v04.n2739 1: Re: Horror One Shot (help wanted) 2: Re: Points during the game. 3: Re: the Historical Armed Combat Association 4: Re: Drowned Earth Images 5: Re: Horror One Shot (help wanted) 6: Whistling in the Dark and Black Cats 7: Re: Horror One Shot (help wanted) 8: Re: Drowned Earth Images 9: Re: Drowned Earth Images 10: RE: Drowned Earth Images 11: Re: Vehicle Question: Fusion Air-Ram Submerged Performance 12: Re: Horror One Shot (help wanted) 13: Re: Age tests 14: RE: Vehicle Question: Fusion Air-Ram Submerged Performance 15: RE: licence/privilege advantages 16: RE: Coypu 17: New Crossbow Rules in Low Tech? 18: Re: Horror One Shot (help wanted) 19: Re: New Crossbow Rules in Low Tech? 20: Re: New Crossbow Rules in Low Tech? 21: Huge Updates to Caleon... 22: Re: Huge Updates to Caleon... 23: Re: Points during the game. v04.n2740 1: Re: Huge Updates to Caleon... 2: Re: New Crossbow Rules in Low Tech? 3: [Vehicles]Operating Radius 4: Re: Huge Updates to Caleon... 5: Re: Whistling in the Dark and Black Cats 6: Re: Horror One Shot (help wanted) 7: Re: Points during the game. 8: Re: Horror One Shot (help wanted) 9: Ededic Memory 10: Re: Whistling in the Dark and Black Cats 11: Re: Drowned Earth Images 12: WWII M2A4 York-class Fighting Suit 13: Re: New Crossbow Rules in Low Tech? 14: Re: [Vehicles]Operating Radius 15: New Advantage: "Expert in Field" (16 cp or 24 cp) 16: RE: Barrel Changing Rules [Hans] 17: Re: Age tests 18: Re: Vehicles in the Archive 19: Re: Drowned Earth Images 20: Drowning the earth 21: Re: Vehicles in the Archive 22: Re: Drowning the earth 23: Re: Drowning the earth 24: Re: Barrel Changing Rules [Hans] 25: Re: Vehicles in the Archive 26: Re: Will a handgun fire underwater? 27: Re: Will a handgun fire underwater? v04.n2741 1: Re: Vehicles in the Archive 2: Re: TL9 Far Sight AWACS aircraft 3: [VEHICLE] of the week 297 - Traveller TL 9 Far Trader 4: Re: [VEHICLE] tiltrotor 5: Re: [VEHICLE] TL8 Utility Helicopter 6: RE: [Vehicle] Vertol gunship for Drowned London. 7: Re: B52 again. 8: Re: Moray Eel STN-5B Sub Tank v1.08(for Drowned London) 9: character of the week #4a 10: #5a, not #4a 11: character of the week #5a v04.n2742 1: character of the week #5b 2: Re: [VEHICLE] tiltrotor 3: Re: [VEHICLE] TL8 Utility Helicopter 4: powered armor and battlesuits 5: Re: character of the week #4a 6: Re: [Vehicles]Operating Radius 7: Re: powered armor and battlesuits 8: Re: powered armor and battlesuits 9: Re: Callous & Low Empathy 10: Re: andi's apocalypse 11: Re: Detailing unarmed combat 12: Re: [andis apocalypse] 13: Re: New Advantage: "Expert in Field" 14: Re: [Re: [andis apocalypse]] 15: Re: powered armor and battlesuits 16: Re: powered armor and battlesuits 17: Re: character of the week #4a v04.n2743 1: Re: Drowning the earth 2: Zombie Gerbil Gun (math)(long) 3: GerbilPanzer v1.00 4: Shamu TL 9 supply transport 5: Request for Tank Designers 6: Re: Zombie Gerbil Gun (math)(long) 7: RE: Shamu TL 9 supply transport 8: Hijacking in TRAVELLER 9: Re: Hijacking in TRAVELLER 10: Re: Hijacking in TRAVELLER 11: Re: Hijacking in TRAVELLER 12: Re: Vehicles in the Archive 13: Air Combat for WWII Fighters using VE 14: Re: Hijacking in TRAVELLER 15: RE: Hijacking in TRAVELLER v04.n2744 1: Re: Hijacking in TRAVELLER 2: Re: Zombie Gerbil Gun (math)(long) 3: re: detailing unarmed combat 4: Re: Drowning the earth 5: Re: Zombie Gerbil Gun (math)(long) 6: Re: Zombie Gerbil Gun (math)(long) 7: Re: Zombie Gerbil Gun (math)(long) 8: Re: Hijacking in TRAVELLER 9: Re: Zombie Gerbil Gun (math)(long) 10: RE: Hijacking in TRAVELLER 11: Animal Handling w. required Specialisation? 12: Powered armor and battlesuits 13: Re: Powered armor and battlesuits 14: RE: Zombie Gerbil Gun (math)(long) 15: Oggetto: Re: Powered armor and battlesuits 16: Re: Shamu TL 9 supply transport (long) 17: Re: Hijacking in TRAVELLER 18: Re: Animal Handling w. required Specialisation? 19: passive sonar (also a little on passive radar) 20: Re: Animal Handling w. required Specialisation? 21: Re: Hijacking in TRAVELLER 22: Re: [andis apocalypse] v04.n2745 1: Re: powered armor and battlesuits 2: Re: character of the week #5a 3: Re: character of the week #5a 4: Re: Zombie Gerbil Gun 5: Re: detailing unarmed combat 6: Re: Animal Handling w. required Specialisation? 7: Re: Vehicles in the Archive 8: RE: Animal Handling w. required Specialisation? 9: Re: character of the week #4a 10: Re: character of the week #4a 11: Re: Zombie Gerbil Gun 12: Re: character of the week #4a 13: Re: Zombie Gerbil Gun 14: Re: Animal Handling w. required Specialisation? 15: Re: Hijacking in TRAVELLER 16: defaults 17: Re: GerbilPanzer v1.00 v04.n2746 1: Re: [andis apocalypse] 2: Re: Zombie Gerbil Gun 3: Re: Zombie Gerbil Gun 4: cross system question 5: Trailer info sites (was Shamu TL 9 supply transport) 6: Re: defaults 7: Re: Animal Handling w. required Specialisation? 8: Re: [Vehicle] Coypu amphibians [long] 9: Re: [VEHICLE] for drowned london campaign: Hovertank 10: Re: [Vehicle] Shrike 'Thopter Gunship 11: Muzzle velocity, explosives, and armor 12: Re: [Vehicles]Operating Radius 13: Re: Vehicle Question: Fusion Air-Ram Submerged Performance 14: Re: WWII M2A4 York-class Fighting Suit 15: Re: Shamu TL 9 supply transport 16: Re: Hijacking in TRAVELLER 17: Re: Zombie Gerbil Gun 18: Guard Animals [was animal Handling...] 19: RE: [Vehicle] Coypu amphibians [long] 20: RE: Muzzle velocity, explosives, and armor 21: RE: [Vehicle] Shrike 'Thopter Gunship 22: Re: Relativistic Travel 23: Re: GerbilPanzer v1.00 24: Re: Animal Handling w. required Specialisation? 25: Re: Muzzle velocity, explosives, and armor 26: RE: cross system question 27: RE: Barrel Changing Rules [Hans] 28: Re: detailing unarmed combat v04.n2747 1: Re: Animal Handling w. required Specialisation? 2: Re: Zombie Gerbil Gun 3: RE: Hijacking in TRAVELLER 4: Re: detailing unarmed combat 5: Re: Zombie Gerbil Gun 6: Re: character of the week #5a 7: Re: Zombie Gerbil Gun 8: Re: Muzzle velocity, explosives, and armor 9: Re: Hijacking in TRAVELLER 10: Re: Zombie Gerbil Gun 11: Re: Hijacking in TRAVELLER 12: Re: [andis apocalypse] 13: RE: Animal Handling w. required Specialisation? 14: RE: Zombie Gerbil Gun 15: RE: Shamu TL 9 supply transport 16: Re: Hijacking in TRAVELLER 17: Re: Hijacking in TRAVELLER 18: RE: character of the week #5a 19: Re: [Re: [andis apocalypse]] 20: Re: Hijacking in TRAVELLER 21: Re: Animal Handling w. required Specialisation? 22: Re: Hijacking in TRAVELLER 23: Re: Hijacking in TRAVELLER v04.n2748 1: Re: Hijacking in TRAVELLER 2: Detailing the Beowulf (was: Hijacking in TRAVELLER) 3: Knockback Only 4: Re: detailing unarmed combat 5: Re: [VEHICLE] for drowned london campaign: Hovertank 6: Re: character of the week #4a 7: Re: Hijacking in TRAVELLER 8: re: detailing unarmed combat 9: character of the week #5a (revised) 10: Re: GURPSnet-Digest V4 #2746 v04.n2749 1: re: Detailing Unarmed combat 2: Re: Knockback Only 3: Re: character of the week #4a 4: Re: Muzzle velocity, explosives, and armor 5: Re: Knockback Only 6: re: detailing unarmed combat 7: Re: GURPSnet-Digest V4 #2746 8: Re: Detailing Unarmed combat 9: Re: detailing unarmed combat 10: Re: Knockback Only 11: Re: TL9 Far Sight AWACS aircraft v04.n2750 1: re: detailing unarmed combat 2: Space Security for Traveller 3: Re: Space Security for Traveller 4: New Creature 5: Re: Guard Animals [was animal Handling...] 6: Re: Animal Handling w. required Specialisation? 7: RE: Guard Animals [was animal Handling...] 8: Re: GURPSnet-Digest V4 #2746 9: Re: Space Security for Traveller 10: Re: [VEHICLE] tiltrotor 11: RE: Detailing the Beowulf (was: Hijacking in TRAVELLER) 12: RE: [VEHICLE] tiltrotor 13: Re: [VEHICLE] tiltrotor 14: Re: Muzzle velocity, explosives, and armor 15: Re: Detailing Unarmed combat 16: Wilderness Mapper 17: Re: Detailing Unarmed combat 18: Re: Hijacking in TRAVELLER 19: detailing Beowulf 20: HERO Powers 21: Re: Space Security for Traveller v04.n2751 1: Re: Guard Animals [was animal Handling...] 2: Re: HERO Powers 3: Re: HERO Powers 4: Re: Hijacking in TRAVELLER 5: Re: Space Security for Traveller 6: Re: HERO Powers 7: Re: Traveller Jumps 8: Re: HERO Powers 9: Re: detailing unarmed combat 10: Re: detailing unarmed combat 11: Re: HERO Powers 12: Re: [VEHICLE] tiltrotor 13: Re: HERO Powers 14: Re: HERO Powers 15: Re: HERO Powers 16: Re: Hijacking in TRAVELLER 17: Re: HERO Powers 18: Re: detailing Beowulf 19: HERO Powers (compare GURPS Super to Champions) 20: Re: HERO Powers (Hero system defense breakdown) 21: Re: HERO Powers (Hero system defense breakdown) 22: Re: HERO Powers (compare GURPS Super to Champions) 23: Re: HERO Powers (Hero system defense breakdown) 24: Re: HERO Powers (Hero system defense breakdown) 25: RE: detailing Beowulf 26: Re: HERO Powers (Hero system defense breakdown) 27: Re: HERO Powers (Hero system defense breakdown) 28: Re: [VEHICLE] tiltrotor v04.n2752 1: Re: HERO Powers (compare GURPS Super to Champions) 2: re: detailing unarmed combat 3: re: detailing unarmed combat 4: Re: GURPSnet-Digest V4 #2750 5: Re: HERO Powers (compare GURPS Super to Champions) 6: Re: HERO Powers 7: Re: Hijacking in TRAVELLER 8: Re: HERO Powers 9: Re: HERO Powers 10: Re: WWII M2A4 York-class Fighting Suit 11: martial arts manuevers 12: Re: martial arts manuevers 13: Creating Manuevers (was: detailing unarmed combat) 14: Re: Detailing Unarmed combat 15: Re: [VEHICLE] tiltrotor v04.n2753 1: Re: [VEHICLE] TL8 Utility Helicopter 2: RE: [Vehicle] Vertol gunship for Drowned London. 3: GVD considered harmful? 4: V.o.t.w. and challenges, was: [Vehicle] Shrike 'Thopter Gunship 5: Missiles, again... 6: RE: Air Combat for WWII Fighters using VE 7: Re: Air Combat for WWII Fighters using VE 8: RE: [VEHICLE] tiltrotor 9: RE: detailing Beowulf 10: Re: Hijacking in TRAVELLER 11: RE: Guard Animals [was animal Handling...] 12: Re: TL9 Far Sight AWACS aircraft 13: Re: Shamu TL 9 supply transport 14: Re: GVD considered harmful? I say no. 15: Re: Space Security for Traveller v04.n2754 1: Re: HERO Powers (compare GURPS Super to Champions) 2: Re: HERO Powers (compare GURPS Super to Champions) 3: Re: HERO Powers 4: Re: HERO Powers (compare GURPS Super to Champions) 5: RE: Shamu TL 9 supply transport 6: Re: martial arts manuevers 7: Re: Creating Manuevers (was: detailing unarmed combat) 8: Re: Air Combat for WWII Fighters using VE 9: Re: HERO Powers (compare GURPS Super to Champions) 10: Re: Detailing Unarmed combat 11: Re: GVD rant 12: Re: detailing unarmed combat 13: Re: detailing unarmed combat 14: Re: HERO Powers (compare GURPS Super to Champions) 15: re: Creating Manuevers 16: Re: HERO Powers (compare GURPS Super to Champions) 17: RE: Beowulf 18: In support of GVD 19: GVD posts, common people!? 20: Re: HERO Powers 21: Re: martial arts manuevers 22: Flesh Wounds 23: Publishing in PYRAMID 24: Re: HERO Powers (compare GURPS Super to Champions) 25: Re: Space Security for Traveller 26: re: steaming water / Chi 27: Re: GVD considered harmful? I say no. v04.n2755 1: Weapons of Choice 2: Why I like GVD 3: Re: GVD considered harmful? 4: Re: Weapons of Choice 5: Re: martial arts manuevers 6: re: creating manuevers 7: Re: Publishing in PYRAMID 8: re: detailing unarmed combat 9: re: creating maneuvers 10: [vehicle] some TL8 armored vehicles v04.n2756 1: re: creating maneuvers 2: Re: Publishing in PYRAMID 3: Re: Far Sight AWACS craft 4: Re: [vehicle] some TL8 armored vehicles 5: re: martial arts maneuvers 6: Re: detailing unarmed combat 7: Re: detailing unarmed combat 8: Re: Weapons of Choice 9: Re: [vehicle] some TL8 armored vehicles 10: Re: [vehicle] some TL8 armored vehicles 11: Re: martial arts manuevers 12: Re: GVD considered harmful? v04.n2757 1: Re: martial arts manuevers 2: Re: detailing unarmed combat 3: Re: martial arts manuevers 4: Re: Creating Manuevers 5: re: creating manuevers 6: re: creating maneuvers 7: re: martial arts maneuvers 8: Re: martial arts maneuvers 9: Re: Weapons of Choice 10: Re: Flesh Wounds 11: Re: HERO Powers 12: Re: detailing unarmed combat 13: Re: martial arts manuevers 14: re: martial arts maneuvers 15: Re: [VEHICLE] tiltrotor v04.n2758 1: Re: [VEHICLE] tiltrotor 2: Re: [VEHICLE] TL8 Utility Helicopter 3: Re: creating manuevers 4: Re: creating maneuvers 5: Re: Weapons of Choice 6: Re: GVD considered harmful? 7: [VEHICLE] TL8 Utility Helicopter v1.1 8: [VEHICLE] TL8 Utility Helicopter v1.1 9: Finally - the explaination for the standard dungeon 10: [VEHICLE] TL8 Utility Helicopter v1.1 11: re: detailing unarmed combat v04.n2759 1: Apologies for the multi-post 2: test mail 3: Re: GVD considered harmful? 4: re: detailing unarmed combat 5: Re: Weapons of Choice 6: re: detailing unarmed combat 7: Re: detailing unarmed combat [(skill/n) damage bonuses; roundhouse kick; sub-skill proliferation] 8: Re: Flesh Wounds [instant missile spells] 9: RE: GVD rant - in defense of Opinion. 10: RE: steaming water / Chi 11: re: creating maneuvers 12: Re: Apologies for the multi-post 13: re: martial arts maneuvers 14: Re: detailing unarmed combat 15: re: martial arts manuevers 16: re: martial arts maneuvers v04.n2760 1: re: detailing unarmed combat 2: GURPS resource update: GULLIVER v5.1 3: Re: martial arts maneuvers 4: re: creating maneuvers (weapons) 5: Re: Flesh Wounds 6: re: creating maneuvers 7: The recent slew of licensing agreements 8: Re: HERO Powers (compare GURPS Super to Champions) 9: Re: The recent slew of licensing agreements 10: re: creating maneuvers (weapons) 11: re: creating maneuvers (weapons) 12: RE: [vehicle] some TL8 armored vehicles v04.n2761 1: RE: [vehicle] some TL8 armored vehicles 2: re: creating maneuvers (weapons) 3: What abous a Gurps Jumpstart kit? 4: Re: The recent slew of licensing agreements 5: RE: [vehicle] some TL8 armored vehicles 6: Summary of TL8 vehicle series 7: Re: The recent slew of licensing agreements 8: Re: [VEHICLE] TL8 Utility Helicopter v1.1 9: Re: Finally - the explaination for the standard dungeon 10: Re: [VEHICLE] TL8 Utility Helicopter v1.1 11: Re: Summary of TL8 vehicle series 12: Re: Summary of TL8 vehicle series 13: Re: Summary of TL8 vehicle series 14: Re: [VEHICLE] TL8 Utility Helicopter v1.1 15: Re: detailing unarmed combat 16: Re: detailing unarmed combat 17: Re: Weapons of Choice v04.n2762 1: Re: detailing unarmed combat 2: Re: creating maneuvers 3: Re: martial arts manuevers 4: Re: Weapons of Choice 5: Re: GURPS resource update: GULLIVER v5.1 6: Re: Flesh Wounds 7: Re: creating maneuvers (weapons) 8: Re: The recent slew of licensing agreements 9: Re: [VEHICLE] TL8 Utility Helicopter v1.1 10: Re: [VEHICLE] TL8 Utility Helicopter v1.1 11: Re: [VEHICLE] TL8 Utility Helicopter v1.1 12: Re: GURPS resource update: GULLIVER v5.1 13: Re: [VEHICLE] TL8 Utility Helicopter v1.1 14: Re: [VEHICLE] TL8 Utility Helicopter v1.1 15: [VEHICLE] TL8 Utility Helicopter v1.2 16: RE: Weapons of Choice 17: Re: [VEHICLE] TL8 Utility Helicopter v1.1 18: riverworld revisited 19: Re: riverworld revisited [spoiler at end is marked off] v04.n2763 1: Re: detailing unarmed combat 2: re: detailing unarmed combat 3: re: creating maneuvers 4: re: creating maneuvers 5: Re: HERO Powers (compare GURPS Super to Champions) 6: Re: The recent slew of licensing agreements 7: Living Space For Spaceships 8: [none] 9: Re: creating maneuvers (sub-skills for all skills) 10: "Knowledge!", the almost-ultimate BANG skill 11: Re: Living Space For Spaceships v04.n2764 1: Re: "Knowledge!", the almost-ultimate BANG skill 2: Future Soldier 3: RE: [vehicle] some TL8 armored vehicles 4: Re: Living Space For Spaceships 5: Re: HERO Powers 6: Re: "Knowledge!", the almost-ultimate BANG skill 7: Re: riverworld revisited [spoiler at end is marked off] 8: US military base acronyms 9: RE: Living Space For Spaceships 10: Re: US military base acronyms 11: Re: Living Space For Spaceships 12: Re: [VEHICLE] TL8 Utility Helicopter v1.1 13: Re: riverworld revisited 14: Re: creating maneuvers (sub-skills for all skills) 15: Re: HERO Powers 16: Re: The recent slew of licensing agreements 17: Re: US military base acronyms (Aliens Assimilate NTC!) (plus three year winter) 18: Re: US military base acronyms (Aliens Assimilate NTC!) (plus three year winter) 19: For EXTREMELY conspiracy-laden games 20: What Type of Villain Are You? v04.n2765 1: conventional (vs. nuclear) EMP bombs for you serious gearheads 2: RE: [vehicle] some TL8 armored vehicles 3: Re: conventional (vs. nuclear) EMP bombs for you serious gearheads 4: Re: What Type of Villain Are You? 5: Re: The recent slew of licensing agreements 6: Re: conventional (vs. nuclear) EMP bombs for you serious gearheads 7: Advanced Combat rules vs. Common Sense 8: Re: creating maneuvers 9: Re: detailing unarmed combat 10: Damage Bonus for Weapon Skill (was: Re: GURPSnet-Digest V4 #2746) 11: Re: Finally - the explaination for the standard dungeon 12: Re: Advanced Combat rules vs. Common Sense 13: Re: Advanced Combat rules vs. Common Sense 14: Re: The recent slew of licensing agreements 15: Re: HERO Powers v04.n2766 1: fimbulvetr 2: Re: US military base acronyms 3: alien military indoctrinations 4: character of the week #6a 5: character of the week #6b v04.n2767 1: Re: alien military indoctrinations 2: Re: Advanced Combat rules vs. Common Sense 3: Re: Future Soldier 4: Re: GVD considered harmful? 5: RE: [Vehicle] Coypu amphibians [long] 6: [VEHICLE] of the week 298 - Traveller TL 10 Far Trader 7: Re: WWII M2A4 York-class Fighting Suit 8: RE: [Vehicle] Shrike 'Thopter Gunship 9: Re: alien military indoctrinations 10: RE: [Vehicle] Coypu amphibians [long] 11: RE: The recent slew of licensing agreements 12: RE: WWII M2A4 York-class Fighting Suit 13: RE: fimbulvetr 14: RE: Future Soldier 15: Re: HERO Powers 16: RE: alien military indoctrinations 17: Re: HERO Powers v04.n2768 1: Fw: GVD considered harmful? 2: Re: HERO Powers (compare GURPS Super to Champions) 3: Re: fimbulvetr 4: Re: HERO Powers 5: Re: alien military indoctrinations 6: RE: alien military indoctrinations 7: RE: GVD considered harmful? 8: Re: Future Soldier 9: Re: HERO Powers 10: Re: alien military indoctrinations 11: Re: alien military indoctrinations 12: Re: [Re: alien military indoctrinations] v04.n2769 1: RE: fimbulvetr 2: RE: alien military indoctrinations 3: Re: HERO Powers 4: Re: alien military indoctrinations 5: Re: WWII M2A4 York-class Fighting Suit 6: [new vehicles] Bobcat light tanks (early TL8) 7: RE: alien military indoctrinations 8: Re: WWII M2A4 York-class Fighting Suit 9: Re: WWII M2A4 York-class Fighting Suit 10: RE: The recent slew of licensing agreements 11: Re: The recent slew of licensing agreements 12: Re: Future Soldier 13: Re: alien military indoctrinations 14: Re: creating maneuvers 15: Re: detailing unarmed combat 16: Re: Living Space For Spaceships v04.n2770 1: Re: The recent slew of licensing agreements 2: Re: Future Soldier 3: GT-Q: Vehicular Densitometers? 4: RE: Air Combat for WWII Fighters using VE 5: Re: WWII M2A4 York-class Fighting Suit 6: Re: [VEHICLE] TL8 Utility Helicopter v1.2 7: Re: Far Sight AWACS craft 8: Re: Summary of TL8 vehicle series 9: Re: [vehicle] some TL8 armored vehicles 10: Re: [Vehicle] Coypu amphibians [long] 11: If i had done that to my players.. 12: Re: If i had done that to my players.. 13: Re: WWII M2A4 York-class Fighting Suit 14: [POWERS]: cost 15: Re: If i had done that to my players.. 16: Nazi Bomb, was: Re: WWII M2A4 York-class Fighting Suit 17: Nazi Bombs, was: Re: WWII M2A4 York-class Fighting Suit 18: RE: [Vehicle] Coypu amphibians [long] 19: Re: [VEHICLE] TL8 Utility Helicopter v1.2 20: Re: HERO Powers (compare GURPS Super to Champions) 21: Re: HERO Powers (compare GURPS Super to Champions) 22: Re: HERO Powers (compare GURPS Super to Champions) 23: Re: Space Security for Traveller v04.n2771 1: Re: Summary of TL8 vehicle series 2: Re: WWII M2A4 York-class Fighting Suit 3: GURPS Austin Powers... 4: Alternate Earth 5: Re: Nazi Bomb, was: Re: WWII M2A4 York-class Fighting Suit 6: russian nobility 7: Re: alien military indoctrinations 8: Re: alien military indoctrinations 9: Re: alien military indoctrinations 10: excalibur & co 11: Re: alien military indoctrinations 12: Re: alien military indoctrinations 13: Re: alien military indoctrinations 14: Re: [Re: alien military indoctrinations] 15: Re: [Re: alien military indoctrinations] 16: Re: [Re: alien military indoctrinations] v04.n2772 1: Re: alien military indoctrinations 2: Re: Nazi Bomb, was: Re: WWII M2A4 York-class Fighting Suit 3: Re: [new vehicles] Bobcat light tanks (early TL8) 4: Wish list for GVD 5: Re: [Vehicle] Coypu amphibians [long] 6: Re: Summary of TL8 vehicle series 7: Re: Alternate Earth 8: Re: Wish list for GVD 9: RE: excalibur & co 10: Re: [new vehicles] Bobcat light tanks (early TL8) 11: Re: Summary of TL8 vehicle series 12: [Fwd: Re: BOUNCE gurpsnet-l@lists.io.com: Non-member submission from [Pierce Nichols ]] 13: Re: GURPS resource update: GULLIVER v5.1 14: Re: [Vehicle] Coypu amphibians [long] 15: Re: Nazi Bomb, was: Re: WWII M2A4 York-class Fighting Suit 16: Re: Summary of TL8 vehicle series v04.n2773 1: Re: russian nobility 2: Re: [Re: alien military indoctrinations] 3: Re: [Re: alien military indoctrinations] 4: Re: Summary of TL8 vehicle series 5: Supers Challenge 6: Re: [Fwd: Re: BOUNCE gurpsnet-l@lists.io.com: Non-member submission from [Pierce Nichols ]] 7: Re: [Vehicle] Coypu amphibians [long] 8: Re: Nazi Bomb, was: Re: WWII M2A4 York-class Fighting Suit 9: Re: [Vehicle] Coypu amphibians [long] 10: Re: Summary of TL8 vehicle series 11: Re: russian nobility 12: Re: alien military indoctrinations 13: Re: alien military indoctrinations 14: Re: alien military indoctrinations 15: Re: excalibur & co 16: Re: Summary of TL8 vehicle series 17: Re: Summary of TL8 vehicle series 18: Re: Summary of TL8 vehicle series 19: Re: [new vehicles] Bobcat light tanks (early TL8) 20: Re: Supers Challenge 21: Re: Summary of TL8 vehicle series 22: Re: [new vehicles] Bobcat light tanks (early TL8) 23: A couple of questions 24: Re: [new vehicles] Bobcat light tanks (early TL8) v04.n2774 1: Re: A couple of questions 2: Re: [new vehicles] Bobcat light tanks (early TL8) 3: Re: [new vehicles] Bobcat light tanks (early TL8) 4: Re: Summary of TL8 vehicle series 5: Re: Summary of TL8 vehicle series 6: Re: Alternate Earth 7: Re: Supers Challenge 8: [new vehicle] Puma IFV, early TL8 9: Re: Summary of TL8 vehicle series 10: Re: [new vehicles] Bobcat light tanks (early TL8) 11: RE: Alternate Earth 12: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 13: [new vehicle] Puma IFV, early TL8 14: A quick way to determine vehicle HPs for historical vehicles 15: Fwd: [new vehicle] Puma IFV, early TL8 v04.n2775 1: koemmiron sample character 2: Re: alien military indoctrinations 3: Re: alien military indoctrinations 4: Re: [Re: alien military indoctrinations] 5: Re: [Re: alien military indoctrinations] 6: Re: [Re: alien military indoctrinations] 7: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 8: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 9: Re: Summary of TL8 vehicle series (neat metal tricks) 10: Re: alien military indoctrinations 11: Re: [Re: alien military indoctrinations] 12: RE: excalibur & co 13: Shield PD 14: Tanks (was Bobcat blabla) v04.n2776 1: Tanks II (was Summary of TL8 vehicle) 2: submersible carrier 3: Re: The recent slew of licensing agreements 4: Thought on TL8+ Tanks (was: RE: TL8+ Tanks ) 5: meme names 6: Challenge to the SUPER community. 7: RE: Summary of TL8 vehicle series 8: RE: Summary of TL8 vehicle series 9: RE: Alternate Earth 10: RE: alien military indoctrinations 11: RE: [new vehicles] Bobcat light tanks (early TL8) 12: RE: Summary of TL8 vehicle series 13: Re: Summary of TL8 vehicle series (neat metal tricks) 14: RE: Summary of TL8 vehicle series 15: Re: alien military indoctrinations 16: Re: [new vehicles] Bobcat light tanks (early TL8) 17: Re: Summary of TL8 vehicle series 18: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 19: RE: Challenge to the SUPER community. 20: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 21: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 22: Re: Challenge to the SUPER community. 23: Re: Shield PD 24: Re: A couple of questions 25: RE: Challenge to the SUPER community. v04.n2777 1: Re: submersible carrier 2: RE: Challenge to the SUPER community. 3: Re: Thought on TL8+ Tanks (was: RE: TL8+ Tanks ) 4: RE: Alternate Earth 5: Fanatacism(WAS A couple of questions) 6: Re: Tanks (was Bobcat blabla) 7: Re: Summary of TL8 vehicle series 8: Re: Alternate Earth 9: Re: Thought on TL8+ Tanks 10: Re: Alternate Earth 11: RE: Challenge to the SUPER community. 12: Re: Thought on TL8+ Tanks (was: RE: TL8+ Tanks ) 13: Re: Summary of TL8 vehicle series 14: Re: Summary of TL8 vehicle series 15: Re: Tanks 16: Untreated diabetes 17: Wheel of Time campaign 18: Re: Summary of TL8 vehicle series 19: Re: submersible carrier 20: Re: russian nobility 21: Re: Nazi Bomb, was: Re: WWII M2A4 York-class Fighting Suit 22: Re: Shield PD 23: Re: Wheel of Time campaign 24: Re: Shield PD v04.n2778 1: Re: Wheel of Time campaign 2: Two questions about Supers 3: Re: GURPS resource update: GULLIVER v5.1 4: Recluse (was Re: Wheel of Time campaign) 5: Re: Recluse (was Re: Wheel of Time campaign) 6: [new vehicle] Ocelot ARV, early TL8 7: Re: Summary of TL8 vehicle series 8: Re: Tanks 9: Martial Arts Maneuver list (rough draft) 10: Historical Mortality rates 11: GVD fixes to problems noted by Onno (Part 1 of 2) 12: Re: submersible carrier 13: Re: submersible carrier 14: Re: Twilight:2000 (was Tanks) 15: Re: Shield PD 16: Re: [new vehicles] Bobcat light tanks (early TL8) 17: Bobcats and tanks in general (was: [new vehicles] and others) 18: Re: Summary of TL8 vehicle series 19: RE: Summary of TL8 vehicle series 20: RE: Thought on TL8+ Tanks v04.n2779 1: Re: [new vehicle] Ocelot ARV, early TL8 2: RE: Challenge to the SUPER community. 3: RE: Alternate Earth 4: RE: Alternate Earth 5: RE: submersible carrier 6: Re: Summary of TL8 vehicle series 7: Re: [VEHICLE] TL8 Utility Helicopter v1.2 8: Campaign train-wreck? 9: Re: Campaign train-wreck? 10: Re: Campaign train-wreck? 11: tank armor and penetration 12: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter 13: Re: submersible carrier 14: Re: Recluse (was Re: Wheel of Time campaign) 15: Pyramid 16: Re: Pyramid 17: Re: Pyramid 18: Re: Thought on TL8+ Tanks 19: Re: Recluse (was Re: Wheel of Time campaign) 20: Re: submersible carrier 21: Re: GURPS resource update: GULLIVER v5.1 22: Re: submersible carrier v04.n2780 1: Re: Campaign train-wreck? 2: Re: Thought on TL8+ Tanks 3: Re: Alternate Earth 4: Re: Alternate Earth 5: Re: tank armor and penetration 6: Re: Campaign train-wreck? 7: Re: Wheel of Time campaign 8: Re: [new vehicle] Ocelot ARV, early TL8 9: Re: Pyramid 10: Stuff from Caleon... your thoughts? 11: Re: tank armor and penetration 12: Re: Bobcats and tanks in general (was: [new vehicles] and others) 13: Re: Stuff from Caleon... your thoughts? 14: Re: Bobcats and tanks in general (was: [new vehicles] and others) 15: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 16: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) v04.n2781 1: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 2: Re: [VEHICLE] TL8 Utility Helicopter v1.2 3: Interstellar colony ships 4: Re: GVD fixes to problems noted by Onno (Part 1 of 2) 5: Re: Campaign train-wreck? 6: RE: Campaign train-wreck? 7: Re: GVD fixes to problems noted by Onno (Part 1 of 2) 8: Re: Zombie Gerbil Gun (math)(long) 9: Re: GURPS resource update: GULLIVER v5.1 10: RE: GURPS resource update: GULLIVER v5.1 11: Guns specialisation question 12: Re: Guns specialisation question 13: Re: Guns specialisation question 14: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 15: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 16: Re: Thought on TL8+ Tanks 17: Re: Thought on TL8+ Tanks 18: Re: Bobcats and tanks in general (was: [new vehicles] and others) 19: Re: Thought on TL8+ Tanks 20: Re: Thought on TL8+ Tanks 21: Detecting normals in Psionics 22: Re: Thought on TL8+ Tanks 23: Colonial Shuttle v04.n2782 1: Re: GURPS resource update: GULLIVER v5.1 2: Re: Detecting normals in Psionics 3: Crossbow ST 4: Chess skill 5: Re: Detecting normals in Psionics 6: Re: Detecting normals in Psionics 7: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 8: mental radar in Psionics- Mindsweeper 9: Re: submersible carrier 10: guided missiles and coasting 11: Re: Historical Mortality rates 12: Re: submersible carrier 13: Re: Campaign train-wreck? 14: Re: meme names 15: Mindsweep, take two... 16: Re: Crossbow ST 17: Mindsweep, take two... 18: character of the week #7a 19: character of the week #7b v04.n2783 1: Re: [new vehicle] Ocelot ARV, early TL8 2: Re: [new vehicle] Puma IFV, early TL8 3: [VEHICLE] of the week 299 - Traveller TL 11 Far Trader 4: Traveller vehicle concepts wanted 5: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter 6: Re: guided missiles and coasting 7: vaccum airships? 8: Re: GVD fixes to problems noted by Onno (Part 1 of 2) 9: Re: meme names 10: Re: Traveller vehicle concepts wanted 11: Re: Chess skill 12: Re: Guns specialisation question 13: Re: Crossbow ST 14: Re: Chess skill 15: Re: Chess skill 16: Re: Chess skill 17: Re: Crossbow ST 18: Re: Mindsweep, take two 19: Re: Crossbow ST 20: Re: Traveller vehicle concepts wanted 21: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 22: re: Martial Arts Maneuver List v04.n2784 1: Re: Crossbow ST 2: RE: Crossbow ST 3: Re: Mindsweep 4: Re: Mindsweep, take two 5: Re: [new vehicle] Puma IFV, early TL8 6: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 7: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 8: re: Martial Arts Maneuver List 9: Canine Behavior questions 10: Re: Crossbow ST 11: Re: Crossbow ST 12: Re: Crossbow ST 13: Re: Canine Behavior questions 14: Re: Canine Behavior questions 15: Re: Canine Behavior questions v04.n2785 1: Max Damage in GURPS(SORTOF Crossbow ST) 2: Re: Max Damage in GURPS(SORTOF Crossbow ST) 3: Re: Chess skill 4: Re: Chess skill 5: Re: Shield PD 6: Re: Canine Behavior questions 7: Re: Canine Behavior questions 8: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter v1.2 9: Re: Canine Behavior questions 10: Re: Detecting normals in Psionics 11: Re: Shield PD 12: Re: koemmiron sample character 13: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter v1.2 14: RE: Historical Mortality rates 15: Re: Max Damage in GURPS(SORTOF Crossbow ST) 16: Re: Crossbow ST 17: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 18: RE: Max Damage in GURPS(SORTOF Crossbow ST) v04.n2786 1: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 2: Re: Crossbow ST 3: Re: Max Damage in GURPS(SORTOF Crossbow ST) 4: Re: guided missiles and coasting 5: Re: Chess skill 6: Re: Max Damage in GURPS(SORTOF Crossbow ST) 7: Re: Chess skill 8: Re: Traveller vehicle concepts wanted 9: RE: conventional (vs. nuclear) EMP bombs for you serious gearhead s 10: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 11: Re: Max Damage in GURPS(SORTOF Crossbow ST) 12: Thor clusters (was: TL8+ Tanks) 13: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter v1.2 14: Re: Max Damage in GURPS(SORTOF Crossbow ST) 15: Re: Thor clusters (was: TL8+ Tanks) 16: RE: Summary of TL8 vehicle series --> DU 17: Re: Max Damage in GURPS(SORTOF Crossbow ST) 18: RE: WWII M2A4 York-class Fighting Suit 19: RE: GURPSnet-Digest V4 #2784 - Canine Behaviour 20: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 21: Re: Shield PD 22: RE: WWII M2A4 York-class Fighting Suit 23: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter v1.2 v04.n2787 1: Re: Max Damage in GURPS(SORTOF Crossbow ST) 2: Re: Max Damage in GURPS(SORTOF Crossbow ST) 3: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 4: Re: Shield PD 5: RE: Weapons of Choice 6: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 7: RE: Max Damage in GURPS(SORTOF Crossbow ST) 8: Re: WWII M2A4 York-class Fighting Suit 9: Re: Max Damage in GURPS(SORTOF Crossbow ST) 10: Help on WWII Subs 11: Re: GURPSnet-Digest V4 #2786 12: Multi GM RP Group 13: Re: Shield PD 14: Re: Weapons of Choice 15: Re: Multi GM RP Group 16: Arrow penetration of plate 17: RE: Max Damage in GURPS(SORTOF Crossbow ST) 18: Re: Max Damage in GURPS(SORTOF Crossbow ST) 19: Armor Divisors for Hand Weapons was: Arrow penetration of plate 20: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter v1.2 21: Re: Armor Divisors for Hand Weapons was: Arrow penetration of plate 22: RE: guided missiles and coasting 23: RE: GURPS resource update: GULLIVER v5.1 24: Re: Armor Divisors for Hand Weapons was: Arrow penetration ofplate 25: RE: Help on WWII Subs 26: Throwing darts 27: RE: Alternate Earth v04.n2788 1: RE: Alternate Earth 2: RE: Max Damage in GURPS(SORTOF Crossbow ST) 3: Re: Throwing darts 4: RE: Max Damage in GURPS(SORTOF Crossbow ST) 5: RE: Multi GM RP Group 6: RE: Max Damage in GURPS(SORTOF Crossbow ST) 7: RE: Max Damage in GURPS(SORTOF Crossbow ST) 8: Re: Traveller vehicle concepts wanted 9: Re: Armor Divisors for Hand Weapons was: Arrow penetration ofplate 10: Re: Thor clusters (was: TL8+ Tanks) 11: RE: Armor Divisors for Hand Weapons was: Arrow penetration ofplate 12: Re: Max Damage in GURPS(SORTOF Crossbow ST) 13: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 14: Lightning Bolt Damage 15: Re: TL8+ Tanks (Was Re: [new vehicles] Bobcat light tanks (early TL8)) 16: Re: Lightning Bolt Damage 17: Re: Lightning Bolt Damage 18: Re: Lightning Bolt Damage 19: Re: Lightning Bolt Damage 20: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 21: Re: Arrow penetration of plate 22: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 23: Re: Lightning Bolt Damage 24: Re: Lightning Bolt Damage 25: Re: Max Damage in GURPS(SORTOF Crossbow ST) 26: Re: Thor clusters (was: TL8+ Tanks) 27: RE: Thor clusters (was: TL8+ Tanks) 28: RE: Max Damage in GURPS(SORTOF Crossbow ST) 29: RE: Lightning Bolt Damage 30: Re: Throwing darts 31: Re: Thor clusters (was: TL8+ Tanks) v04.n2789 1: RE: Throwing darts 2: Re: Throwing darts 3: Re: Max Damage in GURPS(SORTOF Crossbow ST) 4: Re: Throwing darts 5: RE: GURPS resource update: GULLIVER v5.1 6: Re: Armor Divisors for Hand Weapons was: Arrow penetration of plate 7: Re: Arrow penetration of plate 8: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 9: Re: Colonial Shuttle 10: Re: Interstellar colony ships 11: Thor clusters again (was: GURPSnet-Digest V4 #2786) 12: Revised: Multi-GM group 13: Re: Traveller vehicle concepts wanted 14: Re: Max Damage in GURPS(SORTOF Crossbow ST) 15: Re: Multi GM RP Group 16: RE: Throwing darts 17: Air jet 18: Re: Throwing darts 19: Re: Armor Divisors for Hand Weapons was: Arrow penetration ofplate 20: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 21: Re: Air jet 22: Panzerkampfanzug 23: RE: Max Damage in GURPS(SORTOF Crossbow ST) 24: Re: Traveller vehicle concepts wanted 25: Re: Help on WWII Subs 26: Re: Max Damage in GURPS(SORTOF Crossbow ST) 27: [vehicle] some more TL8 armored vehicles v04.n2790 1: RE: Max Damage in GURPS(SORTOF Crossbow ST) 2: Re: Traveller vehicle concepts wanted 3: Re: Traveller vehicle concepts wanted 4: Re: Air jet 5: RE: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 6: Re: alien military indoctrinations 7: RE: Throwing darts 8: Archer Effectiveness(WAS Max Damage in GURPS) 9: New maneuvers (revised) 10: Re: Alternate Earth 11: RE: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 12: Re: Throwing darts 13: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 14: Re: alien military indoctrinations 15: Re: alien military indoctrinations 16: Re: alien military indoctrinations 17: Re: Lbs. per sq inch (was Re: Max Damage in GURPS(SORTOF Crossbow ST)) 18: Re: Alternate Earth v04.n2791 1: Help with Jet Spells 2: Re: Help with Jet Spells 3: Re: Panzerkampfanzug 4: Re: Panzerkampfanzug 5: Re: Shield PD 6: Re: Shield PD 7: Re: Panzerkampfanzug 8: Re: Revised: Multi-GM group 9: Re: Max Damage in GURPS(SORTOF Crossbow ST) 10: Re: Mindsweep 11: Re: Mindsweep, take two 12: [Fwd: Help with Orion warhead] 13: Re: koemmiron sample character 14: Re: Chess skill 15: Re: Lbs. per sq inch 16: Re: Armor Divisors for Hand Weapons 17: Re: Lightning Bolt Damage 18: Re: Lbs. per sq inch 19: Re: Lightning Bolt Damage 20: Re: Mindsweeper 21: Re: Revised: Multi-GM group 22: Re: Revised: Multi-GM group 23: Re: Thor clusters again (was: GURPSnet-Digest V4 #2786) v04.n2792 1: Re: alien military indoctrinations 2: Re: Two questions about Supers 3: Re: Martial Arts Maneuver list (rough draft) 4: Re: [VEHICLE] UH-1 Honey alternate 1960's era attack/assault helicopter v1.2 5: Re: Panzerkampfanzug 6: Re: Traveller vehicle concepts wanted 7: archers and armour piercing 8: Re: Archer Effectiveness(WAS Max Damage in GURPS) 9: archers and armour piercing 10: Re: alien military indoctrinations 11: RE: Panzerkampfanzug 12: Re: archers and armour piercing 13: RE: Throwing darts 14: RE: Alternate Earth 15: Re: Throwing darts 16: Re: Martial Arts Maneuver list (rough draft) v04.n2793 1: Re: Two questions about Supers 2: Robots that Eat Meat 3: Re: Thor clusters again (was: GURPSnet-Digest V4 #2786) 4: Re: Alternate Earth 5: Re: Panzerkampfanzug 6: Re: Alternate Earth 7: Re: Martial Arts Maneuver list (rough draft) 8: Vehicle prices 9: Re: Martial Arts Maneuver list (rough draft) 10: Re: New maneuvers (revised) 11: Re: Throwing darts 12: Re: alien military indoctrinations 13: Re: Alternate Earth 14: RE: Alternate Earth 15: Re: Mindsweeper 16: Re: alien military indoctrinations 17: RE: Alternate Earth 18: RE: Alternate Earth 19: Re: Alternate Earth 20: RE: Throwing darts 21: Re: Traveller vehicle concepts wanted v04.n2794 1: Re: Alternate Earth 2: Re: Mindsweeper 3: Re: Martial Arts Maneuver list (rough draft) 4: Re: Thor clusters again (was: GURPSnet-Digest V4 #2786) 5: RE: Panzerkampfanzug 6: Re: Vehicle prices 7: Re: Vehicle prices 8: Re: Thor clusters again (was: GURPSnet-Digest V4 #2786) 9: Re: Air jet 10: Re: Vehicle prices 11: How cold does it get in Britain? 12: Re: Two questions about Supers 13: Re: Martial Arts Maneuver list (rough draft) 14: Re: Help with Jet Spells 15: Skill use: Bladed Tonfa 16: Database size question 17: Re: Database size question 18: Re: Mindsweeper 19: Re: Vehicle prices 20: Re: Alternate Earth 21: Re: Alternate Earth 22: Re: Database size question 23: Re: Skill use: Bladed Tonfa 24: Re: Database size question 25: Hydroelectric Powerplants 26: Re: Skill use: Bladed Tonfa 27: Re: New maneuvers (revised) 28: Re: alien military indoctrinations 29: Re: alien military indoctrinations v04.n2795 1: RE: Alternate Earth 2: re: Martial Arts Maneuver list (rough draft) 3: Re: GURPSnet-Digest V4 #2794 4: Re: Hydroelectric Powerplants 5: Re: Alternate Earth 6: PBEM 7: Re: Skill use: Bladed Tonfa 8: Re: Hydroelectric Powerplants 9: Re: How cold does it get in Britain? 10: Re: Vehicle prices 11: Re: Skill use: Bladed Tonfa 12: Re: archers and armour piercing 13: Re: archers and armour piercing 14: Re: How cold does it get in Britain? 15: RE: archers and armour piercing 16: guns minST 17: RE: How cold does it get in Britain? 18: Re: Alternate Earth 19: Re: guns minST 20: Re: Alternate Earth 21: Re: guns minST 22: Re: guns minST 23: Re: Skill use: Bladed Tonfa 24: Re: Skill use: Bladed Tonfa 25: Re: alien military indoctrinations v04.n2796 1: Re: How cold does it get in Britain? 2: Re: Skill use: Bladed Tonfa 3: Guide to Becoming an Evil Overlord 4: Re: Vehicle prices 5: Re: Traveller vehicle concepts wanted 6: Re: guided missiles and coasting 7: character of the week #8a 8: character of the week #8b v04.n2797 1: Traveller TLs (was: Traveller vehicle concepts wanted) 2: Re: [vehicle] some more TL8 armored vehicles 3: [VEHICLES] of the week 300 - Rigid Raider and GT Far Trader 4: Re: Database size question 5: Re: Skill use: Bladed Tonfa 6: Re: guns minST 7: Re: alien military indoctrinations 8: Creating Magic Items 9: Re: Traveller TLs (was: Traveller vehicle concepts wanted) v04.n2798 1: Re: Creating Magic Items 2: Re: Mindsweeper 3: Re: Mindsweeper 4: RE: Alternate Earth 5: RE: Alternate Earth 6: Re: Mindsweeper 7: archers and armour piercing 8: Re: Mindsweeper 9: Re: Alternate Earth 10: Re: Alternate Earth 11: Psychometry Question 12: Re: Throwing darts 13: Re: Interstellar colony ships 14: RE: Alternate Earth 15: Re: New maneuvers (revised) 16: Re: alien military indoctrinations v04.n2799 1: avatars of chaos & order 2: Re: archers and armour piercing 3: Re: Skill use: Bladed Tonfa 4: Re: Martial Arts Maneuver list 5: Re: alien military indoctrinations 6: Re: guns minST 7: Re: Guide to Becoming an Evil Overlord 8: Re: Creating Magic Items 9: Re: Interstellar colony ships 10: Re: Psychometry Question 11: SIV Designations (Was Re: Interstellar colony ships) 12: Tolkien? 13: Re: Mindsweeper 14: Re: Mindsweeper 15: Re: How cold does it get in Britain? 16: Re: Mindsweeper 17: Re: Mindsweeper v04.n2801 1: Re: Mindsweeper 2: Re: Tolkien? 3: Re: Mindsweeper 4: Re: Mindsweeper 5: Re: Mindsweeper 6: APC (was Tolkien) sic!!! 7: Re: How cold does it get in Britain? 8: Re: Tolkien? 9: Re: New maneuvers (revised) 10: [VEHICLE] Archive Announcement 11: Re: [Fwd: Help with Orion warhead] 12: Re: Database size question 13: Re: Guide to Becoming an Evil Overlord v04.n2802 1: Re: Throwing darts 2: Re: SIV Designations (Was Re: Interstellar colony ships) 3: Re: SIV Designations (Was Re: Interstellar colony ships) 4: Re: Tolkien? 5: Re: APC (was Tolkien) sic!!! 6: Cyberpunk Campaign-Magic 7: Future Warrior 2025 Weapons Pod 8: Re: Most Effective GURPS MA 9: Re: How cold does it get in Britain? 10: Re: APC (was Tolkien) sic!!! 11: Re: Cyberpunk Campaign-Magic 12: Re: Tolkien? 13: Re: Cyberpunk Campaign-Magic 14: mindsweep thread? 15: Re: guns minST 16: Re: New maneuvers (revised) 17: Re: Tolkien? 18: Re: How cold does it get in Britain? 19: Re: Creating Magic Items v04.n2803 1: Re: guns minST 2: Re: Cyberpunk Campaign-Magic 3: Re: Throwing darts 4: Re: Tolkien? 5: Re: Database size question 6: Re: New maneuvers (revised) 7: Re: Database size question 8: Re: Database size question 9: Re: Database size question 10: Re: Tolkien? 11: Re: Future Warrior 2025 Weapons Pod 12: Re: Mindsweeper 13: Re: Future Warrior 2025 Weapons Pod 14: Re: Cyberpunk Campaign-Magic 15: RE: Future Warrior 2025 Weapons Pod v04.n2804 1: Re: Future Warrior 2025 Weapons Pod 2: Re: Cyberpunk Campaign 3: Re: Cyberpunk Campaign-Magic 4: mindsweeper skill 5: Re: Tolkien? 6: Re: mindsweeper skill 7: Re: Database size question 8: Re: Creating Magic Items 9: Re: Mindsweeper 10: re: New maneuvers (revised) 11: re: New maneuvers (revised) 12: Re: Future Warrior 2025 Weapons Pod 13: Re: Tolkien? 14: Supersonic Subs for the Drowned Earth Campaign 15: Re: Supersonic Subs for the Drowned Earth Campaign 16: Re: Interstellar colony ships 17: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 18: Beam Weapon Construction Update 19: Re: Future Warrior 2025 Weapons Pod 20: Vwhicles Q: Cargo in Passenger Areas? v04.n2805 1: Re: Beam Weapon Construction Update 2: Re: Beam Weapon Construction Update 3: re: New Maneuvers (revised) 4: Thieves kit 5: Re: Future Warrior 2025 Weapons Pod 6: Re: Cyberpunk Campaign-Magic 7: Re: Future Warrior 2025 Weapons Pod 8: Re: Supersonic Subs for the Drowned Earth Campaign 9: Re: Supersonic Subs for the Drowned Earth Campaign 10: RE: Future Warrior 2025 Weapons Pod 11: Re: Future Warrior 2025 Weapons Pod 12: RE: Future Warrior 2025 Weapons Pod 13: RE: Future Warrior 2025 Weapons Pod 14: RE: Future Warrior 2025 Weapons Pod 15: Re: Future Warrior 2025 Weapons Pod 16: Re: Thieves kit 17: Re: Mindsweeper 18: Re: guns minST and recoil v04.n2806 1: Re: New maneuvers (revised) 2: Re: guns minST and recoil 3: Re: mindsweeper skill 4: Re: guns minST and recoil 5: Re: guns minST and recoil 6: Re: guns minST and recoil 7: Re: Beam Weapon Construction Update 8: Re: Database size question 9: Re: guns min ST and recoil 10: Re: Beam Weapon Construction Update 11: Re: Future Warrior 2025 Weapons Pod 12: Re: guns minST and recoil 13: RE: Database size question 14: Re: GURPSnet-Digest V4 #2805 15: Re: Beam Weapon Construction Update 16: RE: Database size question 17: Making Fine or V.Fine weapons 18: Re: Making Fine or V.Fine weapons 19: Re: Making Fine or V.Fine weapons 20: Re: mindsweeper skill 21: Re: mindsweeper skill 22: GT1E to GT2E 23: Re: Throwing darts v04.n2807 1: Re: Throwing darts 2: Re: Supersonic Subs 3: Re: Making Fine or V.Fine weapons 4: Re: Cyberpunk Campaign-Magic 5: RE: Future Warrior 2025 Weapons Pod 6: Re: guns minST and recoil 7: Re: guns minST and recoil 8: Re: guns minST and recoil 9: RE: How cold does it get in Britain? 10: Re: Cyberpunk Campaign-Magic 11: re: New Maneuvers (revised) 12: Re: Future Warrior 2025 Weapons Pod 13: [vehicles] designing trailers 14: Re: Future Warrior 2025 Weapons Pod 15: Re: Future Warrior 2025 Weapons Pod 16: Re: Cyberpunk Campaign-Magic 17: Fw: Fantacy mecha 18: Re: Cyberpunk Campaign-Magic 19: RE: Future Warrior 2025 Weapons Pod --> conservative military tec hnology 20: Re: guns minST and recoil 21: Re: guns minST and recoil 22: Re: guns minST and recoil v04.n2808 1: Future Warrior 2025 Weapons Pod 2: Re: guns minST and recoil 3: Re: guns min ST and recoil 4: Re: Making Fine or V.Fine weapons 5: Re: Future Warrior 2025 Weapons Pod --> conservative military technology 6: Re: guns minST and recoil 7: Re: guns minST and recoil 8: Re: guns minST and recoil 9: Re: Making Fine or V.Fine weapons 10: Star Wars Genre or equivelant? 11: Re: Cyberpunk Campaign-Magic 12: Re: Making Fine or V.Fine weapons 13: Re: Making Fine or V.Fine weapons v04.n2809 1: Re: guns minST and recoil 2: Re: Making Fine or V.Fine weapons 3: Re: guns minST and recoil 4: Re: guns min ST and recoil 5: Re: guns minST and recoil 6: Re: guns minST and recoil 7: Re: guns minST and recoil 8: Re: guns minST and recoil 9: Re: guns minST and recoil 10: Re: Making Fine or V.Fine weapons 11: Re: guns minST and recoil 12: Re: Making Fine or V.Fine weapons v04.n2810 1: Re: Making Fine or V.Fine weapons 2: Fine Cheap Weapons 3: RE: Beam Weapon Construction Update 4: RE: Most Effective GURPS MA 5: RE: Thieves kit 6: Re: guns minST and recoil 7: Shields was:( New maneuvers (revised)) 8: Re: guns minST and recoil 9: Re: guns minST and recoil 10: Re: Database size question 11: Fw: Delay spell 12: Re: Fw: Fantacy mecha 13: RE: Making Fine or V.Fine weapons 14: Re: Shields was:( New maneuvers (revised)) 15: Ship Detection in GURPS Traveller (Long) 16: andi's guide to multiple actions 1.1? 17: Re: guns minST and recoil v04.n2811 1: Re: guns minST and recoil 2: Re: guns minST and recoil 3: Re: Fantacy mecha 4: Re: guns minST and recoil 5: GURPS GMs wanted for MACE 6: Re: guns minST and recoil 7: Re: guns minST and recoil 8: Re: Fw: Delay spell v04.n2812 1: Fantasy Mecha Ideas 2: Re: TLs and forms of government (was: Realistic Traveller Governments) 3: Re: TLs and forms of government (was: Realistic Traveller Governments) 4: Re: TLs and forms of government (was: Realistic Traveller Governments) 5: Re: TLs and forms of government (was: Realistic Traveller Governments) 6: Re: Star Wars Genre or equivelant? 7: Re: TLs and forms of government (was: Realistic Traveller Governments) 8: Re: Fw: Delay spell 9: Re: TLs and forms of government (was: Realistic Traveller Governments) 10: Re: Fw: Delay spell 11: Re: TLs and forms of government (was: Realistic Traveller Governments) 12: Re: Interstellar colony ships 13: Re: guns minST and recoil 14: Re: TLs and forms of government (was: Realistic Traveller Governments) 15: Re: [vehicles] designing trailers 16: [VEHICLE] of the week 301 - TL 7-8 time machine 17: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 18: Guns : Winchester (Vortisch???) 19: character of the week #9a v04.n2813 1: character of the week #9b 2: Re: TLs and forms of government (was: Realistic Traveller Governments) 3: guns and recoil 4: Campaign in Middle-Earth 5: re: Guns : Winchester (Vortisch???) 6: Re: character of the week #9a 7: RE: Guns : Winchester (Vortisch???) 8: RE: Most Effective GURPS MA 9: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 10: RE: Most Effective GURPS MA 11: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 12: Desert Eagle recoil 13: Re: Database size question 14: Re: RE: Most Effective GURPS MA 15: Force Fields are coming 16: Re: RE: Most Effective GURPS MA 17: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 18: Improvisational Magic 19: Re: Desert Eagle recoil 20: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 21: Re: Desert Eagle recoil 22: Re: Improvisational Magic 23: Re: Guns : Winchester (Vortisch???) v04.n2814 1: Electro-magnetic/Gravitic muzzle velocities? 2: A Matter Of Style (was: RE: Most Effective GURPS MA) 3: Re: Electro-magnetic/Gravitic muzzle velocities? 4: If superpowers were real, which people would be superher... vill... erh, have them? :-) 5: Re: guns and recoil 6: Re: A Matter Of Style (was: RE: Most Effective GURPS MA) 7: Re: guns and recoil 8: Re: A Matter Of Style (was: RE: Most Effective GURPS MA) 9: Re: Traveller TLs (was: Traveller vehicle concepts wanted) 10: aiming 11: Re: A Matter Of Style (was: RE: Most Effective GURPS MA) 12: Re: Database size question 13: Re: A Matter Of Style (was: RE: Most Effective GURPS MA) Long 14: Re: Electro-magnetic/Gravitic muzzle velocities? 15: Re: Desert Eagle recoil 16: Re: Electro-magnetic/Gravitic muzzle velocities?