v04.n2928 1: Re: Near Future Sci-fi 2: Re: GURPS SPACE 3rd Errata? 3: Re: Near Future Sci-fi 4: Re: Near Future Sci-fi 5: Re: Near Future Sci-fi 6: Re: Near Future Sci-fi 7: Re: Near Future Sci-fi 8: Re: Guns in Horror 9: Re: Guns in Horror 10: Re: Near Future Sci-fi 11: The Armourer Archives No 25 12: Re: Future aircraft prices 13: Re: Near Future Sci-fi 14: RE: Expanding Steve Jackson Games... 15: Re: Mysteries of the Wyrm (Problems with Warehouse 23) 16: [vehicle] Boeing 740X Long Range Supersonic Transport v.2.0 (TL9) 17: RE: Expanding Steve Jackson Games... 18: RE: Guns in Horror 19: [pbem open] GURPS Cyberpunk. 20: Re: Eidetic point crock proposal (#1,273,993...) 21: Re: Cooked Fish (Wuz: Re: GURPSnet???) 22: Re: ScreamSheet for **** CENSORED **** v04.n2929 1: Magic Spell Pricing 2: Re: Eidetic point crock proposal (#1,273,993...) 3: Re: Magic Spell Pricing 4: Re: Guns in Horror 5: Re: Near Future Sci-fi 6: Re: GURPS SPACE 3rd Errata? 7: Fatigue (was Re: Eidetic point... ) 8: Re: Magic Spell Pricing 9: Horrible games [was: RE: Guns in Horror] 10: Re: GURPS SPACE 3rd Errata? 11: Re: Horrible games [was: RE: Guns in Horror] 12: Re: Horrible games [was: RE: Guns in Horror] 13: Re: Horrible games [was: RE: Guns in Horror] 14: Re: Horrible games [was: RE: Guns in Horror] 15: Golem 16: Re: Horrible games [was: RE: Guns in Horror] 17: Re: Flying ship 18: character of the week #18a 19: character of the week #18b v04.n2930 1: Re: [vehicle] Boeing 740X Long Range Supersonic Transport (TL9) 2: [VEHICLE] of the week 310 - Traveller TL 12 APC 3: Re: VE2 vehicle prices (Re: Future aircraft prices) 4: RE: Golem 5: Re: character of the week #18b 6: Re: Golem 7: Re: Golem - weight/size/abilities 8: Re: character of the week #18b 9: Re: Horrible games [was: RE: Guns in Horror] 10: Re: Golem - ST and HT 11: Space Campaign Question 12: Re: Space Campaign Question 13: Re: Expanding Steve Jackson Games... 14: RE: Expanding Steve Jackson Games... 15: Re: Horrible games [was: RE: Guns in Horror] 16: RE: Horrible games [was: RE: Guns in Horror] 17: Re: Space Campaign Question 18: Re: Flying ship 19: Future aircraft prices v04.n2931 1: RE: Near Future Sci-fi 2: Re: Guns in Horror 3: RE: Horrible games [was: RE: Guns in Horror] 4: RE: Space Campaign Question 5: RE: Horrible games [was: RE: Guns in Horror] 6: RE: Space Campaign Question 7: Re: Magic Spell Pricing 8: Re: character of the week #18b 9: Re: Space Campaign Question 10: RE: Space Campaign Question 11: Psionics 12: Re: Psionics 13: Re: Horrible games [was: RE: Guns in Horror] 14: Re: Psionics 15: Re: Psionics 16: RE: Expanding Steve Jackson Games... 17: Re: Psionics 18: Shapeshifters. 19: Re: Psionics 20: Re: Starcraft 21: RE: Space Campaign Question 22: Re: Psionics 23: RE: Psionics v04.n2932 1: Re: Shapeshifters. 2: Re: Horrible games [was: RE: Guns in Horror] 3: Re: Horrible games [was: RE: Guns in Horror] 4: RE: Horrible games [was: RE: Guns in Horror] 5: Re: Shapeshifters. 6: Re: Psionics 7: Re: Psionics 8: Re: Golem - weight/size/abilities 9: Re: Golem 10: Re: Fatigue 11: Re: character of the week #18b 12: Re: Golem 13: Re: Golem 14: Re: Psionics 15: Re: Fatigue 16: Re: Horrible games [was: RE: Guns in Horror] 17: Re: Psionics v04.n2933 1: Skill degradation and home ownership (Re: character of the week #18b 2: Re: Horrible games [was: RE: Guns in Horror] 3: Re: Space Campaign Question 4: Re: Shapeshifters. 5: Re: Flying ship 6: Re: Space Campaign Question 7: Re: Psionics 8: Re: Flying ship 9: Re: Golem 10: Re: Horrible games [was: RE: Guns in Horror] 11: Re: Psionics 12: Re: Flying ship 13: Re: Shapeshifters. 14: Re: Flying ship 15: Re: Flying ship 16: Re: Space Campaign Question 17: Re: Flying ship 18: Re: Golem v04.n2934 1: RE: Horrible games [was: RE: Guns in Horror] 2: re: psionics 3: re: Psionics 4: re: psionics 5: Re: Flying ship 6: Re: Psionics 7: Re: Psionics 8: Re: Psionics 9: Re: Golem - weight/size/abilities 10: wealth and home ownership was: Re: Skill degradation and home ownership 11: RE: Shapeshifters. 12: RE: Shapeshifters. 13: re: psionics 14: On Golems v04.n2935 1: Re: wealth and home ownership was: Re: Skill degradation and home ownership 2: Re: character of the week #18b 3: Re: Psionics 4: RE: Horrible games [was: RE: Guns in Horror] 5: Wealth and Home Ownership 6: Re: Horrible games [was: RE: Guns in Horror] 7: RE: Horrible games [was: RE: Guns in Horror] 8: The Armourer Archives No 2x - Golem Draft 9: Re: Psionics 10: TL3/4 soldiers kit 11: Re: The Armourer Archives No 2x - Golem Draft 12: Re: The Armourer Archives No 2x - Golem Draft 13: Re: GURPSnet-Digest V4 #2934 14: Re: Psionics 15: Re: The Armourer Archives No 2x - Golem Draft 16: Re: wealth and home ownership was: Re: Skill degradation and home ownership 17: Re: Fatigue 18: Equipment 19: RE: Golem 20: personal basics 21: Re: Golem - Jewish? Cabbal? 22: Re: Fatigue - mind sword, short 23: [Fwd: Horrible games [was: RE: Guns in Horror]] v04.n2936 1: Re: Golem - Where to find out more 2: Re: wealth and home ownership - knight errant wealth 3: Re: [Fwd: Horrible games [was: RE: Guns in Horror]] 4: Golem 5: Re: Flying ship 6: Re: Flying ship 7: Re: [Fwd: Horrible games [was: RE: Guns in Horror]] 8: Re: wealth and home ownership - knight errant wealth 9: Re: personal basics 10: Re: Golem 11: RE: Horrible games [was: RE: Guns in Horror] 12: Re: Horrible games [was: RE: Guns in Horror] 13: Re: Flying ship 14: Re: psionics - too powerful? (fwd) 15: Re: personal basics 16: Re: Horrible games [was: RE: Guns in Horror] 17: Re: Skill Degredation and Home Ownership 18: Re: wealth and home ownership was: Re: Skill degradation and home ownership 19: Re: Golem 20: More Home Ownership 21: Re: Skill Degredation and Home Ownership 22: Space Campaign Stuff... 23: RE: Technomancer 24: Re: Space Campaign Stuff... 25: Re: Equipment 26: Re: personal basics 27: Re: Equipment 28: Re: GURPSnet-Digest V4 #2934 29: Re: Psionics 30: GURPS character generator 31: RE: personal basics 32: RE: Golem v04.n2937 1: Re: wealth and home ownership was: Re: Skill degradation and home ownership 2: Re: wealth and home ownership was: Re: Skill degradation andhome ownership 3: RE: Technomancer 4: Re: wealth and home ownership was: Re: Skill degradation and home ownership 5: Re: Equipment 6: Re: wealth and home ownership was: Re: Skill degradation and home ownership 7: Re: Skill Degredation and Home Ownership 8: Re: wealth and home ownership - knight errant wealth 9: Expanding into space... 10: Re: Psionics 11: RE: Equipment 12: Re: Equipment 13: Fw: psionics 14: Re: Psionics 15: Re: Psionics 16: Cost of a Fraternal Org. 17: Re: wealth and home ownership was: Re: Skill degradation and home ownership 18: Re: Psionics 19: RE: Technomancer 20: RE: Near Future Sci-fi v04.n2938 1: Re: Near Future Sci-fi 2: Re: Equipment 3: Re: Golem - maintaining the magic 4: Re: Fatigue 5: Re: Expanding into space... 6: RE: Near Future Sci-fi 7: Re: Near Future Sci-fi 8: Re: Golem 9: wealth: PCs vs. NPCs 10: Re: wealth and home ownership 11: Re: The Armourer Archives No 2x - Golem Draft 12: Re: The Armourer Archives No 2x - Golem Draft 13: RE: Near Future Sci-fi v04.n2939 1: Re: Psionics (correction) 2: Re: wealth and home ownership 3: Re: Fatigue 4: soul golem 5: Re: Near Future Sci-fi 6: Re: Cost of a Fraternal Org. 7: RE: Cost of a Fraternal Org. 8: RE: The Armourer Archives No 2x - Golem Draft 9: Re: The Armourer Archives No 2x - Golem Draft 10: RE: The Armourer Archives No 2x - Golem Draft 11: Re: soul golem 12: Re: The Armourer Archives No 2x - Golem Draft 13: Re: Golem - maintaining the magic 14: Re: Golem 15: Re: The Armourer Archives No 2x - Golem Draft 16: Re: Golem - maintaining the magic 17: RE: Near Future Sci-fi 18: Re: Near Future Sci-fi 19: RE: Near Future Sci-fi 20: RE: Near Future Sci-fi v04.n2940 1: Re: Near Future Sci-fi 2: Re: Near Future Sci-fi 3: [none] 4: Re: Near Future Sci-fi 5: Quantum Displacement Drive(i.e. "Hole Drive") 6: Re: Near Future Sci-fi 7: Re: Near Future Sci-fi 8: Re: Near Future Sci-fi 9: Re: Near Future Sci-fi 10: Re: Near Future Sci-fi 11: GURPS-Rifts-Horror (Was Re: Psionics) 12: Re: Near Future Sci-fi 13: Re: soul golem 14: Technomancer- Animated Machines 15: Re: GURPSnet-Digest V4 #2934 16: Re: Technomancer- Animated Machines 17: RE: Near Future Sci-fi 18: Re: wealth and home ownership was: Re: Skill degradation and home ownership 19: Re: GURPS-Rifts-Horror (Was Re: Psionics) 20: golems & juggernaut armour 21: Re: The Armourer Archives - Golem Draft v04.n2941 1: Re: The Armourer Archives No 2x - Golem Draft 2: Re: 3: Re: The Armourer Archives - Golem Draft 4: Re: The Armourer Archives - Golem Draft 5: Re: The Armourer Archives No 2x - Golem Draft 6: mecha melee weapon - urgent question 7: Interesting tid bit 8: Re: mecha melee weapon - urgent question 9: Re: mecha melee weapon - urgent question 10: Re: mecha melee weapon - urgent question 11: Re: mecha melee weapon - urgent question 12: Re: GURPSnet-Digest V4 #2934 13: Re: GURPSnet-Digest V4 #2934 14: Standard Adventurer's Pack 15: Re: The Armourer Archives No 2x - Golem Draft 16: Re: Horrible games [was: RE: Guns in Horror] 17: HAMMER'S SLAMMERS, was RE: Technomancer 18: Re: Psionics 19: Re: Golem - maintaining the magic 20: RE: 21: Re: Near Future Sci-fi 22: More Sci-Fi problems 23: Re: The Armourer Archives No 2x - Golem Draft 24: Re: Horrible games [was: RE: Guns in Horror] 25: painting Golems 26: Re: painting Golems 27: Slammers (was: Technomancer) 28: Re: Quantum Displacement Drive(i.e. "Hole Drive") 29: Re: personal basics 30: RE: The Armourer Archives - Golem Draft 31: Test 32: Re: Near Future Sci-fi 33: Re: More Sci-Fi problems v04.n2942 1: Re: The Armourer Archives No 2x - Golem Draft 2: Re: More Sci-Fi problems 3: RE: Near Future Sci-fi 4: RE: GURPS-Rifts-Horror (Was Re: Psionics) 5: Re: RE: 6: Re: Re: Quantum Displacement Drive 7: Re: Psionics 8: Re: The Armourer Archives No 2x - Golem Draft 9: RE: Golem Painting was:Re: The Armourer Archives No 2x - Golem Draft 10: Re: Psionics 11: Re: soul golem 12: Re: The Armourer Archives No 2x - Golem Draft 13: Re: mecha melee weapon - urgent question 14: RE: Near Future Sci-fi 15: Re: The Armourer Archives - Golem Draft 16: Re: The Armourer Archives No 2x - Golem Draft 17: Re: mecha melee weapon - urgent question 18: Re: Golem - maintaining the magic 19: Re: The Armourer Archives - Golem Draft 20: Re: Fatigue v04.n2943 1: RE: Near Future Sci-fi 2: Re: The Armourer Archives No 2x - Golem Draft 3: Re: painting Golems 4: Re: Slammers (was: Technomancer) 5: Re: painting Golems 6: RE: painting Golems 7: RE: Near Future Sci-fi 8: RE: Slammers (was: Technomancer) 9: RE: Near Future Sci-fi 10: RE: 11: RE: 12: Military Golems source materials 13: Re: Technomancer- Animated Machines 14: Re: Military Golems source materials 15: RE: The Armourer Archives - Golem Draft 16: Re: Psionics 17: Re: Golem - maintaining the magic 18: Re: Psionics 19: Re: The Armourer Archives No 2x - Golem Draft 20: Super-psionics 21: Re: Super-psionics 22: Debt as a Disadvantange? 23: Re: The Armourer Archives No 2x - Golem Draft 24: Re: Standard Adventurer's Pack 25: Re: Standard Adventurer's Pack 26: RE: 27: RE: Debt as a Disadvantage? 28: Re: painting Golems v04.n2944 1: Re: wealth and home ownership was: Re: Skill degradation and home ownership 2: Re: Expanding Steve Jackson Games... 3: Re: Standard Adventurer's Pack 4: Re: Super-psionics 5: RE: Debt as a Disadvantage? 6: RE: Debt as a Disadvantage? 7: RE: Debt as a Disadvantage? 8: Re: Super-psionics 9: Re: Debt as a Disadvantage? 10: Re: The Armourer Archives No 2x - Golem Draft 11: RE: Slammers (was: Technomancer) 12: Re: Super-psionics 13: Re: Super-psionics 14: Re: Psionics 15: Re: The Armourer Archives No 2x - Golem Draft 16: Re: Super-psionics 17: =?iso-8859-1?Q?=5BREVISED=5D_M11_Yeager/Sp=E4hLfr_1_Wespe_?= v04.n2945 1: =?iso-8859-1?Q?Re:_=5BREVISED=5D_M11_Yeager/Sp=E4hLfr_1_Wespe_?= 2: =?iso-8859-1?Q?Re:_=5BREVISED=5D_M11_Yeager/Sp=E4hLfr_1_Wespe_?= 3: Q tips 4: Re: The Armourer Archives No 2x - Golem Draft 5: Re: The Armourer Archives No 2x - Golem Draft 6: Re: Super-psionics 7: Re: personal basics 8: [VEHICLE] of the week 311 - Traveller TL 5-8 fishing boat 9: Re: Slammers (was: Technomancer) 10: Re: Slammers (was: Technomancer) 11: Re: The Armourer Archives No 2x - Golem Draft 12: character of the week #19a 13: character of the week #19b v04.n2946 1: Re: Psionics 2: Re: The Armourer Archives No 2x - Golem Draft 3: Re: mecha melee weapon - urgent question 4: Re: mecha melee weapon - urgent question 5: Re: The Golem Archives 6: Re: mecha melee weapon - urgent question 7: Re: The Armourer Archives No 2x - Golem Draft 8: Re: Fatigue 9: this is ground control to hardi stutes 10: Re: Super-psionics 11: TL5 Artillery Computers 12: Re: Super-psionics - Q 13: Bleeding [was:RE: Fatigue] 14: RE: The Golem Archives 15: RE: Standard Adventurer's Pack 16: Re: Super-psionics - Q 17: RE: Standard Adventurer's Pack 18: Q in under 500 points 19: Toughness/DR 20: Re: Toughness/DR 21: Re: Q in under 500 points 22: Re: Q in under 500 points 23: Re: Fatigue v04.n2947 1: Re: Q in under 500 points 2: Re: TL5 Artillery Computers 3: Re: Q in under 500 points 4: Re: TL5 Artillery Computers 5: Re: TL5 Artillery Computers 6: Re: TL5 Artillery Computers 7: Re: TL5 Artillery Computers 8: Re: TL5 Artillery Computers 9: Re: Toughness/DR 10: Re: The Golem Archives 11: Re: Bleeding [was:RE: Fatigue] 12: RE: Standard Adventurer's Pack 13: RE: Standard Adventurer's Pack 14: Re: Toughness/DR 15: Re: Standard Adventurer's Pack 16: Re: TL5 Artillery Computers 17: Re: mecha melee weapon - urgent question 18: RE: Standard Adventurer's Pack 19: RE: Standard Adventurer's Pack 20: RE: Fatigue 21: RE: Fatigue 22: Re: [RE: Standard Adventurers Pack] 23: Re: Fatigue 24: Re: TL5 Artillery Computers 25: [VEHICLE] R-3 Moth, TL8 light spyplane v04.n2948 1: [Vehicle] Yeager/Wespe 2: Re: [Vehicle] Yeager/Wespe 3: Re: The Golem Archives 4: Re: Fatigue 5: RE: Fatigue 6: RE: Fatigue 7: RE: Standard Adventurer's Pack 8: Re: Fatigue 9: Re: Fatigue 10: Re: TL5 Artillery Computers 11: Re: TL5 Artillery Computers 12: RE: Fatigue 13: Re: [Vehicle] Yeager/Wespe 14: capacitor magic 15: Re: [Vehicle] Yeager/Wespe 16: Re: TL5 Artillery Computers 17: Re: Fatigue 18: Re: capacitor magic 19: Odd Names (was RE: Standard Adventurers Pack) 20: Re: TL5 Artillery Computers 21: transistor magic 22: Re: capacitor magic v04.n2949 1: Re: transistor magic 2: Silly character names (was: Standard Adventurer's Pack 3: RE: capacitor magic 4: bullets & location multipliers 5: Re: bullets & location multipliers 6: Re: Silly character names (was: Standard Adventurer's Pack 7: RE: bullets & location multipliers 8: Re: Q in under 500 points 9: Re: Q in under 500 points 10: modelling GSWs 11: Re: modelling GSWs 12: Re: Q in under 500 points 13: Re: Toughness/DR 14: Re: mecha melee weapon - urgent question 15: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 16: Re: modelling GSWs 17: Re: modelling GSWs 18: Re: capacitor magic 19: Re: modelling GSWs v04.n2950 1: Re: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 2: Re: Odd Names (was RE: Standard Adventurers Pack) 3: Re: TL5 Artillery Computers 4: Re: TL5 Artillery Computers 5: Re: Q in under 500 points 6: Re: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 7: Re: Silly character names (was: Standard Adventurer's Pack 8: fire attacks vs. metal armor 9: Re: Silly character names (was: Standard Adventurer's Pack 10: Re: capacitor magic 11: Technical question regarding the books 12: Re: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 13: Re: Technical question regarding the books 14: Re: Silly character names 15: Re: modelling GSWs 16: Re: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 17: Re: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 18: RE: capacitor magic 19: RE: Silly character names 20: Re: Q in under 500 points 21: Re: Silly Town Names 22: Re: Technical question regarding the books 23: RE: modelling GSWs 24: RE: Odd Names (was RE: Standard Adventurers Pack) 25: Re: modelling GSWs 26: RE: modelling GSWs 27: Re: modelling GSWs 28: Re: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 29: RE: modelling GSWs v04.n2951 1: Re: modelling GSWs 2: Re: modelling GSWs 3: Re: modelling GSWs 4: RE: Odd Names 5: RE: modelling GSWs 6: Re: modelling GSWs 7: Re: modelling GSWs 8: Re: Equipment 9: Re: capacitor magic 10: Re: capacitor magic 11: Re: Technical question regarding the books - printings 12: Re: Technical question regarding the books - printings 13: Re: capacitor magic 14: bleeding ideas 15: Re: transistor magic 16: Re: bullets & location multipliers v04.n2952 1: fire attacks vs. metal armor 2: Re: Technical question regarding the books - printings 3: RE: bullets & location multipliers 4: Re: modelling GSWs 5: Re: Silly character names 6: Re: Q in under 500 points 7: Re: fire attacks vs. metal armor 8: Re: Q in under 500 points 9: Re: capacitor magic 10: WitchWorld 11: Re: bullets & location multipliers 12: RE: Odd Names 13: Re: Q in under 500 points 14: Re: bleeding ideas 15: Re: capacitor magic 16: Re: bullets & location multipliers 17: Silly Character names 18: UFO? LRV! 19: RE: modelling GSWs 20: Re: bleeding ideas 21: Re: WitchWorld 22: Subject: fire attacks vs. metal armor v04.n2953 1: UFO? LRV! 2: RE: bullets & location multipliers 3: Re: bullets & location multipliers 4: Re: UFO? LRV! 5: Re: Q in under 500 points 6: Re: [Re: Q in under 500 points] 7: Re: WitchWorld 8: Fit/Very Fit/Unfit/ Badly unfit 9: Re: capacitor magic 10: Re: Fit/Very Fit/Unfit/ Badly unfit 11: Re: Fit/Very Fit/Unfit/ Badly unfit 12: Re: Fit/Very Fit/Unfit/ Badly unfit (fwd) 13: Re: Fit/Very Fit/Unfit/ Badly unfit 14: Re: Fit/Very Fit/Unfit/ Badly unfit 15: Xena's Chakrum 16: Congratulations on your $25 USD win! 17: Re: Xena's Chakrum 18: Re: Xena's Chakrum 19: Re: Xena's Chakrum 20: Re: Silly Character names 21: Re: [VEHICLE] R-3 Moth, TL8 light spyplane 22: Re: capacitor magic 23: Re: Fit/Very Fit/Unfit/ Badly unfit 24: Re: Fit/Very Fit/Unfit/ Badly unfit 25: Re: Xena's Chakrum 26: Re: Fit/Very Fit/Unfit/ Badly unfit v04.n2954 1: Re: Fit/Very Fit/Unfit/ Badly unfit 2: Re: Xena's Chakrum 3: Re: Xena's Chakrum 4: Re: Fit/Very Fit/Unfit/ Badly unfit 5: RE: Silly Town Names Was: Silly character names (was: Standard Adventurer's Pack 6: 3rd eye 7: RE: Silly character names 8: Re: Silly character names (was: Standard Adventurer's Pack 9: Re: bullets & location multipliers 10: Re: [VEHICLE] R-3 Moth, TL8 light spyplane 11: Re: Fit/Very Fit/Unfit/ Badly unfit 12: Re: Fit/Very Fit/Unfit/ Badly unfit 13: Re: UFO? LRV! 14: Re: Xena's Chakrum 15: Re: Silly character names (was: Standard Adventurer's Pack 16: Re: capacitor magic 17: Re: Xena's Chakrum 18: Re: [VEHICLE] R-3 Moth, TL8 light spyplane 19: Re: Fit/Very Fit/Unfit/ Badly unfit 20: Torso Blowthough 21: Re: capacitor magic 22: Re: capacitor magic 23: Disney Gargoyles 24: Re: capacitor magic 25: RE: Disney Gargoyles v04.n2955 1: Re: capacitor magic 2: Re: bleeding ideas 3: Re: bullets & location multipliers 4: Re: capacitor magic 5: Re: capacitor magic 6: Re: Xena's Chakrum 7: Re: Q in under 500 points 8: Re: Fit/Very Fit/Unfit/Badly unfit 9: Re: Disney Gargoyles 10: Re: bullets & location multipliers 11: Re: Xena's Chakrum 12: Re: Torso Blowthough 13: RE: bullets & location multipliers 14: Re: Torso Blowthough 15: Re: Xena's Chakrum 16: Re: Fit/Very Fit/Unfit/ Badly unfit 17: Re: Torso Blowthough 18: Re: Torso Blowthough 19: Re: Torso Blowthough 20: Re: Xena's Chakrum 21: Re: Xena's Chakrum v04.n2956 1: Re: Torso Blowthough 2: Re: capacitor magic 3: Re: Xena's Chakrum 4: Re: Xena's Chakrum 5: Re: Xena's Chakrum 6: Re: Xena's Chakrum 7: Re: capacitor magic 8: Re: Xena's Chakrum 9: Re: bullets & location multipliers 10: Re: Torso Blowthough 11: > Re: Technical question regarding the books - printings 12: Re: capacitor magic 13: Re: Fit/Very Fit/Unfit/Badly unfit 14: Re: Torso Blowthough 15: Re: Torso Blowthough 16: Re: Xena's Chakrum 17: Re: Xena's Chakrum 18: Re: Xena's Chakrum 19: [VEHICLE] R-3 Moth (revised) and SRA-122 Moth 20: Re: bleeding ideas v04.n2957 1: Korean language question 2: Neat maps 3: Re: Xena's Chakrum 4: The most feasible FTL Drive 5: Re: The most feasible FTL Drive 6: Re: The most feasible FTL Drive 7: Re: Fit/Very Fit/Unfit/ Badly unfit 8: Conversion from AD&D to Gurps 9: Re: Conversion from AD&D to Gurps 10: Re: Conversion from AD&D to Gurps 11: Date: Mon, 16 Oct 2000 01:22:27 -0400 12: Re: Xena's Chakrum 13: Re: HAMMER'S SLAMMERS, was RE: Technomancer 14: [VEHICLE] of the week 312 - Traveller TL 8 Air/Raft 15: Re: bullets & location multipliers 16: Re: HAMMER'S SLAMMERS, was RE: Technomancer 17: silly names 18: Re: Conversion from AD&D to Gurps 19: character of the week #20a v04.n2958 1: character of the week #20c 2: character of the week #20b 3: Re: HAMMER'S SLAMMERS, was RE: Technomancer 4: Re: Character Names 5: Supers Reflection/Absorption/DR 6: Re: HAMMER'S SLAMMERS, was RE: Technomancer 7: Re: HAMMER'S SLAMMERS, was RE: Technomancer 8: Re: Conversion from AD&D to Gurps 9: Re: HAMMER'S SLAMMERS, was RE: Technomancer 10: Re: Conversion from AD&D to Gurps v04.n2959 1: Re: Conversion from AD&D to Gurps 2: RE: Torso Blowthough 3: Re: Conversion from AD&D to Gurps 4: RE: character of the week #20c 5: COTW #20c addendum 6: attacks to the vitals 7: Re: Torso Blowthough 8: Re: Xena's Chakrum 9: Re: Torso Blowthough 10: Re: attacks to the vitals 11: Re: Xena's Chakrum 12: Re: Xena's Chakrum 13: Re: bullets & location multipliers 14: bleeding & torso wounds 15: Re: Xena's Chakrum 16: Re: Xena's Chakrum 17: Re: Conversion from AD&D to Gurps v04.n2960 1: Re: Conversion from AD&D to Gurps 2: Re: Supers Reflection/Absorption/DR 3: Re: Xena's Chakram 4: Re: [Re: Q in under 500 points] 5: Re: Supers Reflection/Absorption/DR 6: Re: Conversion from AD&D to Gurps 7: Medical Equipment 8: Re: Conversion from AD&D to Gurps 9: Re: attacks to the vitals 10: Re: Torso Blowthough 11: Re: bullets & location multipliers 12: Re: Torso Blowthough 13: Congratulations, on your $25 USD win! 14: Real Life Weirdness Magnet Moment. 15: Congratulations, on your $25 USD win! 16: Re: Congratulations, on your $25 USD win! 17: Re: Congratulations, on your $25 USD win! 18: Re: Congratulations, on your $25 USD win! 19: Re: Real Life Weirdness Magnet Moment. 20: Congratulations, on your $25 USD win! 21: Re: bullets & location multipliers 22: Re: bullets & location multipliers v04.n2961 1: Re: attacks to the vitals 2: Re: Real Life Weirdness Magnet Moment. 3: Re: bullets & location multipliers 4: Re: Real Life Weirdness Magnet Moment. 5: ABUSE of GURPSNET-L 6: Re: Congratulations, on your $25 USD win! 7: RE: Congratulations, on your $25 USD win! 8: Re: Real Life Weirdness Magnet Moment. 9: Re: ABUSE of GURPSNET-L 10: Re: ABUSE of GURPSNET-L 11: Re: ABUSE of GURPSNET-L 12: Re: ABUSE of GURPSNET-L 13: RE: bullets & location multipliers 14: RE: ABUSE of GURPSNET-L 15: RE: bullets & location multipliers 16: RE: bullets & location multipliers 17: Re: ABUSE of GURPSNET-L 18: Re: attacks to the vitals 19: Re: attacks to the vitals 20: RE: bullets & location multipliers 21: Re: bullets & location multipliers 22: Re: attacks to the vitals 23: Re: Supers Reflection/Absorption/DR 24: Re: attacks to the vitals v04.n2963 1: Re: attacks to the vitals 2: Re: [VEHICLE] R-3 Moth (revised) and SRA-122 Moth 3: Re: attacks to the vitals 4: Pacifism and Euthanasia? 5: Re: Pacifism and Euthanasia? 6: Re: Pacifism and Euthanasia? 7: Re: Pacifism and Euthanasia? 8: Re: Pacifism and Euthanasia? 9: Re: Pacifism and Euthanasia? 10: Re: Pacifism and Euthanasia? 11: Re: Pacifism and Euthanasia? 12: Re: attacks to the vitals 13: Re: Supers Reflection/Absorption/DR 14: Re: Conversion from AD&D to Gurps 15: Re: Pacifism and Euthanasia? 16: Re: Xena's Chakram [SPOILERS] 17: Re: Pacifism and Euthanasia? 18: Re: Pacifism and Euthanasia? 19: Re: attacks to the vitals 20: Re: bullets & location multipliers 21: Re: Supers Reflection/Absorption/DR 22: Re: Pacifism and Euthanasia? 23: GURPS Tiamat (WAS Conversion from AD&D) v04.n2964 1: *another* missing digest 2: Re: Xena's Chakram 3: Disads=Disads in Combat (WAS Pacifism and Euthanasia) 4: Re: GURPS Tiamat (WAS Conversion from AD&D) 5: Re: Pacifism and Euthanasia? - doc kevorkian?! 6: Re: GURPS Tiamat (WAS Conversion from AD&D) 7: Re: GURPS Tiamat (WAS Conversion from AD&D) 8: Re: Pacifism and Euthanasia? - doc kevorkian?! 9: Re: attacks to the vitals 10: Re: Supers Reflection/Absorption/DR 11: Re: Pacifism and Euthanasia? - doc kevorkian?! 12: Re: Pacifism and Euthanasia? 13: [VEHICLE] Dragoon wheeled APC, TL8 14: [VEHICLE] Viper armored car, TL8 15: Re: Pacifism and Euthanasia? - doc kevorkian?! 16: Re: Pacifism and Euthanasia? 17: RE: Pacifism and Euthanasia? 18: Name Generator Posted 19: Re: [VEHICLE] Dragoon wheeled APC, TL8 20: HARNMASTER CONVERSION PART I v04.n2965 1: HARNMASTER CONVERSION PART II 2: Weird/Inaccurate Vehicle rules??? 3: Re: Pacifism and Euthanasia? 4: Re: Pacifism and Euthanasia? 5: Re: Pacifism and Euthanasia? - doc kevorkian?! 6: Re: Pacifism and Euthanasia? 7: Re: Pacifism and Euthanasia? 8: Re: Pacifism and Euthanasia? - doc kevorkian?! 9: Re: Pacifism and Euthanasia? 10: Re: Pacifism and Euthanasia? 11: Re: [VEHICLE] Viper armored car, TL8 12: Re: Weird/Inaccurate Vehicle rules??? 13: Re: [VEHICLE] Dragoon wheeled APC, TL8 14: Re: Pacifism and Euthanasia? 15: Re: Pacifism and Euthanasia? - doc kevorkian?! 16: Re: Pacifism and Euthanasia? 17: RE: [VEHICLE] Dragoon wheeled APC, TL8 18: Metric - Imperial cartridges list - draft 19: RE: Weird/Inaccurate Vehicle rules??? 20: Re: [VEHICLE] Dragoon wheeled APC, TL8 v04.n2966 1: Re: [VEHICLE] Viper armored car, TL8 2: Re: GURPS Tiamat 3: Re: Weird/Inaccurate Vehicle rules??? 4: Re: Pacifism and Euthanasia? 5: Re: Pacifism and Euthanasia? 6: Re: Pacifism and Euthanasia? - doc kevorkian?! 7: Re: [VEHICLE] Dragoon wheeled APC, TL8 8: Re: Disads=Disads in Combat (WAS Pacifism and Euthanasia) 9: Re: Weird/Inaccurate Vehicle rules??? 10: Re: Pacifism and Euthanasia? 11: Re: [VEHICLE] Dragoon wheeled APC, TL8 12: RT-20 (RE: Weird/Inaccurate Vehicle rules???) 13: Re: Weird/Inaccurate Vehicle rules??? 14: bullets & "vital shots" 15: Re: Pacifism and Euthanasia? 16: RE: RT-20 (RE: Weird/Inaccurate Vehicle rules???) 17: Re: Supers Reflection/Absorption/DR v04.n2967 1: Re: Weird/Inaccurate Vehicle rules??? 2: Re: Weird/Inaccurate Vehicle rules??? 3: Re: [VEHICLE] Dragoon wheeled APC, TL8 4: Re: RT-20 (RE: Weird/Inaccurate Vehicle rules???) 5: Re: Weird/Inaccurate Vehicle rules??? 6: Re: Metric - Imperial cartridges list - draft 7: imaginary futuristic ammo 8: Re: Metric - Imperial cartridges list - draft 9: TL7 body armour 10: Re: [VEHICLE] Dragoon wheeled APC, TL8 11: Re: bullets & "vital shots" 12: Re: TL7 body armour 13: SWAT rank 14: Re: SWAT rank 15: [VEHICLE] revised Dragoon wheeled APC, TL8 16: Hippocratic Oath 17: Re: Hippocratic Oath 18: Re: Weird/Inaccurate Vehicle rules??? 19: Re: imaginary futuristic ammo v04.n2968 1: Re: TL7 body armour 2: Re: [VEHICLE] Dragoon wheeled APC, TL8 3: Re: [VEHICLE] Viper armored car, TL8 4: Re: [VEHICLE] Viper armored car, TL8 5: RE: Metric - Imperial cartridges list - draft 6: Re: Hippocratic Oath 7: Re: Weird/Inaccurate Vehicle rules??? 8: Re: Weird/Inaccurate Vehicle rules??? 9: Re: TL7 body armour 10: Re: TL7 body armour 11: Re: Metric - Imperial cartridges list - draft 12: RE: imaginary futuristic ammo 13: RE: Metric - Imperial cartridges list - draft 14: Re: Hippocratic Oath 15: RE: TL7 body armour 16: Re: Hippocratic Oath 17: Re: Pacifism and Euthanasia? v04.n2969 1: Re: [VEHICLE] Dragoon wheeled APC, TL8 2: Re: attacks to the vitals 3: Re: capacitor magic 4: Re: [VEHICLE] Viper armored car, TL8 5: RE: capacitor magic <----please ignore 6: Re: Supers Reflection/Absorption/DR 7: Re: imaginary futuristic ammo 8: Re: TL7 body armour 9: Re: Hippocratic Oath 10: subscribe GURPSnet-Digest 11: Re: TL7 body armour 12: RE: bullets & "vital shots" 13: RT-20 draft 14: Re: bullets & "vital shots" 15: Re: bullets & "vital shots" 16: Re: Weird/Inaccurate Vehicle rules??? 17: Re: imaginary futuristic ammo 18: Re: imaginary futuristic ammo v04.n2970 1: Re: bullets & "vital shots" 2: Re: Hippocratic Oath 3: Medieval Life Previews 4: Re: RT-20 draft 5: Re: imaginary futuristic ammo 6: CoH lists (was: Hippocratic Oath) 7: RE: RT-20 draft 8: RE: imaginary futuristic ammo 9: RE: RT-20 draft 10: Re: Hippocratic Oath 11: Re: Hippocratic Oath 12: Tested Armor 13: Re: RT-20 draft 14: Re: Tested Armor 15: Re: Tested Armor 16: Re: Hippocratic Oath 17: character of the week #21b 18: character of the week #21a v04.n2971 1: Re: [VEHICLE] Dragoon wheeled APC, TL8 2: Re: [VEHICLE] Viper armored car, TL8 3: [VEHICLE] of the week 313 - Traveller TL 10 grav bike 4: Re: character of the week #21a 5: Re: [VEHICLE] Viper armored car, TL8 6: Re: [VEHICLE] Dragoon wheeled APC, TL8 7: Re: character of the week #21a 8: RE: bullets & "vital shots" 9: Re: bullets & "vital shots" 10: Re: TL7 body armour 11: Re: SWAT rank 12: Re: [VEHICLE] Dragoon wheeled APC, TL8 13: Re: [VEHICLE] Viper armored car, TL8 14: Re: SWAT rank 15: Re: TL7 body armour 16: Re: bullets & "vital shots" 17: Re: imaginary futuristic ammo 18: Re: SWAT rank v04.n2972 1: Re: imaginary futuristic ammo 2: Re: imaginary futuristic ammo 3: Re: Supers Reflection/Absorption/DR 4: Re: bullets & "vital shots" 5: Re: imaginary futuristic ammo 6: Re: TL7 body armour 7: Re: imaginary futuristic ammo 8: Re: TL7 body armour 9: Re: imaginary futuristic ammo 10: Re: imaginary futuristic ammo 11: Re: CoH lists 12: Re: RT-20 draft v04.n2973 1: Re: Supers Reflection/Absorption/DR 2: Re: TL7 body armour 3: Re: SWAT rank 4: Re: SWAT rank 5: Re: character of the week #21a 6: Re: bullets & "vital shots" 7: Re: imaginary futuristic ammo 8: Re: TL7 body armour 9: Re: imaginary futuristic ammo 10: Re: Supers Reflection/Absorption/DR 11: Re: TL7 body armour 12: Re: imaginary futuristic ammo 13: Re: imaginary futuristic ammo 14: Re: SWAT rank 15: Re: imaginary futuristic ammo 16: Re: TL7 body armour 17: Re: imaginary futuristic ammo 18: Re: TL7 body armour v04.n2974 1: Re: character of the week #21a 2: Re: SWAT rank 3: Police Ranks, was: Re: SWAT rank 4: Re: Police Ranks, was: Re: SWAT rank 5: Re: bullets & "vital shots" 6: RE: SWAT rank 7: RE: imaginary futuristic ammo 8: Re: character of the week #21a 9: Re: RT-20 draft 10: Mecha rollover -- solution 11: [VEHICLE] Cataphract APC variant 12: [VEHICLE] M12 Scout Tank 13: RE: character of the week #21a 14: Re: [VEHICLE] Cataphract APC variant 15: Re: imaginary futuristic ammo 16: Re: character of the week #21a 17: Re: character of the week #21a 18: Re: [VEHICLE] Cataphract APC variant v04.n2975 1: Re: [VEHICLE] Cataphract APC variant 2: Re: Police Ranks, was: Re: SWAT rank 3: GURPS Equipment/Vehicle Archive 4: Re: imaginary futuristic ammo 5: Re: character of the week #21a 6: Re: SWAT rank 7: Re: character of the week #21a 8: Campaign design RFC 9: 50-caliber red laser (was Re: imaginary futuristic ammo) 10: Modifying Ground Vehicle SR 11: Cats (was: [VEHICLE] Cataphract APC variant) 12: Re: imaginary futuristic ammo 13: Re: [VEHICLE] Cataphract APC variant 14: Re: imaginary futuristic ammo 15: Re: Campaign design RFC v04.n2980 1: tactics specialisations [KROMM?] 2: Re: character of the week #21a -> Navy 3: RE: M1911A1 4: Re: character of the week #21a -> Navy 5: Re: Mecha rollover -- solution 6: Gear Krieg 7: RE: Campaign design RFC 8: RE: Campaign design RFC 9: RE: character of the week #21a -> Navy 10: Re: bullets & "vital shots" 11: Re: Campaign design RFC 12: Pounds to ST 13: Re: Campaign design RFC 14: RE: Campaign design RFC 15: Re: character of the week #21a -> Navy 16: Re: Mecha rollover -- solution 17: Re: character of the week #21a -> Navy 18: Re: tactics specialisations [KROMM?] 19: Degrees 20: Re: Degrees 21: Re: Degrees 22: Scout survey teams 23: Re: Mecha rollover -- solution 24: Re: character of the week #21a -> Navy 25: Re: character of the week #21a -> Navy v04.n2981 1: Re: Degrees 2: Re: character of the week #21a -> Navy 3: Re: Scout survey teams 4: Fw: Scout survey teams and such 5: Re: Degrees 6: Re: Gear Krieg 7: Re: Degrees 8: RE: character of the week #21a -> Navy 9: [UNCCGuild] Re: Degrees 10: RE: Degrees 11: Re: Fw: Scout survey teams and such 12: Re: Scout survey teams 13: Re: Fw: Scout survey teams and such 14: Re: Counter-battey radar 15: RE: Scout survey teams and such 16: Re: Campaign design RFC 17: RE: Scout survey teams 18: Re: Campaign design RFC v04.n2982 1: Re: [VEHICLE] Cataphract APC variant 2: Re: Mecha rollover -- solution 3: RE: Degrees 4: Re: Campaign design RFC 5: Re: Pounds to ST 6: Re: [VEHICLE] Cataphract APC variant 7: Re: Counter-battey radar 8: Re: Degrees 9: Re: Degrees 10: Re: Degrees 11: Re: Degrees 12: Re: Campaign design RFC 13: Re: Scout survey teams 14: Re: Counter-battey radar 15: Re: Mecha rollover -- solution 16: Re: imaginary futuristic ammo 17: Re: Supers Reflection/Absorption/DR 18: Re: Modifying Ground Vehicle SR 19: Re: Mecha rollover -- solution 20: Re: bullets & "vital shots" 21: Re: Mecha rollover -- solution 22: Re: Mecha rollover -- solution 23: Re: bullets & "vital shots" 24: CotW/VotW 25: Re: CotW/VotW 26: Re: Mecha rollover -- solution v04.n2983 1: Re: Pounds to ST 2: Re: Campaign design RFC 3: Re: Scout survey teams 4: [VEHICLE] Lion LARS/MARS 5: Advantage Question 6: Re: Advantage Question 7: [KROMM] Combat Rules Questions 8: Re: Advantage Question 9: Disad Limitations 10: Re: Disad Limitations 11: Re: Disad Limitations 12: Re: [KROMM] Combat Rules Questions 13: "Hard Science" Reaction Drives 14: Murder Addiction 15: Re: Disad Limitations 16: Re: Advantage Question 17: Re: Advantage Question 18: SUPERS PBEM 19: [Vehicle] TWS Enforcer (long) 20: [Vehicle] Archangel (Long) 21: [Vehicle] Archangel (Long) oops v04.n2984 1: Re: Campaign design RFC 2: Re: Disad Limitations 3: Re: Advantage Question 4: Re: Pounds to ST 5: Re: Campaign design RFC 6: Re: Scout survey teams 7: Re: CotW/VotW 8: Re: [KROMM] Combat Rules Questions 9: Re: Counter-battey radar 10: [VEHICLE] of the week 314 - Traveller TL 6 AA track 11: Re: [VEHICLE] Cataphract family 12: Re: [VEHICLE] Jaguar 122mm SP howitzer, TL8 13: Re: [VEHICLE] Janissary Airborne Scout Vehicle 14: Re: [VEHICLE] of the week 314 - Traveller TL 6 AA track 15: Re: [VEHICLE] of the week 314 - Traveller TL 6 AA track 16: character of the week #22a v04.n2985 1: character of the week #22b 2: character of the week #22c 3: character of the week #22d 4: character of the week #22e v04.n2986 1: character of the week #22f 2: Roleplayingitps 3: Re: Disad Limitations 4: Re: Disad Limitations 5: SUPERS PBEM FULL 6: Re: character of the week #22e 7: re: [KROMM] Combat Rules Questions 8: Re: character of the week #22e 9: Re: "Hard Science" Reaction Drives 10: Re: Counter-battey radar 11: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 12: Re: [KROMM] Combat Rules Questions 13: Re: [VEHICLE] Jaguar 122mm SP howitzer, TL8 v04.n2987 1: Re: character of the week #22e 2: Re: [KROMM] Combat Rules Questions 3: Re: Pounds to ST 4: Re: bullets & "vital shots" 5: Re: tactics specialisations [KROMM?] 6: Re: CotW/VotW 7: Re: Pounds to ST 8: RE: CotW/VotW 9: Re: [KROMM] Combat Rules Questions 10: Re: Campaign design RFC 11: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 12: Re: [KROMM] Combat Rules Questions 13: Re: [VEHICLE] Jaguar 122mm SP howitzer, TL8 14: Re: bullets & "vital shots" 15: Vulcan Nerve Pinch Re: [KROMM] Combat Rules Questions 16: Re: character of the week #22e 17: Re: Pounds to ST 18: Re: Advantage Question 19: Re: [KROMM] Combat Rules Questions v04.n2988 1: Re: Disad Limitations 2: Re: Pounds to ST 3: Re: [KROMM] Combat Rules Questions 4: Re: character of the week #22e 5: Re: [KROMM] Combat Rules Questions 6: Re: "Hard Science" Reaction Drives 7: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 8: Re: [KROMM] Combat Rules Questions 9: Re: tactics specialisations [KROMM?] 10: Re: [KROMM] Combat Rules Questions 11: Re: Advantage Question 12: Re: Advantage Question 13: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 14: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 15: Re: [VEHICLE] Lion LARS/MARS 16: Re: character of the week #22e 17: Re: [Vehicle] TWS Enforcer and [Vehicle] Archangel (Long) v04.n2989 1: Re: [KROMM] Combat Rules Questions 2: Re: [KROMM] Combat Rules Questions 3: Re: [KROMM] Combat Rules Questions 4: Re: Vulcan Nerve Pinch Re: [KROMM] Combat Rules Questions 5: Re: tactics specialisations [KROMM?] 6: Re: [KROMM] Combat Rules Questions 7: The Big Brawl (was: Re: [KROMM] Combat Rules Questions) 8: The Armourer Archives No 26 9: Re: character of the week #22e 10: Re: character of the week #[...] 11: Re: tactics specialisations [KROMM?] 12: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 13: Re: The Big Brawl (was: Re: [KROMM] Combat Rules Questions) 14: Fantasy Templates 15: Re: [KROMM] Combat Rules Questions 16: Re: Fantasy Templates 17: Re: Disad Limitations 18: Re: tactics specialisations [KROMM?] 19: Re: The Big Brawl (was: Re: [KROMM] Combat Rules Questions) 20: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 21: Re: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 22: Re: Pounds to ST 23: Re: tactics specialisations [KROMM?] v04.n2990 1: Re: tactics specialisations [KROMM?] 2: Re: [VEHICLE] Lion LARS/MARS 3: Re: [KROMM] Combat Rules Questions 4: Re: bullets & "vital shots" 5: Re: [KROMM] Combat Rules Questions 6: Re: tactics specialisations 7: Re: Advantage Question 8: RE: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 9: Katana versus Bastard controversy 10: Re: [KROMM] Combat Rules Questions 11: Re: character of the week #22e 12: Re: [KROMM] Combat Rules Questions 13: Re: [KROMM] Combat Rules Questions 14: Cardboard Hero plastic stands 15: Re: character of the week #[...] 16: Re: tactics specialisations [KROMM?] 17: Re: [KROMM] Combat Rules Questions 18: RE: Orion Drives (WAS: Re: "Hard Science" Reaction Drives) 19: Re: The Big Brawl v04.n3391 1: GURPS CD-ROM? 2: RE: Chambra Rules and Judo 3: Re: GURPS CD-ROM? 4: R: GURPS CD-ROM? 5: Re: GURPS CD-ROM? 6: [ADMIN] Simon Moon. 7: RE: [ADMIN] Simon Moon. 8: Re: GURPS CD-ROM? 9: RE: Re: TL8 Tank destroyers-ATGM carrier 10: RE: Re: TL8 AFV 11: RE: Re: TL8 AFV, second draft 12: Re: [ADMIN] Simon Moon. 13: Re: [ADMIN] Simon Moon. 14: Re: [ADMIN] Simon Moon. 15: magical knack question 16: Re: magical knack question 17: Re: magical knack question 18: Re: magical knack question 19: Racial Reproductive Disadvantage: "Heat" 10/15 20: Re: TL8 AFV 21: Re: magical knack question 22: Re: magical knack question 23: Re: Racial Reproductive Disadvantage: "Heat" 10/15 24: Re: Racial Reproductive Disadvantage: "Heat" 10/15 25: Re: Racial Reproductive Disadvantage: "Heat" 10/15 26: Re: Racial Reproductive Disadvantage: "Heat" 10/15 27: Re: Racial Reproductive Disadvantage: "Heat" 10/15 28: Re: Racial Reproductive Disadvantage: "Heat" 10/15 29: Re: Racial Reproductive Disadvantage: "Heat" 10/15 30: Re: Racial Reproductive Disadvantage: "Heat" 10/15 31: Re: Racial Reproductive Disadvantage: "Heat" 10/15 32: Re: Racial Reproductive Disadvantage: "Heat" 10/15 33: Re: ATGMs 34: Re: Racial Reproductive Disadvantage: "Heat" 10/15 35: Re: Spaced Armor (was: Side Skirts) 36: [VEHICLE] of the week 348 - Traveller TL10 wheeled ATV 37: RE: Racial Reproductive Disadvantage: "Heat" 10/15 38: Re: Assegai Wheeled AFV (TL 8) v04.n3392 1: Re: TL8 AV-33D Valkery mini-attack vertol 2: Re: GURPS CD-ROM? 3: Re: Racial Reproductive Disadvantage: "Heat" 10/15 4: Re: TL8 AFV, second draft 5: Re: Racial Reproductive Disadvantage: "Heat" 10/15 6: Re: Gnome Zeppelins - crossposted ... [vehicle] 7: Re: Deities as characters, game mechanics (long) 8: Re: TL8 AFV, second draft 9: Re: magical knack question 10: Re: Racial Reproductive Disadvantage: "Heat" 10/15 11: Re: magical knack question 12: Re: magical knack question 13: Re: Deities as characters, game mechanics (long) 14: Re: Deities as characters, game mechanics (long) 15: R: Racial Reproductive Disadvantage: "Heat" 10/15 v04.n3393 1: Re: Racial Reproductive Disadvantage: "Heat" 10/15 2: TL8 FO RPV 3: Re: Racial Reproductive Disadvantage: "Heat" 10/15 4: Re: Racial Reproductive Disadvantage: "Heat" 10/15 5: Re: Racial Reproductive Disadvantage: "Heat" 10/15 6: Re: Racial Reproductive Disadvantage: "Heat" 10/15 7: Re: TL8 FO RPV 8: Re: Racial Reproductive Disadvantage: "Heat" 10/15 9: Re: Racial Reproductive Disadvantage: "Heat" 10/15 10: "Heat" -10/15, disadvantage?? 11: Re: Racial Reproductive Disadvantage: "Heat" 10/15 12: Re: Racial Reproductive Disadvantage: "Heat" 10/15 13: Re: Racial Reproductive Disadvantage: "Heat" 10/15 14: Re: Racial Reproductive Disadvantage: "Heat" 10/15 15: Re: Racial Reproductive Disadvantage: "Heat" 10/15 - Mitigator 16: R: Racial Reproductive Disadvantage: "Heat" 10/15 17: Re: R: Racial Reproductive Disadvantage: "Heat" 10/15 18: Re: GURPS CD-ROM? 19: Re: magical knack question 20: appropriate cost for a Secret? 21: Re: magical knack question 22: Re: another 50-point Mage 23: Re: appropriate cost for a Secret? 24: Another stab at a 50-point mage 25: Re: appropriate cost for a Secret? 26: Re: Racial Reproductive Disadvantage: "Heat" 10/15 27: re: RE: Chambra Rules and Judo 28: Re: appropriate cost for a Secret? v04.n3394 1: Re: Gnome Zeppelins - crossposted ... [vehicle] 2: Re: another 50-point Mage 3: Re: GURPS CD-ROM? 4: Re: appropriate cost for a Secret? 5: Re: TL8 FO RPV 6: Re: Racial Reproductive Disadvantage: "Heat" 10/15 7: Re: appropriate cost for a Secret? 8: Re: TL8 FO RPV and stealthy driving/piloting 9: Re: appropriate cost for a Secret? 10: Re: another 50-point Mage (GURPSnet-Digest V4 #3393) 11: R: Racial Reproductive Disadvantage: "Heat" 10/15 12: [crossposted] ORIGINS Update 13: Re: Gnome Zeppelins - crossposted ... [vehicle] 14: is this really an advantage? 15: Re: is this really an advantage? 16: Re: Gnome Zeppelins - crossposted ... [vehicle] 17: R: is this really an advantage? 18: Re: is this really an advantage? 19: Re: Racial Reproductive Disadvantage: "Heat" 10/15 20: GURPS Ogre 21: Re: Racial Reproductive ... Game-Related 22: Re: Racial Reproductive ... Game-Related 23: Re: Racial Reproductive ... Game-Related v04.n3395 1: Gun Launched Missiles... 2: Re: Gun Launched Missiles... 3: Re: Deities as characters, game mechanics 4: Re: Gnome Zeppelins - crossposted ... [vehicle] 5: Re: GURPS Ogre 6: Re: Racial Reproductive ... Game-Related 7: RE: Racial Reproductive Disadvantage: "Heat" 10/15 8: HT:Modern Firepower 9: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 10: Re: TL8 FO RPV 11: RE: GURPS Ogre 12: Re: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 13: Re: Gun Launched Missiles... 14: Re: GURPS Ogre 15: Re: HT:Modern Firepower 16: Re: Racial Reproductive Disadvantage: "Heat" 10/15 17: Re: TL8 FO RPV 18: Knack Magery (was magical knack question) 19: R: is this really an advantage? 20: [ADMIN] Digest dating 21: Re: is this really an advantage? 22: Re: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 23: RE: GURPS Ogre 24: Re: Gun Launched Missiles... v04.n3396 1: RE: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 2: Re: Racial Reproductive Disadvantage: "Heat" 10/15 3: R: is this really an advantage? 4: Re: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 5: Re: Racial Reproductive ... Game-Related 6: guns, and using them 7: RE: Gun Launched Missiles... 8: Humor: As the List Spins Out of Control 9: RE: Gun Launched Missiles... 10: RE: Gun Launched Missiles... 11: deck plans 12: Re: Humor: As the List Spins Out of Control 13: Re: guns, and using them 14: Half-price prereq.s (was Re: is this really an advantage?) 15: Re: Humor: As the List Spins Out of Control 16: Re: Knack Magery (was magical knack question) 17: Re: deck plans 18: TL8 Scout Spiderbot 19: Re: Gun Launched Missiles... 20: Re: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 21: Re: Humor: As the List Spins Out of Control 22: Re: Request for comments on a new advantage: Spry 23: Re: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 24: RE: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 25: RE: is this really an advantage? 26: R: is this really an advantage? 27: RE: Humor: As the List Spins Out of Control 28: RE: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 29: RE: TTPOO Soapboxing was: RE: Racial Reproductive ... Game-Related 30: Re: is this really an advantage? 31: Re: Deities as characters, game mechanics 32: AV-33D Valkyrie v2.0