v04.n2630 1: Re: classified for players in my group--asking for ideas 2: Looking for an online game 3: Re: Hypnosis 4: Re: "Historical" Wizards 5: Re: High Speed and AD 6: Re: Results of explosion? 7: Re: templates (was Re: The Armourer Archives No 7A3) 8: Re: Hypnosis 9: Resurrecting Statnormalisation, was: [character of the week] 10: Re: templates (was Re: The Armourer Archives No 7A3) 11: Re: Hypnosis 12: shameless plug 13: Re: Resurrecting Statnormalisation, was: [character of the week] 14: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 15: Re: High Speed and AD 16: RE: Air Deceleration.... v04.n2631 1: RE: Love the web... Re: DR as cover [hollow points: bug or feature?] 2: RE: GURPS character derby 3: Re: GURPS character derby 4: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 5: RE: Love the web... Re: DR as cover [hollow points: bug or featur e?] 6: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 7: RE: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hol low points: bug or feature?] 8: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 9: RE: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hol low points: bug or feature?] 10: Re: Basic ed Magic 11: Stat Normalization (was RE: [character of the week]) 12: Re: Basic ed Magic 13: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 14: Re: Stat Normalization (was RE: [character of the week]) 15: RE: Stat Normalization (was RE: [character of the week]) 16: Re: Basic ed Magic 17: Re: Stat Normalization (was RE: [character of the week]) 18: Re: GURPS character derby 19: Re: Basic ed Magic 20: Re: Basic ed Magic HUMOR 21: Re: Stat Normalization 22: Holmes/Einstein-->GURPS: Reality Emulator 23: Re: Stat Normalization 24: Re: Holmes/Einstein-->GURPS: Reality Emulator v04.n2632 1: Re: Stat Normalization 2: Re: Results of explosion? 3: Re: Stat Normalization 4: Re: Stat Normalization 5: Re: GURPS character derby 6: Re: classified for players in my group--asking for ideas 7: Re: Stat Normalization 8: Re: Stat Normalization (was RE: [character of the week]) 9: Re: Resurrecting Statnormalisation, was: [character of the week] 10: Re: Resurrecting Statnormalisation, was: [character of the week] 11: Re: Stat Normalization 12: Re: Basic ed Magic 13: Re: Stat Normalization 14: Re: Stat Normalization 15: Re: GURPS character derby 16: Re: Stat Normalization 17: Re: GURPS character derby 18: re: Stat Normalization 19: Re: Holmes/Einstein-->GURPS: Reality Emulator 20: Re: Stat Normalization 21: Re: Resurrecting Statnormalisation, was: [character of the week] v04.n2633 1: Re: Resurrecting Statnormalisation, was: [character of the week] 2: Re: Stat Normalization 3: Re: Holmes/Einstein-->GURPS: Reality Emulator 4: Re: Stat Normalization 5: An interesting statistical idea on stats (was Re: Stat Normalization) 6: Re: Stat Normalization --> 5d GURPS 7: Re: Stat Normalization 8: Re: Resurrecting Statnormalisation, was: [character of the week] 9: Re: Stat Normalization 10: Re: Stat Normalization 11: Re: Stat Normalization 12: Re: Stat Normalization --> 5d GURPS 13: Re: Stat Normalization (was RE: [character of the week]) 14: Re: Resurrecting Statnormalisation, was: [character of the week] 15: Re: Stat Normalization (was RE: [character of the week]) 16: Re: Stat Normalization (was RE: [character of the week]) 17: Where's the beef? 18: Re: An interesting statistical idea on stats (was Re: Stat Normalization) 19: Re: Stat Normalization (was RE: [character of the week]) 20: Re: Stat Normalization 21: Re: Stat Normalization 22: Re: Where's the beef? 23: Re: Stat Normalization --> 5d GURPS 24: Re: Stat Normalization v04.n2634 1: Re: GURPS character derby 2: Re: Where's the beef? 3: RE: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 4: Re: GURPS Bondage? 5: Re: GURPS character derby 6: Re: Stat Normalization 7: Re: Stat Normalization 8: Re: GURPS character derby 9: How much is this Vow worth? 10: Re: GURPS Bondage? 11: Re: dealing with bears 12: Re: How much is this Vow worth? 13: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 14: Re: Resurrecting Statnormalisation, was: [character of the week] 15: Adding stats 16: Re: Hypnosis 17: Re: Adding stats 18: Re: Adding stats 19: Regarding Diseases: Poll 20: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 21: Re: High Speed and AD v04.n2635 1: Re: TL8 "MBT-140" Tank 2: RE: dealing with bears 3: Re: [New Vehicle] "Jackal" TL8 Light Tank 4: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 5: Re: How much is this Vow worth? 6: Re: Hypnosis 7: RE: Stat Normalization 8: Re: GURPS character derby 9: Re: Stat Normalization 10: The Pretender (was SV: GURPS character derby) 11: Re: The Pretender (was SV: GURPS character derby) 12: Re: How much is this Vow worth? 13: RE: Resurrecting Statnormalisation 14: RE: Stat Normalization 15: Re: Archive problems [ATTN: BTFL] 16: RE: Resurrecting Statnormalisation 17: Re: Basic ed Magic 18: Oops, was: Re: Resurrecting Stat Normalization 19: Points in Skills, was: Re: Stat Normalization 20: Re: Adding stats 21: Re: How much is this Vow worth? 22: RE: Shotguns Rounds, --> RoF 23: RE: Points in Skills, was: Re: Stat Normalization 24: Sidney Prescott (was Re: GURPS character derby) 25: RE: Stat Normalization (with character example) 26: Re: Adding stats 27: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 28: Re: Basic ed Magic 29: [characters of the week] 25 pt translator, 25 pt investigator (Horror) v04.n2636 1: Re: GURPS character derby 2: Re: [New Vehicle] "Jackal" TL8 Light Tank 3: Re: Stat Normalization 4: Re: The Pretender (was SV: GURPS character derby) 5: Pondering High Speed 6: Re: TL8 "MBT-140" Tank 7: RE: Resurrecting Statnormalisation 8: RE: Resurrecting Statnormalisation 9: Re: Gladiator 10: Re: Pondering High Speed 11: Re: [New Vehicle] "Jackal" TL8 Light Tank 12: Re: [New Vehicle] "Jackal" TL8 Light Tank 13: Re: [New Vehicle] "Jackal" TL8 Light Tank 14: [New Vehicle] "Jackal Mk II" TL8 Light Tank v1.1 15: GURPSNET file missing? 16: Re: [New Vehicle] "Jackal" TL8 Light Tank 17: Re: High Speed and AD [kromm?] 18: Re: Shotguns Rounds 19: Re: GURPS character derby 20: Re: [New Vehicle] "Jackal" TL8 Light Tank v04.n2637 1: Re: GURPS character derby 2: RE: The Pretender (was SV: GURPS character derby) 3: Re: [New Vehicle] "Jackal" TL8 Light Tank 4: Re: GURPS character derby 5: Re: Shotguns Rounds 6: stat-normalisation issue 7: Re: Stat Normalization 8: Re: Stat Normalization 9: Re: GURPS character derby 10: Re: Stat Normalization 11: Re: The Pretender (was SV: GURPS character derby) 12: Re: GURPSnet-Digest V4 #2636 13: Re: shameless plug 14: Re: GURPS character derby 15: Re: High Speed and AD 16: Re: How much is this Vow worth? 17: Re: GURPS character derby 18: Re: TL8 "FCS" Tank 19: Re: GURPSnet-Digest V4 #2636 20: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 21: Re: The Pretender (was SV: GURPS character derby) 22: Re: GURPS Bondage? 23: Throwing skills (was Re: Stat Normalization) v04.n2638 1: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 2: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 3: The spam hole 4: GURPS Steampunk 5: Re: High Speed and AD 6: Paksenarrion (was: [character of the week]) 7: Re: High Speed and AD 8: Re: Resurrection in Technomancer 9: Re: Some thoughts on Randomising Magic. (Johnny One-Spells) 10: Wound-Cleaning Maggots (was: Hypnosis (was: re: unageing and memory)) 11: Cleopatra and Fetch (was: Gladiator) v04.n2639 1: Re: Basic ed Magic (enchantment prereqs and OCM) 2: Re: GURPS Steampunk 3: Re: Pondering High Speed 4: Re: Pondering High Speed 5: Re: GURPS Steampunk 6: Re: GURPS Steampunk 7: Re: GURPSnet-Digest V4 #2636 8: Re: Paksenarrion (was: [character of the week]) 9: Re: Cleopatra and Fetch (was: Gladiator) 10: Re: High Speed and AD 11: Re: High Speed and AD 12: Re: Cleopatra 13: Re: High Speed and AD 14: Re: Fetch v04.n2640 1: Missiles for Gear Heads 2: RE: Missiles for Gear Heads 3: To: GURPSnet-L@io.com 4: rituals 5: Real World Cybernetic Implants For Your Game 6: Re: GURPSNET file missing? 7: Re: Stat Normalization 8: Re: shameless plug 9: Re: Ritual Durations 10: Re: [New Vehicle] "Jackal" TL8 Light Tank 11: Re: [New Vehicle] "Jackal" TL8 Light Tank 12: Re: Cleopatra and Fetch 13: Re: High Speed and AD 14: non-active defences 15: Re: Real World Cybernetic Implants For Your Game 16: "Supers Accessories" 17: RE: Resurrecting Statnormalisation 18: Re: How much is this Vow worth? 19: Re: "Supers Accessories" v04.n2641 1: Re: Real World Cybernetic Implants For Your Game 2: RE: Shotguns Rounds 3: Re: High Speed and AD 4: RE: Regarding Diseases: Poll 5: Re: Pondering High Speed 6: Aircraft Contrails 7: Re: Aircraft Contrails 8: Re: Aircraft Contrails 9: Re: Aircraft Contrails 10: Re: "Supers Accessories" 11: Re: Aircraft Contrails 12: Re: "Supers Accessories" 13: Draft: Stuff That Lets You Do More Stuff Quicker 14: Re: Draft: Stuff That Lets You Do More Stuff Quicker 15: Re: Pondering High Speed 16: Re: High Speed and AD [kromm?] 17: Re: Pondering High Speed 18: Alternate magic system (feedback?) v04.n2642 1: Re: non-active defences 2: Re: Real World Cybernetic Implants For Your Game 3: Re: How much is this Vow worth? 4: Re: Draft: Stuff That Lets You Do More Stuff Quicker 5: Re: Alternate magic system (feedback?) 6: Re: Alternate magic system (feedback?) 7: Re: Alternate magic system (feedback?) 8: Re: "Supers Accessories" 9: Re: The Pretender (was SV: GURPS character derby) 10: Re: GURPSnet-Digest V4 #2636 11: SV: "Supers Accessories" 12: Re: "Supers Accessories" 13: Re: The Pretender (was SV: GURPS character derby) 14: Re: The Pretender (was SV: GURPS character derby) 15: Re: Alternate magic system (feedback?) 16: Re: "Supers Accessories" 17: Re: High Speed and AD v04.n2643 1: Re: High Speed and AD 2: Re: How much is this Vow worth? 3: Re: "Supers Accessories" 4: RE: GURPS character derby 5: Re: How much is this Vow worth? 6: Re: "Supers Accessories" 7: Re: How much is this Vow worth? 8: Deferred Advantages? 9: Re: "Supers Accessories" v04.n2644 1: RE: Aircraft Contrails 2: Re: Shotguns Rounds 3: Re: "Supers Accessories" 4: Re: Pondering High Speed 5: Re: Pondering High Speed 6: Re: Draft: Stuff That Lets You Do More Stuff Quicker 7: Re: Pondering High Speed 8: Re: Shotguns Rounds 9: Re: "Supers Accessories" 10: Re: Deferred Advantages? 11: Re: "Supers Accessories" 12: Re: High Speed and AD v04.n2645 1: Re: Deferred Advantages? 2: Re: Alternate magic system 3: Re: Deferred Advantages? 4: Re: Throwing skills (was Re: Stat Normalization) 5: Re: Voodoo ritual length 6: Re: Aircraft Contrails 7: Re: Deferred Advantages? 8: Re: Aircraft Contrails 9: Re: Deferred Advantages? 10: Re: How much is this Vow worth? 11: kakistocracy 12: Re: High Speed and AD 13: Vehicle of the week 293 - GT TL 10 kitchen robot 14: Re: Deferred Advantages? 15: Re: Deferred Advantages? 16: Re: Deferred Advantages? v04.n2646 1: Re: Deferred Advantages? 2: Re: Deferred Advantages? 3: Re: High Speed and AD 4: Re: High Speed and AD 5: Re: Deferred Advantages? 6: Lakota Ninja Clone Template (was RE: GURPSnet-Digest V4 #2636) 7: Re: kakistocracy 8: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 9: RE: Basic ed Magic (enchantment prereqs and OCM) 10: [VEHICLE] New "Mystery Machine" van - TL7 11: Re: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 12: RE: Munchkins 13: Re: kakistocracy 14: SV: Deferred Advantages? 15: Realistic Supers (was: Aircraft Contrails) 16: Re: Real World Cybernetic Implants For Your Game 17: Re: Aircraft Contrails 18: RE: Munchkins v04.n2647 1: Re: Stat Normalization (was RE: [character of the week]) 2: RE: Munchkins 3: RE: Munchkins 4: "Normal" Point Totals (was Re: Stat Normalization) 5: Re: GURPS Steampunk 6: Re: High Speed and AD 7: Re: Throwing skills (was Re: Stat Normalization) 8: Re: Stat Normalization 9: Re: Pondering High Speed 10: Re: Stat Normalization-->DX and IQ 11: New on the wish list 12: Re: High Speed and AD 13: Re: Stat Normalization 14: Re: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 15: Re: SV: Deferred Advantages? 16: Re: Deferred Advantages? 17: Re: Stat Normalization (was RE: [character of the week]) 18: Re: New on the wish list 19: Re: Stat Normalization v04.n2648 1: Re: Stat Normalization (was RE: [character of the week]) 2: Re: Stat Normalization-->DX and IQ 3: RE: Shotguns Rounds 4: Re: Stat Normalization-->DX and IQ 5: Re: Alternate magic system 6: Re: Stat Normalization 7: Re: Deferred Advantages? 8: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 9: GM Problems/Anecdotes (was Munching) 10: Re: Deferred Advantages? 11: Turning off power plants 12: Epic Gurps Characters(WAS Deferred Advantages?) 13: Re: GM Problems/Anecdotes (was Munching) 14: Re: Turning off power plants 15: Re: GM Problems/Anecdotes (was Munching) 16: Re: GM Problems/Anecdotes (was Munching) 17: Re: Deferred Advantages? 18: Re: Deferred Advantages? 19: Re: High Speed and AD v04.n2649 1: the meta-turn & high speed stuff 2: Re: Gnorfles 3: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 4: Re: GM Problems/Anecdotes (was Munching) 5: Re: GM Problems/Anecdotes (was Munching) 6: Re: "Supers Accessories" 7: Re: High Speed and AD 8: Re: GURPS character derby 9: Re: Stat Normalization (was RE: [character of the week]) 10: Re: Deferred Advantages? 11: Re: Deferred Advantages? 12: Re: Munchkins 13: Re: Munchkins 14: Re: Munchkins 15: Re: Stat Normalization 16: Re: Pondering High Speed 17: Re: High Speed and AD 18: Re: "Normal" Point Totals 19: Re: Throwing skills v04.n2630 1: Re: classified for players in my group--asking for ideas 2: Looking for an online game 3: Re: Hypnosis 4: Re: "Historical" Wizards 5: Re: High Speed and AD 6: Re: Results of explosion? 7: Re: templates (was Re: The Armourer Archives No 7A3) 8: Re: Hypnosis 9: Resurrecting Statnormalisation, was: [character of the week] 10: Re: templates (was Re: The Armourer Archives No 7A3) 11: Re: Hypnosis 12: shameless plug 13: Re: Resurrecting Statnormalisation, was: [character of the week] 14: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 15: Re: High Speed and AD 16: RE: Air Deceleration.... v04.n2631 1: RE: Love the web... Re: DR as cover [hollow points: bug or feature?] 2: RE: GURPS character derby 3: Re: GURPS character derby 4: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 5: RE: Love the web... Re: DR as cover [hollow points: bug or featur e?] 6: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 7: RE: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hol low points: bug or feature?] 8: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 9: RE: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hol low points: bug or feature?] 10: Re: Basic ed Magic 11: Stat Normalization (was RE: [character of the week]) 12: Re: Basic ed Magic 13: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 14: Re: Stat Normalization (was RE: [character of the week]) 15: RE: Stat Normalization (was RE: [character of the week]) 16: Re: Basic ed Magic 17: Re: Stat Normalization (was RE: [character of the week]) 18: Re: GURPS character derby 19: Re: Basic ed Magic 20: Re: Basic ed Magic HUMOR 21: Re: Stat Normalization 22: Holmes/Einstein-->GURPS: Reality Emulator 23: Re: Stat Normalization 24: Re: Holmes/Einstein-->GURPS: Reality Emulator v04.n2632 1: Re: Stat Normalization 2: Re: Results of explosion? 3: Re: Stat Normalization 4: Re: Stat Normalization 5: Re: GURPS character derby 6: Re: classified for players in my group--asking for ideas 7: Re: Stat Normalization 8: Re: Stat Normalization (was RE: [character of the week]) 9: Re: Resurrecting Statnormalisation, was: [character of the week] 10: Re: Resurrecting Statnormalisation, was: [character of the week] 11: Re: Stat Normalization 12: Re: Basic ed Magic 13: Re: Stat Normalization 14: Re: Stat Normalization 15: Re: GURPS character derby 16: Re: Stat Normalization 17: Re: GURPS character derby 18: re: Stat Normalization 19: Re: Holmes/Einstein-->GURPS: Reality Emulator 20: Re: Stat Normalization 21: Re: Resurrecting Statnormalisation, was: [character of the week] v04.n2633 1: Re: Resurrecting Statnormalisation, was: [character of the week] 2: Re: Stat Normalization 3: Re: Holmes/Einstein-->GURPS: Reality Emulator 4: Re: Stat Normalization 5: An interesting statistical idea on stats (was Re: Stat Normalization) 6: Re: Stat Normalization --> 5d GURPS 7: Re: Stat Normalization 8: Re: Resurrecting Statnormalisation, was: [character of the week] 9: Re: Stat Normalization 10: Re: Stat Normalization 11: Re: Stat Normalization 12: Re: Stat Normalization --> 5d GURPS 13: Re: Stat Normalization (was RE: [character of the week]) 14: Re: Resurrecting Statnormalisation, was: [character of the week] 15: Re: Stat Normalization (was RE: [character of the week]) 16: Re: Stat Normalization (was RE: [character of the week]) 17: Where's the beef? 18: Re: An interesting statistical idea on stats (was Re: Stat Normalization) 19: Re: Stat Normalization (was RE: [character of the week]) 20: Re: Stat Normalization 21: Re: Stat Normalization 22: Re: Where's the beef? 23: Re: Stat Normalization --> 5d GURPS 24: Re: Stat Normalization v04.n2634 1: Re: GURPS character derby 2: Re: Where's the beef? 3: RE: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 4: Re: GURPS Bondage? 5: Re: GURPS character derby 6: Re: Stat Normalization 7: Re: Stat Normalization 8: Re: GURPS character derby 9: How much is this Vow worth? 10: Re: GURPS Bondage? 11: Re: dealing with bears 12: Re: How much is this Vow worth? 13: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 14: Re: Resurrecting Statnormalisation, was: [character of the week] 15: Adding stats 16: Re: Hypnosis 17: Re: Adding stats 18: Re: Adding stats 19: Regarding Diseases: Poll 20: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 21: Re: High Speed and AD v04.n2635 1: Re: TL8 "MBT-140" Tank 2: RE: dealing with bears 3: Re: [New Vehicle] "Jackal" TL8 Light Tank 4: Re: Shotguns Rounds, was Re: Love the web... Re: DR as cover [hollow points: bug or feature?] 5: Re: How much is this Vow worth? 6: Re: Hypnosis 7: RE: Stat Normalization 8: Re: GURPS character derby 9: Re: Stat Normalization 10: The Pretender (was SV: GURPS character derby) 11: Re: The Pretender (was SV: GURPS character derby) 12: Re: How much is this Vow worth? 13: RE: Resurrecting Statnormalisation 14: RE: Stat Normalization 15: Re: Archive problems [ATTN: BTFL] 16: RE: Resurrecting Statnormalisation 17: Re: Basic ed Magic 18: Oops, was: Re: Resurrecting Stat Normalization 19: Points in Skills, was: Re: Stat Normalization 20: Re: Adding stats 21: Re: How much is this Vow worth? 22: RE: Shotguns Rounds, --> RoF 23: RE: Points in Skills, was: Re: Stat Normalization 24: Sidney Prescott (was Re: GURPS character derby) 25: RE: Stat Normalization (with character example) 26: Re: Adding stats 27: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 28: Re: Basic ed Magic 29: [characters of the week] 25 pt translator, 25 pt investigator (Horror) v04.n2636 1: Re: GURPS character derby 2: Re: [New Vehicle] "Jackal" TL8 Light Tank 3: Re: Stat Normalization 4: Re: The Pretender (was SV: GURPS character derby) 5: Pondering High Speed 6: Re: TL8 "MBT-140" Tank 7: RE: Resurrecting Statnormalisation 8: RE: Resurrecting Statnormalisation 9: Re: Gladiator 10: Re: Pondering High Speed 11: Re: [New Vehicle] "Jackal" TL8 Light Tank 12: Re: [New Vehicle] "Jackal" TL8 Light Tank 13: Re: [New Vehicle] "Jackal" TL8 Light Tank 14: [New Vehicle] "Jackal Mk II" TL8 Light Tank v1.1 15: GURPSNET file missing? 16: Re: [New Vehicle] "Jackal" TL8 Light Tank 17: Re: High Speed and AD [kromm?] 18: Re: Shotguns Rounds 19: Re: GURPS character derby 20: Re: [New Vehicle] "Jackal" TL8 Light Tank v04.n2637 1: Re: GURPS character derby 2: RE: The Pretender (was SV: GURPS character derby) 3: Re: [New Vehicle] "Jackal" TL8 Light Tank 4: Re: GURPS character derby 5: Re: Shotguns Rounds 6: stat-normalisation issue 7: Re: Stat Normalization 8: Re: Stat Normalization 9: Re: GURPS character derby 10: Re: Stat Normalization 11: Re: The Pretender (was SV: GURPS character derby) 12: Re: GURPSnet-Digest V4 #2636 13: Re: shameless plug 14: Re: GURPS character derby 15: Re: High Speed and AD 16: Re: How much is this Vow worth? 17: Re: GURPS character derby 18: Re: TL8 "FCS" Tank 19: Re: GURPSnet-Digest V4 #2636 20: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 21: Re: The Pretender (was SV: GURPS character derby) 22: Re: GURPS Bondage? 23: Throwing skills (was Re: Stat Normalization) v04.n2638 1: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 2: Re: Einstein IQ vs Sherlock's (WAS Resurrecting Statnormalisation) 3: The spam hole 4: GURPS Steampunk 5: Re: High Speed and AD 6: Paksenarrion (was: [character of the week]) 7: Re: High Speed and AD 8: Re: Resurrection in Technomancer 9: Re: Some thoughts on Randomising Magic. (Johnny One-Spells) 10: Wound-Cleaning Maggots (was: Hypnosis (was: re: unageing and memory)) 11: Cleopatra and Fetch (was: Gladiator) v04.n2639 1: Re: Basic ed Magic (enchantment prereqs and OCM) 2: Re: GURPS Steampunk 3: Re: Pondering High Speed 4: Re: Pondering High Speed 5: Re: GURPS Steampunk 6: Re: GURPS Steampunk 7: Re: GURPSnet-Digest V4 #2636 8: Re: Paksenarrion (was: [character of the week]) 9: Re: Cleopatra and Fetch (was: Gladiator) 10: Re: High Speed and AD 11: Re: High Speed and AD 12: Re: Cleopatra 13: Re: High Speed and AD 14: Re: Fetch v04.n2640 1: Missiles for Gear Heads 2: RE: Missiles for Gear Heads 3: To: GURPSnet-L@io.com 4: rituals 5: Real World Cybernetic Implants For Your Game 6: Re: GURPSNET file missing? 7: Re: Stat Normalization 8: Re: shameless plug 9: Re: Ritual Durations 10: Re: [New Vehicle] "Jackal" TL8 Light Tank 11: Re: [New Vehicle] "Jackal" TL8 Light Tank 12: Re: Cleopatra and Fetch 13: Re: High Speed and AD 14: non-active defences 15: Re: Real World Cybernetic Implants For Your Game 16: "Supers Accessories" 17: RE: Resurrecting Statnormalisation 18: Re: How much is this Vow worth? 19: Re: "Supers Accessories" v04.n2641 1: Re: Real World Cybernetic Implants For Your Game 2: RE: Shotguns Rounds 3: Re: High Speed and AD 4: RE: Regarding Diseases: Poll 5: Re: Pondering High Speed 6: Aircraft Contrails 7: Re: Aircraft Contrails 8: Re: Aircraft Contrails 9: Re: Aircraft Contrails 10: Re: "Supers Accessories" 11: Re: Aircraft Contrails 12: Re: "Supers Accessories" 13: Draft: Stuff That Lets You Do More Stuff Quicker 14: Re: Draft: Stuff That Lets You Do More Stuff Quicker 15: Re: Pondering High Speed 16: Re: High Speed and AD [kromm?] 17: Re: Pondering High Speed 18: Alternate magic system (feedback?) v04.n2642 1: Re: non-active defences 2: Re: Real World Cybernetic Implants For Your Game 3: Re: How much is this Vow worth? 4: Re: Draft: Stuff That Lets You Do More Stuff Quicker 5: Re: Alternate magic system (feedback?) 6: Re: Alternate magic system (feedback?) 7: Re: Alternate magic system (feedback?) 8: Re: "Supers Accessories" 9: Re: The Pretender (was SV: GURPS character derby) 10: Re: GURPSnet-Digest V4 #2636 11: SV: "Supers Accessories" 12: Re: "Supers Accessories" 13: Re: The Pretender (was SV: GURPS character derby) 14: Re: The Pretender (was SV: GURPS character derby) 15: Re: Alternate magic system (feedback?) 16: Re: "Supers Accessories" 17: Re: High Speed and AD v04.n2643 1: Re: High Speed and AD 2: Re: How much is this Vow worth? 3: Re: "Supers Accessories" 4: RE: GURPS character derby 5: Re: How much is this Vow worth? 6: Re: "Supers Accessories" 7: Re: How much is this Vow worth? 8: Deferred Advantages? 9: Re: "Supers Accessories" v04.n2644 1: RE: Aircraft Contrails 2: Re: Shotguns Rounds 3: Re: "Supers Accessories" 4: Re: Pondering High Speed 5: Re: Pondering High Speed 6: Re: Draft: Stuff That Lets You Do More Stuff Quicker 7: Re: Pondering High Speed 8: Re: Shotguns Rounds 9: Re: "Supers Accessories" 10: Re: Deferred Advantages? 11: Re: "Supers Accessories" 12: Re: High Speed and AD v04.n2645 1: Re: Deferred Advantages? 2: Re: Alternate magic system 3: Re: Deferred Advantages? 4: Re: Throwing skills (was Re: Stat Normalization) 5: Re: Voodoo ritual length 6: Re: Aircraft Contrails 7: Re: Deferred Advantages? 8: Re: Aircraft Contrails 9: Re: Deferred Advantages? 10: Re: How much is this Vow worth? 11: kakistocracy 12: Re: High Speed and AD 13: Vehicle of the week 293 - GT TL 10 kitchen robot 14: Re: Deferred Advantages? 15: Re: Deferred Advantages? 16: Re: Deferred Advantages? v04.n2646 1: Re: Deferred Advantages? 2: Re: Deferred Advantages? 3: Re: High Speed and AD 4: Re: High Speed and AD 5: Re: Deferred Advantages? 6: Lakota Ninja Clone Template (was RE: GURPSnet-Digest V4 #2636) 7: Re: kakistocracy 8: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 9: RE: Basic ed Magic (enchantment prereqs and OCM) 10: [VEHICLE] New "Mystery Machine" van - TL7 11: Re: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 12: RE: Munchkins 13: Re: kakistocracy 14: SV: Deferred Advantages? 15: Realistic Supers (was: Aircraft Contrails) 16: Re: Real World Cybernetic Implants For Your Game 17: Re: Aircraft Contrails 18: RE: Munchkins v04.n2647 1: Re: Stat Normalization (was RE: [character of the week]) 2: RE: Munchkins 3: RE: Munchkins 4: "Normal" Point Totals (was Re: Stat Normalization) 5: Re: GURPS Steampunk 6: Re: High Speed and AD 7: Re: Throwing skills (was Re: Stat Normalization) 8: Re: Stat Normalization 9: Re: Pondering High Speed 10: Re: Stat Normalization-->DX and IQ 11: New on the wish list 12: Re: High Speed and AD 13: Re: Stat Normalization 14: Re: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 15: Re: SV: Deferred Advantages? 16: Re: Deferred Advantages? 17: Re: Stat Normalization (was RE: [character of the week]) 18: Re: New on the wish list 19: Re: Stat Normalization v04.n2648 1: Re: Stat Normalization (was RE: [character of the week]) 2: Re: Stat Normalization-->DX and IQ 3: RE: Shotguns Rounds 4: Re: Stat Normalization-->DX and IQ 5: Re: Alternate magic system 6: Re: Stat Normalization 7: Re: Deferred Advantages? 8: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 9: GM Problems/Anecdotes (was Munching) 10: Re: Deferred Advantages? 11: Turning off power plants 12: Epic Gurps Characters(WAS Deferred Advantages?) 13: Re: GM Problems/Anecdotes (was Munching) 14: Re: Turning off power plants 15: Re: GM Problems/Anecdotes (was Munching) 16: Re: GM Problems/Anecdotes (was Munching) 17: Re: Deferred Advantages? 18: Re: Deferred Advantages? 19: Re: High Speed and AD v04.n2649 1: the meta-turn & high speed stuff 2: Re: Gnorfles 3: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 4: Re: GM Problems/Anecdotes (was Munching) 5: Re: GM Problems/Anecdotes (was Munching) 6: Re: "Supers Accessories" 7: Re: High Speed and AD 8: Re: GURPS character derby 9: Re: Stat Normalization (was RE: [character of the week]) 10: Re: Deferred Advantages? 11: Re: Deferred Advantages? 12: Re: Munchkins 13: Re: Munchkins 14: Re: Munchkins 15: Re: Stat Normalization 16: Re: Pondering High Speed 17: Re: High Speed and AD 18: Re: "Normal" Point Totals 19: Re: Throwing skills v04.n2650 1: Re: High Speed and AD 2: Re: Realistic Supers (was: Aircraft Contrails) 3: Re: "Normal" Point Totals 4: Re: Throwing skills 5: Re: Stat Normalization 6: Re: Pondering High Speed 7: Re: High Speed and AD 8: Re: Throwing skills 9: Re: Throwing skills 10: Re: Throwing skills 11: Re: Throwing skills 12: Re: Turning off power plants 13: Re: Munchkins 14: GURPSnet file submission 15: Re: Throwing skills 16: Noble PC's (was RE: Deferred Advantages?) 17: Re: New on the wish list 18: Re: Stat Normalization (was RE: [character of the week]) 19: Re: GURPSnet-Digest V4 #2636 20: Re: Munchkins 21: Re: Deferred Advantages? 22: Re: Munchkins 23: Re: Throwing skills 24: Subject: Re: High Speed and AD v04.n2651 1: Re: New on the wish list 2: Gearhead Alien Technology 3: Re: Munchkins 4: Re: the meta-turn & high speed stuff 5: Re: Munchkins 6: Re: High Speed and AD 7: Re: New on the wish list 8: Re: Throwing skills 9: Re: Gearhead Alien Technology 10: Spitefull Baron - Was Munchkins 11: Re: Stat Normalization 12: Re: Gearhead Alien Technology 13: Re: Gearhead Alien Technology 14: Hardi's Character of the Week 1 [Space Patrol Psychologist] 15: Re: New on the wish list 16: SV: SV: Deferred Advantages? 17: SV: Realistic Supers (was: Aircraft Contrails) 18: SV: Munchkins 19: Gearhead Tech: Pulse Detonation Wave Engines 20: Re: High Speed and AD v04.n2652 1: Re: Alternate magic system 2: Help! World War II Aircraft Project 3: Re: Munchkins 4: RE: Stat Normalization (with psuedo-character of the week) (was RE: [character of the week]) Attn: Long! 5: Re: Throwing skills (was Re: Stat Normalization) 6: Re: Turning off power plants 7: SRE: Pondering High Speed 8: Re: your mail 9: Re: Stat Normalization-->DX and IQ 10: Re: Stat Normalization (was RE: [character of the week]) 11: Re: the meta-turn & high speed stuff 12: Re: Stat Normalization (was RE: [character of the week]) 13: ATR (was Re: High Speed and AD) 14: Re: Munchkins 15: Hardi's Character of the Week 1 erratum 16: Re: Realistic Supers (was: Aircraft Contrails) v04.n2653 1: Re: Subject: TL8 flight pack..... 2: Re: SV: SV: Deferred Advantages? 3: Enfeoffing Player Characters was: Re: Deferred Advantages? 4: Re: Deferred Advantages? 5: Re: Deferred Advantages? 6: Re: the meta-turn & high speed stuff 7: Re: Enfeoffing Player Characters was: Re: Deferred Advantages? 8: Re: Help! World War II Aircraft Project 9: Re: Munchkins 10: Re: Pondering High Speed 11: Re: SV: Munchkins 12: RE: "Normal" Point Totals 13: RE: Stat Normalization 14: Re: the meta-turn & high speed stuff 15: Re: Munching (was RE: Some thoughts on Randomising Magic. (Johnny One-Spells)) 16: Re: Pondering High Speed 17: Re: Throwing skills v04.n2654 1: Re: Help! World War II Aircraft Project 2: Re: Throwing skills (was Re: Stat Normalization) 3: RE: "Normal" Point Totals 4: Re: GM Problems/Anecdotes (was Munching) 5: RE: "Normal" Point Totals 6: Re: Help! World War II Aircraft Project 7: Re: Stat Normalization (was RE: [character of the week]) 8: Re: Throwing skills 9: Re: Stat Normalization 10: GURPS Kindred of the East? 11: RE: Throwing skills 12: RE: Throwing skills 13: Re: High Speed and AD 14: Re: Throwing skills 15: Re: High Speed and AD 16: Re: Throwing skills 17: Re: the meta-turn & high speed stuff 18: Re: Realistic Supers 19: Re: ATR 20: Re: Throwing skills 21: The P38 for the World War II Aircraft Project v04.n2655 1: Re: Help! World War II Aircraft Project 2: Re: Throwing skills 3: scatter - was Throwing skills 4: Re: Pondering High Speed 5: Re: Pondering High Speed 6: Re: The P38 for the World War II Aircraft Project 7: Re: SV: SV: Deferred Advantages? 8: Re: GURPS Kindred of the East? 9: Re: Throwing skills 10: Re: Throwing skills 11: Re: Throwing skills 12: Nookie and SOs(WAS GM Problems/Anecdotes) 13: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 14: [New Vehicles Challenge] Tanks Ahoy! 15: Re: Throwing skills 16: Re: [New Vehicles Challenge] Tanks Ahoy! 17: Re: Throwing skills 18: Re: [New Vehicles Challenge] Tanks Ahoy! 19: Re: Throwing skills 20: Re: [New Vehicles Challenge] Tanks Ahoy! 21: Re: [New Vehicles Challenge] Tanks Ahoy! 22: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 23: Re: Help! World War II Aircraft Project 24: Re: [New Vehicles Challenge] Tanks Ahoy! 25: Secret Service Template 26: RE: Help! World War II Aircraft Project 27: RE: "Normal" Point Totals v04.n2656 1: Re: [New Vehicles Challenge] Tanks Ahoy! 2: Re: Throwing skills (was Re: Stat Normalization) 3: Neural Links 4: Re: Throwing skills (was Re: Stat Normalization) 5: Re: The P38 for the World War II Aircraft Project 6: Re: The P38 for the World War II Aircraft Project 7: Re: GURPSnet-Digest V4 #2653 8: Ever play a questionalbe character? 9: Re: The P38 for the World War II Aircraft Project 10: Re: GURPSnet-Digest V4 #2654 11: Re: [New Vehicles Challenge] Tanks Ahoy! v04.n2657 1: Re: Help! World War II Aircraft Project 2: Re: GURPSnet-Digest V4 #2655 3: Re: GURPSnet-Digest V4 #2655 4: Another WWII Fighter 5: Re: Another WWII Fighter 6: Basic Ed. Magic-->Supers Magic 7: Re: TL8 "MBT-140" Tank 8: Re: TL8 "FCS" Tank 9: Re: Alternate magic system 10: Re: Gearhead Alien Technology 11: Executioner BT(P) 12: RE: Throwing skills 13: RE: Throwing skills 14: Re: Basic Ed. Magic-->Supers Magic 15: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 16: Re: Ever play a questionalbe character? 17: Crude Magic by Raw Power 18: RE: Nookie and SOs(WAS GM Problems/Anecdotes) 19: Re: The P38 for the World War II Aircraft Project v04.n2658 1: Re: Secret Service Template 2: Re: Another WWII Fighter 3: Re: Another WWII Fighter 4: Damage descriptions 5: Re: [New Vehicles Challenge] Tanks Ahoy! 6: Templates. 7: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 8: Re: Templates. 9: Re: Templates. 10: Re: Executioner BT(P) 11: Re: The P38 for the World War II Aircraft Project 12: Re: Another WWII Fighter 13: Re: TL8 "FCS" Tank 14: Re: Another WWII Fighter 15: Re: Pondering High Speed 16: Re: Executioner BT(P) 17: Re: Throwing skills 18: Re: SV: SV: Deferred Advantages? 19: Re: Throwing skills 20: P47 Ver. 1.1 21: Re: Throwing skills 22: Re: Secret Service Template v04.n2659 1: GURPS novels 2: Re: Another WWII Fighter 3: Re: GURPS novels 4: Re: Throwing skills 5: Re: GURPS novels 6: book idea 7: Re: GURPS novels 8: Re: book idea 9: the wish list 10: Re: Pondering High Speed 11: multiple "actions" - getting close 12: Re: High Speed and AD 13: Re: Enfeoffing Player Characters was: Re: Deferred Advantages? 14: Re: the wish list 15: Re: Ever play a questionalbe character? 16: Re: The P38 for the World War II Aircraft Project 17: Re: Another WWII Fighter 18: Re: Neural Links 19: Re: the wish list 20: Re: book idea 21: Re: Throwing skills v04.n2660 1: Re: Enfeoffing Player Characters was: Re: Deferred Advantages? 2: Re: [New Vehicles Challenge] Tanks Ahoy! 3: transfer subscription - info needed 4: FTL communications 5: Re: Throwing skills 6: Re: Help! World War II Aircraft Project 7: RE: Re: GURPS novels 8: Re: GURPS Kindred of the East? 9: Re: [New Vehicles Challenge] Tanks Ahoy! 10: Re: Pondering High Speed 11: Re: Templates. 12: Re: Pondering High Speed 13: Re: Jaberwocky Round 14: Re: Ever play a questionalbe character? 15: Re: Nookie and SOs(WAS GM Problems/Anecdotes) v04.n2661 1: Re: Executioner BT(P) 2: Astronomy URL 3: Re: GURPS novels 4: Laser shoots down rocket for first time 5: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 6: New in the Archive 7: Re: New in the Archive 8: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 9: question in the back 10: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 11: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 12: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 13: Re: multiple "actions" - getting close 14: WWII Fighter: F4U-1 15: Re: Pondering High Speed 16: Re: question in the back 17: Re: GURPSnet-Digest V4 #2655 18: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 19: An Airborne Aircraft Carrier v04.n2662 1: RE: question in the back 2: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 3: Re: transfer subscription - info needed 4: Re: Deferred Advantages? 5: Re: Executioner BT(P) 6: Lots of XP and learning stuff (was: Deferred Advantages?) 7: Re: [New Vehicles Challenge] Tanks Ahoy! 8: Re: GM Problems/Anecdotes (was Munching) 9: Re: Templates. 10: Re: New in the Archive 11: Re: Templates. 12: Re: [New Vehicles Challenge] Tanks Ahoy! 13: Big Gun: Small Vehicle 14: NOT watched TV (much) (was: Throwing skills) 15: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 16: Re: WWII Fighter: F4U-1 17: Thrown Weapon (Grenade) v04.n2663 1: Guns! (was: Throwing skills) 2: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 3: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 4: Re: NOT watched TV (much) (was: Throwing skills) 5: Re: Thrown Weapon (Grenade) 6: Re: ATR 7: Re: Enfeoffing Player Characters was: Re: Deferred Advantages? 8: diesel-electrics (was: Gearhead Alien Technology) 9: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 10: Re: Lots of XP and learning stuff (was: Deferred Advantages?) 11: Re: Pondering High Speed 12: Re: Pondering High Speed 13: Re: Thrown Weapon (Grenade) 14: Grenades (was Re: Thrown Weapon (Grenade)) 15: Re: Pondering High Speed 16: Re: Pondering High Speed 17: RE: Throwing skills v04.n2664 1: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 2: Skills at Youth 3: Re: Lots of XP and learning stuff (was: Deferred Advantages?) 4: Re: [New Vehicles Challenge] Tanks Ahoy! 5: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 6: Re: NOT watched TV (much) (was: Throwing skills) 7: Re: [New Vehicles Challenge] Tanks Ahoy! 8: Re: Thrown Weapon (Grenade) 9: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 10: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 11: "quirk-level" disadvantages 12: Re: Help! World War II Aircraft Project 13: Re: "quirk-level" disadvantages 14: Re: Thrown Weapon (Grenade) 15: Re: "quirk-level" disadvantages 16: Re: TL8 "MBT-140" Tank 17: Re: "quirk-level" disadvantages 18: Re: "quirk-level" disadvantages 19: Re: "quirk-level" disadvantages 20: Re: [New Vehicles Challenge] Tanks Ahoy! 21: Re: [New Vehicles Challenge] Tanks Ahoy! v04.n2665 1: A Reading Suggestion (Was Re: GURPS novels) 2: Re: Templates. 3: Re: "quirk-level" disadvantages 4: RE: Lots of XP and learning stuff (was: Deferred Advantages?) 5: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 6: Re: NOT watched TV (much) (was: Throwing skills) 7: Yeye (was: multiple "actions" - getting close) 8: unaware = no Active Defense (was: multiple "actions" - getting close) [bonus: "Tron" frisbee game] 9: Re: Pondering High Speed 10: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 11: Re: book idea [Comp III = construction; also, cannibal bioplas nanomorphs as a defense] 12: Putting CPs in the GM's bank? 13: Re: book idea [Comp III = construction; also, cannibal bioplas nanomorphs as a defense] 14: Re: book idea [Comp III = construction; also, cannibal bioplas nanomorphs as a defense] 15: Re: "quirk-level" disadvantages 16: Stat Normalization and "Normal" Point Totals and athletes v04.n2666 1: Re: Hypnosis Trivia Redux (was: Uterine Replicators) 2: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 3: Stat Normalization (group skill bonuses and extra encumbrance) 4: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 5: Stat Normalzation (wimpy football players) 6: SV: Nookie and SOs(WAS GM Problems/Anecdotes) 7: Re: multiple "actions" - getting close 8: Re: Stat Normalization and "Normal" Point Totals and athletes 9: Re: Stat Normalization (group skill bonuses and extra encumbrance) 10: Re: GURPSnet-Digest V4 #2665 11: Re: Templates. 12: Re: [New Vehicles Challenge] Tanks Ahoy! 13: Re: [VEHICLE] New "Mystery Machine" van - TL7 14: Re: Executioner BT(P) 15: Re: diesel-electrics (was: Gearhead Alien Technology) 16: Re: Big Gun: Small Vehicle 17: Randomizing the Character Creation Process 18: Re: GURPSnet-Digest V4 #2665 19: Re: Templates. 20: Re: Stat Normalzation (wimpy football players) v04.n2667 1: Re: Stat Normalization and "Normal" Point Totals and athletes 2: Re: Stat Normalzation (wimpy football players) 3: Renaissance Magazine? 4: Re: Stat Normalization and "Normal" Point Totals and athletes 5: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 6: RE: diesel-electrics (was: Gearhead Alien Technology) 7: Re: Putting CPs in the GM's bank? 8: Re: Stat Normalization (group skill bonuses and extra encumbrance) 9: Re: Stat Normalization (group skill bonuses and extra encumbrance) 10: RE: Stat Normalization and "Normal" Point Totals and athletes 11: RE: Renaissance Magazine? 12: RE: diesel-electrics (was: Gearhead Alien Technology) 13: Re: diesel-electrics (was: Gearhead Alien Technology) 14: Re: multiple "actions" - getting close 15: Re: Renaissance Magazine? 16: Re: Executioner BT(P) 17: GURPS skill system(s) 18: Re: Pondering High Speed 19: Re: GURPS skill system(s) 20: Re: Re: Renaissance Magazine? v04.n2668 1: Re: unaware = no Active Defense (was: multiple "actions" - getting close) [bonus: "Tron" frisbee game] 2: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 3: Re: New in the Archive 4: Re: New in the Archive 5: Re: unaware = no Active Defense 6: Re: Pondering High Speed 7: Re: "quirk-level" disadvantages 8: sorry, hans 9: [new star system] Hopkin's Star 10: Re: [New Vehicles Challenge] Tanks Ahoy! 11: Re: unaware = no Active Defense 12: Re: unaware = no Active Defense 13: Re: "quirk-level" disadvantages 14: Re: unaware = no Active Defense v04.n2669 1: Re: Pondering High Speed 2: Re: Munching (was RE: Some thoughts on Randomising Magic. (JohnnyOne-Spells)) 3: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 4: out of town (aptitudes.html) 5: Re: "quirk-level" disadvantages 6: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 7: RE: Lots of XP and learning stuff (was: Deferred Advantages?) 8: Re: GURPS novels 9: Re: GURPS novels 10: Re: "quirk-level" disadvantages 11: Re: "quirk-level" disadvantages 12: Re: GURPS novels 13: RE: TL8 "MBT-140" Tank 14: M-125G Manticore (MBT challenge) v04.n2670 1: Re: New in the Archive 2: RE: A Reading Suggestion (Was Re: GURPS novels) 3: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 4: Draft: Anatomy of a Turn 5: Re: "quirk-level" disadvantages 6: Re: multiple "actions" - getting close 7: Re: M-125G Manticore (MBT challenge) 8: Rule of 5's Re: "quirk-level" disadvantages 9: Re: diesel-electrics (was: Gearhead Alien Technology) 10: Re: SV: Nookie and SOs(WAS GM Problems/Anecdotes) 11: rockets, big bangs and questions 12: Re: rockets, big bangs and questions 13: Re: rockets, big bangs and questions 14: Fw: Nookie and SOs(WAS GM Problems/Anecdotes) 15: Re: rockets, big bangs and questions 16: Another challenge for vechile design types 17: Re: GURPS novels 18: RE: Real world missile data 19: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 20: Re: Nookie and SOs(WAS GM Problems/Anecdotes) 21: RE: A Reading Suggestion (Was Re: GURPS novels) 22: Re: Fw: Nookie and SOs(WAS GM Problems/Anecdotes) 23: Re: GURPS skill system(s) 24: Re: Thrown Weapon (Grenade) v04.n2671 1: Re: GURPS skill system(s) 2: Re: multiple "actions" - getting close 3: Re: Pondering High Speed 4: Re: GURPS novels 5: Re: Real world missile data 6: Missile website 7: Re: Grenades (was Re: Thrown Weapon (Grenade)) 8: GURPSnet addiction (was RE: Stat Normalization and "Normal" Point Totals and athletes) 9: Re: Pondering High Speed 10: Re: "quirk-level" disadvantages 11: Re: Draft: Anatomy of a Turn 12: Re: multiple "actions" - getting close 13: Re: GURPS skill system(s) 14: multiple actions, clarified 15: Multiple Actions, Section 1 v04.n2672 1: Multiple Actions, Section 2 2: Multiple Actions, Section 3 3: Re: Thrown Weapon (Grenade) 4: Re: Multiple Actions, Section 1 5: Draft: Turns and Turnlets 6: Re: GURPS novels 7: Extra Encumbrance (was: Stat Normalization (group skill bonuses and extra encumbrance)) 8: Need a design from one of the vehicle experts 9: Re: Need a design from one of the vehicle experts 10: how much 11: character of the week #2b 12: character of the week #2a v04.n2673 1: Re: M-125G Manticore (MBT challenge) 2: Half-digested digest 3: Re: Multiple Actions, Section 1 4: Re: Draft: Turns and Turnlets 5: Reloading (was Re: Multiple Actions, Section 1) 6: [none] 7: Re: GURPS novels 8: Re: excuses 9: No physical Body - Some question 10: Re: GURPS novels 11: Re: 12: Aircraft Contrails 13: Traveler Starports: Good for Other SciFi Settings 14: Re: No physical Body - Some question 15: Re: Traveler Starports: Good for Other SciFi Settings 16: ESP at Range? 17: Re: M-125G Manticore (MBT challenge) 18: Re: Need a design from one of the vehicle experts 19: Re: Need a design from one of the vehicle experts 20: Re: ESP at Range? 21: Re: character of the week #2a 22: Re: Need a design from one of the vehicle experts 23: Will as an additional attribute (WAS character of the week #2a) 24: Will as an additional attribute (WAS character of the week #2a) v04.n2674 1: Re: GURPS skill system(s) 2: reloading guns 3: running WRT move 4: guns, ROF and multiple actions 5: Re: Need a design from one of the vehicle experts 6: Re: guns, ROF and multiple actions 7: Re: guns, ROF and multiple actions 8: Re: No physical Body - Some question 9: RE: GURPS skill system(s) --> ! 10: Re: how much 11: Re: Reloading 12: Re: No physical Body - Some question 13: Re: No physical Body - Some question 14: Re: ESP at Range? 15: Re: character of the week #2a 16: Re: character of the week #2a 17: Re: Will as an additional attribute (WAS character of the week #2a) v04.n2675 1: Re: ESP at Range? 2: RE: Need a design from one of the vehicle experts 3: RE: Nookie and SOs --> CRs and utopias 4: Re: ESP at Range? 5: Re: character of the week #2a 6: Re: Will as an additional attribute (WAS character of the week #2a) 7: Re: ESP at Range? 8: Re: Nookie and SOs --> CRs and utopias 9: Re: GURPS skill system(s) 10: RE: GURPS skill system(s) --> ! 11: RE: GURPS skill system(s) --> ! 12: Re: Will as an additional attribute (WAS character of the week #2a) 13: Re: No physical Body - Some question 14: RE: reloading guns 15: Re: reloading guns 16: RE: guns, ROF and multiple actions 17: Re: Need a design from one of the vehicle experts v04.n2676 1: Re: guns, ROF and multiple actions 2: Re: character of the week #2a 3: Re: ESP at Range? 4: Re: Another challenge for vechile design types 5: foci vs. super-gadgets 6: RE: Nookie and SOs --> CRs and utopias 7: Re: No physical Body - Some question 8: Re: guns, ROF and multiple actions 9: Re: Nookie and SOs --> CRs and utopias 10: RE: guns, ROF and multiple actions 11: RE: GURPS skill system(s) --> ! 12: Re: Templates. 13: Re: No physical Body - Some question 14: Re: No physical Body - Some question 15: Re: Oddness 16: Submarine Weight 17: Re: reloading guns 18: Re: reloading guns 19: Re: Submarine Weight 20: Re: Oddness 21: Re: how much 22: Re: Submarine Weight v04.n2677 1: Re: No physical Body - Some question 2: Re: No physical Body - Some question 3: Re: reloading guns 4: Re: Oddness 5: WWII Combat Walker 6: Re: M-125G Manticore (MBT challenge) 7: Re: Multiple Actions, Section 1 8: Re: guns, ROF and multiple actions 9: Re: Draft: Turns and Turnlets 10: Re: [New Vehicles Challenge] Tanks Ahoy! 11: Vehicle of the week 294 - TL 8 lightweight armored car 12: Re: An Airborne Aircraft Carrier 13: Matadore 14: Re: TL8 "FCS" Tank 15: Re: No physical Body - Some question 16: Re: An Airborne Aircraft Carrier v04.n2678 1: Re: guns, ROF and multiple actions 2: TL 10 Dropship (was:Another challenge for vechile design types) 3: Re: An Airborne Aircraft Carrier 4: Re: Templates. 5: GT: Semi-permanent External Tanks (was Drop Tanks) 6: Re: No physical Body - Some question 7: Re: No physical Body - Some question 8: Re: Submarine Weight 9: fire sale 10: RE: guns, ROF and multiple actions 11: Re: Templates. 12: RE: guns, ROF and multiple actions 13: Re: Submarine Weight 14: Realistic ATR (was RE: guns, ROF and multiple actions) 15: RE: Will as an additional attribute 16: RE: ESP at Range? 17: RE: Will as an additional attribute 18: RE: Will as an additional attribute 19: Re: Submarine Weight 20: Pheonix Command (was Re: Oddness) 21: RE: reloading guns 22: Re: Templates. 23: Re: Will as an additional attribute 24: Re: Will as an additional attribute (WAS character of the week #2a) 25: Re: Pheonix Command (was Re: Oddness) 26: Re: reloading guns 27: Re: [New Vehicles Challenge] Tanks Ahoy! 28: Re: Will as an additional attribute v04.n2679 1: Re: Pheonix Command (was Re: Oddness) 2: Re: Submarine Weight 3: RE: Nookie and SOs --> CRs and utopias 4: NSA agent skills 5: RE: Nookie and SOs --> CRs and utopias 6: Re: NSA agent skills 7: Re: Submarine Weight 8: Re: Nookie and SOs --> CRs and utopias 9: Re: fire sale 10: Re: [New Vehicles Challenge] Tanks Ahoy! 11: RE: reloading guns 12: RE: guns, ROF and multiple actions 13: Re: Submarine Weight 14: Re: Pheonix Command (was Re: Oddness) 15: Re: New in the Archive 16: Re: No physical Body - Some question 17: Killing Tornadoes 18: Re: Killing Tornadoes 19: Re: Killing Tornadoes 20: Re: No physical Body - Some question 21: Re: Nookie and SOs --> CRs and utopias 22: RE: Real world missile data 23: Re: No physical Body - Some question (fwd) 24: Re: No physical Body - Some question 25: Re: No physical Body - Some question (fwd) 26: Re: Killing Tornadoes 27: RE: Will as an additional attribute v04.n2680 1: Re: Nookie and SOs --> CRs and utopias 2: Re: Nookie and SOs --> CRs and utopias 3: RE: Will as an additional attribute 4: RE: guns, ROF and multiple actions 5: Re: Nookie and SOs --> CRs and utopias 6: TL8 MBT-140A2 (NOT for any of the tank challenges ;) 7: RE: Nookie and SOs --> CRs and utopias 8: Re: Nookie and SOs --> CRs and utopias 9: Re: Nookie and SOs --> CRs and utopias 10: RE: Nookie and SOs --> CRs and utopias 11: Re: Nookie and SOs --> CRs and utopias 12: Re: Will as an additional attribute 13: CRs and utopias 14: Re: TL8 MBT-140A2 (NOT for any of the tank challenges ;) v04.n2681 1: Toxins, lots of toxins... 2: RE: CRs and utopias 3: RE: CRs and utopias 4: RE: Nookie and SOs --> CRs and utopias 5: Re: Nookie and SOs --> CRs and utopias 6: Fwd: Re: Will as an additional attribute 7: Re: CRs and utopias 8: RE: CRs and utopias 9: RE: CRs and utopias 10: RE: CRs and utopias 11: Re: Nookie and SOs --> CRs and utopias 12: Re: Nookie and SOs --> CRs and utopias 13: Re: [New Vehicles Challenge] Tanks Ahoy! 14: Re: fire sale 15: Re: Will as an additional attribute 16: Re: Will as an additional attribute 17: Re: CRs and utopias 18: Re: Nookie and SOs --> CRs and utopias 19: RE: CRs and utopias 20: Re: Toxins, lots of toxins... 21: RE: CRs and utopias 22: RE: Nookie and SOs --> CRs and utopias 23: Re: CRs and utopias v04.n2682 1: Re: Nookie and SOs --> CRs and utopias 2: Re: Nookie and SOs --> CRs and utopias 3: Re: fire sale 4: Anyone got a Jeep? 5: Re: Anyone got a Jeep? 6: RE: CRs and utopias 7: Re: fire sale 8: RE: CRs and utopias 9: Re: Anyone got a Jeep? 10: Re: Anyone got a Jeep? 11: Re: Anyone got a Jeep? 12: ATR & area of effect 13: Re: Multiple Actions, Section 1 14: Re: guns, ROF and multiple actions 15: Re: reloading guns 16: Re: Anyone got a Jeep? 17: Help wanted ... 18: Re: Anyone got a Jeep? 19: Re: Draft: Turns and Turnlets v04.n2683 1: Re: Killing Tornadoes 2: Re: No physical Body - Some question 3: Re: Nookie and SOs --> CRs and utopias 4: Re: No physical Body - Some question 5: Re: fire sale part two 6: Re: Anyone got a Jeep? 7: Re: Anyone got a Jeep? 8: Fw: fire sale part two 9: Re: fire sale 10: Re: Pheonix Command (was Re: Oddness) 11: Re: Pheonix Command (was Re: Oddness) 12: TL 9 Roc fighter 13: Re: fire sale 14: Re: Toxins, lots of toxins... 15: Re: fire sale part two 16: Re: Draft: Turns and Turnlets 17: Books Questions 18: WWII Fighter: ME109 19: Re: Books Questions v04.n2684 1: Re: reloading guns 2: Re: Draft: Turns and Turnlets 3: RE: Nookie and SOs --> CRs and utopias 4: Re: No physical Body - Some question (fwd) 5: RE: Will as an additional attribute 6: Strange and unthinkable punishment (SV: Nookie and SOs --> CRs and utopias) 7: Re: Strange and unthinkable punishment (SV: Nookie and SOs --> CRs and utopias) 8: RE: Will as an additional attribute 9: RE: Help wanted ... 10: RE: Missiles for Gear Heads 11: Re: fire sale 'The Movie' 12: Re: Books Questions 13: Re: Help wanted ... 14: Re: TL 9 Roc fighter 15: RE: Draft: Turns and Turnlets v04.n2685 1: Re: Will as an additional attribute 2: RE: Help wanted ... 3: Re: Oddness 4: GURPS Supers useful for non-four-colour gaming? 5: Re: CRs and utopias 6: RE: CRs and utopias 7: Re: CRs and utopias 8: Re: Books Questions 9: Re: reloading guns 10: Re: Strange and unthinkable punishment 11: sequence subtractors 12: Re: CRs and utopias 13: RE: Strange and unthinkable punishment 14: RE: reloading guns 15: RE: Nookie and SOs --> CRs and utopias 16: Re: CRs and utopias 17: Re: CRs and utopias v04.n2686 1: Re: CRs and utopias 2: Re: CRs and utopias 3: Suicidal orders 4: RE: CRs and utopias 5: SO/Autoduel Books Question (Thorne) 6: RE: CRs and utopias 7: Re: CRs and utopias 8: Re: Suicidal orders 9: Re: GURPS Supers useful for non-four-colour gaming? 10: big-ass guns in the "chaos continuum" 11: RE: reloading guns 12: RE: Suicidal orders 13: Re: SO/Autoduel Books Question (Thorne) 14: RE: Re: GURPS Supers useful for non-four-colour gaming? 15: Re: CRs and utopias 16: RE: reloading guns 17: Re: SO/Autoduel Books Question (Thorne) 18: Re: CRs and utopias 19: RE: big-ass guns in the "chaos continuum" 20: RE: Nookie and SOs --> CRs and utopias 21: RE: big-ass guns in the "chaos continuum" 22: Re: Draft: Turns and Turnlets 23: Re: Anyone got a Jeep? v04.n2687 1: Re: reloading guns 2: Re: M-125G Manticore (MBT challenge) 3: Re: rockets, big bangs and questions 4: Re: WWII Combat Walker 5: Re: big-ass guns in the "chaos continuum" 6: Re: TL 9 Roc fighter 7: Re: Suicidal orders 8: Re: GURPS Supers useful for non-four-colour gaming? 9: Re: CRs and utopias 10: Re: M-125G Manticore (MBT challenge) 11: RE: Nookie and SOs --> CRs and utopias 12: Re: SO/Autoduel Books Question (Thorne) 13: Re: GURPS Supers useful for non-four-colour gaming? 14: Re: Suicidal orders 15: RE: reloading guns 16: Re: WWII Combat Walker 17: Re: CRs and utopias 18: Re: M-125G Manticore (MBT challenge) 19: Re: Anyone got a Jeep? 20: [OT] a cry for help 21: Re: CRs and utopias v04.n2688 1: Re: WWII Combat Walker 2: Re: M-125G Manticore (MBT challenge) 3: Re: M-125G Manticore (MBT challenge) 4: Re: SO/Autoduel Books Question (Thorne) 5: I got Villains! 6: Re: TL8 MBT-140A2 (NOT for any of the tank challenges ;) 7: Re: big-ass guns in the "chaos continuum" 8: [Private Auction] GURPS Books for Sale - today only 9: Re: reloading guns 10: Re: Vehicle of the week 294 - TL 8 lightweight armored car 11: SV: [OT] a cry for help 12: Movement. 13: Heavy Leather Armor 14: TARDIS 15: Re: TARDIS 16: Re: TARDIS 17: Re: M-125G Manticore (MBT challenge) 18: Re: Heavy Leather Armor 19: fire sale the final Act (OT) 20: Re: Movement. 21: Re: TARDIS 22: RE: Movement. 23: RE: Movement. 24: RE: Movement. 25: Re: big-ass guns in the "chaos continuum" v04.n2689 1: Swing Wings and Hardpoint Loads - vehicles question 2: Re: CRs and utopias 3: Re: Swing Wings and Hardpoint Loads - vehicles question 4: [New Vechicle] F-1 Scorpion GSF 5: Re: TARDIS 6: RE: Strange and unthinkable punishment 7: RE: Draft: Turns and Turnlets 8: RE: sequence subtractors 9: [vehicle] TL 9 Rapier fighter [long] 10: Re: [vehicle] TL 9 Rapier fighter [long] 11: RE: Missiles for Gear Heads 12: Learning Martial Arts skills (Was: Draft: Turns and Turnlets) 13: Re: Learning Martial Arts skills (Was: Draft: Turns and Turnlets) 14: Re: Learning Martial Arts skills (Was: Draft: Turns and Turnlets) 15: Simple, popular genre for newbies... 16: Re: Simple, popular genre for newbies... 17: Re: Vehicle of the week 294 - TL 8 lightweight armored car 18: Vehicle of the week 295 - TL 8 micro-tank v04.n2690 1: Re: Anyone got a Jeep? 2: Re: [vehicle] TL 9 Rapier fighter [long] 3: Re: WWII Combat Walker 4: character of the week #3a 5: character of the week #3b 6: Re: M-125G Manticore (MBT challenge) 7: Re: WWII Fighter: ME109 8: Re: big-ass guns in the "chaos continuum" 9: Re: [vehicle] TL 9 Rapier fighter [long] 10: Re: Simple, popular genre for newbies... 11: Re: M-125G Manticore v2.0 v04.n2691 1: RE: character of the week #3a 2: RE: character of the week #3b 3: Re: [vehicle] TL 9 Rapier fighter [long] 4: A Flying Ship, and Help, I dont get Ve. 5: Re: Simple, popular genre for newbies... 6: Gun Fu Lame (WAS character of the week #3a) 7: Starter Games (spoilers for ORIGINS) 8: Re: Heavy Leather Armor 9: Re: Gun Fu Lame (WAS character of the week #3a) 10: Re: Simple, popular genre for newbies... 11: RE: CRs and utopias 12: Re: Gun Fu Lame (WAS character of the week #3a) 13: (no subject) 14: Gun Fu 15: RE: Gun Fu Lame (WAS character of the week #3a) 16: Re: Starter Games (spoilers for ORIGINS) 17: (no subject) 18: Re: Starter Games (spoilers for ORIGINS) 19: Re: WWII Fighter: ME109 20: Re: WWII Combat Walker 21: Re: Rapier 22: Re: WWII Combat Walker 23: Re: WWII Fighter: ME109 24: RE: Gun Fu Lame (WAS character of the week #3a) 25: Re: Starter Games (spoilers for ORIGINS) v04.n2692 1: Re: Rapier 2: Re: WWII Fighter: ME109 3: RE: Gun Fu Lame 4: Re: Rapier 5: Re: Gun Fu Lame (WAS character of the week #3a) 6: Re: CRs and utopias 7: RE: Gun Fu Lame 8: RE: CRs and utopias 9: Re: Gun Fu Lame 10: RE: CRs and utopias 11: Re: Gun Fu Lame (WAS character of the week #3a) 12: Re: Gun Fu Lame 13: Re: Swing Wings and Hardpoint Loads - vehicles question 14: RE: Gun Fu Lame (WAS character of the week #3a) 15: Re: WWII Fighter: ME109 16: Re: Simple, popular genre for newbies... 17: RE: CRs and utopias 18: Moving web site 19: [New Vehicle] Hawker 6 Gyrocopter v04.n2693 1: WWII Aircraft weapon debate 2: Re: WWII Fighter: ME109 3: Re: Gun Fu 4: Computer complexity 5: Re: [Re: Gun Fu] 6: Re: Computer complexity 7: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? 8: Re: Computer complexity 9: Re: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? 10: Re: Gun Fu Lame (WAS character of the week #3a) 11: RE: Gun Fu Lame 12: Re: fire sale 13: GT:FT - Negative Current Price/Volume Results? 14: Re: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? 15: Re: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? 16: Re: Starter Games (spoilers for ORIGINS) 17: Re: WWII Fighter: ME109 18: Re: WWII Fighter: ME109 19: Re: A Flying Ship, and Help, I dont get Ve. 20: Re: WWII Fighter: ME109 21: Re: WWII Fighter: ME109 22: Re: Gun Fu Lame (WAS character of the week #3a) 23: SV: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? v04.n2694 1: Re: WWII Fighter: ME109 2: Re: WWII Fighter: ME109 3: Re: WWII Fighter: ME109 4: Re: Movement. 5: RE: A Flying Ship, and Help, I dont get Ve. 6: Bun-Bun. 7: Re: Bun-Bun. 8: Re: [gvd] A Flying Ship, and Help, I dont get Ve. 9: RE: Gun Fu Lame (WAS character of the week #3a) 10: Re: A Flying Ship, and Help, I dont get Ve. 11: Re: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? 12: Re: Gun Fu Lame (WAS character of the week #3a) 13: RE: Acquired characteristics in GURPS - How do you handle the Infravision,goggles? 14: RE: Gun Fu Lame (WAS character of the week #3a) 15: Re: WWII Fighter: ME109 16: Re: WWII Fighter: ME109 17: RE: Movement. 18: Re: WWII Fighter: ME109 19: Re: Gun Fu Lame (WAS character of the week #3a) 20: RE: Gun Fu Lame (WAS character of the week #3a) 21: Re: WWII Fighter: ME109 22: Re: Gun Fu Lame (WAS character of the week #3a) 23: Re: Gun Fu Lame (WAS character of the week #3a) 24: Re: WWII Fighter: ME109 25: RE: big-ass guns in the "chaos continuum" 26: gun fu 27: Re: WWII Fighter: ME109 28: M19 Land Ark (TL 7/8 vehicle) 29: M23 Mini Ark (TL 7/8 vehicle) v04.n2695 1: Re: Movement 2: tachyon boom-sticks 3: 12.7mm rounds 4: RE: 12.7mm rounds 5: "Granular" 6: drowned london campaign 7: Re: Gun Fu Lame 8: Re: Gun Fu Lame 9: Re: Acquired characteristics in GURPS 10: Re: gun fu 11: Re: "Granular" 12: A scary application of flarecraft wings 13: Re: Acquired characteristics in GURPS 14: RE: gun fu 15: Re: A scary application of flarecraft wings 16: RE: gun fu 17: Re: M19 Land Ark (TL 7/8 vehicle) v04.n2696 1: Re: A scary application of flarecraft wings 2: Re: M19 Land Ark (TL 7/8 vehicle) 3: Re: A scary application of flarecraft wings 4: Re: A scary application of flarecraft wings 5: Re: Movement. 6: Re: "Granular" 7: character creators 8: Re: WWII Fighter: ME109 9: Re: 12.7mm rounds 10: Re: 12.7mm rounds 11: Re: Hs 219 (Was: WWII Fighter: ME109) 12: Re: WWII Fighter: ME109 13: Re: WWII Fighter: ME109 14: Re: drowned london campaign 15: Re: WWII Fighter: ME109 16: Re: WWII Fighter: ME109 17: Re: tachyon boom-sticks 18: Re: Gun Fu Lame (WAS character of the week #3a) 19: Re: WWII Fighter: ME109 20: Oh... fine... here it is... 21: Re: "Granular" 22: Re: WWII Fighter: ME109 23: Re: Bun-Bun. 24: Relativistic Travel 25: Re: A scary application of flarecraft wings 26: Re: A scary application of flarecraft wings 27: Re: Relativistic Travel 28: Re: Acquired characteristics in GURPS 29: Re: Swing Wings and Hardpoint Loads - vehicles question v04.n2697 1: Re: Computer complexity 2: A Flying Ship, and Help, I dont get Ve. 3: Re: M19 Land Ark (TL 7/8 vehicle) 4: Re: "Granular" 5: RE: "Granular" 6: RE: drowned london campaign 7: RE: Zen Gunnery. (was:re:gun fu) 8: RE: Movement 9: Re: A scary application of flarecraft wings 10: Re: Movement 11: GURPS World of Darkness stuff 12: RE: 12.7mm rounds 13: Drowned London. & A Challenge. 14: RE: Movement 15: Re: Drowned London. & A Challenge. 16: Flying Ship v1.1 [was RE: A Flying Ship...] 17: RE: Movement. 18: Re: M19 Land Ark (TL 7/8 vehicle) v04.n2698 1: RE: Gun Fu Lame (WAS character of the week #3a) 2: Re: A scary application of flarecraft wings 3: Re: A scary application of flarecraft wings 4: Racial Dis/Advantages (was RE: Movement) 5: RE: GURPS World of Darkness stuff 6: drowned london assault flarecraft 7: RE: Movement 8: Re: Movement 9: RE: Movement 10: Re: Drowned London. & A Challenge. 11: Re: Movement 12: RE: Movement 13: Re: Movement 14: RE: Movement 15: Re: M19 Land Ark (TL 7/8 vehicle) 16: Re: Movement 17: Re: Movement 18: which books to stock 19: Re: which books to stock 20: GURPS VEHICLE Fix? 21: Re: which books to stock 22: brain-in-the-box 23: Re: gun fu 24: bullet/cartridge sizes 25: Re: which books to stock v04.n2699 1: Re: Swing Wings and Hardpoint Loads - vehicles question 2: Re: M19 Land Ark (TL 7/8 vehicle) 3: Re: which books to stock 4: Re: gun fu 5: Re: tachyon boom-sticks 6: Re: 12.7mm rounds 7: Re: drowned london campaign 8: Re: bullet/cartridge sizes 9: Re: Drowned London. & A Challenge. 10: Re: which books to stock 11: Re: which books to stock 12: Re: [Re: tachyon boom-sticks] 13: Re: which books to stock 14: cartridge designations 15: RE: bullet/cartridge sizes v04.n2700 1: Re: which books to stock 2: RE: 12.7mm rounds 3: new drowned london flarecraft 4: Re: bullet/cartridge sizes 5: Re: which books to stock 6: Re: cartridge designations 7: Re: bullet/cartridge sizes 8: Re: bullet/cartridge sizes 9: Re: 12.7mm rounds 10: RE: bullet/cartridge sizes 11: claws vs. attack powers 12: an alternative to claws 13: power metasystem (was: movement) 14: RE: cartridge designations 15: Re: claws vs. attack powers 16: Re: bullet/cartridge sizes 17: Damage Resistance(WAS Racial Dis/) 18: Re: which books to stock 19: Re: claws vs. attack powers 20: Re: bullet/cartridge sizes v04.n2701 1: Re: bullet/cartridge sizes 2: Re: which books to stock 3: Re: claws vs. attack powers 4: Re: claws vs. attack powers 5: Re: claws vs. attack powers 6: Re: bullet/cartridge sizes 7: Re: bullet/cartridge sizes 8: Re: bullet/cartridge sizes 9: Re: Drowned London. & A Challenge. 10: RE: Re: claws vs. attack powers 11: Re: Drowned London. & A Challenge. 12: Re: Relativistic Travel 13: Re: 12.7mm rounds 14: Re: claws vs. attack powers 15: Re: which books to stock 16: Re: "Granular" 17: Re: power metasystem (was: movement) 18: Re: which books to stock 19: RE: Gun Fu Lame (WAS character of the week #3a) 20: RE: Computer complexity 21: RE: Gun Fu Lame (WAS character of the week #3a) 22: Re: which books to stock v04.n2702 1: Full of Implications 2: Gurps AGE OF SAIL problems 3: Re: Gurps AGE OF SAIL problems 4: RE: which books to stock 5: RE: Relativistic Travel 6: RE: (no subject) 7: RE: Gurps AGE OF SAIL problems 8: RE: drowned london campaign 9: RE: Movement 10: Re: Gurps AGE OF SAIL problems 11: RE: Drowned London. & A Challenge. 12: RE: Drowned London. 13: 32lbs Civil War Cannon. (wuz: Re: Gurps AGE OF SAIL problems 14: Re: Gurps AGE OF SAIL problems 15: Re: metric nomenclature 16: Re: bullet/cartridge sizes 17: Re: Movement 18: Re: Computer complexity 19: Re: which books to stock 20: Re: claws vs. attack powers 21: Re: Drowned London. 22: Re: Gurps AGE OF SAIL problems 23: Re: Racial Dis/Advantages (was RE: Movement) 24: Claws (was Re: Movement) 25: RE: Racial Dis/Advantages 26: Re: Movement 27: Equipment Point Costs (was: Re: claws vs. attack powers) 28: Re: Gurps AGE OF SAIL problems v04.n2703 1: Re: Equipment Point Costs (was: Re: claws vs. attack powers) 2: RE: bullet/cartridge sizes -> MK vs. M 3: RE: Movement 4: RE: Equipment Point Costs (was: Re: claws vs. attack powers) 5: Re: M19 Land Ark (TL 7/8 vehicle) 6: Reign of Steel 7: RE: drowned london campaign 8: Re: bullet/cartridge sizes 9: Re: bullet/cartridge sizes 10: RE: drowned london campaign 11: Re: Gurps AGE OF SAIL problems 12: RE: bullet/cartridge sizes 13: G11 production 14: Re: which books to stock 15: Re: GURPS VEHICLE Fix? 16: Re: bullet/cartridge sizes -> MK vs. M 17: Re: 12.7mm rounds 18: Re: Oh... fine... here it is... 19: Re: question in the back 20: RE: drowned london campaign 21: Re: [RE: drowned london campaign] v04.n2704 1: Re: Gurps AGE OF SAIL problems 2: Re: Gurps AGE OF SAIL problems 3: Re: drowned london campaign 4: Re: 32lbs Civil War Cannon. (wuz: Re: Gurps AGE OF SAIL problems 5: Re: Starter Games (spoilers for ORIGINS) 6: RE: bullet/cartridge sizes -> MK vs. M 7: Re: Gurps AGE OF SAIL problems 8: Re: which books to stock 9: Re: cartridge designations 10: Re: Gurps AGE OF SAIL problems 11: Re: Suicidal orders 12: Re: Gurps AGE OF SAIL problems 13: Re: which books to stock 14: Re: which books to stock 15: Fw: Gurps AGE OF SAIL problems 16: Re: Gurps AGE OF SAIL problems 17: RE: drowned london campaign 18: Re: drowned london campaign 19: Re: Gurps AGE OF SAIL problems 20: Re: bullet/cartridge sizes -> MK vs. M 21: Re: which books to stock 22: Re: drowned london campaign 23: Re: Gurps AGE OF SAIL problems 24: Re: cartridge designations 25: Re: Gurps AGE OF SAIL problems v04.n2705 1: Re: Full of Implications 2: Re: drowned london campaign 3: Re: which books to stock 4: Re: Gurps AGE OF SAIL problems 5: Re: Gurps AGE OF SAIL problems 6: Re: drowned london campaign 7: Re: drowned london campaign 8: Re: drowned london campaign 9: Fw: Re: Gurps AGE OF SAIL problems 10: Re: power metasystem 11: Re: claws vs. attack powers 12: points for mundane equipment 13: Re: Equipment Point Costs 14: Re: Gurps AGE OF SAIL problems 15: Re: points for mundane equipment 16: Re: power metasystem 17: RE: drowned london campaign 18: Re: Gurps AGE OF SAIL problems 19: RE: points for mundane equipment 20: RE: drowned london campaign v04.n2706 1: Re: Equipment Point Costs 2: [VEHICLE] for drowned london campaign: Hovertank 3: RE: Equipment Point Costs 4: The elusive Bore size (Age of Sail) 5: AGE OF SAIL cannons 6: Re: [VEHICLE] for drowned london campaign: Hovertank 7: [Admin] Help... 8: Re: [VEHICLE] for drowned london campaign: Hovertank 9: RE: Equipment Point Costs 10: Re: which books to stock 11: Re: which books to stock 12: RE: bullet/cartridge sizes 13: Re: Fw: Re: Gurps AGE OF SAIL problems 14: Re: 12.7mm rounds 15: Re: which books to stock 16: Re: cartridge designations 17: Re: Suicidal orders 18: Re: which books to stock v04.n2707 1: Re: Relativity Questions 2: Re: Relativity Questions 3: Points during the game. 4: RE: drowned london campaign 5: Re: Full of Implications 6: Re: Full of Implications 7: RE: Gun Fu Lame (WAS character of the week #3a) 8: Post Oops US (was re:drowned london campaign) 9: Re: drowned london campaign 10: Re: drowned london campaign 11: Re: [New Vechicle] F-1 Scorpion GSF 12: Re: [New Vehicle] Hawker 6 Gyrocopter 13: Re: [vehicle] TL 9 Rapier fighter [long] 14: Re: A scary application of flarecraft wings 15: Re: M19 Land Ark (TL 7/8 vehicle) 16: Re: Points during the game. 17: RE: Gun Fu Lame (WAS character of the week #3a) 18: Re: cartridge designations 19: Re: [VEHICLE] for drowned london campaign: Hovertank 20: Oops! 21: Re: Gun Fu Lame (WAS character of the week #3a) 22: Re: which books to stock 23: British SHotguns 24: Re: [Admin] Help... 25: Points during the game. 26: Re: Starter Games (spoilers for ORIGINS) 27: Re: Points during the game. 28: Re: cartridge designations 29: Re: Points during the game. v04.n2708 1: Re: Full of Implications 2: RE: [VEHICLE] for drowned london campaign: Hovertank 3: RE: Points during the game. 4: RE: Re: Gurps AGE OF SAIL problems 5: RE: Full of Implications 6: Re: Gurps AGE OF SAIL problems 7: Re: Gurps AGE OF SAIL problems 8: Re: Points during the game. 9: Re: Gurps AGE OF SAIL problems 10: Re: Gurps AGE OF SAIL problems 11: Re: Gun Fu Lame (WAS character of the week #3a) 12: Re: A scary application of flarecraft wings 13: RE: Gun Fu Lame (WAS character of the week #3a) 14: Re: [New Vehicle] Hawker 6 Gyrocopter 15: Re: [VEHICLE] for drowned london campaign: Hovertank 16: RE: Gurps AGE OF SAIL problems 17: Re: Gurps AGE OF SAIL problems 18: Re: power metasystem v04.n2709 1: Re: Gurps AGE OF SAIL problems 2: RE: Points during the game. 3: Re: Equipment Point Costs 4: Re: power metasystem 5: Hitting the immobile (was Re: Gun Fu Lame) 6: Re: Points during the game. 7: RE: Gurps AGE OF SAIL problems 8: Re: Points during the game 9: Re: Gun Fu Lame 10: RE: Gun Fu Lame (WAS character of the week #3a) 11: Re: Equipment Point Costs 12: Re: Gun Fu Lame (WAS character of the week #3a) 13: Re: [VEHICLE] for drowned london campaign: Hovertank 14: Re: M19 Land Ark (TL 7/8 vehicle) 15: Re: Gurps AGE OF SAIL problems 16: Re: Gurps AGE OF SAIL problems 17: RE: Points during the game. 18: Re: Points during the game. 19: Re: Points during the game. 20: Re: [VEHICLE] for drowned london campaign: Hovertank 21: pierce nichols' apocalypse v04.n2710 1: RE: Gurps AGE OF SAIL problems 2: Re: Full of Implications 3: Napoleonic Age of Sail Cannon Data 4: Gurps AGE OF SAIL problems 5: Re: Oops! 6: Re: which books to stock 7: AGE OF SAIL URL to look at 8: Riding animals. 9: RE: drowned london campaign 10: Correction of URL 11: andi's apocalypse 12: Re: [VEHICLE] for drowned london campaign: Hovertank 13: Re: [VEHICLE] for drowned london campaign: Hovertank 14: Re: Gurps AGE OF SAIL problems 15: Re: which books to stock 16: [VEHICLE] for drowned london campaign: Recon one-man catamaran 17: Re: Riding animals. 18: Re: Gurps AGE OF SAIL problems v04.n2711 1: [VEHICLE] Bulldog TL7 prop fighter v1.3 2: RE: cartridge designations 3: RE: cartridge designations 4: Re: Full of Implications 5: Re: Points during the game. 6: Re: Points during the game. 7: Moray Eel STN-5B Sub-Tank 8: Manticore M-135G v2.0 v04.n2712 1: Re: Gurps AGE OF SAIL problems 2: Re: Gurps AGE OF SAIL problems 3: Re: [VEHICLE] for drowned london campaign: Hovertank 4: Re: [VEHICLE] for drowned london campaign: Hovertank 5: Re: pierce nichols' apocalypse 6: Re: Points during the game 7: Re: drowned london campaign 8: Re: Starter Games (spoilers for ORIGINS) 9: Re: [VEHICLE] for drowned london campaign: Recon one-man catamaran 10: Re: [VEHICLE] Bulldog TL7 prop fighter v1.3 11: Fancy footwork 12: Re: Movement 13: [VEHICLE] Another Drowned London Candidate 14: Re: Fancy footwork 15: Re: Points during the game. 16: Re: Points during the game. 17: Re: Oops! v04.n2713 1: Quick Contests 2: Re: Points during the game. 3: Moray Eel STN-5B Sub-Tank V1.05 4: Re: Points during the game. 5: Re: Gun Fu Lame (WAS character of the week #3a) 6: Congrats on the Pyramid article, Hans 7: Re: andi's apocalypse 8: Computers vs Humans 9: Re: Gun Fu Lame (WAS character of the week #3a) 10: Re: andi's apocalypse 11: Re: Computers vs Humans 12: Re: Riding animals. 13: Re: power metasystem 14: Re: Killing Tornadoes 15: Re: Gun Fu Lame (WAS character of the week #3a) v04.n2714 1: RE: Computers vs Humans 2: Re: Points during the game. 3: Re: andi's apocalypse 4: Re: Computers vs Humans 5: Re: Computers vs Humans 6: RE: Points during the game. 7: RE: Points during the game. 8: RE: Movement 9: Re: Movement 10: RE: Movement 11: Re: Points during the game. 12: Re: Computers vs Humans 13: Cities of Caleon On line... 14: Re: Suicidal orders 15: Re: Quick Contests 16: Re: Quick Contests 17: Re: Killing Tornadoes 18: Re: andi's apocalypse 19: Re: Congrats on the Pyramid article, Hans 20: WHAT IF YOU.................... 21: Re: Congrats on the Pyramid article, Hans 22: Re: [VEHICLE] Bulldog TL7 prop fighter v1.3 23: Point Predestination(WAS Points during the game.) 24: Re: Killing Tornadoes 25: RE: Points during the game. v04.n2715 1: Re: Riding animals. 2: Moray Eel STN-5B Sub Tank v1.07(for Drowned London) 3: Re: Points during the game. 4: Re: Points during the game. 5: Re: Points during the game 6: Re: Points during the game. 7: Re: Points during the game. 8: Re: Points during the game. 9: Re: Killing Tornadoes 10: Re: GURPS VEHICLE Fix? 11: Re: Points during the game. 12: Re: Suicidal orders 13: GT: Imperial Postal Inspectors v04.n2716 1: Re: Points during the game. 2: Re: Points during the game. 3: Re: Points during the game. 4: Re: Points during the game. 5: Re: Killing Tornadoes 6: Re: andi's apocalypse 7: Re: GURPS VEHICLE Fix? 8: Re: Points during the game. 9: Re: Points during the game. 10: Re: Points during the game. 11: Re: Points during the game. 12: Re: Points during the game. 13: Re: Points during the game. 14: Re: Points during the game. v04.n2717 1: Re: Points during the game. ... AD&D 3rd edition gunk 2: Re: Points during the game. 3: Re: Riding animals. 4: Re: Killing Tornadoes 5: Updated again.... 6: RE: drowned london campaign 7: RE: Congrats on the Pyramid article, Hans 8: RE: Computers vs Humans 9: RE: Quick Contests 10: RE: Riding animals. 11: Re: Riding animals. 12: Re: Points during the game. 13: Re: Points during the game. 14: Re: Points during the game. 15: Re: andi's apocalypse 16: RE: andi's apocalypse 17: Re: Points during the game. 18: Re: Points during the game. 19: Re: Points during the game. v04.n2718 1: Re: Points during the game. 2: Re: Killing Tornadoes 3: Re: Quick Contests 4: Re: Points during the game. ... 4e GURPS 5: Re: pierce nichols' apocalypse 6: Re: Points during the game 7: Re: [VEHICLE] for drowned london campaign: Recon one-man catamaran 8: [Vehicle] Vertol gunship for Drowned London. 9: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 10: Re: Fancy footwork 11: Re: Fancy footwork 12: Re: [Vehicle] Vertol gunship for Drowned London. v04.n2719 1: Re: pierce nichols' apocalypse 2: Re: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 3: Re: Riding animals. 4: Re: Fancy footwork 5: Re: Fancy footwork 6: Re: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 7: Re: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 8: Re: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 9: Re: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 10: Re: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 11: music of the spheres 12: Re: Congrats on the Pyramid article, Hans 13: Re: Quick Contests 14: Re: Congrats on the Pyramid article, Hans 15: Re: cartridge designations 16: Re: Congrats on the Pyramid article, Hans 17: Re: music of the spheres 18: Re: Congrats on the Pyramid article, Hans v04.n2720 1: Re: music of the spheres 2: Re: music of the spheres 3: Vehicles Question: Gliders? 4: Re: Points during the game. 5: Re: Computers vs Humans 6: Re: andi's apocalypse 7: Re: andi's apocalypse 8: Re: Points during the game. ... 4e GURPS 9: Re: Points during the game. 10: selective fire 11: Re: andi's apocalypse 12: Re: Fancy footwork v04.n2721 1: Opinion Wanted: Vampiric Luck 2: Re: Points during the game. 3: Re: selective fire 4: Willow, was Re: Points during the game. 5: ComIII/4e, was Re: Points during the game. 6: book? 7: Re: Matadore 8: Re: [VEHICLE] for drowned london campaign: Hovertank 9: Re: Flying Ship v1.1 [was RE: A Flying Ship...] 10: Re: new drowned london flarecraft 11: Re: Reign of Steel 12: Re: Swing Wings and Hardpoint Loads - vehicles question 13: Vehicle of the week 296 - TL 8 mini-tank 14: character of the week #4a 15: character of the week #4b 16: Re: Points during the game. v04.n2722 1: Re: andi's apocalypse 2: Re: music of the spheres 3: RE: [VEHICLE] for drowned london campaign: Recon JetCat v1.1 4: Help with Orion warhead 5: RE: music of the spheres 6: Re: Congrats on the Pyramid article, Hans 7: Re: Points during the game. 8: RE: Points during the game. 9: Re: Fancy footwork 10: Re: Points during the game. 11: Re: Points during the game. 12: Re: music of the spheres 13: RE: Points during the game. 14: Re: andi's apocalypse 15: Re: Points during the game. 16: Re: ComIII/4e, was Re: Points during the game. 17: Re: drowned london campaign v04.n2723 1: Re: music of the spheres 2: Re: [VEHICLE] for drowned london campaign: Recon one-man catamaran 3: Re: [Vehicle] Vertol gunship for Drowned London. 4: Re: Vehicles Question: Gliders? 5: Re: new drowned london flarecraft 6: Re: [VEHICLE] for drowned london campaign: Hovertank 7: Re: Help with Orion warhead 8: Re: [VEHICLE] for drowned london campaign: Recon one-man catamaran 9: RE: andi's apocalypse 10: RE: Congrats on the Pyramid article, Hans 11: Re: selective fire 12: Re: Congrats on the Pyramid article, Hans 13: idea for andi 14: Re: Points during the game. 15: Re: Points during the game. 16: Re: Points during the game. 17: Spain in WWII 18: Re: Points during the game. v04.n2724 1: Re: Spain in WWII 2: ocelot re-hash 3: flarebike 4: Re: [andis apocalypse] 5: Re: Spain in WWII 6: RE: [Vehicle] Vertol gunship for Drowned London. 7: licence/privilege advantages 8: Re: licence/privilege advantages 9: Re: licence/privilege advantages v04.n2725 1: Re: Points during the game. 2: Re: Points during the game. 3: Re: Points during the game. 4: Re: Points during the game. 5: Re: Points during the game. 6: RE: pierce nichols' apocalypse 7: RE: andi's apocalypse 8: Re: Opinion Wanted: Vampiric Luck 9: Re: ComIII/4e 10: RE: Opinion Wanted: Vampiric Luck 11: Re: andi's apocalypse 12: Re: andi's apocalypse 13: Re: andi's apocalypse 14: Re: idea for andi 15: Re: Opinion Wanted: Vampiric Luck v04.n2726 1: Re: licence/privilege advantages 2: Re: licence/privilege advantages 3: Re: Opinion Wanted: Vampiric Luck 4: Re: Points during the game. 5: Re: [andis apocalypse] 6: Re: licence/privilege advantages 7: Re: Drowned London. & A Challenge. 8: Re: Spain in WWII 9: Re: idea for andi 10: Re: Points during the game. 11: Re: ComIII/4e 12: Re: [andis apocalypse] 13: Willow, was Re: Points during the game. 14: Re: [andis apocalypse] 15: Articles to Pyramid copyrighted? 16: Re: Points during the game. 17: Re: Willow, was Re: Points during the game. 18: Re: Points during the game. 19: SPOILER SPACE (was Re: Points during the game.) 20: Re: licence/privilege advantages 21: Re: Points during the game. 22: RE: ComIII/4e v04.n2727 1: Re: licence/privilege advantages 2: Re: Articles to Pyramid copyrighted? 3: Re: Drowned London. & A Challenge. 4: RE: licence/privilege advantages 5: Re: Willow, was Re: Points during the game. 6: Re: licence/privilege advantages 7: RE: andi's apocalypse 8: Re: licence/privilege advantages 9: RE: licence/privilege advantages 10: Re: [Re: [andis apocalypse]] 11: RE: licence/privilege advantages 12: Re: licence/privilege advantages 13: [VEHICLE] TL8 Utility Helicopter 14: Re: licence/privilege advantages 15: Re: licence/privilege advantages 16: RE: licence/privilege advantages 17: Re: [VEHICLE] TL8 Utility Helicopter 18: Re: [VEHICLE] TL8 Utility Helicopter 19: Re: licence/privilege advantages 20: RE: licence/privilege advantages 21: Re: [VEHICLE] TL8 Utility Helicopter 22: Re: licence/privilege advantages 23: Re: [VEHICLE] TL8 Utility Helicopter 24: Re: licence/privilege advantages v04.n2728 1: Re: [VEHICLE] TL8 Utility Helicopter 2: Re: licence/privilege advantages 3: GURPS character outline templates? 4: Re: [VEHICLE] TL8 Utility Helicopter 5: RE: licence/privilege advantages 6: Re: [VEHICLE] TL8 Utility Helicopter 7: Re: [VEHICLE] TL8 Utility Helicopter 8: Re: Points during the game. 9: Re: Articles to Pyramid copyrighted? 10: Re: GURPS character outline templates? 11: RE: licence/privilege advantages 12: big thread Re: points during... 13: Re: Points during the game. 14: Re: licence/privilege advantages 15: RE: licence/privilege advantages 16: Re: SPOILER SPACE (was Re: Points during the game.) 17: Re: licence/privilege advantages 18: VE Problem: Bombs 19: Re: licence/privilege advantages 20: Re: [New Vehicle] Hawker 6 Gyrocopter 21: Re: [VEHICLE] Another Drowned London Candidate 22: Re: Moray Eel STN-5B Sub Tank v1.07(for Drowned London) 23: Re: [Vehicle] Vertol gunship for Drowned London. 24: Re: Computers vs Humans 25: Re: [VEHICLE] TL8 Utility Helicopter 26: Changing subscribed address [mailing list, not GURPS] 27: murder is not a federal crime (was: Nookie and SOs --> CRs and utopias) [bonus: violent vigilantes hunting lawyers] v04.n2730 1: Re: [New Vehicle] Hawker 6 Gyrocopter 2: Re: Moray Eel STN-5B Sub Tank v1.08(for Drowned London) 3: Re: licence/privilege advantages 4: Re: licence/privilege advantages 5: Re: licence/privilege advantages 6: Re: recruiting PCs 7: Re: recruiting PCs 8: Re: [New Vehicle] Hawker 6 Gyrocopter 9: Re: [VEHICLE] Another Drowned London Candidate 10: Re: [Vehicle] Vertol gunship for Drowned London. 11: Re: [New Vehicle] Hawker 6 Gyrocopter 12: B52 again. 13: GURPS Vehicles Utility Needed v04.n2731 1: Re: GURPS Vehicles Utility Needed 2: Age Advantage, cost? 3: Re: Age Advantage, cost? 4: TL9 Far Sight AWACS aircraft 5: Re: Age Advantage, cost? 6: Re: Age Advantage, cost? 7: Re: Age Advantage, cost? 8: TL9 Sub weapons and Sensors 9: Re: TL9 Sub weapons and Sensors 10: Re: Age Advantage, cost? 11: Re: TL9 Sub weapons and Sensors 12: Re: TL9 Sub weapons and Sensors 13: Re: Points during the game. 14: Re: [VEHICLE] TL8 Utility Helicopter 15: Skinriders 16: Re: TL9 Far Sight AWACS aircraft 17: Re: Skinriders 18: Re: licence/privilege advantages 19: Re: Fancy footwork v04.n2732 1: Re: [andis apocalypse] 2: Re: licence/privilege advantages 3: Re: [andis apocalypse] 4: Re: Skinriders 5: imperial rome reprint? 2nd ed? 6: Re: recruiting PCs 7: Re: Computers vs Humans 8: Re: Skinriders 9: Re: Age Advantage, cost? 10: Re: imperial rome reprint? 2nd ed? 11: Re: [andis apocalypse] 12: Re: licence/privilege advantages 13: Re: Computers vs Humans 14: Re: Age Advantage, cost? 15: Re: Age Advantage, cost? 16: Calling Charles Li 17: Re: Age Advantage, cost? 18: Re: licence/privilege advantages [long] v04.n2733 1: GURPS Character GURU Patch #8 is now available for download 2: Re: Skinriders 3: Re: [Re: [andis apocalypse]] 4: Re: Points during the game. 5: Re: licence/privilege advantages [long] 6: Re: [andis apocalypse] 7: Re: Age Advantage, cost? 8: Re: Computers vs Humans 9: Re: Skinriders 10: Re: murder is not a federal crime (was: Nookie and SOs --> CRs and utopias) [bonus: violent vigilantes hunting lawyers] 11: Re: Skinriders 12: Re: licence/privilege advantages [long] 13: Re: Skinriders 14: Traveler Editions 15: Re: Willow, was Re: Points during the game. 16: Callous & Low Empathy (was Re: Computers vs Humans) 17: Re: licence/privilege advantages [long] 18: Re: Traveler Editions 19: Barrel Changing Rules [Hans] v04.n2734 1: Vehicles in the Archive 2: Re: Willow, was Re: Points during the game. 3: RE: Computers vs Humans 4: Re: Barrel Changing Rules [Hans] 5: Re: B52 again. 6: Re: licence/privilege advantages [long] 7: Re: Points during the game. 8: Re: Vehicles in the Archive 9: Re: B52 again. 10: Re: Points during the game. 11: Re: Barrel Changing Rules [Hans] 12: Re: B52 again. 13: [VEHICLE] tiltrotor v04.n2735 1: Re: Points during the game. 2: Re: Vehicles in the Archive 3: RE: Barrel Changing Rules [Hans] 4: Re: Points during the game. 5: Re: Barrel Changing Rules [Hans] 6: Re: Barrel Changing Rules [Hans] 7: Re: Barrel Changing Rules [Hans] 8: RE: Barrel Changing Rules [Hans] 9: RE: Barrel Changing Rules [Hans] 10: Re: Barrel Changing Rules [Hans] 11: Re: Barrel Changing Rules [Hans] 12: Re: Barrel Changing Rules [Hans] 13: RE: andi's apocalypse 14: Re: Traveler Editions 15: Re: Barrel Changing Rules [Hans] 16: RE: Barrel Changing Rules [Hans] 17: Re: [VEHICLE] tiltrotor 18: GURPS: SWars 19: Re: GURPS: SWars 20: Re: Vehicles in the Archive v04.n2736 1: Re: Points during the game. 2: RE: Barrel Changing Rules [Hans] 3: RE: Points during the game. 4: Re: Barrel Changing Rules [Hans] 5: Re: Barrel Changing Rules [Hans] 6: RE: Barrel Changing Rules [Hans] 7: RE: Barrel Changing Rules [Hans] 8: RE: Barrel Changing Rules [Hans] 9: the Historical Armed Combat Association 10: Re: [VEHICLE] tiltrotor 11: Re: [VEHICLE] tiltrotor 12: Re: Vehicles in the Archive 13: [OFF-TOPIC] Re: Points during the game. [start-up times for Linux] 14: Re: Points during the game. 15: Drowned Earth Images 16: RE: Barrel Changing Rules [Hans] 17: Re: TL9 Far Sight AWACS aircraft 18: Re: new drowned london flarecraft 19: Re: [VEHICLE] for drowned london campaign: Hovertank 20: RE: [Vehicle] Vertol gunship for Drowned London. 21: Re: Computers vs Humans 22: murder is not a federal cUS and other laws (was: murder is ...) 23: RE: Barrel Changing Rules [Hans] v04.n2737 1: water cooled machine guns 2: [Vehicle] Shrike 'Thopter Gunship 3: Re: TL9 Far Sight AWACS aircraft 4: [Vehicle] Coypu amphibians [long] 5: RE: Barrel Changing Rules [Hans] 6: RE: Barrel Changing Rules [Hans] 7: Re: Drowned Earth Images 8: Re: water cooled machine guns 9: RE: Barrel Changing Rules [Hans] 10: Horror One Shot (help wanted) 11: Re: water cooled machine guns 12: Re: Barrel Changing Rules [Hans] 13: Re: Points during the game v04.n2738 1: Re: water cooled machine guns 2: Re: licence/privilege advantages 3: Re: Drowned Earth Images 4: Age tests 5: Vehicle Question: Fusion Air-Ram Submerged Performance 6: Re: [VEHICLE] for drowned london campaign: Hovertank 7: The Armourer Archives No 22 8: Re: Age tests 9: Re: Vehicle Question: Fusion Air-Ram Submerged Performance 10: Re: Age tests 11: Re: Barrel Changing Rules [Hans] 12: Re: Age tests 13: Re: Vehicle Question: Fusion Air-Ram Submerged Performance 14: Re: Age tests 15: Re: The Armourer Archives No 22 16: Re: Horror One Shot (help wanted) 17: Re: licence/privilege advantages 18: Re: Age tests 19: Re: Vehicle Question: Fusion Air-Ram Submerged Performance 20: Re: Age tests 21: Re: Age tests 22: Will a handgun fire underwater? 23: Re: Age tests 24: Re: Age tests 25: Re: Will a handgun fire underwater? 26: Re: GURPS: SWars 27: Detailing unarmed combat 28: Detailing unarmed combat 29: Re: Horror One Shot (help wanted)