onno 8: dredd's lawmaster 9: Maps [plug for online resource] 10: Re: E-mail replies 11: RE: dredd's lawmaster 12: Re: Nuke Damage Question 13: Re: Revised Combat Bike (long) 14: Combat flowcharts 15: Re: Probability of die-roll? 16: Re: E-mail replies 17: Re: Combat flowcharts 18: RE: Combat flowcharts 19: Re: Revised Combat Bike (long) 20: Re: Revised Combat Bike (long) 21: Re: Combat flowcharts 22: RE: Combat flowcharts 23: Re: Maps [plug for online resource] 24: Re: Revised Combat Bike (long) 25: RE: Combat flowcharts 26: [PBEM] The Aware v04.n1891 1: The cost of being a giant 2: Armor Question 3: Re:Are GURPS: Trav Meteoric Assaults Broken? 4: Re: Reentry Containers or: Yet another halfbaked question 5: AAARGH! (regarding Star Mercs) 6: Re: Santa Claus Machines in Traveller 7: Pod Racers 8: Re: Vehicles Question for Onno 9: Star Wars Request (was Re: Pod Racers) 10: OT Re: Maps [plug for online resource] 11: Re: Santa Claus Machines in Traveller 12: OT Re: Maps [plug for online resource] 13: Re: Pod Racers 14: Re: Revised Combat Bike (long) 15: Re: Vehicles Question for Onno 16: Re: Pod Racers 17: Re: OT Re: Maps [plug for online resource] 18: Re: Santa Claus Machines in Traveller v04.n1892 1: Re: The cost of being a giant 2: RE: OT Re: Maps [plug for online resource] 3: Re: Revised Combat Bike (long) 4: RE: OT Re: Maps [plug for online resource] 5: Re: The cost of being a giant 6: Re: Vehicles Question for Onno 7: Re: The cost of being a giant 8: Re: Armor Question 9: Re: Santa Claus Machines in Traveller 10: Re: AAARGH! (regarding Star Mercs) 11: Re: Armor Question 12: Re: Armor Question 13: Re: Pod Racers 14: Re: The cost of being a giant 15: Re: The cost of being a giant 16: Military Mages (megalos) 17: Re: The cost of being a giant 18: Re: Pod Racers 19: Re: Armor Question 20: Sir Lancelot vs Sir Shieldalot 21: Sir Lancelot vs Sir Shieldalot 22: Re: Sir Lancelot vs Sir Shieldalot 23: Re: Sir Lancelot vs Sir Shieldalot 24: Re: Vehicles Question for Onno 25: Re: Revised Combat Bike (long) v04.n1893 1: RE: dredd's lawmaster 2: Re: Santa Claus Machines in Traveller 3: Re: Santa Claus Machines in Traveller 4: Re: Sir Lancelot vs Sir Shieldalot 5: Re: Santa Claus Machines in Traveller 6: Re: Vehicles Question for Onno 7: Re: Star Wars Request (was Re: Pod Racers) 8: Re: Santa Claus Machines in Traveller 9: Re: Vehicles Question for Onno 10: Living in GURPS Fantasy 11: Re: The cost of being a giant 12: Re: The cost of being a giant 13: Investments and Suchlike 14: Re: Armor Question 15: Re: Sir Lancelot vs Sir Shieldalot 16: Re: Investments and Suchlike 17: Re: low self image 18: RE: dredd's lawmaster 19: Been gone, still gone 20: Re: Investments and Suchlike v04.n1894 1: Re: Investments and Suchlike 2: Re: Investments and Suchlike 3: Re: Military Mages (megalos) 4: Re: Investments and Suchlike 5: Re: Sir Lancelot vs Sir Shieldalot 6: RE: Military Mages (megalos) 7: Re: Military Mages (megalos) 8: RE: Military Mages (megalos) 9: Re: Military Mages (megalos) 10: Char: Military Mage (generalist) 11: Char: Military Mage (Healer) 12: Re: Sir Lancelot vs Sir Shieldalot 13: Char: Military Mage (Engineer) 14: Re: The cost of being a giant 15: RE: Military Mages (megalos) 16: Photographic reflexes 17: Re: Photographic reflexes 18: Justifiers Shuttle Questions 19: Must...Go...See...It...Again 20: Re: Must...Go...See...It...Again 21: Re: Photographic reflexes 22: Re: Photographic reflexes 23: Re: Nuke Damage Question 24: Re: Nuke Damage Question 25: Re: Must...Go...See...It...Again v04.n1895 1: Re: Photographic reflexes 2: SV: The cost of being a giant 3: Re: Nuke Damage Question 4: Re: Nuke Damage Question 5: Re: Nuke Damage Question 6: Re: Photographic reflexes 7: Re: Military Mages (megalos) 8: Re: Photographic reflexes 9: GURPS : Planescape 10: Re: Investments and Such 11: Re: Photographic reflexes 12: Re: Nuke Damage Question 13: Re: Nuke Damage Question 14: Re: GURPS : Planescape 15: Re: Must...Go...See...It...Again 16: Re: [PLANESCAPE] - GURPS : Planescape 17: Re: Photographic reflexes 18: Re: Photographic reflexes 19: Re: Photographic reflexes 20: Re: Photographic reflexes 21: Re: Photographic reflexes 22: TL4 Ships 23: RE: Photographic reflexes 24: Re: Investments and Suchlike 25: GURPS Egypt 26: Re: Military Mages (megalos) 27: Re: Justifiers Shuttle Questions v04.n1896 1: Re: Santa Claus Machines in Traveller 2: Re: Military Mages (megalos) 3: Re: AAARGH! (regarding Star Mercs) 4: Re: Vehicles Question for Onno 5: Re: Investments and Suchlike 6: Re: TL4 Ships 7: Re: Military Mages (megalos) 8: Re: Military Mages (megalos) 9: RE: Military Mages (megalos) 10: Re: GURPS Egypt 11: Re: Sir Lancelot vs Sir Shieldalot 12: Re: Nuke Damage Question 13: Chainshot and Mechanical Artillery? 14: Re: Must...Go...See...It...Again 15: Re: Nuke Damage Question 16: Re: Nuke Damage Question 17: Re: Photographic reflexes 18: Re: Photographic reflexes 19: Re: Photographic reflexes 20: Re: The cost of being a giant 21: [Fwd: Re: Military Mages (megalos)] v04.n1897 1: Re: Chainshot and Mechanical Artillery? 2: Re: Sir Lancelot vs Sir Shieldalot 3: Re: AAARGH! (regarding Star Mercs) 4: Advantage Q 5: Nuke Style Question 6: Re:Advantage Q 7: Re:Advantage Q 8: RE: GURPS Egypt 9: Unusual Background (was RE: Magic Ingredients) 10: Re: Photographic reflexes 11: RE: GURPS Egypt 12: Re: Re:Advantage Q 13: Yoda Is A Muppet 14: Shapeshifting advantage [new] 15: Re: Photographic reflexes 16: Re: Photographic reflexes 17: Re:Nuke Style Question 18: Space Battleship Equipment Suggestions 19: Maintenance robot Question 20: New Mage Spell Question 21: Re: Military Mages (megalos) 22: Re: Unusual Background (was RE: Magic Ingredients) 23: Re: Advantage Q 24: RE: Military Mages (megalos) 25: Re: Unusual Background (was RE: Magic Ingredients) 26: Re: Unusual Background (was RE: Magic Ingredients) 27: Re: Unusual Background (was RE: Magic Ingredients) v04.n1898 1: Re: New Mage Spell Question 2: Re: Unusual Background (was RE: Magic Ingredients) 3: reputations 4: Re: Unusual Background (was RE: Magic Ingredients) 5: Re: reputations 6: Re: New Mage Spell Question 7: RE: Unusual Background (was RE: Magic Ingredients) 8: HTML based GURPS character sheet. 9: RE: Unusual Background (was RE: Magic Ingredients) 10: Re: reputations 11: Re: Unusual Background (was RE: Magic Ingredients) 12: RE: Unusual Background (was RE: Magic Ingredients) 13: RE: Unusual Background (was RE: Magic Ingredients) 14: RE: Unusual Background (was RE: Magic Ingredients) 15: RE: Unusual Background (was RE: Magic Ingredients) 16: RE: Unusual Background (was RE: Magic Ingredients) 17: Re: reputations 18: Re: Space Battleship Equipment Suggestions 19: Re: Unusual Background (was RE: Magic Ingredients) v04.n1899 1: Re: New Mage Spell Question 2: Re:New Mage Spell Question 3: Re:Space Battleship Equipment Suggestions 4: Re: Unusual Background (was RE: Magic Ingredients) 5: Re:New Mage Spell Question 6: RE: Unusual Background (was RE: Magic Ingredients) 7: Re: Military Mages & Rome 8: Re:Nuke Style Question 9: Most Overpriced Advantages 10: Re: Most Overpriced Advantages 11: Re: Most Overpriced Advantages 12: RE: Unusual Background (was RE: Magic Ingredients) 13: Re: Most Overpriced Advantages 14: Re: GURPS Egypt 15: Re: Unusual Background 16: Re: Unusual Background (was RE: Magic Ingredients) 17: Re: Unusual Background (was RE: Magic Ingredients) 18: Off for the week 19: Re: Military Mages & Rome 20: Re: Unusual Background 21: Re: Most Overpriced Advantages 22: Re: Unusual Background (was RE: Magic Ingredients) 23: RE: Unusual Background (was RE: Magic Ingredients) 24: Re: Unusual Background (was RE: Magic Ingredients) 25: Re: Space Battleship Equipment Suggestions v04.n1900 1: Re: Unusual Background 2: Re: Unusual Background (was RE: Magic Ingredients) 3: Re: Most Overpriced Advantages 4: Re: Most Overpriced Advantages 5: Re: Unusual Background (was RE: Magic Ingredients) 6: Re: Unusual Background 7: Re: Unusual Background (was RE: Magic Ingredients) 8: Re: Unusual Background (was RE: Magic Ingredients) 9: Re: Most Overpriced Advantages 10: Re: Most Overpriced Advantages 11: Re: GURPS Egypt 12: Shatter/Explode 13: Re: Unusual Background (was RE: Magic Ingredients) 14: Re: Unusual Background (was RE: Magic Ingredients) 15: Re: Shatter/Explode 16: Re: Shatter/Explode 17: Tech Restrictions (was RE: Unusual Background) 18: Falling damage 19: RE: Unusual Background (was RE: Magic Ingredients) 20: Re: Shatter/Explode 21: Re: Shatter/Explode 22: Re: Unusual Background (was RE: Magic Ingredients) v04.n1901 1: Re: Falling damage 2: Re: Most Overpriced Advantages 3: Re: Shatter/Explode 4: Re: Falling damage 5: Re: Tech Restrictions (was RE: Unusual Background) 6: Iron Arm (was: Re: Most Overpriced Advantages) 7: Re: Most Overpriced Advantages 8: Re: Unusual Background 9: Re: Most Overpriced Advantages 10: Re: Iron Arm 11: Multi-Tech-Level Skills 12: Re: Maintenance robot Question 13: Re: Space Battleship Equipment Suggestions 14: Re: Space Battleship Equipment Suggestions 15: Gurpsnet-l FAQ: Weekly reminder 16: Re: Unusual Background (was RE: Magic Ingredients) 17: Re: Unusual Background (was RE: Magic Ingredients) 18: Re: Most Overpriced Advantages 19: Re: Unusual Background 20: Re: Multi-Tech-Level Skills 21: Re: Most Overpriced Advantages 22: RE: Multi-Tech-Level Skills 23: Re: Unusual Background v04.n1902 1: Re: Unusual Background 2: Re: Multi-Tech-Level Skills 3: Re: Unusual Background 4: Re: Unusual Background (was RE: Magic Ingredients) 5: Re: Most Overpriced Advantages 6: Re: Multi-Tech-Level Skills 7: Re: Maintenance robot Question 8: Re: Most Overpriced Advantages 9: Re: Most Overpriced Advantages 10: Re: Unusual Background (was RE: Magic Ingredients) 11: RE: Multi-Tech-Level Skills 12: Re: Most Overpriced Advantages 13: Re: Multi-Tech-Level Skills 14: Re: Unusual Background (was RE: Magic Ingredients) 15: RE: Most Overpriced Advantages 16: Re: Most Overpriced Advantages 17: RE: Most Overpriced Advantages 18: Re: Most Overpriced Advantages 19: Space Battlewagons 20: Re: Most Overpriced Advantages 21: Asteroids 22: Re: Most Overpriced Advantages 23: Jousting lances 24: Re: Asteroids 25: Some special units in Yrth: questions 26: Re: Multi-Tech-Level Skills v04.n1903 1: Re: Most Overpriced Advantages 2: Re: Asteroids 3: Test message - please ignore 4: Re: Space Battleship Equipment Suggestions 5: Re: Space Battleship Equipment Suggestions 6: Vehicles of the week 239 - TL 10 scout vehicle and TL 11 robot 7: Re: AAARGH! (regarding Star Mercs) 8: Re: Maintenance robot Question 9: Re: Unusual Background (was RE: Magic Ingredients) 10: Re: Unusual Background (was RE: Magic Ingredients) 11: Is "madly in love" a disad? 12: Re: Is "madly in love" a disad? 13: Re: Is "madly in love" a disad? 14: Re: Is "madly in love" a disad? 15: Re: Unusual Background 16: Re: Unusual Background (was RE: Magic Ingredients) 17: Re: Unusual Background (was RE: Magic Ingredients) 18: Re: Unusual Background 19: Re: Unusual Background 20: RE: Most Overpriced Advantages 21: RE: Most Overpriced Advantages v04.n1904 1: Quesitons regarding Illusions & Creations 2: Re: Unusual Background 3: Re: Unusual Background (was RE: Magic Ingredients) 4: Re: Unusual Background & Most Overpriced Advantages 5: Re: Is "madly in love" a disad? 6: RE: Is "madly in love" a disad? 7: RE: Unusual Background (was RE: Magic Ingredients) 8: RE: Unusual Background (was RE: Magic Ingredients) 9: Re: Unusual Background (was RE: Magic Ingredients) 10: Re: Is "madly in love" a disad? 11: RE: Unusual Background & Most Overpriced Advantages 12: Re: Quesitons regarding Illusions & Creations 13: RE: Unusual Background & Most Overpriced Advantages 14: Re: Is "madly in love" a disad? 15: Re: Is "madly in love" a disad? v04.n1905 1: Points Stuff (Was : Unusual Background (Was something else i think!!) 2: RE: Unusual Background & Most Overpriced Advantages 3: Re: Is "madly in love" a disad? 4: Re: Is "madly in love" a disad? 5: RE: Most Overpriced Advantages 6: RE: Points Stuff (Was : Unusual Background (Was something else i think!!) 7: RE: Points Stuff (Was : Unusual Background (Was something else i think!!) 8: RE: Most Overpriced Advantages 9: Re: Space Battleship Equipment Suggestions 10: Re: Points Stuff (Was : Unusual Background (Was something else i think!!) 11: Re: Quesitons regarding Illusions & Creations 12: Re: Is "madly in love" a disad? 13: Re: Points Stuff (Was : Unusual Background (Was something else i think!!) 14: Re: Is "madly in love" a disad? 15: Re: Maintenance robot Question 16: Re: Points Stuff (Was : Unusual Background (Was something else i think!!) 17: Re: Unusual Background & Most Overpriced Advantages 18: Re: Quesitons regarding Illusions & Creations 19: Re: Is "madly in love" a disad? 20: Re: Points Stuff (Was : Unusual Background (Was something else i think!!) 21: Re: Space Battleship Equipment Suggestions 22: Re: Space Battleship Equipment Suggestions 23: RoS Campaign Suggestions Please? (Was Points Stuff? was...................) v04.n1906 1: RE: Unusual Background & Most Overpriced Advantages 2: Re: Points Stuff (Was : Unusual Background (Was something else i think!!) 3: Re: Is "madly in love" a disad? 4: MageWars 5: Re: Points Stuff 6: Re: Is "madly in love" a disad? 7: Re: Points Stuff 8: RE: Quesitons regarding Illusions & Creations 9: Re: Quesitons regarding Illusions & Creations 10: Re: Shatter/Explode 11: ShoreCon '99 12: RE: Unusual Background & Most Overpriced Advantages 13: Re: Space Battleship Equipment Suggestions 14: Re: Is "madly in love" a disad? 15: Re: Unusual Background (was RE: Magic Ingredients) 16: Re: Is "madly in love" a disad? 17: Re: Is "madly in love" a disad? 18: Re: Unusual Background & Most Overpriced Advantages 19: Re: Points Stuff (Was : Unusual Background (Was something else i think!!) 20: Re: Unusual Background (was RE: Magic Ingredients) 21: Re: Points Stuff 22: Re: MageWars 23: Age, Experience (was Re: Is "madly in love" a disad? 24: Re: Space Battleship Equipment Suggestions 25: Re: Age, Experience (was Re: Is "madly in love" a disad? 26: Re: Age, Experience (was Re: Is "madly in love" a disad? 27: Re: MageWars 28: RE: Unusual Background (was RE: Magic Ingredients) 29: Re: Age, Experience (was Re: Is "madly in love" a disad? 30: [none] v04.n1907 1: GURPS Low-Tech still alive? 2: Re: GURPS Low-Tech still alive? 3: Re: Age, Experience (was Re: Is "madly in love" a disad? 4: FW: Re: Quesitons regarding Illusions & Creations 5: Re: Age, Experience (was Re: Is "madly in love" a disad? 6: Re: Age, Experience (was Re: Is "madly in love" a disad? 7: RE: RoS Campaign Suggestions Please? 8: Sv: Falling damage 9: Re: Age, Experience (was Re: Is "madly in love" a disad? 10: Re: RoS Campaign Suggestions Please? 11: Re: Points Stuff 12: Re: Age, Experience (was Re: Is "madly in love" a disad? 13: Re: Sv: Falling damage 14: This Week in Crytozoology 15: RE: Unusual Background (was RE: Magic Ingredients) 16: RE: Age, Experience (was Re: Is "madly in love" a disad? 17: Justifiers: The Hardware 18: RE: This Week in Crytozoology 19: Re: Justifiers: The Hardware 20: (computer stuff) Re: Space Battleship Equipment Suggestions 21: Re: RoS Campaign Suggestions Please? (Was Points Stuff? was...................) 22: Re: My GURPS Story (was Age, Experience, etc.) 23: RE: RoS Campaign Suggestions Plus Player Paranoia 24: Re: This Week in Crytozoology 25: Multiscanners (Revised) v04.n1908 1: Re: RoS Campaign Suggestions Plus Player Paranoia 2: Re: My GURPS Story (was Age, Experience, etc.) 3: Re: Multiscanners (Revised) 4: Re: Age, Experience (was Re: Is "madly in love" a disad? 5: Speaking of raving mad... 6: Is anybody taking notice of this? 7: 12 steps 8: Re: RoS Campaign Suggestions Please? (Was Points Stuff? was...................) 9: Re: 12 steps 10: Re: 12 steps 11: RE: 12 steps 12: Alternate Alchemy Rules 13: RE: 12 steps 14: Up Spirits 15: RE: 12 steps 16: Re: RoS Campaign Suggestions Please? (Was Points Stuff? was...................) 17: Re: Up Spirits 18: RE: Up Spirits 19: RE: 12 steps 20: RE: Speaking of raving mad... 21: RE: Up Spirits v04.n1909 1: RE: 12 steps 2: Re: Alternate Alchemy Rules 3: Re: 12 steps 4: Re: Multiscanners (Revised) 5: Re: 12 steps 6: My first tank. 7: Re: Multiscanners (Revised) 8: RE: My first tank. 9: Re: My first tank. 10: The minimum needed to reach the stars 11: 12 step tango 12: Re: Zeroed 13: Re: The minimum needed to reach the stars 14: Re: Speaking of raving mad... 15: RE: Alternate Alchemy Rules 16: Re: 12 steps 17: Minor Rules Clarifications 18: My first tank. 19: Re: The minimum needed to reach the stars v04.n1910 1: Life on a Sail-Boat! (Was RE: Up Spirits) 2: RE: RoS Campaign Suggestions Please? (Was Points Stuff?was...................) 3: Re: The minimum needed to reach the stars 4: RE: RoS Campaign Suggestions Plus Player Paranoia 5: Re: Speaking of raving mad... 6: Help with Versatile 7: Help with TAS 8: Re: The minimum needed to reach the stars 9: Versatile Advantage 10: Re: Help with Versatile 11: Re: Is "madly in love" a disad? 12: Re: GURPS Egypt 13: Re: The minimum needed to reach the stars 14: Re: Life on a Sail-Boat! (Was RE: Up Spirits) 15: RE: My first tank. 16: Re: Life on a Sail-Boat! (Was RE: Up Spirits) 17: Re: 12 step tango 18: Re: Life on a Sail-Boat! (Was RE: Up Spirits) 19: Re: RoS Campaign Suggestions Please? 20: Re: GURPS Low-Tech still alive? 21: Hunter Johnson's page 22: Thank You, Re: 12 step tango 23: Naval Architecture in Gurps Traveller 24: Re: The minimum needed to reach the stars 25: Just re-read Goblins 26: Re: Thank You, Re: 12 step tango 27: Re: 12 step tango v04.n1911 1: Re: Life on a Sail-Boat! (Was RE: Up Spirits) 2: GURPS Character GURU Patch #3 Now Available! 3: Re: Help with TAS 4: Re: The minimum needed to reach the stars 5: Body Parts (Kromm?) 6: GURPs Traveller Far Trader 7: Re: The minimum needed to reach the stars 8: Re: Body Parts (Kromm?) 9: Re: Body Parts (Kromm?) 10: Re: Body Parts (Kromm?) 11: Re: Body Parts (Kromm?) 12: Re: The minimum needed to reach the stars 13: Request for help. 14: . RE: The minimum needed to reach the stars 15: Body Parts and where you can find them 16: Re: Request for help. 17: Guns Specializations 18: Re: 12 steps 19: Re: Guns Specializations (Kromm?) 20: Template of the [whatever] 1 - Teacher 21: Re: Template of the [whatever] 1 - Teacher v04.n1912 1: Re: GURPs Traveller Far Trader 2: Re: GURPs Traveller Far Trader 3: Re: GT: Far Trader 4: Re: Guns Specializations 5: Re: Template of the [whatever] 1 - Teacher 6: Re: Template of the [whatever] 1 - Teacher 7: Re: Template of the [whatever] 1 - Teacher 8: Re: Guns Specializations 9: Re: Template of the [whatever] 1 - Teacher 10: Re: Template of the [whatever] 1 - Teacher 11: Re: Help with TAS 12: Madness: An Advantage/Super Power Question 13: Test - please ignore 14: Re: Template of the [whatever] 1 - Teacher 15: Gaming & Having a Life 16: Re: Gaming & Having a Life 17: RE: Gaming & Having a Life 18: Shooting Through Things 19: Re: Shooting Through Things 20: Vehicles of the week 240 - tramp trader and tech robot v04.n1913 1: Additions to the archive 2: Re: Professional Skills and PS: Teacher 3: Combat rule questions 4: Re: Vehicles Question for Onno 5: Re: Space Battlewagons 6: Re: Space Battleship Equipment Suggestions 7: Re: Justifiers Shuttle Questions 8: Gurpsnet-l FAQ: Weekly reminder 9: RE: Gaming & Having a Life 10: Re: My first tank. 11: Gaming is Godlyness 12: GT: Imperial Navy -- Call for Submissions 13: Having a Life 14: Professional Codes of Honor 15: Re: Professional Codes of Honor 16: Re: Professional Codes of Honor 17: Re: Request for help. 18: Getting into space on the cheap (TL8) 19: Re: Template of the [whatever] 1 - Teacher 20: Having a life 21: RE: Getting into space on the cheap (TL8)